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| Implementation of GifDecoder that is more memory efficient to animate for Android devices. | |
| This implementation does not house in memory a Bitmap for every image frame. Images are instead decoded | |
| on-the-fly, and only the minimum data to create the next frame in the sequence is kept. The | |
| implementation has also been adapted to reduce memory allocations in the decoding process to reduce | |
| time to render each frame. | |
| Adapted from: http://show.docjava.com/book/cgij/exportToHTML/ip/gif/stills/GifDecoder.java.html |
| /** | |
| * Copyright (c) 2013 Xcellent Creations, Inc. | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining | |
| * a copy of this software and associated documentation files (the | |
| * "Software"), to deal in the Software without restriction, including | |
| * without limitation the rights to use, copy, modify, merge, publish, | |
| * distribute, sublicense, and/or sell copies of the Software, and to | |
| * permit persons to whom the Software is furnished to do so, subject to | |
| * the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be | |
| * included in all copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | |
| * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | |
| * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| */ | |
| package com.example.decoder; | |
| import android.graphics.Bitmap; | |
| import android.util.Log; | |
| import java.io.ByteArrayOutputStream; | |
| import java.io.IOException; | |
| import java.io.InputStream; | |
| import java.nio.BufferUnderflowException; | |
| import java.nio.ByteBuffer; | |
| import java.nio.ByteOrder; | |
| import java.util.ArrayList; | |
| /** | |
| * Reads frame data from a GIF image source and decodes it into individual frames | |
| * for animation purposes. Image data can be read from either and InputStream source | |
| * or a byte[]. | |
| * | |
| * This class is optimized for running animations with the frames, there | |
| * are no methods to get individual frame images, only to decode the next frame in the | |
| * animation sequence. Instead, it lowers its memory footprint by only housing the minimum | |
| * data necessary to decode the next frame in the animation sequence. | |
| * | |
| * The animation must be manually moved forward using {@link #advance()} before requesting the next | |
| * frame. This method must also be called before you request the first frame or an error will | |
| * occur. | |
| * | |
| * Implementation adapted from sample code published in Lyons. (2004). <em>Java for Programmers</em>, | |
| * republished under the MIT Open Source License | |
| */ | |
| public class GifDecoder { | |
| private static final String TAG = GifDecoder.class.getSimpleName(); | |
| /** | |
| * File read status: No errors. | |
| */ | |
| public static final int STATUS_OK = 0; | |
| /** | |
| * File read status: Error decoding file (may be partially decoded) | |
| */ | |
| public static final int STATUS_FORMAT_ERROR = 1; | |
| /** | |
| * File read status: Unable to open source. | |
| */ | |
| public static final int STATUS_OPEN_ERROR = 2; | |
| /** | |
| * max decoder pixel stack size | |
| */ | |
| protected static final int MAX_STACK_SIZE = 4096; | |
| /** | |
| * GIF Disposal Method meaning take no action | |
| */ | |
| private static final int DISPOSAL_UNSPECIFIED = 0; | |
| /** | |
| * GIF Disposal Method meaning leave canvas from previous frame | |
| */ | |
| private static final int DISPOSAL_NONE = 1; | |
| /** | |
| * GIF Disposal Method meaning clear canvas to background color | |
| */ | |
| private static final int DISPOSAL_BACKGROUND = 2; | |
| /** | |
| * GIF Disposal Method meaning clear canvas to frame before last | |
| */ | |
