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These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
#ifdef _WIN32 | |
// Use discrete GPU by default. | |
extern "C" { | |
// http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/OptimusRenderingPolicies.pdf | |
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; | |
β | |
// http://developer.amd.com/community/blog/2015/10/02/amd-enduro-system-for-developers/ | |
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; | |
} | |
#endif |
/* | |
* JavaScript Keyboard Map (Mac layout) | |
* | |
* | |
* escββ F1βββ F2βββ F3βββ F4βββ F5βββ F6βββ F7βββ F8βββ F9βββ F10ββ F11ββ F12ββ F13βββββ+ | |
* | 27 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | ??? | | |
* ` βββ 1ββββ 2ββββ 3ββββ 4ββββ 5ββββ 6ββββ 7ββββ 8ββββ 9ββββ 0ββββ - βββ = βββ deleteββ+ | |
* | 192 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | | |
* tabββββ Qββββ Wββββ Eββββ Rββββ Tββββ Yββββ Uββββ Iββββ Oββββ Pββββ [ βββ ] βββ \ ββββ+ | |
* | 9 | 81 | 87 | 69 | 82 | 84 | 89 | 85 | 73 | 79 | 80 | 219 | 221 | 220 | |