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@apocalyptech
Created May 11, 2026 14:23
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/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_ATL_Barrel_01
- Accuracy Impulse: -5%
- Weapon Spread: +50%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_ATL_Barrel_01_A
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_ATL_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_ATL_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_ATL_Barrel_02
- Accuracy Max: -10%
- Damage: +20%
- Weapon Spread: +100%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_ATL_Barrel_02_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tracker Lifetime: +50%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_ATL_Barrel_02_B
- Damage: +10%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_ATL_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_ATL_Barrel_03
- Damage: +5%
- Weapon Spread: +25%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_ATL_Barrel_03_A
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Accuracy Impulse: -25%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_ATL_Barrel_03_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_ATL_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Body/Part_ATL_AR_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.75 (pre)
- Accuracy Impulse: +25%
- (Secondary) Weapon Spread: -75%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Body/Part_ATL_AR_Body_A
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Body/Part_ATL_AR_Body_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tracker Lifetime: +50%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Body/Part_ATL_AR_Body_C
- Accuracy Max: -15%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Foregrip/Part_AR_ATL_Foregrip_01
- Accuracy Max: -10%
- Damage: +5%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Foregrip/Part_AR_ATL_Foregrip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Foregrip/Part_AR_ATL_Foregrip_03
- Accuracy Impulse: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Foregrip/Part_AR_ATL_Foregrip_04
- Crit Damage: +10%
- Tracker Lifetime: +25%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Grip/Part_AR_ATL_Grip_01
- Accuracy Impulse: -20%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Grip/Part_AR_ATL_Grip_02
- Accuracy Max: -20%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Tracker Lifetime: +25%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Grip/Part_AR_ATL_Grip_03
- Accuracy Max: +5%
- Crit Damage: +10%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Grip/Part_AR_ATL_Grip_04
- Damage: +5%
- Recoil Height: -15%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Magazine/Part_AR_ATL_Mag_01
- Ammo Count: 22
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Magazine/Part_AR_ATL_Mag_02
- Accuracy Max: +10%
- Ammo Count: 28
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Magazine/Part_AR_ATL_Mag_03
- Accuracy Max: +15%
- Ammo Count: 34
- Damage: -10%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Material/Part_AR_ATL_Material_01_Common
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Material/Part_AR_ATL_Material_02_UnCommon
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Material/Part_AR_ATL_Material_03_Rare
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Material/Part_AR_ATL_Material_04_VeryRare
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Scope/Part_AR_ATL_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Scope/Part_AR_ATL_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Scope/Part_AR_ATL_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Tracker/Part_AR_ATL_Tracker_01
- Ammo Count: 1
- Tracker Lifetime: +50%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Tracker/Part_AR_ATL_Tracker_02
- Ammo Count: 1
- Recoil Height: -25%
- (Secondary) Weapon Spread: +100%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/Parts/Tracker/Part_AR_ATL_Tracker_03
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Ammo Count: 1
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
- (Secondary) Weapon Spread: +500%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/Carrier/Parts/Part_AR_ATL_Barrel_Carrier
- Accuracy Impulse: -19.25%
- Damage: +20%
- Weapon Spread: +50%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/Carrier/Parts/Part_AR_ATL_Material_Carrier
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/Portal/Parts/Part_AR_ATL_Barrel_Portals
- Damage: +5%
- Weapon Spread: +25%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/Portal/Parts/Part_AR_ATL_Material_Portals
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/RebellYell/Parts/Part_AR_ATL_Barrel_RebelYell
- Accuracy Impulse: -5%
- Damage: -30%
- Recoil Height: -25%
- Weapon Spread: +50%
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/RebellYell/Parts/Part_AR_ATL_Material_RebelYell
/Game/Gear/Weapons/AssaultRifles/Atlas/_Shared/_Design/_Unique/RebellYell/Parts/Part_AR_ATL_Tracker_RebelYell
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Ammo Count: 1
- Damage Type: Shock
- Damage: -20%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
- (Secondary) Weapon Spread: +10.0 (pre)
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_COV_Barrel_01
- Damage: +5%
- Status Effect Chance: -5%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_COV_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_COV_Barrel_01_B
- Heat Impulse: -25%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_COV_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_COV_Barrel_02
- Accuracy Max: -15%
- Damage: -5%
- Status Effect Chance: -7.5%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_COV_Barrel_02_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_COV_Barrel_02_B
- Melee Damage: +80%
- Recoil Height: -25%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_COV_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_COV_Barrel_02_D
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Min firerate percent to fire ????: -100%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_COV_Barrel_03
- Damage: +10%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_COV_Barrel_03_A
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_COV_Barrel_03_B
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_COV_Barrel_03_C
- Accuracy Impulse: -25%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/BeltFeed/Part_AR_COV_BulletForge
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_AR_COV_Body
- Ammo Count: 0
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_AR_COV_Body_A
- Accuracy Max: +5%
- Damage: -5%
- Heat Impulse: -25%
- Jankiness per Shot: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_AR_COV_Body_B
- Accuracy Max: +5%
- Damage: -5%
- Heat Impulse: -25%
- Jankiness per Shot: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_AR_COV_Body_C
- Damage: +10%
- Jankiness per Shot: -5%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_AR_COV_Bottle
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_AR_COV_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_AR_COV_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_AR_COV_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_AR_COV_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_AR_COV_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Foregrip/Part_AR_COV_Foregrip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Foregrip/Part_AR_COV_Foregrip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Foregrip/Part_AR_COV_Foregrip_03
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Heat Impulse: +40%
- Projectiles: +1.0 (pre)
- Recoil Width: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Foregrip/Part_AR_COV_Foregrip_04
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Height: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_AR_COV_Grip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_AR_COV_Grip_02
- Damage: +5%
- Recoil Height: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_AR_COV_Grip_03
- Accuracy Impulse: -20%
- Heat Impulse: -15%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_AR_COV_Grip_04
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +1.0 (pre)
- Recoil Width: -30%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_AR_COV_Material_01_Common
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_AR_COV_Material_02_UnCommon
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_AR_COV_Material_03_rare
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_AR_COV_Material_04_VeryRare
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_AR_COV_ScopeMount
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_AR_COV_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_AR_COV_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_AR_COV_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Starter/Part_AR_COV_Starter_01
- Accuracy Max: +5%
- Damage: -5%
- Heat Impulse: -25%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Starter/Part_AR_COV_Starter_02
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/Parts/Starter/Part_AR_COV_Starter_03
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/KriegAR/Parts/Damage/Part_AR_COV_Barrel_HeatDamage
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/KriegAR/Parts/FireRate/Part_AR_COV_Barrel_HeatFirerate
- Weapon Spread: +35%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/KriegAR/Parts/Part_AR_COV_Material_KriegAR
- Damage: +10%
- Heat Impulse: +20%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/Sawbar/Parts/Part_AR_COV_Barrel_Sawbar
- Damage: +120%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/Sawbar/Parts/Part_AR_COV_Material_Sawbar
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_DAL_AR_Barrel_01
- Accuracy Impulse: +10%
- Burst Fire Rate: +55%
- Burst Size: 4
- Damage: -5%
- Status Effect Chance: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_DAL_AR_Barrel_01_A
- Recoil Height: -25%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_DAL_AR_Barrel_01_B
- Damage: +10%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_DAL_AR_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_DAL_AR_Barrel_02
- Accuracy Impulse: +10%
- Burst Fire Rate: +55%
- Burst Size: 3
- Damage: +5%
- Status Effect Chance: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_DAL_AR_Barrel_02_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_DAL_AR_Barrel_02_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_DAL_AR_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_DAL_AR_Barrel_03
- Accuracy Impulse: +10%
- Burst Fire Rate: +55%
- Burst Size: 5
- Damage: -15%
- Status Effect Chance: -15%
- Weapon Spread: +25%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_DAL_AR_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_DAL_AR_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_DAL_AR_Barrel_03_C
- Accuracy Impulse: -25%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Body/Part_DAL_AR_Body
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Body/Part_DAL_AR_Body_A
- Recoil Width: -25%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Body/Part_DAL_AR_Body_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Body/Part_DAL_AR_Body_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Bolt/Part_DAL_AR_Bolt_01
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Bolt/Part_DAL_AR_Bolt_02
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_DAL_AR_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_DAL_AR_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_DAL_AR_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_DAL_AR_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_DAL_AR_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/FiringMode/Part_DAL_AR_Auto_Burst
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- (Primary) Automatic Burst Count ????: 0
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/FiringMode/Part_DAL_AR_Auto_Single
- Fire Rate: (Semiauto Fire Rate)
- (Primary) Automatic Burst Count ????: 0
- (Secondary) Automatic Burst Count ????: 1
- (Secondary) Damage: +20%
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/FiringMode/Part_DAL_AR_Burst_Single
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- Fire Rate: (Semiauto Fire Rate)
- (Secondary) Automatic Burst Count ????: 1
- (Secondary) Damage: +20%
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_DAL_AR_Foregrip_01
- Recoil Height: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_DAL_AR_Foregrip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_DAL_AR_Foregrip_03
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_DAL_AR_Foregrip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Impulse: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_DAL_AR_Foregrip_05
- Damage: +5%
- Recoil Width: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Grip/Part_DAL_AR_Grip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Grip/Part_DAL_AR_Grip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -15%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Grip/Part_DAL_AR_Grip_03
- Crit Damage: +10%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Grip/Part_DAL_AR_Grip_04
- Accuracy Impulse: -20%
- Damage: +5%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Grip/Part_DAL_AR_Grip_05
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: +5%
- Damage: -5%
- Firing Weapon Sway: -30%
- Max Loaded Ammo ????: +10%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Grip/Part_DAL_AR_Grip_06
- Accuracy Max: -20%
- Recoil Height: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Magazine/Part_DAL_AR_Magazine_01
- Ammo Count: 24
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Magazine/Part_DAL_AR_Magazine_02
- Accuracy Max: +10%
- Ammo Count: 32
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Magazine/Part_DAL_AR_Magazine_03
