Created
January 11, 2021 14:43
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Atari model
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class AtariModel: | |
def __init__(self): | |
inputs = Input(shape=(84, 84, 4)) | |
layer1 = Conv2D(32, [8, 8], strides=(4, 4), activation="relu")(inputs) | |
layer2 = Conv2D(64, [4, 4], strides=(2, 2), activation="relu")(layer1) | |
layer3 = Conv2D(64, [3, 3], strides=(1, 1), activation="relu")(layer2) | |
layer4 = Flatten()(layer3) | |
layer5 = Dense(512, activation="relu")(layer4) | |
action = Dense(6)(layer5) | |
self.model = Model(inputs=inputs, outputs=action) | |
def mutate(self, mutation_power): | |
weights = self.get_weights() | |
for layer in weights: | |
noise = np.random.normal(loc=0.0, scale=mutation_power, size=layer.shape) | |
layer += noise | |
self.set_weights(weights) | |
def get_weights(self): | |
return self.model.get_weights() | |
def set_weights(self, weights): | |
self.model.set_weights(weights) | |
def determine_actions(self, inputs): | |
actions = self.model(inputs) | |
return [np.argmax(action_set) for action_set in actions] |
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