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@jedgarpark
Created December 7, 2024 02:03
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/*
DMX controller to NeoPixel strips
John Park for Adafruit Industries 2024
*/
#include <Conceptinetics.h>
#include <Adafruit_NeoPixel.h>
// User adjust these for the number of strips, pins, pixels per strip, and color formats:
#define NUM_STRIPS 3
const int pin_for_strip[] = {A0, A1, A2};
const int leds_per_strip[] = {30, 20, 30};
const neoPixelType format_per_strip[] = {NEO_GRB + NEO_KHZ800, NEO_BGR + NEO_KHZ800, NEO_BGR + NEO_KHZ800 };
#define CH_PER_STRIP 16 // only 4 used per strip, but 16 is nicer on UI of controllers that have 16 channel/page
#define DMX_CHANNELS (CH_PER_STRIP * NUM_STRIPS)
const int ledPin = 13;
Adafruit_NeoPixel *strips[NUM_STRIPS];
DMX_Slave dmx_slave ( DMX_CHANNELS ); // Configure a DMX receiving controller
uint16_t channelValues[DMX_CHANNELS]; // Array to store DMX values
void setup() {
// Set led pin as output pin
pinMode ( ledPin, OUTPUT );
digitalWrite(ledPin, HIGH);
// set up strips
for(int i=0; i< NUM_STRIPS; i++) {
int pin = pin_for_strip[i];
int num_leds = leds_per_strip[i];
int format = format_per_strip[i];
Adafruit_NeoPixel *strip = new Adafruit_NeoPixel(num_leds, pin, format);
strips[i] = strip;
strips[i]->begin();
}
// light up all the strips RGB to test
for(int i=0; i< NUM_STRIPS; i++) {
strips[i]->fill(0xff0000);
strips[i]->show();
delay(1000);
strips[i]->fill(0x00ff00);
strips[i]->show();
delay(1000);
strips[i]->fill(0x0000ff);
strips[i]->show();
}
delay(1000);
// Enable DMX receiving interface and start receiving DMX data
dmx_slave.enable ();
dmx_slave.setStartAddress (1);
}
void loop()
{
// Fetch all DMX channel values into the array
for (int i = 0; i < DMX_CHANNELS; i++) {
channelValues[i] = dmx_slave.getChannelValue(i + 1); // Get values starting from channel 1
}
for(int i=0; i<NUM_STRIPS; i++){
//remap some channels for specific value ranges
uint16_t strip_hue1 = map(channelValues[0 + (i * CH_PER_STRIP)], 0, 255, 0, 65535);
uint16_t strip_hue2 = map(channelValues[4 + (i * CH_PER_STRIP)], 0, 255, 0, 65535);
uint16_t strip_pix1 = map(channelValues[3 + (i * CH_PER_STRIP)], 0, 255, 0, leds_per_strip[i] - 1);
uint16_t strip_pix2 = map(channelValues[7 + (i * CH_PER_STRIP)], 0, 255, 0, leds_per_strip[i] - 1);
strips[i]->fill(0x000000);
strips[i]->setPixelColor(strip_pix1, strips[i]->ColorHSV(strip_hue1, channelValues[1+(i*CH_PER_STRIP)], channelValues[2+(i*CH_PER_STRIP)])); //first pixel
strips[i]->setPixelColor(strip_pix2, strips[i]->ColorHSV(strip_hue2, channelValues[5+(i*CH_PER_STRIP)], channelValues[6+(i*CH_PER_STRIP)])); //last pixel
// all the pixels in between
for (int j = strip_pix1; j <= strip_pix2; j++) {
float fraction = float(j - strip_pix1) / float(strip_pix2 - strip_pix1); // Calculate the fraction of the interpolation (0 to 1)
// Interpolate HSV components (Hue, Saturation, Value)
uint16_t interpolated_hue = int(lerp(strip_hue1, strip_hue2, fraction)) % 65536; // Wrap around Hue
uint16_t interpolated_saturation = lerp(channelValues[1+(i*CH_PER_STRIP)], channelValues[5+(i*CH_PER_STRIP)], fraction);
uint16_t interpolated_value = lerp(channelValues[2+(i*CH_PER_STRIP)], channelValues[6+(i*CH_PER_STRIP)], fraction);
// Set the interpolated color to the pixel
strips[i]->setPixelColor(j, strips[i]->ColorHSV(interpolated_hue, interpolated_saturation, interpolated_value));
}
}
for(int i=0; i<NUM_STRIPS; i++){
strips[i]->show();
}
delay(100);
}
// Linear interpolation function
float lerp(float start, float end, float t) {
return start + (end - start) * t;
}
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