- Accuracy Max: +15%
- Ammo Count: 45
- Damage: -10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Material/Part_DAL_AR_Material_01_Common
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Material/Part_DAL_AR_Material_02_Uncommon
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Material/Part_DAL_AR_Material_03_Rare
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Material/Part_DAL_AR_Material_04_VeryRare
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Rail/Part_DAL_AR_Rail_01
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Rail/Part_DAL_AR_Rail_02
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Rail/Part_DAL_AR_Rail_03
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Rail/Part_DAL_AR_Rail_04
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Scope/Part_DAL_AR_Scope_01
- Scope Zoom DOF: +140.0 (pre)
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Scope/Part_DAL_AR_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/Parts/Scope/Part_DAL_AR_Scope_03
- Scope Zoom DOF: +150.0 (pre)
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/BOTD/Parts/Part_DAL_AR_BOTD
- Burst Size: 5
- Damage: +45%
- Status Effect Chance: -100%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/BOTD/Parts/Part_DAL_AR_Material_BOTD
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Barrage/Parts/Part_DAL_AR_Barrel_Barrage
- Accuracy Impulse: -50%
- Crit Damage: +15%
- Max Loaded Ammo ????: +10.0 (pre)
- Recoil Width: -75%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Barrage/Parts/Part_DAL_AR_Material_Barrage
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Earworm/Parts/Part_DAL_AR_Barrel_Earworm
- Accuracy Impulse: +10%
- Burst Fire Rate: +55%
- Burst Size: 5
- Damage: -2.25%
- Status Effect Chance: -15%
- Weapon Spread: +25%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Earworm/Parts/Part_DAL_AR_Material_Earworm
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Hail/Parts/Part_DAL_AR_Barrel_Hail
- Accuracy Impulse: +10%
- Accuracy Max: -80%
- Burst Fire Rate: +55%
- Burst Size: 3
- Crit Damage: +150%
- Damage: +425%
- Status Effect Chance: -15%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Hail/Parts/Part_DAL_AR_Material_Hail
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Kaos/Parts/Part_DAL_AR_Barrel_Kaos
- Accuracy Impulse: +10%
- Burst Fire Rate: +55%
- Burst Size: 5
- Damage: +155%
- Status Effect Chance: -15%
- Weapon Spread: +100%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Kaos/Parts/Part_DAL_AR_Material_Kaos
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/StarHelix/Parts/Part_DAL_AR_Barrel_StarHelix
- Accuracy Impulse: +10%
- Burst Size: 4
- Damage: +42.5%
- Status Effect Chance: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/StarHelix/Parts/Part_DAL_AR_Material_StarHelix
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Warlord/Parts/Part_DAL_AR_Barrel_Warlord
- Accuracy Max: -30%
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Warlord/Parts/Part_DAL_AR_Magazine_Warlord
- Ammo Count: 45
/Game/Gear/Weapons/AssaultRifles/Dahl/_Shared/_Design/_Unique/Warlord/Parts/Part_DAL_AR_Material_Warlord
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_JAK_Barrel_01
- Accuracy Impulse: +75%
- Damage: +15%
- Recoil Height: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_JAK_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_JAK_Barrel_01_B
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_JAK_Barrel_01_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_JAK_Barrel_02
- Accuracy Impulse: -15%
- Damage: -5%
- Recoil Height: -7.5%
- Weapon Spread: +50%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_JAK_Barrel_02_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_JAK_Barrel_02_B
- Accuracy Impulse: -25%
- Melee Damage: +60%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_JAK_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_JAK_Barrel_03
- Accuracy Max: +15%
- Weapon Spread: +20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_JAK_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_JAK_Barrel_03_B
- Crit Damage: +10%
- Melee Damage: +60%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_JAK_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Body/Part_AR_JAK_Body
- Accuracy Impulse: +200%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Bolt/Part_AR_JAK_Bolt_01
- Crit Damage: +10%
- Ricochet: +1.0 (pre)
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Bolt/Part_AR_JAK_Bolt_02
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Ricochet: +1.0 (pre)
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Bolt/Part_AR_JAK_Bolt_03
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
- Ricochet: +1.0 (pre)
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_AR_JAK_Foregrip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_AR_JAK_Foregrip_02
- Accuracy Max: -10%
- Crit Damage: +10%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_AR_JAK_Foregrip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Impulse: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_AR_JAK_Foregrip_04
- Damage: +5%
- Recoil Height: -30%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_AR_JAK_Mag_01
- Ammo Count: 8
- Damage: +20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_AR_JAK_Mag_02
- Ammo Count: 10
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_AR_JAK_Mag_03
- Accuracy Max: +15%
- Ammo Count: 20
- Damage: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_AR_JAK_Mag_04
- Accuracy Max: +10%
- Ammo Count: 14
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Material/Part_AR_JAK_Material_01_Common
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Material/Part_AR_JAK_Material_02_UnCommon
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Material/Part_AR_JAK_Material_03_Rare
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Material/Part_AR_JAK_Material_04_VeryRare
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Scope/Part_AR_JAK_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Scope/Part_AR_JAK_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Scope/Part_AR_JAK_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Part_AR_JAK_Stock_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Part_AR_JAK_Stock_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Part_AR_JAK_Stock_03
- Accuracy Impulse: -20%
- Damage: +5%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Part_AR_JAK_Stock_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Part_AR_JAK_Stock_05
- Recoil Height: -15%
- Recoil Width: -30%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mods/Part_AR_JAK_StockMod_01
- Crit Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mods/Part_AR_JAK_StockMod_02
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mods/Part_AR_JAK_StockMod_03
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mods/Part_AR_JAK_StockMod_04
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +4.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mods/Part_AR_JAK_StockMod_05
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Trigger/Part_AR_JAK_Trigger_01
- Automatic Burst Count ????: -100%
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Trigger/Part_AR_JAK_Trigger_02
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Trigger/Part_AR_JAK_Trigger_03
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/Parts/Trigger/Part_AR_JAK_Trigger_04
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -58%
- Fire Rate: -30%
- Idle Sway: +25%
- Projectiles: +3.0 (pre)
- Recoil Height: +55%
- Weapon Spread: +120%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/Bekah/Parts/Part_AR_JAK_Barrel_Bekah
- Accuracy Max: +15%
- Recoil Height: +45%
- Weapon Spread: +20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/Bekah/Parts/Part_AR_JAK_Material_Bekah
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/GatlingGun/Parts/Part_AR_JAK_Barrel_GatlingGun
- Accuracy Impulse: -15%
- Max Loaded Ammo ????: +25.0 (pre)
- Recoil Height: -25%
- Recoil Width: -25%
- Weapon Spread: +1.5 (pre)
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/GatlingGun/Parts/Part_AR_JAK_Material_GatlingGun
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/HandOfGlory/Parts/Part_AR_JAK_Barrel_HandOfGlory
- Accuracy Max: +15%
- Damage: -10%
- Max Loaded Ammo ????: +4.0 (pre)
- Weapon Spread: +20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/HandOfGlory/Parts/Part_AR_JAK_Material_HandOfGlory
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/LeadSprinkler/Parts/Part_AR_JAK_Barrel_LeadSprinkler
- Accuracy Impulse: -15%
- Crit Damage: -25%
- Heat Impulse: 0.1
- Recoil Height: -25%
- Weapon Spread: +50%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/LeadSprinkler/Parts/Part_AR_JAK_Material_LeadSprinkler
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/PasRifle/Parts/Part_AR_JAK_Barrel_PasRifle
- Accuracy Max: +15%
- Damage Type: Shock
- Max Loaded Ammo ????: +6.0 (pre)
- Ricochet: +2.0 (pre)
- Weapon Spread: +20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/PasRifle/Parts/Part_AR_JAK_Material_PasRifle
- Damage: +10%
- Recoil Height: -25%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/RowansCall/Parts/Part_AR_JAK_Barrel_RowansCall
- Accuracy Impulse: -15%
- Damage: -5%
- Recoil Height: -35.25%
- Weapon Spread: +87.5%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/RowansCall/Parts/Part_AR_JAK_Material_RowansCall
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/RowansCall/Parts/Part_AR_JAK_Rowan_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/RowansCall/Parts/Part_AR_JAK_Rowan_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/RowansCall/Parts/Part_AR_JAK_Rowan_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/TraitorsDeath/Parts/Part_AR_JAK_Barrel_TraitorsDeath
- Accuracy Impulse: -75%
- Accuracy Max: +15%
- Weapon Spread: +20%
/Game/Gear/Weapons/AssaultRifles/Jakobs/_Shared/_Design/_Unique/TraitorsDeath/Parts/Part_AR_JAK_Material_TraitorsDeath
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_TOR_Barrel_01
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_TOR_Barrel_01_A
- Projectile Speed: +30%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_TOR_Barrel_01_B
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_TOR_Barrel_01_C
- Projectile Speed: +30%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_TOR_Barrel_02
- Damage: +20%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_TOR_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_TOR_Barrel_02_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_TOR_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_TOR_Barrel_03
- Weapon Spread: +30%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_TOR_Barrel_03_A
- Accuracy Impulse: -25%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_TOR_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_TOR_Barrel_03_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Body/Part_AR_TOR_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.285 (pre)
- Accuracy Max: -30%
- Damage Radius: 84.5
- Idle Accuracy Regen: +6.0 (pre)
- Weapon Spread: +65%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Body/Part_AR_TOR_Body_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Body/Part_AR_TOR_Body_B
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Body/Part_AR_TOR_Body_C
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Elemental/Part_AR_TOR_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Elemental/Part_AR_TOR_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Elemental/Part_AR_TOR_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Elemental/Part_AR_TOR_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Elemental/Part_AR_TOR_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Exhaust/Part_AR_TOR_Exhaust_01
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Exhaust/Part_AR_TOR_Exhaust_02
- Projectile Speed: +30%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Exhaust/Part_AR_TOR_Exhaust_03
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/ForeGrip/Part_AR_TOR_ForeGrip_01
- Accuracy Impulse: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/ForeGrip/Part_AR_TOR_ForeGrip_02
- Accuracy Max: -10%
- Projectile Speed: +15%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/ForeGrip/Part_AR_TOR_ForeGrip_03
- Damage Radius: +20%
- Recoil Width: -15%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/ForeGrip/Part_AR_TOR_ForeGrip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/ForeGrip/Part_AR_TOR_ForeGrip_05
- Accuracy Max: -10%
- Damage: +5%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Grip/Part_AR_TOR_Grip_01
- Accuracy Max: -20%
- Projectile Speed: +15%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Grip/Part_AR_TOR_Grip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage Radius: +20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Grip/Part_AR_TOR_Grip_03
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Grip/Part_AR_TOR_Grip_04
- Accuracy Impulse: -20%
- Damage: +5%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Grip/Part_AR_TOR_Grip_05
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Projectiles: +100%
- Recoil Width: -30%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Magazine/Part_AR_TOR_Magazine_01
- Accuracy Max: +10%
- Ammo Count: 22
- Projectile Damage: 0.065
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Magazine/Part_AR_TOR_Magazine_02
- Ammo Count: 16
- Damage: +10%
- Projectile Damage: 0.09
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Magazine/Part_AR_TOR_Magazine_03
- Accuracy Max: +15%
- Ammo Count: 28
- Damage: -10%
- Projectile Damage: 0.05
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Material/Part_AR_TOR_Material_01_Common
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Material/Part_AR_TOR_Material_02_UnCommon
