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phase 0 unit 2 week 1
boggle class challenge
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# Create a class BoggleBoard that includes the functionality of your methods from the previous challenge. | |
class BoggleBoard | |
attr_reader :dice_grid | |
attr_accessor :get_row, :get_col | |
def initialize(dice_grid) | |
@dice_grid = dice_grid | |
end | |
def create_word(dice_grid, *coords) | |
coords.map { |coord| @dice_grid[coord.first][coord.last]}.join("") | |
end | |
def get_row(row) | |
@dice_grid[row] | |
end | |
def get_col(col) | |
total_col = @dice_grid[0].length | |
counter = 0 | |
col_index = col.to_i | |
row_index = 0 | |
col = [] | |
while counter < total_col | |
col << @dice_grid[row_index][col_index] | |
counter +=1 | |
row_index +=1 | |
end | |
return col | |
end # /get_col | |
end # /class | |
dice_grid = [["b", "r", "a", "e"], | |
["i", "o", "d", "t"], | |
["e", "c", "l", "r"], | |
["t", "a", "k", "e"]] | |
boggle_board = BoggleBoard.new(dice_grid) | |
#======================= OBJECTIVE 1 =============================== | |
# What needed to change in order integrate methods from | |
# previous challenge into BoggleBoard class? | |
# | |
# 1. Write initialize block: takes 1 argument (an array, dice_grid) | |
# 2. Define instance variables | |
# 3. Write attribute readers/writers | |
# 4. Kept getting errors in my tests as a result of calling methods "without" objects. Remember to call the | |
# method "on" the object. Say p boggle_board.get_row(1) NOT p get_row(1) | |
# How does the boggle_board object hold the dice_grid? | |
# In an instance variable | |
#======================= OBJECTIVE 2: TESTS =========================== | |
puts dice_grid[0][1] == "r" # returns dice_grid[row_number][column_number] | |
puts dice_grid[2][1] == "c" #=> should be true | |
puts dice_grid[3][3] == "e" #=> should be true | |
puts dice_grid[2][3] == "r" #=> should be false | |
# implement tests for each of the methods here: | |
puts boggle_board.create_word(dice_grid, [1,2], [1,1], [2,1], [3,2]) == "dock" #=> true | |
p boggle_board.get_row(0) == ["b", "r", "a", "e"] #=> true | |
p boggle_board.get_col(1) == ["r", "o", "c", "a"] #=> true | |
# print out all the rows and columns of the board as strings | |
p boggle_board.get_row(0) #=> returns ["b", "r", "a", "e"] | |
p boggle_board.get_row(1) #=> returns ["i", "o", "d", "t"] | |
p boggle_board.get_row(2) #=> returns ["e", "c", "l", "r"] | |
p boggle_board.get_row(3) #=> returns ["t", "a", "k", "e"] | |
p boggle_board.get_col(0) #=> returns ["b", "i", "e", "t"] | |
p boggle_board.get_col(1) #=> returns ["r", "o", "c", "a"] | |
p boggle_board.get_col(2) #=> returns ["a", "d", "l", "k"] | |
p boggle_board.get_col(3) #=> returns ["e", "t", "r", "e"] | |
#======================= OBJECTIVE 3 =============================== | |
# create driver test code to retrieve a value at a coordinate here: | |
p dice_grid[3][2] == "k" #=> should be true |
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