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#include "FastLED.h" | |
template <EOrder RGB_ORDER=RGB> | |
class NetworkWriteController : public CPixelLEDController<RGB_ORDER> { | |
public: | |
public NetworkWriteController() { | |
// TODO: Modify the constructor to take other options that you might want/need (esp8266 ip | |
// address? etc...) | |
} | |
protected: | |
virtual void init() { | |
// do any one time setup here you might want for the controller | |
} | |
virtual void showPixels(PixelController<RGB_ORDER> & pixels) { | |
while(pixels.has(1)) { | |
uint8_t r = pixels.loadAndScale0(); | |
uint8_t g = pixels.loadAndScale1(); | |
uint8_t b = pixels.loadAndScale2(); | |
// TODO: Put your "write data out to the esp8266" code here | |
pixels.advanceData(); | |
pixels.stepDithering(); | |
} | |
} | |
}; | |
CRGB leds[NUM_LEDS]; | |
NetworkWriteController ledController; | |
void setup() { | |
// do the esp8266 setup/configuration | |
FastLED.addLeds(&ledController, leds, NUM_LEDS); | |
} | |
void loop() { | |
// blah blah blah animation code goes here | |
FastLED.show(); | |
} |
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