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Material/Part_AR_TOR_Material_03_Rare
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Material/Part_AR_TOR_Material_04_VeryRare
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Scope/Part_AR_TOR_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Scope/Part_AR_TOR_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/Parts/Scope/Part_AR_TOR_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/Alchemist/Parts/Part_AR_TOR_Barrel_Alchemist
- /Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Torgue/Attributes/Att_TOR_OverrideStickyDetonationMode: 0
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/Alchemist/Parts/Part_AR_TOR_Material_Alchemist
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/AmberManagement/Parts/Part_AR_TOR_Barrel_02_AmberManagement
- Ammo Count: 1
- Damage Type: Normal
- Damage: +20%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/AmberManagement/Parts/Part_AR_TOR_Magazine_03_AmberManagement
- Accuracy Max: +15%
- Ammo Count: 28
- Damage: -10%
- Projectile Damage: 0.05
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/AmberManagement/Parts/Part_AR_TOR_Material_AmberManagement
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/Bearcat/Parts/Part_AR_TOR_Barrel_Bearcat
- Ammo Shot Cost: 4
- Damage: +200%
- Reload Speed: -25%
- Weapon Spread: +2.0 (pre)
- Weapon Spread: +30%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/Bearcat/Parts/Part_AR_TOR_Magazine_BearCat
- Accuracy Max: +15%
- Ammo Count: 48
- Damage: -10%
- Projectile Damage: 0.05
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/Bearcat/Parts/Part_AR_TOR_Material_Bearcat
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/LaserSploder/Parts/Part_AR_TOR_Barrel_LaserSploder
- Damage: +20%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/LaserSploder/Parts/Part_AR_TOR_Material_LaserSploder
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/TryBolt/Parts/Part_AR_TOR_Barrel_TryBolt
- Weapon Spread: +30%
- (Primary) Damage: +300%
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/TryBolt/Parts/Part_AR_TOR_Material_TryBolt
/Game/Gear/Weapons/AssaultRifles/Torgue/_Shared/_Design/_Unique/WardenWeapon/Part_AR_TOR_Barrel_Warden
- Ammo Count: 0
- Weapon Spread: +30%
- (Primary) Weapon Spread: +8.0 (pre)
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/FrontSight/Part_AR_VLA_Barrel_01_A_FS
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/FrontSight/Part_AR_VLA_Barrel_01_FrontSight
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/FrontSight/Part_AR_VLA_Barrel_01_FrontSight2
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_VLA_Barrel_01
- Damage: +5%
- Status Effect Chance: -20%
- Weapon Spread: +90%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_VLA_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_VLA_Barrel_01_B
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_AR_VLA_Barrel_01_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_VLA_Barrel_02
- Accuracy Max: -25%
- Status Effect Chance: -25%
- Sway Max Accuracy Percent ????: -10%
- Weapon Spread: +200%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_VLA_Barrel_02_A
- Damage: +10%
- Min firerate percent to fire ????: 0
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_VLA_Barrel_02_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_AR_VLA_Barrel_02_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_VLA_Barrel_03
- Damage: +10%
- Status Effect Chance: -20%
- Weapon Spread: +100%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_VLA_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_VLA_Barrel_03_B
- Accuracy Impulse: -25%
- Melee Damage: +60%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_AR_VLA_Barrel_03_C
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_04/Part_AR_VLA_Barrel_04
- Accuracy Impulse: +25%
- Accuracy Max: +25%
- Damage: +5%
- Status Effect Chance: -25%
- Sway Max Accuracy Percent ????: -10%
- Weapon Spread: +125%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_04/Part_AR_VLA_Barrel_04_A
- Accuracy Impulse: -25%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_04/Part_AR_VLA_Barrel_04_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_04/Part_AR_VLA_Barrel_04_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Body/Part_AR_VLA_Body
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Body/Part_AR_VLA_Body_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Body/Part_AR_VLA_Body_C
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Body/Part_AR_VLA_Body_D
- Accuracy Impulse: -25%
- Mode Switch Timescale ????: -20%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_AR_VLA_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_AR_VLA_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_AR_VLA_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_AR_VLA_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_AR_VLA_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_AR_VLA_Foregrip_01
- Accuracy Impulse: -30%
- Recoil Width: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_AR_VLA_Foregrip_02
- Accuracy Max: -10%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_AR_VLA_Foregrip_03
- Damage: +5%
- Recoil Height: -30%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/GripMods/Part_AR_VLA_Grip_03_A
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/GripMods/Part_AR_VLA_Grip_03_B
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/Part_AR_VLA_Grip_01
- Damage: +5%
- Recoil Width: -30%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/Part_AR_VLA_Grip_02
- Accuracy Impulse: -20%
- Recoil Height: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/Part_AR_VLA_Grip_03
- Accuracy Max: -16%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: -12%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/Part_AR_VLA_Grip_04
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Projectiles: +100%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/Part_AR_VLA_Grip_05
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Grip/Part_AR_VLA_Grip_06
- Max Loaded Ammo ????: +10%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Swap Speed Timescale ????: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Magazine/Part_AR_VLA_Magazine_01
- Ammo Count: 40
- Damage: +10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Magazine/Part_AR_VLA_Magazine_02
- Accuracy Max: +15%
- Ammo Count: 60
- Damage: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Magazine/Part_AR_VLA_Magazine_03
- Accuracy Max: +10%
- Ammo Count: 50
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Material/Part_AR_VLA_Material_01_Common
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Material/Part_AR_VLA_Material_02_UnCommon
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Material/Part_AR_VLA_Material_03_Rare
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Material/Part_AR_VLA_Material_04_Epic
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Rails/Part_AR_VLA_Rail_01
- Accuracy Max: -10%
- Weapon Spread: -10%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Rails/Part_AR_VLA_Rail_02
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Rails/Part_AR_VLA_Rail_03
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Scopes/Part_AR_VLA_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Scopes/Part_AR_VLA_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Scopes/Part_AR_VLA_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_01/Part_AR_VLA_Underbarrel_01
- (Secondary) ADS Firing Weapon Sway: -90%
- (Secondary) ADS Idle Sway: -90%
- (Secondary) Firing Weapon Sway: -90%
- (Secondary) Recoil Height: -75%
- (Secondary) Recoil Width: -60%
- (Secondary) Sway Area Height: -40%
- (Secondary) Sway Area Width: -40%
- (Secondary) Weapon Spread: -60%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_02/Part_AR_VLA_Underbarrel_02
- Ammo Count: 2
- (Secondary) Heat Impulse: +100%
- (Secondary) Weapon Spread: +20%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_02/Part_AR_VLA_Underbarrel_02_A
- (Secondary) /Game/GameData/Weapons/Att_Weapon_CurrentLoadedAmmo: +5.0 (pre)
- (Secondary) Max Loaded Ammo ????: +100%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_03/Part_AR_VLA_Underbarrel_03
- Ammo Count: 4
- (Secondary) Accuracy Impulse: +3.0 (post)
- (Secondary) Weapon Spread: +4.0 (post)
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_03/Part_AR_VLA_Underbarrel_03_A
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_AR_VLA_Underbarrel_04
- (Secondary) Accuracy Impulse: +15%
- (Secondary) Fire Rate Acceleration Duration: -15%
- (Secondary) Fire Rate: +15%
- (Secondary) Weapon Spread: +85%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_AR_VLA_Underbarrel_04_A
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_AR_VLA_Underbarrel_04_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/BigSucc/Part_AR_VLA_Material_BigSucc
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Damn/Parts/Part_AR_VLA_Barrel_Damn
- Accuracy Impulse: +25%
- Accuracy Max: +25%
- Damage: +188.75%
- Status Effect Chance: -25%
- Weapon Spread: +125%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Damn/Parts/Part_AR_VLA_Material_Damn
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Damn/Parts/Part_AR_VLA_UnderbarrelShield
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Dictator/Parts/Part_AR_VLA_Barrel_Dictator
- Damage: -10%
- Weapon Spread: +125%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Dictator/Parts/Part_AR_VLA_Material_Dictator
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Dictator/Parts/Part_AR_VLA_Underbarrel_Dictator
- (Secondary) ADS Firing Weapon Sway: -40%
- (Secondary) Firing Weapon Sway: -40%
- (Secondary) Projectiles: +4.0 (pre)
- (Secondary) Recoil Height: -75%
- (Secondary) Recoil Width: -60%
- (Secondary) Sway Area Height: -40%
- (Secondary) Sway Area Width: -40%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Faisor/Parts/Part_AR_VLA_Barrel_Faisor
- Damage: +120%
- Status Effect Chance: -20%
- Weapon Spread: +100%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Faisor/Parts/Part_AR_VLA_Material_Faisor
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Faisor/Parts/Part_AR_VLA_Underbarrel_Faisor
- Ammo Count: 6
- (Secondary) Accuracy Impulse: +3.0 (post)
- (Secondary) Damage Radius: 75
- (Secondary) Damage: +70%
- (Secondary) Weapon Spread: +4.0 (post)
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/LuciansCall/Parts/Part_AR_VLA_Barrel_LuciansCall
- ADS Idle Sway: -40%
- Accuracy Max: -25%
- Damage: +70%
- Heat Impulse: -100%
- Status Effect Chance: -25%
- Weapon Spread: +80%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/LuciansCall/Parts/Part_AR_VLA_Material_LuciansCall
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Ogre/Parts/Part_AR_VLA_Barrel_Ogre
- Accuracy Max: -25%
- Damage Radius: 150
- Damage: +150%
- Max Loaded Ammo ????: +30.0 (pre)
- Status Effect Chance: -25%
- Weapon Spread: +575%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Ogre/Parts/Part_AR_VLA_Material_Ogre
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Shredifier/Parts/Part_AR_VLA_Barrel_Shredifier
- Damage: +120%
- Sway Max Accuracy Percent ????: -10%
- Weapon Spread: +220%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Shredifier/Parts/Part_AR_VLA_Magazine_Shredifier
- Ammo Count: 100
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Shredifier/Parts/Part_AR_VLA_Material_Shredifier
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Shredifier/Parts/Part_AR_VLA_Underbarrel_DoubleShredifier
- (Secondary) Accuracy Impulse: +25%
- (Secondary) Fire Rate Acceleration Duration: -50%
- (Secondary) Fire Rate: +15%
- (Secondary) Weapon Spread: +115%
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Sickle/Parts/Part_AR_VLA_BoomSickle
- Damage Radius: 150
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Sickle/Parts/Part_AR_VLA_Magazine_Sickle
- Ammo Count: 12
- Ammo Shot Cost: 2
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Sickle/Parts/Part_AR_VLA_Material_Sickel
/Game/Gear/Weapons/AssaultRifles/Vladof/_Shared/_Design/_Unique/Sickle/Parts/Part_AR_VLA_Underbarrel_Sickle
- Accuracy Impulse: +3.0 (post)
- Damage: +150%
- Weapon Spread: +7.0 (post)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_01/Part_ATL_Barrel_01
- Damage Radius: 201.5
- Damage: -15%
- Firing Weapon Sway: -50%
- Recoil Height: -30%
- Recoil Width: -50%
- Weapon Spread: -15%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_01/Part_ATL_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_01/Part_ATL_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_01/Part_ATL_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_02/Part_ATL_Barrel_02
- Accuracy Max: +50%
- Damage: -45%
- Recoil Height: +35%
- Weapon Spread: +75%
- (Primary) Damage Radius: 162.5
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_02/Part_ATL_Barrel_02_A
- Accuracy Max: -15%
- Weapon Spread: -15%
- (Primary) Projectiles: +1.0 (pre)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_02/Part_ATL_Barrel_02_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_02/Part_ATL_Barrel_02_C
- (Primary) Projectiles: +1.0 (pre)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_03/Part_ATL_Barrel_03
- Damage: +15%
- Recoil Height: -35%
- (Primary) Damage Radius: 175.5
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_03/Part_ATL_Barrel_03_A
- Damage Radius: +20%
- Recoil Height: -25%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_03/Part_ATL_Barrel_03_B
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Barrel/Barrel_03/Part_ATL_Barrel_03_C
- Damage: +10%
- (Primary) Max Loaded Ammo ????: +2.0 (pre)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Body/Part_ATL_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +1.5 (pre)
- (Primary) Accuracy Impulse: +50%
