Standard escape codes are prefixed with Escape
:
- Ctrl-Key:
^[
- Octal:
\033
- Unicode:
\u001b
- Hexadecimal:
\x1B
- Decimal:
27
<?php | |
const PACKAGE_NAME = 'com.your.bundle_id'; | |
const APPLE_TEAM_ID = 'ABCDEFGHIJK'; // 11 alphanumeric team ID | |
const ALLOW_DEV_ENVIRONMENT = true; | |
use CBOR\Decoder; | |
use CBOR\StringStream; |
#![warn(rust_2018_idioms)] | |
use tokio::io::{AsyncReadExt, AsyncWriteExt}; | |
use tokio::net::TcpListener; | |
use std::env; | |
use std::error::Error; | |
#[tokio::main] | |
async fn main() -> Result<(), Box<dyn Error>> { |
# ### THIS IS A LINE-SPLIT OF THE FOLLOWING COMMAND ### | |
# | |
# export PATH=/usr/bin:/bin:/usr/sbin:/sbin | |
# export DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer | |
# export SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk | |
# | |
# /opt/local-2021.02/bin/cmake -G Ninja \ | |
# -DCMAKE_MAKE_PROGRAM=/opt/local-2021.02/bin/ninja \ | |
# -DCMAKE_BUILD_TYPE=Release \ | |
# -DCMAKE_INSTALL_PREFIX=/opt/llvm-macos11.0-x86_64-13.0.0-release \ |
// Dowloaded from: http://download.shredderchess.com/div/uci.zip | |
Description of the universal chess interface (UCI) April 2006 | |
================================================================= | |
* The specification is independent of the operating system. For Windows, | |
the engine is a normal exe file, either a console or "real" windows application. | |
* all communication is done via standard input and output with text commands, |
Things we want to get done for the community along with bounties for each.
A project is done when a k8s kustomization is submitted to the gitops repo, and it is live and available for users to use. Also must have some kind of backup solution (hosted postgres with backup services is acceptable for a first pass)
const std = @import("std"); | |
const assert = std.debug.assert; | |
const lua_ABI = @cImport({ | |
@cInclude("lua.h"); | |
@cInclude("lauxlib.h"); | |
@cInclude("lualib.h"); | |
}); | |
pub const lua = struct { |
The always enthusiastic and knowledgeable mr. @jasaltvik shared with our team an article on writing (good) Git commit messages: How to Write a Git Commit Message. This excellent article explains why good Git commit messages are important, and explains what constitutes a good commit message. I wholeheartedly agree with what @cbeams writes in his article. (Have you read it yet? If not, go read it now. I'll wait.) It's sensible stuff. So I decided to start following the
jit-toy: jit-toy.cpp | |
clang++ -g -o $@ $^ $(shell /usr/lib/llvm-5.0/bin/llvm-config --cxxflags --ldflags --system-libs --libs core) |
-- Load Vue library | |
package.loadlib("https://cdn.jsdelivr.net/npm/[email protected]/dist/vue.js", "*") | |
-- Get Object helper | |
local Object = dofile("https://gist.githubusercontent.com/daurnimator/5a7fa933e96e14333962093322e0ff95/raw/8c6968be0111c7becc485a692162ad100e87d9c7/Object.lua").Object | |
local myapp = js.new(js.global.Vue, Object{ | |
el = "#foo"; | |
template = [[ | |
<div id="foo">{{message}}</div> | |
]]; |