| private static final int DISPOSAL_PREVIOUS = 3; | |
| /** | |
| * Global status code of GIF data parsing | |
| */ | |
| protected int status; | |
| //Global File Header values and parsing flags | |
| protected int width; // full image width | |
| protected int height; // full image height | |
| protected boolean gctFlag; // global color table used | |
| protected int gctSize; // size of global color table | |
| protected int loopCount = 1; // iterations; 0 = repeat forever | |
| protected int[] gct; // global color table | |
| protected int[] act; // active color table | |
| protected int bgIndex; // background color index | |
| protected int bgColor; // background color | |
| protected int pixelAspect; // pixel aspect ratio | |
| protected boolean lctFlag; // local color table flag | |
| protected int lctSize; // local color table size | |
| // Raw GIF data from input source | |
| protected ByteBuffer rawData; | |
| // Raw data read working array | |
| protected byte[] block = new byte[256]; // current data block | |
| protected int blockSize = 0; // block size last graphic control extension info | |
| // LZW decoder working arrays | |
| protected short[] prefix; | |
| protected byte[] suffix; | |
| protected byte[] pixelStack; | |
| protected byte[] mainPixels; | |
| protected int[] mainScratch, copyScratch; | |
| protected ArrayList<GifFrame> frames; // frames read from current file | |
| protected GifFrame currentFrame; | |
| protected Bitmap previousImage, currentImage, renderImage; | |
| protected int framePointer; | |
| protected int frameCount; | |
| /** | |
| * Inner model class housing metadata for each frame | |
| */ | |
| private static class GifFrame { | |
| public int ix, iy, iw, ih; | |
| /* Control Flags */ | |
| public boolean interlace; | |
| public boolean transparency; | |
| /* Disposal Method */ | |
| public int dispose; | |
| /* Transparency Index */ | |
| public int transIndex; | |
| /* Delay, in ms, to next frame */ | |
| public int delay; | |
| /* Index in the raw buffer where we need to start reading to decode */ | |
| public int bufferFrameStart; | |
| /* Local Color Table */ | |
| public int[] lct; | |
| } | |
| /** | |
| * Move the animation frame counter forward | |
| */ | |
| public void advance() { | |
| framePointer = (framePointer + 1) % frameCount; | |
| } | |
| /** | |
| * Gets display duration for specified frame. | |
| * | |
| * @param n int index of frame | |
| * @return delay in milliseconds | |
| */ | |
| public int getDelay(int n) { | |
| int delay = -1; | |
| if ((n >= 0) && (n < frameCount)) { | |
| delay = frames.get(n).delay; | |
| } | |
| return delay; | |
| } | |
| /** | |
| * Gets display duration for the upcoming frame | |
| */ | |
| public int getNextDelay() { | |
| if (frameCount <=0 || framePointer < 0) { | |
| return -1; | |
| } | |
| return getDelay(framePointer); | |
| } | |
| /** | |
| * Gets the number of frames read from file. | |
| * | |
| * @return frame count | |
| */ | |
| public int getFrameCount() { | |
| return frameCount; | |
| } | |
| /** | |
| * Gets the current index of the animation frame, or -1 if animation hasn't not yet started | |
| * | |
| * @return frame index | |
| */ | |
| public int getCurrentFrameIndex() { | |
| return framePointer; | |
| } | |
| /** | |
| * Gets the "Netscape" iteration count, if any. A count of 0 means repeat indefinitiely. | |
| * | |
| * @return iteration count if one was specified, else 1. | |
| */ | |
| public int getLoopCount() { | |
| return loopCount; | |
| } | |
| /** | |
| * Get the next frame in the animation sequence. | |
| * | |
| * @return Bitmap representation of frame | |
| */ | |
| public Bitmap getNextFrame() { | |
| if (frameCount <= 0 || framePointer < 0 || currentImage == null) { | |
| return null; | |
| } | |
