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{{FrontSide}} | |
<hr id=answer> | |
<div id="controls">placeholder text</div> | |
<script type="module"> | |
import { | |
init, | |
classModule, |
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module Main where | |
import Control.Monad.Random | |
import Data.Char | |
-- | Get all word ranges in string | |
accumWords :: (Char -> Bool) -> String -> [String] | |
accumWords pred str = allWords | |
where (last, others, _) = foldl accumWords' ("", [], True) str | |
allWords = others ++ [last] |
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module Main where | |
import Control.Monad.Random.Strict | |
import Data.Array.MArray | |
import Data.Array.IO | |
import Data.Char | |
-- | Swap two elements in an array | |
swap :: (MArray a e m, Ix i) => a i e -> i -> i -> m () | |
swap arr i j = do |
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val hexapod = new AssemblyNode { | |
transform.scale(0.1f, 0.1f, 0.1f) | |
// Body | |
children += new AssemblyNode { | |
children += new ModelNode(assets.get("assets/Base.obj")) | |
} | |
// Legs | |
(1 to 6).foreach(i => { |
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#pragma once | |
class SomeClass | |
{ | |
public: | |
SomeClass(); | |
~SomeClass(); | |
SomeClass(const SomeClass&); | |
SomeClass& SomeClass(const SomeClass&); |
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#ifndef _INC_WINDOWS | |
struct HINSTANCE__; | |
typedef struct HINSTANCE__ *HINSTANCE; | |
#endif | |
int __stdcall WinMain( | |
HINSTANCE hInstance, | |
HINSTANCE hPrevInstance, | |
char* lpCmdLine, | |
int nCmdShow); |
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vec3 interpolate(vec3 tri[3], vec3 vals[3], vec3 intersection) | |
{ | |
// Calculate barycentric coordinates | |
float one_over_tri_area = 2.0f / length(cross(tri[1] - tri[0], tri[2] - tri[1])); | |
float u = 0.5f * one_over_tri_area * length(cross(tri[1] - intersection, tri[2] - intersection)); | |
float v = 0.5f * one_over_tri_area * length(cross(tri[0] - intersection, tri[2] - intersection)); | |
float w = 0.5f * one_over_tri_area * length(cross(tri[0] - intersection, tri[1] - intersection)); | |
return vals[0] * u + vals[1] * v + vals[2] * w; |
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Signal<int> sig; | |
sig.connect(staticFunctionTest); | |
sig.connect([](int i){ printf("lambda function test %d\n", i); }); | |
sig.connect(&test, &Test::test); | |
sig.emit(5); |
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template <typename T, typename F> | |
size_t offset(F T::* ptr) | |
{ | |
T* typePtr = (T*)nullptr; | |
F* memberPtr = &(typePtr->*ptr); | |
uintptr_t offset = (uintptr_t)memberPtr - (uintptr_t)typePtr; | |
return offset; | |
} |
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World world; | |
EntityManager& em = *world.getManager<EntityManager>(); | |
ComponentManager& cm = *world.getManager<ComponentManager>(); | |
Entity e = em.createEntity(); | |
auto positionMap = cm.getEntityMap<Position>(); | |
auto velocityMap = cm.getEntityMap<Velocity>(); | |
auto radiusMap = cm.getEntityMap<Radius>(); | |
auto moverMap = cm.getEntityMap<Position, Velocity>(); |
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