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Yes, if you remove the view fullScreenCover, it gets removed. The same would happen in UIKit :-) Solution: Do not remove it:
import SwiftUI
struct ContentView: View {
@State var presentCover: Bool = false
var body: some View {
GeometryReader { proxy in
ZStack {
if proxy.size.height > proxy.size.width {
Color.white
Button("Show detail") {
presentCover = true
}
} else {
Color.pink
Text("Regular")
}
}
.fullScreenCover(isPresented: $presentCover) {
Text("Detail")
}
}
}
}
- The fullScreenCover is way down in the hierarchy in the real code. This is just an example. It's not really possible to move it up the hierarchy. In addition the view is not remove but in the else block is the same view again. But this has of course another identity because values...
- In UIKit the Coordinator presents the view controllers. This is never removed.
- Even if you are not using Coordinators, the view controller does not change identity and therefore even if the view changes place, the controller is still there and can still present the modal view.
In your code above you explicitly remove the fullScreenCover
view from the view hierarchy. If you do the same in UIKit, it also disappears.
This sounds like you are not using coordinators in SwiftUI, why not? If you can present an actual issue, I might be able to help you with that. Sounds a little like the state design of the "real code" is messed up, not SwiftUI. If you can show more info, I might be able to present a way to do this properly w/ SwiftUI. (but generally you can apply the same basic structure you'd use in UIKit, including coordinators if you want)
So we already learned that we cannot do the sheet in a subview that gets dropped since the sheet would get removed when the subview is (which is a feature, not a bug). The sheet has to be placed at the level at which we want to preserve it, using this we control when a sheet is auto-dismissed (i.e. to which view it is related to visually).
In the example we just put it at the top, but in other scenarios it might be within a navigation view content view, for example. So it gets dismissed when one navigates away from a page.
There are many different ways to approach this, but this is roughly what I would do:
import SwiftUI
@Observable @MainActor
final class Presenter {
var presentCover = false
func showCover() { presentCover = true }
}
struct ContentView: View {
@State var presenter = Presenter()
var body: some View {
GeometryReader { proxy in
ZStack {
if proxy.size.height > proxy.size.width {
Color.gray
PortraitView()
}
else {
Color.pink
LandscapeView()
}
}
.environment(presenter)
.fullScreenCover(isPresented: $presenter.presentCover) {
Text("Detail")
}
}
}
}
struct PortraitView: View {
var body: some View {
HStack {
SelectionView(landscape: false)
DetailsView(landscape: false)
}
}
}
struct LandscapeView: View {
var body: some View {
HStack {
SelectionView(landscape: true)
DetailsView(landscape: true)
}
}
}
struct DetailsView: View {
var landscape: Bool
var body: some View {
if landscape {
DetailInfoView()
} else {
VStack {
DetailInfoView()
UserView(landscape: landscape)
}
}
}
}
struct SelectionView: View {
var landscape: Bool
var body: some View {
if landscape {
VStack {
UserView(landscape: landscape)
CategoriesView()
}
} else {
CategoriesView()
}
}
}
struct CategoriesView: View {
let listOfCategories = ["A", "list", "of", "categories"]
var body: some View {
List(listOfCategories, id:\.self) { item in
Text(item)
}
}
}
struct DetailInfoView: View {
let listOfInfo = ["Details", "about", "the", "selected", "info", "category"]
var body: some View {
List(listOfInfo, id:\.self) { item in
Text(item)
}
}
}
struct UserView: View {
var landscape: Bool
var body: some View {
if landscape {
HStack {
AvatarImageView()
ActionsView()
}
}
else {
VStack {
AvatarImageView()
ActionsView()
}
}
}
}
struct ActionsView: View {
var body: some View {
Text("View with actions for users")
}
}
struct AvatarImageView: View {
@Environment(Presenter.self) var presenter
var body: some View {
Button("Show detail", action: presenter.showCover)
}
}
#Preview {
ContentView()
}
A few more best practices: Regardless of the particular issue, it is often a good idea not to change identity, if possible. E.g. the switching between HStack
and VStack
can be done using this in an identity preserving ways:
struct UserView: View {
var landscape: Bool
var body: some View {
(landscape ? AnyLayout(HStackLayout()) : AnyLayout(VStackLayout())) {
AvatarImageView()
ActionsView()
}
}
Also instead of such:
var body: some View {
if landscape {
VStack {
UserView(landscape: landscape)
CategoriesView()
}
} else {
CategoriesView()
}
}
do this:
var body: some View {
VStack {
if landscape { UserView(landscape: true) }
CategoriesView()
}
}
Here is another simple version where the overlay content is provided by the calling leaf view (could also be easily adjusted to move the detail content selection to the presenter, same idea):
import SwiftUI
extension Optional {
var isSet: Bool {
set { if !newValue { self = .none } }
get {
switch self {
case .some(_): true
case .none: false
}
}
}
}
@Observable @MainActor
final class Presenter {
var presentedView : AnyView?
func showCover<V: View>(@ViewBuilder content: () -> V) {
presentedView = AnyView(content())
}
}
struct ContentView: View {
@State var presenter = Presenter()
var body: some View {
GeometryReader { proxy in
ZStack {
let landscape = proxy.size.height <= proxy.size.width
landscape ? Color.gray : Color.pink
SwitchingView(landscape: landscape)
}
.environment(presenter)
.fullScreenCover(isPresented: $presenter.presentedView.isSet) {
presenter.presentedView
}
}
}
}
struct SwitchingView: View {
let landscape : Bool
var body: some View {
HStack {
SelectionView(landscape: landscape)
DetailsView(landscape: landscape)
}
}
}
struct DetailsView: View {
var landscape: Bool
var body: some View {
VStack {
DetailInfoView()
if !landscape { UserView(landscape: landscape) }
}
}
}
struct SelectionView: View {
var landscape: Bool
var body: some View {
VStack {
if landscape { UserView(landscape: landscape) }
CategoriesView()
}
}
}
struct CategoriesView: View {
let listOfCategories = ["A", "list", "of", "categories"]
var body: some View {
List(listOfCategories, id:\.self) { item in
Text(item)
}
}
}
struct DetailInfoView: View {
let listOfInfo = ["Details", "about", "the", "selected", "info", "category"]
var body: some View {
List(listOfInfo, id:\.self) { item in
Text(item)
}
}
}
struct UserView: View {
var landscape: Bool
var body: some View {
(landscape ? AnyLayout(HStackLayout()) : AnyLayout(VStackLayout())) {
AvatarImageView()
ActionsView()
}
}
}
struct ActionsView: View {
var body: some View {
Text("View with actions for users")
}
}
struct AvatarImageView: View {
@Environment(Presenter.self) var presenter
var body: some View {
Button("Show detail") {
presenter.showCover {
Text("Detail Provided View")
}
}
}
}
#Preview {
ContentView()
}
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