| GifFrame frame = frames.get(framePointer); | |
| //Set the appropriate color table | |
| if (frame.lct == null) { | |
| act = gct; | |
| } else { | |
| act = frame.lct; | |
| if (bgIndex == frame.transIndex) { | |
| bgColor = 0; | |
| } | |
| } | |
| int save = 0; | |
| if (frame.transparency) { | |
| save = act[frame.transIndex]; | |
| act[frame.transIndex] = 0; // set transparent color if specified | |
| } | |
| if (act == null) { | |
| Log.w(TAG, "No Valid Color Table"); | |
| status = STATUS_FORMAT_ERROR; // no color table defined | |
| return null; | |
| } | |
| setPixels(framePointer); // transfer pixel data to image | |
| // Reset the transparent pixel in the color table | |
| if (frame.transparency) { | |
| act[frame.transIndex] = save; | |
| } | |
| return currentImage; | |
| } | |
| /** | |
| * Reads GIF image from stream | |
| * | |
| * @param is containing GIF file. | |
| * @return read status code (0 = no errors) | |
| */ | |
| public int read(InputStream is, int contentLength) { | |
| long startTime = System.currentTimeMillis(); | |
| if (is != null) { | |
| try { | |
| int capacity = (contentLength > 0) ? (contentLength + 4096) : 4096; | |
| ByteArrayOutputStream buffer = new ByteArrayOutputStream(capacity); | |
| int nRead; | |
| byte[] data = new byte[16384]; | |
| while ((nRead = is.read(data, 0, data.length)) != -1) { | |
| buffer.write(data, 0, nRead); | |
| } | |
| buffer.flush(); | |
| read(buffer.toByteArray()); | |
| } catch (IOException e) { | |
| Log.w(TAG, "Error reading data from stream", e); | |
| } | |
| } else { | |
| status = STATUS_OPEN_ERROR; | |
| } | |
| try { | |
| is.close(); | |
| } catch (Exception e) { | |
| Log.w(TAG, "Error closing stream", e); | |
| } | |
| return status; | |
| } | |
| /** | |
| * Reads GIF image from byte array | |
| * | |
| * @param data containing GIF file. | |
| * @return read status code (0 = no errors) | |
| */ | |
| public int read(byte[] data) { | |
| init(); | |
| if (data != null) { | |
| //Initiliaze the raw data buffer | |
| rawData = ByteBuffer.wrap(data); | |
| rawData.rewind(); | |
| rawData.order(ByteOrder.LITTLE_ENDIAN); | |
| readHeader(); | |
| if (!err()) { | |
| readContents(); | |
| if (frameCount < 0) { | |
| status = STATUS_FORMAT_ERROR; | |
| } | |
| } | |
| } else { | |
| status = STATUS_OPEN_ERROR; | |
| } | |
| return status; | |
| } | |
| /** | |
| * Creates new frame image from current data (and previous frames as specified by their disposition codes). | |
| */ | |
| protected void setPixels(int frameIndex) { | |
| GifFrame currentFrame = frames.get(frameIndex); | |
| GifFrame previousFrame = null; | |
| int previousIndex = frameIndex - 1; | |
| if (previousIndex >= 0) { | |
| previousFrame = frames.get(previousIndex); | |
| } | |
| // final location of blended pixels | |
| final int[] dest = mainScratch; | |
| // fill in starting image contents based on last image's dispose code | |
| if (previousFrame != null && previousFrame.dispose > DISPOSAL_UNSPECIFIED) { | |
| if (previousFrame.dispose == DISPOSAL_NONE && currentImage != null) { | |
| // Start with the current image | |
| currentImage.getPixels(dest, 0, width, 0, 0, width, height); | |
| } | |
| if (previousFrame.dispose == DISPOSAL_BACKGROUND) { | |
| // Start with a canvas filled with the background color | |
| int c = 0; | |
| if (!currentFrame.transparency) { | |
| c = bgColor; | |
| } | |
| for (int i = 0; i < previousFrame.ih; i++) { | |
| int n1 = (previousFrame.iy + i) * width + previousFrame.ix; | |
| int n2 = n1 + previousFrame.iw; | |
| for (int k = n1; k < n2; k++) { | |
| dest[k] = c; | |
| } | |
| } | |
| } | |
| if (previousFrame.dispose == DISPOSAL_PREVIOUS && previousImage != null) { | |
| // Start with the previous frame | |
| previousImage.getPixels(dest, 0, width, 0, 0, width, height); | |