- (Primary) Weapon Spread: +30%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Body/Part_ATL_Body_A
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Body/Part_ATL_Body_B
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Body/Part_ATL_Body_C
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Foregrip/Part_ATL_Foregrip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Tracker Lifetime: +25%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Foregrip/Part_ATL_Foregrip_02
- Damage: +5%
- Zoom Duration Scale ????: -5%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Foregrip/Part_ATL_Foregrip_03
- Damage Radius: +20%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Grip/Part_ATL_Grip_01
- Damage Radius: +20%
- Recoil Height: -15%
- Tediore Damage Radius ????: +20%
- Tracker Lifetime: +25%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Grip/Part_ATL_Grip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Grip/Part_ATL_Grip_03
- Accuracy Max: -20%
- Damage: +5%
- Weapon Spread: -20%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Magazine/Part_ATL_Mag_Pod_01
- Accuracy Max: +15%
- Ammo Count: 8
- Damage: -10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Magazine/Part_ATL_Mag_Pod_02
- Ammo Count: 3
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Magazine/Part_ATL_Mag_Pod_03
- Accuracy Max: +10%
- Ammo Count: 6
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Marker/Part_ATL_Marker_01
- Ammo Count: 1
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Marker/Part_ATL_Marker_02
- Ammo Count: 1
- (Secondary) Weapon Spread: -60%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Marker/Part_ATL_Marker_03
- Ammo Count: 1
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Material/Part_ATL_Material_01_Common
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Material/Part_ATL_Material_02_Uncommon
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Material/Part_ATL_Material_03_Rare
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Material/Part_ATL_Material_04_VeryRare
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Scope/Part_ATL_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Scope/Part_ATL_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Scope/Part_ATL_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Wires/Part_ATL_Wire_01
- Max Loaded Ammo ????: +10%
- Tracker Lifetime: +50%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Wires/Part_ATL_Wire_02
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
- Zoom Duration Scale ????: -10%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/Parts/Wires/Part_ATL_Wire_03
- Accuracy Impulse: -25%
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/_Unique/Freeman/Parts/Part_ATL_Barrel_Freeman
- Damage: +187.5%
- Recoil Height: -35%
- Weapon Spread: +50%
- (Primary) Damage Radius: 175.5
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/_Unique/Freeman/Parts/Part_ATL_Marker_Freeman
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/_Unique/Freeman/Parts/Part_ATL_Material_Freeman
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/_Unique/RubysWrath/Parts/Part_ATL_Barrel_RubysWrath
- Accuracy Max: +50%
- Damage: -45%
- Recoil Height: +35%
- Reload Speed: +50%
- Weapon Spread: +75%
- (Primary) Damage Radius: 162.5
- (Primary) Damage: +60%
- (Primary) Max Loaded Ammo ????: 7
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/_Unique/RubysWrath/Parts/Part_ATL_Marker_RubysWrath
- Ammo Count: 1
/Game/Gear/Weapons/HeavyWeapons/ATL/_Shared/_Design/_Unique/RubysWrath/Parts/Part_ATL_Material_RubysWrath
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_COV_Barrel_01
- Accuracy Max: -50%
- Damage: -75%
- Idle Accuracy Regen: -200%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_COV_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_COV_Barrel_01_B
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_COV_Barrel_01_C
- Heat Impulse: -25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_COV_Barrel_02
- Damage Radius: 300
- Weapon Spread: +25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_COV_Barrel_02_A
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_COV_Barrel_02_B
- Damage: +10%
- Melee Damage: +80%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_COV_Barrel_02_C
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_COV_Barrel_03
- Damage Radius: 130
- Damage: -50%
- Weapon Spread: +50%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_COV_Barrel_03_A
- Ammo Shot Cost: +1.0 (pre)
- Projectiles: +1.0 (pre)
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_COV_Barrel_03_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_COV_Barrel_03_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Recoil Height: -25%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_HW_COV_Body
- Ammo Count: 0
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_HW_COV_Body_A
- Heat Impulse: -25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_HW_COV_Body_B
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_HW_COV_Body_C
- Heat Impulse: -25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Required/Part_HW_COV_Body_Hose
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Required/Part_HW_COV_Body_OilCan
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_HW_COV_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_HW_COV_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_HW_COV_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_HW_COV_Ele_Normal
- Damage Type: Normal
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_HW_COV_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_HW_COV_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Engine/Part_HW_COV_Engine_01
- Heat Impulse: -15%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Engine/Part_HW_COV_Engine_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Engine/Part_HW_COV_Engine_03
- Damage: +5%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_HW_COV_Grip_01
- Accuracy Max: -10%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: -10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_HW_COV_Grip_02
- Damage Radius: +20%
- Heat Impulse: -15%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_HW_COV_Grip_03
- Damage: +5%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_HW_COV_Material_01_Common
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_HW_COV_Material_02_Uncommon
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_HW_COV_Material_03_Rare
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_HW_COV_Material_04_VeryRare
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Scopes/Part_HW_COV_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Scopes/Part_HW_COV_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Scopes/Part_HW_COV_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Starters/Part_HW_COV_Starter_01
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Starters/Part_HW_COV_Starter_02
- Heat Impulse: -25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Starters/Part_HW_COV_Starter_03
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Tails/Part_HW_COV_Tail_01
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Tails/Part_HW_COV_Tail_02
- Damage: +5%
- Recoil Height: -15%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Tails/Part_HW_COV_Tail_03
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Tails/Part_HW_COV_Tail_04
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Tails/Part_HW_COV_Tail_05
- Damage Radius: +20%
- Heat Impulse: -15%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/Parts/Tails/Part_HW_COV_Tail_06
- Status Effect Chance: +10%
- Status Effect Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_ForAI/Part_HW_COV_Barrel_01_AI_UseONLY
- Damage Radius: 420
- Weapon Spread: -75%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_ForAI/Part_HW_COV_Barrel_02_AI_UseONLY
- Damage Radius: 100
- Damage: -60%
- Weapon Spread: +25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_ForAI/Part_HW_COV_Barrel_03_AI_UseONLY
- Damage Radius: 130
- Damage: -50%
- Weapon Spread: -70%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/HotDrop/Parts/Part_HW_COV_Barrel_HotDrop
- Damage Radius: 300
- Damage: -50%
- Weapon Spread: -25%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/HotDrop/Parts/Part_HW_COV_Material_HotDrop
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/PortaPooper/Part/Part_HW_COV_Barrel_PortaPooper
- Accuracy Max: -50%
- Damage Radius: 400
- Damage: -63.75%
- Idle Accuracy Regen: -200%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/PortaPooper/Part/Part_HW_COV_Material_PortaPooper
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/Terror/Parts/Part_HW_COV_Barrel_Terror
- Damage Radius: 420
- Damage: -37.5%
- Weapon Spread: +50%
/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/Terror/Parts/Part_HW_COV_Material_Terror
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_TOR_Barrel_01
- Damage Radius: 600
- Weapon Spread: -30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_TOR_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_TOR_Barrel_01_B
- Projectile Speed: +30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_TOR_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_TOR_Barrel_02
- Damage Radius: 420
- Damage: -50%
- Projectile Damage: -92.5%
- Weapon Spread: +75%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_TOR_Barrel_02_A
- Projectile Speed: +30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_TOR_Barrel_02_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_TOR_Barrel_02_C
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_TOR_Barrel_03
- Damage Radius: 495
- Weapon Spread: -15%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_TOR_Barrel_03_A
- Projectile Speed: +30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_TOR_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_TOR_Barrel_03_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Body/Part_HW_TOR_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +245%
- Idle Accuracy Regen: -50%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Body/Part_HW_TOR_Body_A
- Projectile Speed: +30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Body/Part_HW_TOR_Body_B
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Elemental/Part_HW_TOR_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Elemental/Part_HW_TOR_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Elemental/Part_HW_TOR_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Elemental/Part_HW_TOR_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Elemental/Part_HW_TOR_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Grips/Part_HW_TOR_Grip_01
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Grips/Part_HW_TOR_Grip_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Grips/Part_HW_TOR_Grip_03
- Damage: +5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Magazine/Part_HW_TOR_Mag_01
- Ammo Count: 3
- Projectile Damage: 0.55
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Magazine/Part_HW_TOR_Mag_02
- Ammo Count: 4
- Projectile Damage: 0.33
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Magazine/Part_HW_TOR_Mag_03
- Ammo Count: 2
- Projectile Damage: 0.33
- Projectile Damage: 0.75
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Material/Part_HW_TOR_Material_01_Common
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Material/Part_HW_TOR_Material_02_Uncommon
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Material/Part_HW_TOR_Material_03_Rare
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Material/Part_HW_TOR_Material_04_VeryRare
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Scopes/Part_HW_TOR_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Scopes/Part_HW_TOR_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Scopes/Part_HW_TOR_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_01/Part_HW_TOR_Tail_01
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_01/Part_HW_TOR_Tail_01_A
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_01/Part_HW_TOR_Tail_01_B
- Max Loaded Ammo ????: +1.0 (pre)
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_02/Part_HW_TOR_Tail_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_02/Part_HW_TOR_Tail_02_A
- Status Effect Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_02/Part_HW_TOR_Tail_02_B
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_03/Part_HW_TOR_Tail_03
- Damage: +5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_03/Part_HW_TOR_Tail_03_A
- Ammo Shot Cost: +1.0 (pre)
- Projectiles: +1.0 (pre)
- Weapon Spread: +25%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/Parts/Tails/Tail_03/Part_HW_TOR_Tail_03_B
- Damage: +5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_ForAI/Part_HW_TOR_Barrel_01_AI_UseONLY
- Damage Radius: 600
- Weapon Spread: -93%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_ForAI/Part_HW_TOR_Barrel_02_AI_UseONLY
- Damage Radius: 420
- Damage: -50%
- Projectile Damage: -92.5%
- Weapon Spread: -82.5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_ForAI/Part_HW_TOR_Barrel_03_AI_UseONLY
- Damage Radius: 495
- Damage: -35%
- Weapon Spread: -91.5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/BurgerCannon/Parts/Part_HW_TOR_Barrel_BurgerCannon
- (Primary) Damage Radius: 130
- (Primary) Damage: -40%
- (Primary) Max Loaded Ammo ????: 6
- (Primary) Recoil Height: -55%
- (Primary) Recoil Width: -55%
- (Primary) Status Effect Chance: -50%
- (Primary) Weapon Spread: +300%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/BurgerCannon/Parts/Part_HW_TOR_Material_BurgerCannon
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Hive/Parts/Part_HW_TOR_Barrel_Hive
- Ammo Shot Cost: 4
- Damage Radius: 300
- Damage: -25%
- Max Loaded Ammo ????: +3.0 (pre)
- Reload Speed: +45%
