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@hyperupcall
hyperupcall / settings.jsonc
Last active January 8, 2025 13:29
VSCode config to disable popular extensions' annoyances (telemetry, notifications, welcome pages, etc.)
// I'm tired of extensions that automatically:
// - show welcome pages / walkthroughs
// - show release notes
// - send telemetry
// - recommend things
//
// This disables all of that stuff.
// If you have more config, leave a comment so I can add it!!
{
@aleclarson
aleclarson / rollup-typescript.md
Last active February 28, 2025 16:13
The best Rollup config for TypeScript libraries

It's 2024. You should use tsup instead of this.


Features

πŸ”₯ Blazing fast builds
πŸ˜‡ CommonJS bundle
🌲 .mjs bundle
✨ .d.ts bundle + type-checking

@millsp
millsp / ts-dts-bundle.sh
Last active April 22, 2025 19:18
Create a single bundle of your TypeScript d.ts declaration files
#!/bin/bash
mkdir -p out
npx tsc src/index.ts -d --emitDeclarationOnly --module amd --outFile out/index.d.ts &&
echo "
declare module '<npm package name>' {
import main = require('index');
export = main;
@brunolemos
brunolemos / linkedin-unfollow-everyone.js
Last active December 23, 2024 12:51
Unfollow everyone on Linkedin
(() => {
let count = 0;
function getAllButtons() {
return document.querySelectorAll('button.is-following') || [];
}
async function unfollowAll() {
const buttons = getAllButtons();
πŸšΆβ€β™‚οΈ 104km β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–Šβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘
πŸ‚ 80km β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–Œβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘
β€πŸƒβ€β™‚οΈ 47km β–ˆβ–ˆβ–ˆβ–Šβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘
πŸ₯Ύ 6km ▍░░░░░░░░░░░░░░░░░░░
πŸš΄β€β™‚οΈ 0km β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘
235km total
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 10, 2025 06:36
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@sbinlondon
sbinlondon / synthwaveglow.md
Last active October 12, 2024 17:10
Get the synth wave glow theme working for VS Code on Mac

Get the synth wave glow working for VS Code on Mac

These notes are pretty much the same steps as the two extensions list, it's just that I had to collate them together because neither seems to list it fully in the proper order.

  1. Install Synthwave ’84/Synthwave + Fluoromachine theme on VS Code (I used the Fluoromachine one)

  2. Install Custom CSS and JS Loader

  3. Command + Shift + P to open command palette > "Preferences: Open settings (JSON)"

@carhartl
carhartl / Hyper.itermcolors
Created September 11, 2019 10:43
iTerm2 Hyper Theme
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Ansi 0 Color</key>
<dict>
<key>Alpha Component</key>
<real>1</real>
<key>Blue Component</key>
<real>0.0</real>
@koshatul
koshatul / README.md
Last active May 7, 2025 14:29
use Apple Keychain to store GPG Passphrases

gpg-agent setup

Need to setup gpg-agent first, on OSX I use keychain (it also does ssh-agent)

$ brew info keychain
keychain: stable 2.8.5
User-friendly front-end to ssh-agent(1)
https://www.funtoo.org/Keychain
/usr/local/Cellar/keychain/2.8.5 (7 files, 108.5KB) *
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
" Font
:set guifont=Source\ Code\ Pro:h14
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
" Hide pointless junk at the bottom, doesn't work in .vimrc for some reason?
:set laststatus=0
:set noshowmode "don't show --INSERT--
:set noruler "don't show line numbers/column/% junk