| } | |
| } | |
| //Decode pixels for this frame into the global pixels[] scratch | |
| decodeBitmapData(currentFrame, mainPixels); // decode pixel data | |
| // copy each source line to the appropriate place in the destination | |
| int pass = 1; | |
| int inc = 8; | |
| int iline = 0; | |
| for (int i = 0; i < currentFrame.ih; i++) { | |
| int line = i; | |
| if (currentFrame.interlace) { | |
| if (iline >= currentFrame.ih) { | |
| pass++; | |
| switch (pass) { | |
| case 2: | |
| iline = 4; | |
| break; | |
| case 3: | |
| iline = 2; | |
| inc = 4; | |
| break; | |
| case 4: | |
| iline = 1; | |
| inc = 2; | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| line = iline; | |
| iline += inc; | |
| } | |
| line += currentFrame.iy; | |
| if (line < height) { | |
| int k = line * width; | |
| int dx = k + currentFrame.ix; // start of line in dest | |
| int dlim = dx + currentFrame.iw; // end of dest line | |
| if ((k + width) < dlim) { | |
| dlim = k + width; // past dest edge | |
| } | |
| int sx = i * currentFrame.iw; // start of line in source | |
| while (dx < dlim) { | |
| // map color and insert in destination | |
| int index = ((int) mainPixels[sx++]) & 0xff; | |
| int c = act[index]; | |
| if (c != 0) { | |
| dest[dx] = c; | |
| } | |
| dx++; | |
| } | |
| } | |
| } | |
| //Copy pixels into previous image | |
| currentImage.getPixels(copyScratch, 0, width, 0, 0, width, height); | |
| previousImage.setPixels(copyScratch, 0, width, 0, 0, width, height); | |
| //Set pixels for current image | |
| currentImage.setPixels(dest, 0, width, 0, 0, width, height); | |
| } | |
| /** | |
| * Decodes LZW image data into pixel array. Adapted from John Cristy's BitmapMagick. | |
| */ | |
| protected void decodeBitmapData(GifFrame frame, byte[] dstPixels) { | |
| long startTime = System.currentTimeMillis(); | |
| long stepOne, stepTwo, stepThree; | |
| if (frame != null) { | |
| //Jump to the frame start position | |
| rawData.position(frame.bufferFrameStart); | |
| } | |
| int nullCode = -1; | |
| int npix = (frame == null) ? width * height : frame.iw * frame.ih; | |
| int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi; | |
| if (dstPixels == null || dstPixels.length < npix) { | |
| dstPixels = new byte[npix]; // allocate new pixel array | |
| } | |
| if (prefix == null) { | |
| prefix = new short[MAX_STACK_SIZE]; | |
| } | |
| if (suffix == null) { | |
| suffix = new byte[MAX_STACK_SIZE]; | |
| } | |
| if (pixelStack == null) { | |
| pixelStack = new byte[MAX_STACK_SIZE + 1]; | |
| } | |
| // Initialize GIF data stream decoder. | |
| data_size = read(); | |
| clear = 1 << data_size; | |
| end_of_information = clear + 1; | |
| available = clear + 2; | |
| old_code = nullCode; | |
| code_size = data_size + 1; | |
| code_mask = (1 << code_size) - 1; | |
| for (code = 0; code < clear; code++) { | |
| prefix[code] = 0; // XXX ArrayIndexOutOfBoundsException | |
| suffix[code] = (byte) code; | |
| } | |
| // Decode GIF pixel stream. | |
| datum = bits = count = first = top = pi = bi = 0; | |
| for (i = 0; i < npix; ) { | |
| if (top == 0) { | |
| if (bits < code_size) { | |
| // Load bytes until there are enough bits for a code. | |
| if (count == 0) { | |
| // Read a new data block. | |
| count = readBlock(); | |
| if (count <= 0) { | |
| break; | |
| } | |
| bi = 0; | |
| } | |
| datum += (((int) block[bi]) & 0xff) << bits; | |
| bits += 8; | |
| bi++; | |
| count--; | |
| continue; | |
| } | |
| // Get the next code. | |
| code = datum & code_mask; | |
| datum >>= code_size; | |
| bits -= code_size; | |
| // Interpret the code | |
| if ((code > available) || (code == end_of_information)) { | |
| break; | |
| } | |
| if (code == clear) { | |
| // Reset decoder. | |
| code_size = data_size + 1; | |
| code_mask = (1 << code_size) - 1; | |