- Weapon Spread: -30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Hive/Parts/Part_HW_TOR_Material_Hive
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/RYNO/Parts/Part_HW_TOR_Barrel_RYNO
- /Game/GameData/Weapons/Att_Weapon_GibModifier: +99900%
- Ammo Shot Cost: 7
- Damage Radius: 300
- Damage: +172%
- Max Loaded Ammo ????: 8 (hard reset)
- Reload Speed: +40%
- Weapon Spread: +274%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/RYNO/Parts/Part_HW_TOR_Material_RYNO
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Rampager/Parts/Part_HW_TOR_Barrel_Rampager
- Damage Radius: 450
- Damage: -60%
- Max Loaded Ammo ????: 6
- Weapon Spread: +197.5%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Rampager/Parts/Part_HW_TOR_Material_Rampager
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Swarm/Parts/Part_HW_TOR_Barrel_Swarm
- Ammo Shot Cost: 4
- Damage Radius: 200
- Weapon Spread: -30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Swarm/Parts/Part_HW_TOR_Material_Swarm
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Tunguska/Parts/Part_HW_TOR_Barrel_Tunguska
- Damage Radius: 50
- Damage: -75%
- Max Loaded Ammo ????: +2.0 (pre)
- Weapon Spread: -30%
/Game/Gear/Weapons/HeavyWeapons/Torgue/_Shared/_Design/_Unique/Tunguska/Parts/Part_HW_TOR_Material_Tunguska
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_VLA_Barrel_01
- (Primary) Damage Radius: 143
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_VLA_Barrel_01_A
- Projectile Speed: +30%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_VLA_Barrel_01_B
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_HW_VLA_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_VLA_Barrel_02
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.1 (pre)
- Recoil Height: -20%
- Recoil Width: +70%
- Weapon Spread: +50%
- (Primary) Zoom Recoil Scale ????: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_VLA_Barrel_02_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_VLA_Barrel_02_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_HW_VLA_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_VLA_Barrel_03
- Recoil Height: +20%
- (Primary) Damage Radius: 195
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_VLA_Barrel_03_A
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_VLA_Barrel_03_B
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_HW_VLA_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Body/Part_HW_VLA_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.2 (pre)
- Idle Accuracy Regen: -20%
- (Primary) Damage Radius: 130
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Body/Part_HW_VLA_Body_A
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Body/Part_HW_VLA_Body_B
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Body/Part_HW_VLA_Body_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Elemental/Part_HW_VLA_Elemental_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Elemental/Part_HW_VLA_Elemental_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Elemental/Part_HW_VLA_Elemental_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Elemental/Part_HW_VLA_Elemental_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Elemental/Part_HW_VLA_Elemental_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Grip/Part_HW_VLA_Grip_01
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- (Primary) Ammo Shot Cost: +1.0 (pre)
- (Primary) Projectiles: +100%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Grip/Part_HW_VLA_Grip_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Projectile Speed: +15%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Grip/Part_HW_VLA_Grip_03
- Accuracy Max: -10%
- Damage: +5%
- Weapon Spread: -10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Magazine/Part_HW_VLA_Mag_01
- Ammo Count: 6
- Damage: +10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Magazine/Part_HW_VLA_Mag_02
- Accuracy Max: +10%
- Ammo Count: 10
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Magazine/Part_HW_VLA_Mag_03
- Accuracy Max: +15%
- Ammo Count: 16
- Damage: -10%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Material/Part_HW_VLA_Material_01_Common
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Material/Part_HW_VLA_Material_02_Uncommon
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Material/Part_HW_VLA_Material_03_Rare
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Material/Part_HW_VLA_Material_04_VeryRare
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Scope/Part_HW_VLA_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Scope/Part_HW_VLA_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Scope/Part_HW_VLA_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Shoulder/Part_HW_VLA_Shoulder_01
- Max Loaded Ammo ????: +2.0 (pre)
- Projectile Speed: +15%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Shoulder/Part_HW_VLA_Shoulder_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Shoulder/Part_HW_VLA_Shoulder_03
- Accuracy Max: -20%
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
- Weapon Spread: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Tails/Part_HW_VLA_Tail_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Max Loaded Ammo ????: +2.0 (pre)
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Tails/Part_HW_VLA_Tail_02
- Projectile Speed: +15%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Tails/Part_HW_VLA_Tail_03
- Accuracy Max: -20%
- Damage: +5%
- Weapon Spread: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Tails/Part_HW_VLA_Tail_04
- Damage Radius: +20%
- Recoil Height: -30%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Underbarrel/Part_HW_VLA_Underbarrel_01
- (Secondary) Damage Radius: 130
- (Secondary) Weapon Spread: +200%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Underbarrel/Part_HW_VLA_Underbarrel_02
- Ammo Count: 1
- (Secondary) Damage Radius: 700
- (Secondary) Projectiles: 1
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/Parts/Underbarrel/Part_HW_VLA_Underbarrel_03
- (Secondary) Damage Radius: 300
- (Secondary) Projectile Speed: 1 (hard reset)
- (Secondary) Weapon Spread: +200%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_ForAI/Part_HW_VLA_Barrel_01_AI_UseONLY
- Weapon Spread: -85%
- (Primary) Damage Radius: 143
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_ForAI/Part_HW_VLA_Barrel_02_AI_UseONLY
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.1 (pre)
- Recoil Height: -20%
- Recoil Width: +70%
- Weapon Spread: -77.5%
- (Primary) Zoom Recoil Scale ????: -20%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_ForAI/Part_HW_VLA_Barrel_03_AI_UseONLY
- Recoil Height: +20%
- Weapon Spread: -85%
- (Primary) Damage Radius: 195
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_Unique/CloudBurst/Parts/Part_HW_VLA_Barrel_CloudBurst
- Ammo Shot Cost: 2
- Damage Radius: 300
- Damage: -30%
- Max Loaded Ammo ????: 8
- Status Effect Chance: +30%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_Unique/CloudBurst/Parts/Part_HW_VLA_Material_CloudBurst
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_Unique/CloudBurst/Parts/Part_HW_VLA_Underbarrel_CloudBurst
- (Secondary) Projectile Speed: 1 (hard reset)
- (Secondary) Weapon Spread: +200%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_Unique/Mongol/Parts/Part_HW_VLA_Barrel_Mongol
- (Primary) /Game/GameData/Weapons/Att_Weapon_RecoilRecoveryTime: +75%
- (Primary) Ammo Shot Cost: +1.0 (pre)
- (Primary) Damage Radius: 175
- (Primary) Damage: +60%
- (Primary) Max Loaded Ammo ????: 8
- (Primary) Recoil Height: +45%
/Game/Gear/Weapons/HeavyWeapons/Vladof/_Shared/_Design/_Unique/Mongol/Parts/Part_HW_VLA_Material_Mongol
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_ATL_Barrel_01
- Accuracy Impulse: -15%
- Damage: -15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_ATL_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_ATL_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_ATL_Barrel_01_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_ATL_Barrel_02
- Damage: +25%
- (Primary) Damage Radius: 130
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_ATL_Barrel_02_A
- Projectile Speed: +30%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_ATL_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_ATL_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_ATL_Barrel_03
- Damage: +15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_ATL_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_ATL_Barrel_03_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_ATL_Barrel_03_C
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Body/Part_PS_ATL_Body
- Accuracy Impulse: -30%
- Accuracy Max: -30%
- Weapon Spread: +30%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Body/Part_PS_ATL_Body_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tracker Lifetime: +50%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Body/Part_PS_ATL_Body_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Body/Part_PS_ATL_Body_C
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Grip/Part_PS_ATL_Grip_01
- Accuracy Max: -20%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: -20%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Grip/Part_PS_ATL_Grip_02
- Damage: +5%
- Tracker Lifetime: +25%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Grip/Part_PS_ATL_Grip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Launcher/Part_PS_ATL_Launcher_01
- Ammo Count: 1
- (Secondary) Weapon Spread: +25%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Launcher/Part_PS_ATL_Launcher_02
- Ammo Count: 1
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Launcher/Part_PS_ATL_Launcher_03
- Ammo Count: 1
- (Secondary) Weapon Spread: +75%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Magazine/Part_PS_ATL_Mag_01
- Ammo Count: 14
- Damage: +10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Magazine/Part_PS_ATL_Mag_02
- Accuracy Max: +10%
- Ammo Count: 18
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Magazine/Part_PS_ATL_Mag_03
- Accuracy Max: +15%
- Ammo Count: 26
- Damage: -10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Material/Part_PS_ATL_Material_01_Common
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Material/Part_PS_ATL_Material_02_UnCommon
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Material/Part_PS_ATL_Material_03_Rare
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Material/Part_PS_ATL_Material_04_VeryRare
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Radar/Part_PS_ATL_Radar_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -10%
- Firing Weapon Sway: -30%
- Recoil Height: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -10%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Radar/Part_PS_ATL_Radar_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Max Loaded Ammo ????: +10%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/Parts/Radar/Part_PS_ATL_Radar_03
- Damage: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/_Unique/Drill/Parts/Part_PS_ATL_Barrel_Drill
- Accuracy Impulse: -15%
- Damage: +27.5%
- Reload Speed: +50%
- (Primary) Max Loaded Ammo ????: +40.0 (pre)
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/_Unique/Drill/Parts/Part_PS_ATL_Material_Drill
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/_Unique/Warmonger/Parts/Part_PS_ATL_Barrel_Warmonger
- Damage: -30%
- Max Loaded Ammo ????: 12 (hard reset)
- Weapon Spread: +300%
- (Primary) Damage Radius: 130
/Game/Gear/Weapons/Pistols/Atlas/_Shared/_Design/_Unique/Warmonger/Parts/Part_PS_ATL_Material_Warmonger
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Accessory/Part_PS_COV_Accessory_01
- Crit Damage: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Accessory/Part_PS_COV_Accessory_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Accessory/Part_PS_COV_Accessory_03
- Accuracy Impulse: -16%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +1.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Accessory/Part_PS_COV_Accessory_04
- Damage: +5%
- Melee Damage: +80%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Accessory/Part_PS_COV_Accessory_05
- Accuracy Max: +5%
- Damage: -5%
- Heat Impulse: -15%
- Melee Damage: +80%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_COV_Barrel_01
- Accuracy Max: -15%
- Damage: +5%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_COV_Barrel_01_A
- Accuracy Impulse: -30%
- Melee Damage: +40%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_COV_Barrel_01_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_COV_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_COV_Barrel_02
- Accuracy Max: -5%
- Damage: +15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_COV_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_COV_Barrel_02_B
- Accuracy Max: +5%
- Damage: -5%
- Heat Impulse: -25%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_COV_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_COV_Barrel_03
- Accuracy Max: -40%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_COV_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_COV_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Min firerate percent to fire ????: 0
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_COV_Barrel_03_C
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
- Heat Impulse: -25%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_PS_COV_Body
- Weapon Spread: +15%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_PS_COV_Body_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_PS_COV_Body_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_PS_COV_Body_C
- Accuracy Max: +5%
- Damage: -5%
- Heat Impulse: -25%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Body/Part_PS_COV_Body_ForgeAndWater
