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from PIL import Image | |
import colorsys | |
import math | |
import os | |
#frame parameters | |
width = 1000 #pixels | |
x = -0.65 | |
y = 0 | |
xRange = 3.4 | |
aspectRatio = 4/3 | |
precision = 500 | |
height = round(width / aspectRatio) | |
yRange = xRange / aspectRatio | |
minX = x - xRange / 2 | |
maxX = x + xRange / 2 | |
minY = y - yRange / 2 | |
maxY = y + yRange / 2 | |
img = Image.new('RGB', (width, height), color = 'black') | |
pixels = img.load() | |
def logColor(distance, base, const, scale): | |
color = -1 * math.log(distance, base) | |
rgb = colorsys.hsv_to_rgb(const + scale * color,0.8,0.9) | |
return tuple(round(i * 255) for i in rgb) | |
def powerColor(distance, exp, const, scale): | |
color = distance**exp | |
rgb = colorsys.hsv_to_rgb(const + scale * color,1 - 0.6 * color,0.9) | |
return tuple(round(i * 255) for i in rgb) | |
for row in range(height): | |
for col in range(width): | |
x = minX + col * xRange / width | |
y = maxY - row * yRange / height | |
oldX = x | |
oldY = y | |
for i in range(precision + 1): | |
a = x*x - y*y #real component of z^2 | |
b = 2 * x * y #imaginary component of z^2 | |
x = a + oldX #real component of new z | |
y = b + oldY #imaginary component of new z | |
if x*x + y*y > 4: | |
break | |
if i < precision: | |
distance = (i + 1) / (precision + 1) | |
rgb = powerColor(distance, 0.2, 0.27, 1.0) | |
pixels[col,row] = rgb | |
index = row * width + col + 1 | |
print("{} / {}, {}%".format(index, width * height, round(index / width / height * 100 * 10) / 10)) | |
img.save('output.png') | |
os.system('open output.png') |
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