Created
June 16, 2016 00:43
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int count = 1; | |
void setup() { | |
size(500, 500); | |
} | |
void keyPressed() { | |
if (keyCode == UP) { | |
count += 1; | |
} else if (keyCode == DOWN) { | |
count -= 1; | |
} | |
} | |
void tree(float x, float y, float length, float angle) { | |
if (length < 5) { | |
fill(0, 50); | |
noStroke(); | |
float rad = 50 * random(0,1) * random(0, 1); | |
ellipse(x, y, rad, rad); | |
return; | |
} | |
float ny = y - length * sin(angle); | |
float nx = x + length * cos(angle); | |
stroke(50); | |
strokeWeight(length * 0.1); | |
line(x, y, nx, ny); | |
float dangle = PI/2 * ((float) mouseX / width) * random(0, 1); | |
float bias = PI/2 * ((float) mouseY / height - 0.5) * random(0, 1); | |
float new_l = length * random(0.5, 0.9); | |
tree(nx, ny, new_l, angle + dangle + bias); | |
tree(nx, ny, new_l, angle - dangle + bias); | |
} | |
void draw() { | |
background(255); | |
float horizon = 50; | |
fill(0); | |
rect(0, height - horizon, width, height - horizon); | |
randomSeed(0); | |
for (int i = 0; i < count; i++) { | |
float dist = random(horizon) * random(horizon) / horizon; | |
tree(random(width), height - dist, height / 5 / max(1, dist * 0.1), PI/2 * random(0.9, 1.1)); | |
} | |
} |
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