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_PS_COV_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_PS_COV_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_PS_COV_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_PS_COV_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Elemental/Part_PS_COV_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_PS_COV_Grip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_PS_COV_Grip_02
- Accuracy Impulse: -20%
- Crit Damage: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Grip/Part_PS_COV_Grip_03
- Accuracy Max: -16%
- Damage: -5%
- Heat Impulse: -15%
- Weapon Spread: -12%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_PS_COV_Material_01_Common
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_PS_COV_Material_02_Uncommon
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_PS_COV_Material_03_Rare
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Material/Part_PS_COV_Material_04_VeryRare
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_PS_COV_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_PS_COV_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_PS_COV_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Scope/Part_PS_COV_Scope_04
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Starter/Part_PS_COV_Starter_01
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Starter/Part_PS_COV_Starter_02
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Starter/Part_PS_COV_Starter_03
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Stock/Part_PS_COV_Stock_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/Parts/Stock/Part_PS_COV_Stock_02
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +1.0 (pre)
- Recoil Height: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Chad/Parts/Part_PS_COV_Barrel_Chad
- Accuracy Impulse: +100%
- Accuracy Max: -5%
- Ammo Count: 0
- Damage: -19.5%
- Weapon Spread: +27.5%
- (Primary) Ammo Shot Cost: 0 (hard reset)
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Chad/Parts/Part_PS_COV_Material_Chad
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Contagion/Parts/Part_PS_COV_Barrel_Contagion
- Accuracy Max: -40%
- Damage: -10%
- Reload Speed: +50%
- Weapon Spread: +32%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Contagion/Parts/Part_PS_COV_Material_Contagion
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Legion/Parts/Part_PS_COV_Barrel_Legion
- Ammo Shot Cost: +1.0 (pre)
- Damage: -12%
- Reload Speed: +10%
- Weapon Spread: +3.0 (pre)
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Legion/Parts/Part_PS_COV_Material_Legion
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Mouthpiece/Parts/Part_PS_COV_Barrel_Mouthpiece
- Accuracy Impulse: -50%
- Accuracy Max: -28.75%
- Ammo Shot Cost: 1 (hard reset)
- Damage Type: Normal
- Damage: +61%
- Heat Impulse: +100%
- Projectiles: 1 (hard reset)
- Weapon Spread: +2%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Mouthpiece/Parts/Part_PS_COV_Material_Mouthpiece
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/PsychoStabber/Parts/Part_PS_COV_Barrel_PsychoStabber
- Accuracy Max: -15%
- Damage: +31.25%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/PsychoStabber/Parts/Part_PS_COV_Material_PsychoStabber
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Skeksis/Parts/Part_PS_COV_Barrel_Skeksis
- Accuracy Max: -5%
- Damage: +32.25%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Skeksis/Parts/Part_PS_COV_Material_Skeksis
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Accessory_01/Part_Dal_PS_Acc_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -10%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Accessory_01/Part_Dal_PS_Acc_04
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Accessory_01/Part_Dal_PS_Acc_05
- Accuracy Impulse: -25%
- Recoil Width: -25%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Accessory_02/Part_Dal_PS_Acc_01
- Crit Damage: +10%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Accessory_02/Part_Dal_PS_Acc_02
- Damage: +10%
- Melee Damage: +40%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_Dal_PS_Barrel_01
- Accuracy Max: -15%
- Burst Fire Rate: +65%
- Burst Size: 4
- Damage: +10%
- Status Effect Chance: -5%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_Dal_PS_Barrel_01_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_Dal_PS_Barrel_01_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_Dal_PS_Barrel_01_C
- Recoil Height: -25%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_Dal_PS_Barrel_02
- Accuracy Impulse: -15%
- Burst Fire Rate: +65%
- Burst Size: 3
- Damage: +25%
- Status Effect Chance: -5%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_Dal_PS_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_Dal_PS_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_Dal_PS_Barrel_02_C
- Crit Damage: +10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_Dal_PS_Barrel_03
- Accuracy Impulse: +15%
- Burst Fire Rate: +65%
- Burst Size: 5
- Status Effect Chance: -5%
- Weapon Spread: +35%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_Dal_PS_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_Dal_PS_Barrel_03_B
- Accuracy Impulse: -25%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_Dal_PS_Barrel_03_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Body/Part_Dal_PS_Body
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Elemental/Part_Dal_PS_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Elemental/Part_Dal_PS_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Elemental/Part_Dal_PS_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Elemental/Part_Dal_PS_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Elemental/Part_Dal_PS_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/FiringMode/Part_Dal_PS_FiringMode_Auto_Burst
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- (Primary) Automatic Burst Count ????: 0
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/FiringMode/Part_Dal_PS_FiringMode_Auto_Single
- Fire Rate: (Semiauto Fire Rate)
- (Primary) Automatic Burst Count ????: 0
- (Secondary) Automatic Burst Count ????: 1
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/FiringMode/Part_Dal_PS_FiringMode_Burst_Single
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- Fire Rate: (Semiauto Fire Rate)
- (Secondary) Automatic Burst Count ????: 1
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Grip/Part_Dal_PS_Grip_01
- Accuracy Impulse: -20%
- Recoil Height: -15%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Grip/Part_Dal_PS_Grip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Grip/Part_Dal_PS_Grip_03
- Damage: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Grip/Stock/Part_Dal_PS_Stock_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Grip/Stock/Part_Dal_PS_Stock_02
- Accuracy Impulse: -20%
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Magazine/Part_Dal_PS_Mag_01
- Ammo Count: 12
- Damage: +10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Magazine/Part_Dal_PS_Mag_02
- Accuracy Max: +10%
- Ammo Count: 18
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Magazine/Part_Dal_PS_Mag_03
- Accuracy Max: +15%
- Ammo Count: 24
- Damage: -10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Material/Part_Dal_PS_Mat_01_Common
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Material/Part_Dal_PS_Mat_02_UnCommon
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Material/Part_Dal_PS_Mat_03_Rare
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Material/Part_Dal_PS_Mat_04_VeryRare
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Scope/Part_Dal_PS_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Scope/Part_Dal_PS_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/Parts/Scope/Part_Dal_PS_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/AAA/Parts/Part_Dal_PS_AAA
- Accuracy Impulse: -15%
- Burst Size: 3
- Damage: -10%
- Recoil Height: -100%
- Status Effect Chance: +400%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/AAA/Parts/Part_Dal_PS_Mag_AAA
- Ammo Count: 9
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/AAA/Parts/Part_Dal_PS_Mat_AAA
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Hornet/Parts/Part_Dal_PS_Barrel_Hornet
- Damage Radius: 85
- Damage: +150%
- Reload Speed: -5%
- Status Effect Chance: +15%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Hornet/Parts/Part_Dal_PS_Mat_Hornet
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Nemesis/Parts/Part_Dal_PS_Barrel_Nemesis
- Accuracy Impulse: -30%
- Burst Size: 3
- Damage: +120%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Nemesis/Parts/Part_Dal_PS_Mat_Nemesis
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Omniloader/Parts/Part_Dal_PS_Barrel_Omniloader
- Accuracy Impulse: -15%
- Burst Fire Rate: +65%
- Burst Size: 3
- Damage: +25%
- Status Effect Chance: -5%
- Weapon Spread: +45%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Omniloader/Parts/Part_Dal_PS_Mat_Omniloader
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Rakkman/Parts/Part_Dal_PS_Barrel_Rakkman
- Accuracy Max: -15%
- Burst Fire Rate: +65%
- Burst Size: 2
- Damage: +48.5%
- Status Effect Chance: -5%
/Game/Gear/Weapons/Pistols/Dahl/_Shared/_Design/_Unique/Rakkman/Parts/Part_Dal_PS_Mat_Rakkman
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/BalanceState/FirstGun/Part_PS_JAK_Material_FirstGunB
- ADS Idle Sway: -30%
- Idle Sway: -30%
- Recoil Height: -50%
- Recoil Width: -50%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_JAK_Barrel_01
- Accuracy Impulse: +200%
- Damage: +15%
- Recoil Height: +15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_JAK_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_JAK_Barrel_01_B
- Crit Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_JAK_Barrel_01_C
- Melee Damage: +60%
- Recoil Height: -25%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_JAK_Barrel_01_D
- Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_JAK_Barrel_02
- Accuracy Impulse: -20%
- Accuracy Max: -25%
- Recoil Height: -7.5%
- Weapon Spread: +125%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_JAK_Barrel_02_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_JAK_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_JAK_Barrel_02_C
- Melee Damage: +40%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_JAK_Barrel_03
- Accuracy Max: -15%
- Damage: +7.5%
- Weapon Spread: +75%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_JAK_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_JAK_Barrel_03_B
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_JAK_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_JAK_Barrel_03_D
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Body/Part_PS_JAK_Body
- Accuracy Impulse: +250%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Body/Part_PS_JAK_Body_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Body/Part_PS_JAK_Body_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Body/Part_PS_JAK_Body_C
- Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Body/Part_PS_JAK_Speedloader
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Grip/Part_PS_JAK_Grip_01
- Crit Damage: +10%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Grip/Part_PS_JAK_Grip_02
- Damage: +5%
- Recoil Width: -15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Grip/Part_PS_JAK_Grip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Grip/Part_PS_JAK_Grip_04
- Accuracy Impulse: +25%
- Damage: -68.5%
- Projectiles: +4.0 (pre)
- Recoil Height: +40%
- Weapon Spread: +87%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Hammer/Part_PS_JAK_Hammer_01
- Accuracy Max: -10%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Ricochet: +1.0 (pre)
- Weapon Spread: -10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Hammer/Part_PS_JAK_Hammer_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Crit Damage: +10%
- Firing Weapon Sway: -30%
- Ricochet: +1.0 (pre)
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Hammer/Part_PS_JAK_Hammer_03
- Damage: +5%
- Recoil Height: -30%
- Ricochet: +1.0 (pre)
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Mag/Part_PS_JAK_Mag_01
- Ammo Count: 5
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Mag/Part_PS_JAK_Mag_02
- Ammo Count: 6
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Mag/Part_PS_JAK_Mag_03
- Ammo Count: 4
- Damage: +10%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Material/Part_PS_JAK_Material_01_Common
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Material/Part_PS_JAK_Material_02_UnCommon
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Material/Part_PS_JAK_Material_03_Rare
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Material/Part_PS_JAK_Material_04_Epic
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Rail/Part_PS_JAK_Rail_01
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Scope/Part_PS_JAK_Scope_01
- Scope Zoom DOF: +20%
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Scope/Part_PS_JAK_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/Parts/Scope/Part_PS_JAK_Scope_03
- Scope Zoom DOF: +10%
- Scope Zoom: (unknown)
- Weapon Spread: -65%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/AmazingGrace/Parts/Part_PS_JAK_Barrel_AmazingGrace
- ADS Idle Sway: -60%
- Accuracy Impulse: +200%
- Accuracy Max: -50%
- Damage: +199%
- Recoil Height: -13.75%
- Recoil Width: -60%
- Refund Bullet: 1
- (Primary) Ricochet: 0 (hard reset)
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/AmazingGrace/Parts/Part_PS_JAK_Material_AmazingGrace
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/AureliaBackup/Parts/Part_PS_JAK_Barrel_AureliaPistol
- Accuracy Max: -15%
- Ammo Count: 10
- Damage Type: Cryo
- Damage: +7.5%
- Sway Max Accuracy Percent ????: -15%
- Weapon Spread: +75%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Buttplug/Parts/Part_PS_JAK_Barrel_Buttplug
- Accuracy Impulse: -20%
- Accuracy Max: -25%
- Damage: -90%
- Melee Damage: +50%
- Recoil Height: -7.5%
