Created
February 16, 2025 03:38
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function (self, unitId, unitFrame, envTable, modTable) | |
-- Only proceed if the unit is an enemy | |
if unitFrame.ActorType ~= "friendlyplayer" and unitFrame.ActorType ~= "friendlynpc" then | |
envTable.spec = GetSpecialization() | |
-- Check if the class is not Warlock (class ID 9) | |
if envTable.class ~= 9 then | |
-- Assign kick ability based on class and specialization | |
envTable.kickId = modTable.kickIndex[envTable.class][envTable.spec] | |
else | |
-- Warlock logic for interrupt abilities | |
if envTable.spec == 1 or envTable.spec == 3 then -- Affliction or Destruction | |
if IsSpellKnown(19647, true) then -- Felhunter present | |
envTable.kickId = 119910 -- Spell Lock | |
else | |
-- Check for Grimoire of Sacrifice | |
local spellInfo = C_Spell.GetSpellInfo(108503) -- get SpellInfo for "108503" what is "Grimoire of Sacrifice" | |
local spellName = spellInfo and spellInfo.name -- get "localized" name for "Grimoire of Sacrifice" | |
if spellName then | |
local auraData = C_UnitAuras.GetAuraDataBySpellName("player", spellName) | |
-- Confirm the player has the "Grimoire of Sacrifice" buff | |
if auraData and auraData.isHelpful and auraData.sourceUnit == "player" then | |
envTable.kickId = 132409 -- Spell Lock | |
else | |
envTable.kickId = nil | |
end | |
end | |
end | |
elseif envTable.spec == 2 then -- Demonology | |
if IsSpellKnown(89766, true) then -- Felguard present | |
envTable.kickId = 119914 | |
elseif IsSpellKnown(19647, true) then -- Felhunter present | |
envTable.kickId = 119910 | |
else | |
envTable.kickId = nil | |
end | |
end | |
end | |
end | |
end |
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