| available = clear + 2; | |
| old_code = nullCode; | |
| continue; | |
| } | |
| if (old_code == nullCode) { | |
| pixelStack[top++] = suffix[code]; | |
| old_code = code; | |
| first = code; | |
| continue; | |
| } | |
| in_code = code; | |
| if (code == available) { | |
| pixelStack[top++] = (byte) first; | |
| code = old_code; | |
| } | |
| while (code > clear) { | |
| pixelStack[top++] = suffix[code]; | |
| code = prefix[code]; | |
| } | |
| first = ((int) suffix[code]) & 0xff; | |
| // Add a new string to the string table, | |
| if (available >= MAX_STACK_SIZE) { | |
| break; | |
| } | |
| pixelStack[top++] = (byte) first; | |
| prefix[available] = (short) old_code; | |
| suffix[available] = (byte) first; | |
| available++; | |
| if (((available & code_mask) == 0) && (available < MAX_STACK_SIZE)) { | |
| code_size++; | |
| code_mask += available; | |
| } | |
| old_code = in_code; | |
| } | |
| // Pop a pixel off the pixel stack. | |
| top--; | |
| dstPixels[pi++] = pixelStack[top]; | |
| i++; | |
| } | |
| for (i = pi; i < npix; i++) { | |
| dstPixels[i] = 0; // clear missing pixels | |
| } | |
| } | |
| /** | |
| * Returns true if an error was encountered during reading/decoding | |
| */ | |
| protected boolean err() { | |
| return status != STATUS_OK; | |
| } | |
| /** | |
| * Initializes or re-initializes reader | |
| */ | |
| protected void init() { | |
| status = STATUS_OK; | |
| frameCount = 0; | |
| framePointer = -1; | |
| frames = new ArrayList<GifFrame>(); | |
| gct = null; | |
| } | |
| /** | |
| * Reads a single byte from the input stream. | |
| */ | |
| protected int read() { | |
| int curByte = 0; | |
| try { | |
| curByte = (rawData.get() & 0xFF); | |
| } catch (Exception e) { | |
| status = STATUS_FORMAT_ERROR; | |
| } | |
| return curByte; | |
| } | |
| /** | |
| * Reads next variable length block from input. | |
| * | |
| * @return number of bytes stored in "buffer" | |
| */ | |
| protected int readBlock() { | |
| blockSize = read(); | |
| int n = 0; | |
| if (blockSize > 0) { | |
| try { | |
| int count; | |
| while (n < blockSize) { | |
| count = blockSize - n; | |
| rawData.get(block, n, count); | |
| n += count; | |
| } | |
| } catch (Exception e) { | |
| Log.w(TAG, "Error Reading Block", e); | |
| status = STATUS_FORMAT_ERROR; | |
| } | |
| } | |
| return n; | |
| } | |
| /** | |
| * Reads color table as 256 RGB integer values | |
| * | |
| * @param ncolors int number of colors to read | |
| * @return int array containing 256 colors (packed ARGB with full alpha) | |
| */ | |
| protected int[] readColorTable(int ncolors) { | |
| int nbytes = 3 * ncolors; | |
| int[] tab = null; | |
| byte[] c = new byte[nbytes]; | |
| try { | |
| rawData.get(c); | |
| tab = new int[256]; // max size to avoid bounds checks | |
| int i = 0; | |
| int j = 0; | |
| while (i < ncolors) { | |
| int r = ((int) c[j++]) & 0xff; | |
| int g = ((int) c[j++]) & 0xff; | |
| int b = ((int) c[j++]) & 0xff; | |
| tab[i++] = 0xff000000 | (r << 16) | (g << 8) | b; | |
| } | |
| } catch (BufferUnderflowException e) { | |
| Log.w(TAG, "Format Error Reading Color Table", e); | |
| status = STATUS_FORMAT_ERROR; | |
| } | |
| return tab; | |
| } | |
| /** | |
| * Main file parser. Reads GIF content blocks. | |
| */ | |
| protected void readContents() { | |
| // read GIF file content blocks | |
| boolean done = false; | |
| while (!(done || err())) { | |
| int code = read(); | |
| switch (code) { | |
| case 0x2C: // image separator | |
| readBitmap(); | |
| break; | |
| case 0x21: // extension | |
| code = read(); | |
| switch (code) { | |
| case 0xf9: // graphics control extension | |
| //Start a new frame | |
| currentFrame = new GifFrame(); | |
| readGraphicControlExt(); | |
| break; | |
| case 0xff: // application extension | |