- Weapon Spread: +372.5%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Buttplug/Parts/Part_PS_JAK_Material_Buttplug
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Doc/Parts/Part_PS_JAK_Barrel_Doc
- Accuracy Max: -15%
- Damage: +61.25%
- Max Loaded Ammo ????: +7.0 (pre)
- Sway Max Accuracy Percent ????: -15%
- Weapon Spread: +2.0 (pre)
- Weapon Spread: +75%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Doc/Parts/Part_PS_JAK_Material_Doc
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Barrel_GodMother
- Accuracy Impulse: +200%
- Ammo Shot Cost: 3
- Damage: +38%
- Melee Damage: +40%
- Recoil Height: +72.5%
- Reload Speed: +20%
- Status Effect Chance: +100%
- Weapon Spread: -50%
- (Primary) Max Loaded Ammo ????: 6 (hard reset)
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Ele_GodMother_Corrosive
- Damage Type: Corrosive
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Ele_GodMother_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Ele_GodMother_Fire
- Damage Type: Fire
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Ele_GodMother_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Ele_GodMother_Shock
- Damage Type: Shock
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/GodMother/Parts/Part_PS_JAK_Material_GodMother
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Maggie/Parts/Part_PS_JAK_Barrel_Maggie
- Accuracy Impulse: +200%
- Accuracy Max: +50%
- Damage: -28.7%
- Max Loaded Ammo ????: +4.0 (pre)
- Recoil Height: +15%
- Weapon Spread: +250%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Maggie/Parts/Part_PS_JAK_Material_Maggie
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Malevolent/Parts/Part_PS_JAK_Barrel_Malevolent
- Accuracy Impulse: -20%
- Accuracy Max: -25%
- Recoil Height: -7.5%
- Weapon Spread: +125%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Malevolent/Parts/Part_PS_JAK_Material_Malevolent
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/MelsCompanion/Parts/Part_PS_JAK_Barrel_MelsCompanion
- Accuracy Max: -15%
- Damage Type: Fire
- Damage: +100%
- Max Loaded Ammo ????: +10.0 (pre)
- Status Effect Chance: -100%
- Weapon Spread: +0.35 (pre)
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/MelsCompanion/Parts/Part_PS_JAK_Material_MelsCompanion
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/SpyRevolver/Part_PS_JAK_Barrel_SpyRevolver
- Accuracy Max: -15%
- Damage: -24.75%
- Max Loaded Ammo ????: +8.0 (pre)
- Recoil Height: -50%
- Ricochet: +1.0 (pre)
- Weapon Spread: +75%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/SpyRevolver/Part_PS_JAK_Material_SpyRevolver
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/SpyRevolver/Part_PS_JAK_Scope_SpyRevolver
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/TheDuc/Parts/Part_PS_JAK_Barrel_TheDuc
- Accuracy Impulse: +200%
- Damage Radius: 100
- Damage: +38%
- Recoil Height: +15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/TheDuc/Parts/Part_PS_JAK_Material_TheDuc
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Unforgiven/Parts/Part_PS_JAK_Barrel_Unforgiven
- Accuracy Impulse: +800%
- Accuracy Max: -50%
- Crit Damage: +300%
- Damage: -31%
- Recoil Height: +15%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Unforgiven/Parts/Part_PS_JAK_Material_Unforgiven
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/Unforgiven/Parts/Part_PS_JAK_NoScope
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/WagonWheel/Parts/Part_PS_JAK_Barrel_WagonWheel
- Accuracy Impulse: +200%
- Accuracy Max: -15%
- Damage: +39.75%
- Recoil Height: -50%
- Ricochet: 1
- Weapon Spread: +75%
/Game/Gear/Weapons/Pistols/Jakobs/_Shared/_Design/_Unique/WagonWheel/Parts/Part_PS_JAK_Material_WagonWheel
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_MAL_Barrel_01
- Accuracy Max: -27.75%
- Damage: -15%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_MAL_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_MAL_Barrel_01_B
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_MAL_Barrel_01_C
- Accuracy Impulse: -25%
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_MAL_Barrel_02
- Damage Radius: 60
- Damage: +10%
- Recoil Height: +125%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_MAL_Barrel_02_A
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_MAL_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_MAL_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_MAL_Barrel_03
- Damage Radius: 60
- Damage: +25%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_MAL_Barrel_03_A
- Status Effect Chance: +15%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_MAL_Barrel_03_B
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_MAL_Barrel_03_C
- Damage: -15%
- Status Effect Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Body/Part_PS_MAL_Body
- Accuracy Impulse: -25%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Body/Part_PS_MAL_Body_01
- Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Body/Part_PS_MAL_Body_02
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
- Projectile Speed: +30%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Body/Part_PS_MAL_Body_03
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_PS_MAL_Elemental_Primary_Corr
- Damage Type: Corrosive
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_PS_MAL_Elemental_Primary_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_PS_MAL_Elemental_Primary_Fire
- Damage Type: Fire
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_PS_MAL_Elemental_Primary_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_PS_MAL_Elemental_Primary_Shock
- Damage Type: Shock
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_PS_MAL_Elemental_Secondary_Corr
- Damage Type: Corrosive
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_PS_MAL_Elemental_Secondary_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_PS_MAL_Elemental_Secondary_Fire
- Damage Type: Fire
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_PS_MAL_Elemental_Secondary_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_PS_MAL_Elemental_Secondary_Shock
- Damage Type: Shock
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Grip/Part_PS_MAL_Grip_01
- Accuracy Impulse: -20%
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Grip/Part_PS_MAL_Grip_02
- Recoil Height: -15%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Grip/Part_PS_MAL_Grip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: +5%
- Damage: -5%
- Firing Weapon Sway: -30%
- Max Loaded Ammo ????: +10%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Grip/Part_PS_MAL_Grip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Grip/Part_PS_MAL_Grip_05
- Accuracy Max: -20%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: -20%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Hammer/Part_PS_MAL_Hammer_01
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Hammer/Part_PS_MAL_Hammer_02
- Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Hammer/Part_PS_MAL_Hammer_03
- Accuracy Max: -15%
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Hammer/Part_PS_MAL_Hammer_04
- Status Effect Chance: +15%
- Status Effect Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Hammer/Part_PS_MAL_Hammer_05
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Projectiles: +100%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Magazine/Part_PS_MAL_Mag_01
- Ammo Count: 10
- Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Magazine/Part_PS_MAL_Mag_01_A
- Recoil Height: -25%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Magazine/Part_PS_MAL_Mag_02
- Accuracy Max: +10%
- Ammo Count: 14
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Magazine/Part_PS_MAL_Mag_02_A
- Status Effect Damage: +10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Magazine/Part_PS_MAL_Mag_03
- Accuracy Max: +15%
- Ammo Count: 20
- Damage: -10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Magazine/Part_PS_MAL_Mag_03_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Material/Part_PS_MAL_Material_01_Common
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Material/Part_PS_MAL_Material_02_UnCommon
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Material/Part_PS_MAL_Material_03_Rare
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Material/Part_PS_MAL_Material_04_VeryRare
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Scope/Part_PS_MAL_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Scope/Part_PS_MAL_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/Parts/Scope/Part_PS_MAL_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/Hellshock/Parts/Part_PS_MAL_Barrel_HellShock
- Damage: +56.25%
- Max Loaded Ammo ????: +20.0 (pre)
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/Hellshock/Parts/Part_PS_MAL_Material_Hellshock
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/HyperHydrator/Parts/Part_PS_MAL_Barrel_HyperHydrator
- Damage Radius: 60
- Damage Type: Normal
- Damage Type: Shock
- Damage: +10%
- Recoil Height: +125%
- (Secondary) Status Effect Chance: -100%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/HyperHydrator/Parts/Part_PS_MAL_Material_HyperHydrator
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/Plumber/Parts/Part_PS_MAL_Barrel_Plumber
- Damage Radius: 100
- Damage: +50%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/Plumber/Parts/Part_PS_MAL_Material_Plumber
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/Starkiller/Parts/Part_PS_MAL_Barrel_Starkiller
- Damage: -67%
- Max Loaded Ammo ????: +7.0 (pre)
- Recoil Height: +125%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/Starkiller/Parts/Part_PS_MAL_Material_Starkiller
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/SuckerPunch/Parts/Part_PS_MAL_Barrel_SuckerPunch
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +100%
- Accuracy Impulse: +300%
- Ammo Shot Cost: +2.0 (pre)
- Damage Radius: 100
- Damage: -25%
- Max Loaded Ammo ????: 15 (hard reset)
- Status Effect Chance: +75%
- Weapon Spread: +125%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/SuckerPunch/Parts/Part_PS_MAL_Material_SuckerPunch
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/ThunderballFist/Parts/Part_PS_MAL_Barrel_ThunderballFists
- Accuracy Max: -15%
- Ammo Shot Cost: +1.0 (pre)
- Damage: +91.25%
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/ThunderballFist/Parts/Part_PS_MAL_Material_ThunderballFists
/Game/Gear/Weapons/Pistols/Maliwan/_Shared/_Design/_Unique/_AI/TrooperBadass/Part_PS_MAL_Barrel_AI_TrooperBadass
- Accuracy Max: -27.75%
- Damage: -15%
- Max Loaded Ammo ????: +5.0 (pre)
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_TED_Barrel_01
- Damage: -5%
- Weapon Spread: +100%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_TED_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_TED_Barrel_01_B
- Damage Radius: +20%
- Damage: +10%
- Tediore Damage Radius ????: +20%
- Tediore Target Combo ????: 1
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_TED_Barrel_01_C
- Accuracy Max: +5%
- Burst Fire Delay: -10%
- Damage: -5%
- Fire Rate: +10%
- Max Loaded Ammo ????: +10%
- Reset Fire Sequence Time ????: -10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_TED_Barrel_02
- Weapon Spread: +175%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_TED_Barrel_02_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Recoil Height: -25%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_TED_Barrel_02_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tediore Damage Scale ????: -25%
- Tediore Shooting ????: +1.0 (pre)
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_TED_Barrel_02_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_TED_Barrel_03
- Damage: +15%
- Weapon Spread: +130%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_TED_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_TED_Barrel_03_B
- Accuracy Max: +5%
- Damage: +4.5%
- MIRV Projectiles: +3.0 (pre)
- Max Loaded Ammo ????: +10%
- Max Loaded Ammo ????: +6.0 (pre)
- Tediore MIRV ????: 1
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_TED_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Body/Part_PS_TED_Body
- Accuracy Max: -84%
- Tediore Damage Radius ????: 130
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Body/Part_PS_TED_Body_A
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Body/Part_PS_TED_Body_B
- Accuracy Max: -15%
- Damage Radius: +20%
- Scope Zoom: (unknown)
- Tediore Damage Radius ????: +20%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Body/Part_PS_TED_Body_C
- Damage: +10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Elemental/Part_PS_TED_Elemental_Corrosive
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Elemental/Part_PS_TED_Elemental_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Elemental/Part_PS_TED_Elemental_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Elemental/Part_PS_TED_Elemental_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Elemental/Part_PS_TED_Elemental_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Grips/Part_PS_TED_Grip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Grips/Part_PS_TED_Grip_02
- Accuracy Max: -16%
- Damage: -5%
- MIRV Projectiles: +1.0 (pre)
- Max Loaded Ammo ????: +3.0 (pre)
- Tediore Stabilizer ????: +1.0 (pre)
- Weapon Spread: -12%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Grips/Part_PS_TED_Grip_03
- Damage Radius: +20%
- Recoil Width: -30%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Grips/Part_PS_TED_Grip_04
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Height: -15%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Grips/Part_PS_TED_Grip_05
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Projectiles: +1.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Material/Part_PS_TED_Material_01_Common
- Tediore Can Talk ????: 0
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Material/Part_PS_TED_Material_02_UnCommon
