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Enhanced Character Editで女性キャラクターの抜刀時の武器サイズが小さくなるのを防ぐ対応
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--- humanraces_slider.ini.default 2016-12-16 00:01:21.238056900 +0900 | |
+++ humanraces_slider.ini 2016-12-16 00:01:35.864761900 +0900 | |
@@ -154,7 +154,7 @@ | |
$CME_HeadUpDown, 903, 203, CME HeadPos, 1, 0, 0, 2 | |
$CME_ShoulderScale, 908, 202, NPC Spine2 [Spn2], 0.2, NPC Head [Head], (1 / x), WeaponBack, (1 / x), WeaponBow, (1 / x), QUIVER, (1 / x), NPC Root [Root], (120.5 / (29.1 * x + 91.4)) | |
-$CME_HandScale, 905, 2, Dummy, 0.2, NPC L Hand [LHnd], (x * 0.8517), NPC R Hand [RHnd], (x * 0.8517), SHIELD, (1 / x), WEAPON, (1 /x) | |
+$CME_HandScale, 905, 2, Dummy, 0.2, NPC L Hand [LHnd], (x * 0.8517), NPC R Hand [RHnd], (x * 0.8517), SHIELD, (1.1741 / x), WEAPON, (1.1741 /x) | |
$CME_HandScale, 905, 102, Dummy, 0.2, NPC L Hand [LHnd], x, NPC R Hand [RHnd], x, SHIELD, (1 / x), WEAPON, (1 /x) | |
$CME_LegScale, 904, 202, NPC L Thigh [LThg], 0.1, NPC R Thigh [RThg], x, NPC L Calf [LClf], ((x - 1) * 0.2 + 1), NPC R Calf [RClf], ((x - 1) * 0.2 + 1), NPC Pelvis [Pelv], (x):(1):(x < 1), WeaponDagger, (x):(1):(x < 1), WeaponAxe, (x):(1):(x < 1), WeaponSword, (x):(1):(x < 1), WeaponMace, (x):(1):(x < 1), NPC COM [COM ], (68.9113 / (x^3 * 9.7 + x^2 * 59.2113)):(68.9113 / (x^2 * 9.7 + x * 59.2113)):(x < 1), NPC Root [Root], (x^2 * 125 / (x^3 * 9.7 + x^2 * 59.2113 + 56.0887)):(x * 125 / (x^2 * 9.7 + x * 59.2113 + 56.0887)):(x < 1) |
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--- humanraces_slider.ini.default 2016-12-16 00:05:27.324114700 +0900 | |
+++ humanraces_slider.ini 2016-12-16 00:06:06.136938800 +0900 | |
@@ -156,8 +156,8 @@ | |
$CME_ShoulderScale, 908, 202, NPC Spine2 [Spn2], 0.2, NPC Head [Head], (1 / x), WeaponBack, (1 / x), WeaponBow, (1 / x), QUIVER, (1 / x), NPC Root [Root], (120.5 / (29.1 * x + 91.4)) | |
#Hand Female | |
-$Left Hand Size, 2200, 2, Dummy, 0.2, NPC L Hand [LHnd], (x * 0.8517) | |
-$Right Hand Size, 2201, 2, Dummy, 0.2, NPC R Hand [RHnd], (x * 0.8517) | |
+$Left Hand Size, 2200, 2, Dummy, 0.2, NPC L Hand [LHnd], (x * 0.8517), SHIELD, (1.1741 / x), WEAPON, (1.1741 / x) | |
+$Right Hand Size, 2201, 2, Dummy, 0.2, NPC R Hand [RHnd], (x * 0.8517), SHIELD, (1.1741 / x), WEAPON, (1.1741 / x) | |
#Hand Male | |
$Left Hand Size, 2200, 102, NPC L Hand [LHnd], 0.2 | |
$Right Hand Size, 2201, 102, NPC L Hand [LHnd], 0.2 |
なお、この修正をしなくてもECE + XPMSE3環境では
- 手の大きさを +0.165~+0.173
- オフハンド武器サイズを +0.165
にするとちょうど等倍に戻る
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SHILEDの方は左手武器、つまり弓とかに必要 (代わりに盾がデカくなる)