| readBlock(); | |
| String app = ""; | |
| for (int i = 0; i < 11; i++) { | |
| app += (char) block[i]; | |
| } | |
| if (app.equals("NETSCAPE2.0")) { | |
| readNetscapeExt(); | |
| } else { | |
| skip(); // don't care | |
| } | |
| break; | |
| case 0xfe:// comment extension | |
| skip(); | |
| break; | |
| case 0x01:// plain text extension | |
| skip(); | |
| break; | |
| default: // uninteresting extension | |
| skip(); | |
| } | |
| break; | |
| case 0x3b: // terminator | |
| done = true; | |
| break; | |
| case 0x00: // bad byte, but keep going and see what happens break; | |
| default: | |
| status = STATUS_FORMAT_ERROR; | |
| } | |
| } | |
| } | |
| /** | |
| * Reads GIF file header information. | |
| */ | |
| protected void readHeader() { | |
| String id = ""; | |
| for (int i = 0; i < 6; i++) { | |
| id += (char) read(); | |
| } | |
| if (!id.startsWith("GIF")) { | |
| status = STATUS_FORMAT_ERROR; | |
| return; | |
| } | |
| readLSD(); | |
| if (gctFlag && !err()) { | |
| gct = readColorTable(gctSize); | |
| bgColor = gct[bgIndex]; | |
| } | |
| } | |
| /** | |
| * Reads Graphics Control Extension values | |
| */ | |
| protected void readGraphicControlExt() { | |
| read(); // block size | |
| int packed = read(); // packed fields | |
| currentFrame.dispose = (packed & 0x1c) >> 2; // disposal method | |
| if (currentFrame.dispose == 0) { | |
| currentFrame.dispose = 1; // elect to keep old image if discretionary | |
| } | |
| currentFrame.transparency = (packed & 1) != 0; | |
| currentFrame.delay = readShort() * 10; // delay in milliseconds | |
| currentFrame.transIndex = read(); // transparent color index | |
| read(); // block terminator | |
| } | |
| /** | |
| * Reads next frame image | |
| */ | |
| protected void readBitmap() { | |
| currentFrame.ix = readShort(); // (sub)image position & size | |
| currentFrame.iy = readShort(); | |
| currentFrame.iw = readShort(); | |
| currentFrame.ih = readShort(); | |
| int packed = read(); | |
| lctFlag = (packed & 0x80) != 0; // 1 - local color table flag interlace | |
| lctSize = (int) Math.pow(2, (packed & 0x07) + 1); | |
| // 3 - sort flag | |
| // 4-5 - reserved lctSize = 2 << (packed & 7); // 6-8 - local color | |
| // table size | |
| currentFrame.interlace = (packed & 0x40) != 0; | |
| if (lctFlag) { | |
| currentFrame.lct = readColorTable(lctSize); // read table | |
| } else { | |
| currentFrame.lct = null; //No local color table | |
| } | |
| currentFrame.bufferFrameStart = rawData.position(); //Save this as the decoding position pointer | |
| decodeBitmapData(null, mainPixels); // false decode pixel data to advance buffer | |
| skip(); | |
| if (err()) { | |
| return; | |
| } | |
| frameCount++; | |
| frames.add(currentFrame); // add image to frame | |
| } | |
| /** | |
| * Reads Logical Screen Descriptor | |
| */ | |
| protected void readLSD() { | |
| // logical screen size | |
| width = readShort(); | |
| height = readShort(); | |
| // packed fields | |
| int packed = read(); | |
| gctFlag = (packed & 0x80) != 0; // 1 : global color table flag | |
| // 2-4 : color resolution | |
| // 5 : gct sort flag | |
| gctSize = 2 << (packed & 7); // 6-8 : gct size | |
| bgIndex = read(); // background color index | |
| pixelAspect = read(); // pixel aspect ratio | |
| //Now that we know the size, init scratch arrays | |
| mainPixels = new byte[width * height]; | |
| mainScratch = new int[width * height]; | |
| copyScratch = new int[width * height]; | |
| previousImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565); | |
| currentImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565); | |
| } | |
| /** | |
| * Reads Netscape extenstion to obtain iteration count | |
| */ | |
| protected void readNetscapeExt() { | |
| do { | |
| readBlock(); | |
