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@Kavex
Kavex / VRChatWorkflow.md
Last active March 25, 2025 22:06
VRChat Unity Workflow
@Uricorn
Uricorn / vrchataudiotutorial.md
Last active January 22, 2025 01:16
How to play audio such as music on VRChat using VoiceMeeter Banana

Overview

Anyone who has played VRChat has surely noticed that there are players who go around using custom sounds, ranging from music to sound effects.

This is achieved through 3 main methods.

  1. Using your physical microphone to record the audio.
  • This is the easiest but worst method. As you can imagine, you have to fumble around to set up a way for your microphone to hear your speakers, and the audio quality won't be any good.
  1. Adding audio to avatars.
@ivanskodje
ivanskodje / youtube-dl-download-pluralsight-videos.md
Last active February 4, 2025 05:07
youtube-dl for downloading pluralsight videos

Downloading Videos from Pluralsight

Disclaimer

Pluralsight do not permit users to download their videos.
If you are an user of pluralsight you have agreed with their ToS,
and are thusly refrained from doing so.
Use this knowledge at your own risk.

youtube-dl for Windows

@briandk
briandk / CONTRIBUTING.md
Created March 18, 2016 20:29
A basic template for contributing guidelines that I adapted from Facebook's open source guidelines

Contributing to Transcriptase

We love your input! We want to make contributing to this project as easy and transparent as possible, whether it's:

  • Reporting a bug
  • Discussing the current state of the code
  • Submitting a fix
  • Proposing new features
  • Becoming a maintainer

We Develop with Github

@NickStrupat
NickStrupat / AutoPropertyExtensions.cs
Last active March 2, 2023 12:46
Get the backing field of an auto-property and vice versa (this only works for auto-props generated by C# compiler, and is not as good as Mono.Reflection.GetBackingField)
using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text.RegularExpressions;
public static class AutoPropertyExtensions {
const String Prefix = "<";
const String Suffix = ">k__BackingField";
private static String GetBackingFieldName(String propertyName) => $"{Prefix}{propertyName}{Suffix}";
@SquidLord
SquidLord / egps.lua
Last active April 6, 2025 20:09
egps: A* pathfinding library for Minecraft ComputerCraft turtles.
-- This library provide high level turtle movement functions.
--
-- Before being able to use them, you should start the GPS with egps.startGPS()
-- then get your current location with egps.setLocationFromGPS().
-- egps.forward(), egps.back(), egps.up(), egps.down(), egps.turnLeft(), egps.turnRight()
-- replace the standard turtle functions.
-- If you need to use the standard functions, you
-- should call egps.setLocationFromGPS() again before using any egps functions.
-- Gist at: https://gist.github.com/SquidLord/4741746