Created
July 27, 2023 04:56
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const COLLECTION_URL = 'https://boardgamegeek.com/xmlapi2/collection?username=grapswiz'; | |
const THING_URL = 'https://boardgamegeek.com/xmlapi2/thing'; | |
function myFunction() { | |
const collectionResponse = UrlFetchApp.fetch(COLLECTION_URL); | |
const xmlDocs = XmlService.parse(collectionResponse.getContentText()); | |
const items = xmlDocs.getRootElement().getChildren('item'); | |
const ids = items.map((item) => item.getAttribute('objectid').getValue()); | |
Logger.log(ids.length); | |
const sliced = sliceByNumber(ids, 100); | |
const thingResponse = UrlFetchApp.fetch(`${THING_URL}?id=${sliced[0].join(',')}`); | |
const xmlDocsForThing = XmlService.parse(thingResponse.getContentText()); | |
const thingItems = xmlDocsForThing.getRootElement().getChildren('item'); | |
const output = thingItems.map(ti => { | |
const link = ti.getChildren('link'); | |
const categories = []; | |
const mechanics = []; | |
const designers = []; | |
const artists = []; | |
const publishers = []; | |
for (const l of link) { | |
const type = l.getAttribute('type').getValue(); | |
const value = l.getAttribute('value').getValue(); | |
if (type === 'boardgamecategory') { | |
categories.push(value); | |
} else if (type === 'boardgamemechanic') { | |
mechanics.push(value); | |
} else if (type === 'boardgamedesigner') { | |
designers.push(value); | |
} else if (type === 'boardgameartist') { | |
artists.push(value); | |
} else if (type === 'boardgamepublisher') { | |
publishers.push(value); | |
} | |
} | |
return { | |
id: ti.getAttribute('id').getValue(), | |
name: ti.getChild('name').getAttribute('value').getValue(), | |
thumbnail: ti.getChild('thumbnail').getValue(), | |
minplayers: ti.getChild('minplayers').getAttribute('value').getValue(), | |
maxplayers: ti.getChild('maxplayers').getAttribute('value').getValue(), | |
playingtime: ti.getChild('playingtime').getAttribute('value').getValue(), | |
yearpublished: ti.getChild('yearpublished').getAttribute('value').getValue(), | |
categories: categories, | |
mechanics: mechanics, | |
designers: designers, | |
artists: artists, | |
publishers: publishers | |
}; | |
}); | |
Logger.log(output); | |
} | |
const sliceByNumber = (array, number) => { | |
const length = Math.ceil(array.length / number) | |
return new Array(length).fill().map((_, i) => | |
array.slice(i * number, (i + 1) * number) | |
) | |
}; |
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