| if (block[0] == 1) { | |
| // loop count sub-block | |
| int b1 = ((int) block[1]) & 0xff; | |
| int b2 = ((int) block[2]) & 0xff; | |
| loopCount = (b2 << 8) | b1; | |
| } | |
| } while ((blockSize > 0) && !err()); | |
| } | |
| /** | |
| * Reads next 16-bit value, LSB first | |
| */ | |
| protected int readShort() { | |
| // read 16-bit value | |
| return rawData.getShort(); | |
| } | |
| /** | |
| * Skips variable length blocks up to and including next zero length block. | |
| */ | |
| protected void skip() { | |
| do { | |
| readBlock(); | |
| } while ((blockSize > 0) && !err()); | |
| } | |
| } |
I am now using this code to decode gif. Most of images can be decoded well, but for some ones (like format GIF89a, you can find such images on http://9gag.com), this doesn't work well. Please help to check. Thanks!
I want to show animated gifs in a ListView downloaded from a web. So, I use GifDecoder to build AnimationDrawable from all the frames for every image in a list, but images are static.
Here is the code:
final AnimationDrawable animationDrawable = new AnimationDrawable();
final GifDecoder gifDecoder = new GifDecoder();
gifDecoder.read(data); //data is a byte array
final int frameCount = gifDecoder.getFrameCount();
for (int i = 0; i < frameCount; i++) {
gifDecoder.advance();
bitmap = gifDecoder.getNextFrame();
int delay = gifDecoder.getDelay(i);
android.util.Log.v("Decode", "===>Frame " + i + ": " + delay + "]");
animationDrawable.addFrame(new BitmapDrawable(bitmap), delay);
}
Could you please help me to clarify what the problem is?
Thanks
It uses 30% CPU on my Nexus 4 to play an animated gif with fairly fast frame sequences. It shouldn't be hard to port to C and call with JNI?
But CPU usage increases.
My app displays many gif at the same time.
How do I reduce CPU usage?
Thanks!
Did anyone have a problem where this gifDecoder interprets black color (0x000000) as transparent?
o-antsiferov ->
Replace
bitmap = gifDecoder.getNextFrame();
with
bitmap = Bitmap.createBitmap(gifDecoder.getNextFrame());
and AnimationDrawable should work fine.
If you want the gif to display with transparent background, change these lines
previousImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
currentImage = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
to
previousImage = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
currentImage = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Does anyone know how do we get the previous frame in the gif with the help of this gif decoder ? You can only get the next frame in the gif list. Is there a way you can access the previous frame or an i-th frame of the gif ?
If anyone stumbles across this, I would just like to point out that this version doesn't implement deferred clear codes (in LZW), so GIFs that implement that part of the spec will appear broken.
@smdmustaffa the frames can build upon each other, so you can't go backwards, you have to start from 0th to get ith, but you can generate all like https://gist.github.com/devunwired/4479231#gistcomment-990915 did and then random-access to your heart's content.
Hello!
I am using this code for a Gif manipulation but encountered a problem. If I read an image it is not complete. It looks like the drawing stopped near the end of the process. The Gif file is 485x240px and I tried to raise the MAX_STACK_SIZE but it didn't help.
Thankful for any inspiration!
@Sacredgamer I am facing the same problem, try this
https://github.com/shaopx/InCompleteGifDecoder
it helps me .
how to get fisrt frame of gif
when i decode a large gif file about 5M,throws ArrayIndexOutOfBoundsException on line 398.
ARGB_8888
Thanks for this information, it saved my day.
Gracias
Configuración
Do you have any idea on what causes/how to fix the
ArrayIndexOutOfBoundsExceptionon line 449?