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using System.Collections; | |
using UnityEngine; | |
public class CoroutineHelper : MonoBehaviour | |
{ | |
private IEnumerator routine; | |
public bool isDone | |
{ | |
get { return done; } |
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using System; | |
[Serializable] | |
public class Event | |
{ | |
public string name; | |
public Action method; | |
public Event(string n, Action m) | |
{ |
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// This class contains some helper functions. | |
using UnityEngine; | |
using UnityEngine.Rendering; | |
using Mirror; | |
using UnityEngine.EventSystems; | |
using System; | |
using System.Collections.Generic; | |
using System.Text; | |
using System.Text.RegularExpressions; | |
using System.Linq; |