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from __future__ import division | |
import gym | |
import numpy as np | |
import tflearn | |
from tflearn.data_utils import to_categorical | |
from tflearn.layers.core import input_data, dropout, fully_connected | |
from tflearn import lstm, embedding | |
from tflearn.layers.estimator import regression | |
import random | |
from collections import deque | |
NUM_ACTIONS = 2 | |
NUM_STATES = 4 | |
MAX_REPLAY_STATES = 100 | |
NUM_GAMES_TRAIN = 200 | |
def create_model(n_inputs, n_outputs): | |
network = input_data(shape = [None, n_inputs]) | |
network = fully_connected(network, 128, activation = 'relu') | |
#network = dropout(network, 0.5) | |
network = fully_connected(network, 256 , activation = 'relu') | |
#network = dropout(network, 0.5) | |
network = fully_connected(network, 128, activation = 'relu') | |
#network = dropout(network, 0.5) | |
network = fully_connected(network, n_outputs, activation = 'softmax') | |
network = regression(network, | |
optimizer = 'adam', | |
loss = 'categorical_crossentropy') | |
model = tflearn.DNN( | |
network, | |
max_checkpoints = 0, | |
tensorboard_verbose = 0, | |
tensorboard_dir = 'logs' | |
) | |
return model | |
env = gym.make('CartPole-v0') | |
model = create_model(NUM_STATES, NUM_ACTIONS) | |
replay = deque([]) | |
gamma = 0.9 | |
epsilon = 1 | |
for number_game in range(NUM_GAMES_TRAIN): | |
observation = env.reset() | |
reward_game = 0 | |
print '[+] Game ' + str(number_game) | |
while True: | |
env.render() | |
q = model.predict([observation])[0] | |
if random.random() < epsilon: | |
action = np.random.randint(0, NUM_ACTIONS) | |
else: | |
action = np.argmax(q) | |
new_state, reward, done, info = env.step(action) | |
reward_game += reward | |
replay.append((new_state, reward, action, done, observation)) | |
if len(replay) > MAX_REPLAY_STATES: | |
replay.popleft() # We take the oldest replay | |
X_train = [] | |
Y_train = [] | |
for rep in replay: | |
new_state, reward, action, done_rep, old_state = rep | |
old_q = model.predict([old_state])[0] | |
new_q = model.predict([new_state])[0] | |
max_new_q = np.max(new_q) | |
update_target = np.zeros(NUM_ACTIONS) | |
update_target[:] = old_q[:] | |
if done_rep: | |
update = reward | |
else: | |
update = (reward + (gamma * max_new_q)) | |
update_target[action] = update | |
X_train.append(old_state) | |
Y_train.append(update_target) | |
model.fit( | |
X_train, Y_train, | |
validation_set = 0, | |
n_epoch = 1, | |
batch_size = MAX_REPLAY_STATES, | |
shuffle = True, | |
show_metric = False, | |
snapshot_step = 200, | |
snapshot_epoch = False, | |
run_id = 'carpole_rl' | |
) | |
if done or reward_game > 200: | |
break | |
print "[+] Game " + str(number_game) + " Reward " + str(reward_game) | |
if epsilon > 0.1: | |
epsilon -= (1 / 1000) | |
env.monitor.close() | |
model.save('model.tfl') | |
#gym.upload( | |
# '/tmp/cartpole-experiment-1', | |
# writeup = 'https://gist.github.com/gdb/', | |
# api_key = '' | |
#) |
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