Created
November 16, 2021 05:16
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Ideas for loadModule in p5
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="utf-8" /> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Sketch</title> | |
<link rel="stylesheet" type="text/css" href="style.css"> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.0/p5.min.js" integrity="sha512-N4kV7GkNv7QR7RX9YF/olywyIgIwNvfEe2nZtfyj73HdjCUkAfOBDbcuJ/cTaN04JKRnw1YG1wnUyNKMsNgg3g==" crossorigin="anonymous" referrerpolicy="no-referrer"></script> | |
<style type="text/css"> | |
html, body { | |
margin: 0; | |
padding: 0; | |
} | |
canvas { | |
display: block; | |
} | |
</style> | |
</head> | |
<body> | |
<script src="sketch-dynamic.js"></script> | |
</body> | |
</html> |
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/* How it works now using vanilla JS and a conditional */ | |
let myThing; | |
function setup() { | |
createCanvas(400, 400); | |
fill(0); | |
import('./Thing.js').then((module) => { | |
myThing = new module.Thing(0, 200); | |
}); | |
} | |
function draw() { | |
background(220); | |
if (myThing) { | |
myThing.update(); | |
myThing.render(); | |
} | |
} | |
/* | |
************ Goal *************** | |
let Thing; | |
let myThing; | |
function preload() { | |
Thing = loadImport('./Thing.js'); | |
// an alternative here is just to stick it on the window obj if it isn't instance mode | |
} | |
function setup() { | |
createCanvas(400, 400); | |
fill(0); | |
myThing = new Thing(0, 200); | |
} | |
function draw() { | |
background(220); | |
myThing.update(); | |
myThing.render(); | |
} | |
*/ |
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export class Thing { | |
constructor(x=0, y=0) { | |
this.x = x; | |
this.y = y; | |
} | |
render() { | |
circle(this.x, this.y, 50, 50); | |
} | |
update() { | |
this.x = ((this.x + 10) % (width + 100)); | |
} | |
} |
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