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// In interface definition | |
CGPoint *vertices; | |
CGPoint *coordinates; | |
// In drawing function | |
glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, 0, vertices); | |
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, 0, coordinates); |
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