- Tediore Can Talk ????: 0
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Material/Part_PS_TED_Material_03_Rare
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Material/Part_PS_TED_Material_04_Epic
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Scopes/Part_PS_TED_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Scopes/Part_PS_TED_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Scopes/Part_PS_TED_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_01
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_02
- Accuracy Impulse: -30%
- Damage: +5%
- Tediore Homing ????: 1
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_03
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Height: -30%
- Reset Fire Sequence Time ????: -5%
- Tediore Damage Scale ????: -25%
- Tediore Sticky ????: 1
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -10%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Tediore Bouncy ????: 1
- Weapon Spread: -5%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/BabyMaker/Parts/Part_PS_TED_Barrel_BabyMaker
- Damage: +130%
- MIRV Projectiles: +1.0 (pre)
- Tediore Damage Scale ????: -60%
- Weapon Spread: +130%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/BabyMaker/Parts/Part_PS_TED_Material_BabyMaker
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/BabyMaker/Parts/Part_PS_TED_TypeMod_BabyMaker_Homing
- Accuracy Impulse: -30%
- Damage: +5%
- Tediore Homing ????: 1
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/BabyMaker/Parts/Part_PS_TED_TypeMod_BabyMaker_Spider
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Height: -30%
- Reset Fire Sequence Time ????: -5%
- Tediore Damage Scale ????: -25%
- Tediore Sticky ????: 1
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/Gunerang/Parts/Part_PS_TED_Barrel_Gunerang
- Max Loaded Ammo ????: +18.0 (pre)
- Reload Speed: -17.5%
- Tediore Damage Scale ????: -50%
- Weapon Spread: +175%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/Gunerang/Parts/Part_PS_TED_Material_Gunerang
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/Sabre/Parts/Part_PS_TED_Barrel_Sabre
- Damage: +187.5%
- Max Loaded Ammo ????: +30.0 (pre)
- Tediore Damage Scale ????: -75%
- Tediore Shooting ????: +1.0 (pre)
- Weapon Spread: +187.5%
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/Sabre/Parts/Part_PS_TED_Material_Sabre
/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/_Bangarang/Part_PS_TED_Material_Bangerang
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/FS/Part_PS_TOR_Barrel_01_B_Sight
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_TOR_Barrel_01
- Damage: +20%
- Status Effect Chance: +25%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_TOR_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_TOR_Barrel_01_B
- Projectile Speed: +30%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_PS_TOR_Barrel_01_C
- Projectile Speed: +30%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_TOR_Barrel_02
- Damage: +10%
- Recoil Height: -5%
- Status Effect Chance: +25%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_TOR_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_TOR_Barrel_02_B
- Projectile Speed: +30%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_PS_TOR_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_TOR_Barrel_03
- Idle Accuracy Regen: +10%
- Recoil Height: -15%
- Status Effect Chance: +25%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_TOR_Barrel_03_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_TOR_Barrel_03_B
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_PS_TOR_Barrel_03_C
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Body/Part_PS_TOR_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.3 (pre)
- Accuracy Impulse: +60%
- Damage Radius: 84.5
- Idle Accuracy Regen: +3900%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Body/Part_PS_TOR_Body_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Body/Part_PS_TOR_Body_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Body/Part_PS_TOR_Body_C
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Body/Part_PS_TOR_Body_D
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Body/Part_PS_TOR_Body_SpeedLoader
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Elemental/Part_PS_TOR_Ele_Corrosive
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Elemental/Part_PS_TOR_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Elemental/Part_PS_TOR_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Elemental/Part_PS_TOR_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Elemental/Part_PS_TOR_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Grip/Part_PS_TOR_Grip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Height: -15%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Grip/Part_PS_TOR_Grip_02
- Damage: +5%
- Recoil Width: -30%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Grip/Part_PS_TOR_Grip_03
- Damage Radius: +20%
- Projectile Speed: +15%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Hammer/Part_PS_TOR_Hammer_01
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Hammer/Part_PS_TOR_Hammer_02
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Hammer/Part_PS_TOR_Hammer_03
- Damage: +10%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Mag/Part_PS_TOR_Mag_01
- Ammo Count: 8
- Projectile Damage: 0.25
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Mag/Part_PS_TOR_Mag_02
- Ammo Count: 6
- Projectile Damage: 0.3
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Mag/Part_PS_TOR_Mag_03
- Ammo Count: 5
- Damage Radius: +20%
- Projectile Damage: 0.35
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Material/Part_PS_TOR_Material_01_Common
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Material/Part_PS_TOR_Material_02_Uncommon
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Material/Part_PS_TOR_Material_03_Rare
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Material/Part_PS_TOR_Material_04_VeryRare
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Scope/Part_PS_TOR_IronSight
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Scope/Part_PS_TOR_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Scope/Part_PS_TOR_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Scope/Part_PS_TOR_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Stock/Part_PS_TOR_Stock_01
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +1.0 (pre)
- Weapon Spread: +120%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/Parts/Stock/Part_PS_TOR_Stock_02
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Devestator/Parts/Part_PS_TOR_Barrel_Devestator
- Damage Radius: +100%
- Max Loaded Ammo ????: +100%
- Recoil Height: -55%
- Recoil Width: -55%
- Weapon Spread: +4.5 (pre)
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Devestator/Parts/Part_PS_TOR_Material_Devestator
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Echo/Parts/Part_PS_TOR_Barrel_Echo
- /Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Torgue/Attributes/Att_TOR_OverrideForcedDetonation: 1
- Damage: -25%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Echo/Parts/Part_PS_TOR_Barrel_Mod_Breeder
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Echo/Parts/Part_PS_TOR_Material_Echo
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Foursum/Parts/Part_PS_TOR_Barrel_4SUM
- Damage Radius: 200
- Damage: +50%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Foursum/Parts/Part_PS_TOR_Barrel_Sight_4SUM
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Foursum/Parts/Part_PS_TOR_Material_4SUM
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/HeckelAndHyde/Heckle/Parts/Part_PS_TOR_Barrel_Heckle
- Damage: -10%
- Status Effect Chance: +25%
- Weapon Spread: +50%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/HeckelAndHyde/Heckle/Parts/Part_PS_TOR_Material_Heckle
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/HeckelAndHyde/Hyde/Parts/Part_PS_TOR_Barrel_Hyde
- Damage: -28%
- Status Effect Chance: +62.5%
- Status Effect Damage: +25%
- Weapon Spread: +50%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/HeckelAndHyde/Hyde/Parts/Part_PS_TOR_Material_Hyde
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Nurf/Parts/Part_PS_TOR_Barrel_Nurf
- /Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Torgue/Attributes/Att_TOR_OverrideForcedDetonation: 1
- Damage Radius: -100% (hard reset)
- Damage: -64%
- Max Loaded Ammo ????: +5.0 (pre)
- Recoil Height: -90%
- Status Effect Chance: +25%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Nurf/Parts/Part_PS_TOR_Material_Nurf
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/RoisensThorns/Parts/Part_PS_TOR_Barrel_RoisensThorns
- Damage: +20%
- Recoil Height: -50%
- Status Effect Chance: +25%
- (Primary) Projectile Speed: -75%
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/RoisensThorns/Parts/Part_PS_TOR_Material_RoisensThorns
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Troy/Parts/Part_PS_TOR_Barrel_Troy
- Ammo Shot Cost: 2
- Damage: -20%
- Weapon Spread: +4.5 (pre)
/Game/Gear/Weapons/Pistols/Torgue/_Shared/_Design/_Unique/Troy/Parts/Part_PS_TOR_Material_Troy
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_VLA_Barrel_01
- Accuracy Max: -23.5%
- Damage: +10%
- Status Effect Chance: -20%
- Weapon Spread: -51%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_VLA_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_VLA_Barrel_01_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_01/Part_PS_VLA_Barrel_01_C
- Accuracy Impulse: -25%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_VLA_Barrel_02
- Damage: -10%
- Status Effect Chance: -20%
- Weapon Spread: +44%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_VLA_Barrel_02_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Min firerate percent to fire ????: -100%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_VLA_Barrel_02_B
- Accuracy Impulse: -25%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_02/Part_PS_VLA_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_VLA_Barrel_03
- Status Effect Chance: -20%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_VLA_Barrel_03_A
- Accuracy Impulse: -25%
- Melee Damage: +40%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_VLA_Barrel_03_B
- Damage: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Barrels/Barrel_03/Part_PS_VLA_Barrel_03_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Body/Caps/Part_PS_VLA_SlideCap_01
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Body/Caps/Part_PS_VLA_SlideCap_03
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Body/Part_PS_VLA_Body
- Weapon Spread: +15%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Body/Part_PS_VLA_Slide_01
- Damage: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Body/Part_PS_VLA_Slide_02
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Body/Part_PS_VLA_Slide_03
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Elemental/Part_PS_VLA_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Elemental/Part_PS_VLA_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Elemental/Part_PS_VLA_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Elemental/Part_PS_VLA_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Elemental/Part_PS_VLA_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Grip/Part_PS_VLA_GripMod_A
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Grip/Part_PS_VLA_Grip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Max Loaded Ammo ????: +10%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Grip/Part_PS_VLA_Grip_02
- Accuracy Impulse: -30%
- Damage: +5%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Grip/Part_PS_VLA_Grip_03
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/MagType/Part_PS_VLA_MagType_01
- Damage: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/MagType/Part_PS_VLA_MagType_02
- Accuracy Impulse: -25%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/MagType/Part_PS_VLA_MagType_03
- Recoil Width: -25%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/Part_PS_VLA_Mag_01_A
- Ammo Count: 15
- Damage: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/Part_PS_VLA_Mag_01_B
- Accuracy Max: +10%
- Ammo Count: 20
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/Part_PS_VLA_Mag_02_A
- Ammo Count: 18
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/Part_PS_VLA_Mag_02_B
- Accuracy Max: +10%
- Ammo Count: 18
- (Primary) /Game/GameData/Weapons/Att_Weapon_TapedClipCount: +1.0 (pre)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/Part_PS_VLA_Mag_03_A
- Accuracy Max: +15%
- Ammo Count: 28
- Damage: -10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Magazine/Part_PS_VLA_Mag_03_B
- Accuracy Impulse: +15%
- Accuracy Max: +20%
- Ammo Count: 35
- Damage: -20%
- Recoil Height: +25%
- Recoil Width: +20%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Material/Part_PS_VLA_Material_01_Common
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Material/Part_PS_VLA_Material_02_Uncommon
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Material/Part_PS_VLA_Material_03_Rare
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Material/Part_PS_VLA_Material_04_VeryRare
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Rail/Part_PS_VLA_Rail_01
- Accuracy Impulse: -25%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Rail/Part_PS_VLA_Rail_02
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Rail/Part_PS_VLA_Rail_03
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Rail/Part_PS_VLA_Rail_04
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +1.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Scopes/Part_PS_VLA_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Scopes/Part_PS_VLA_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Scopes/Part_PS_VLA_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Scopes/Part_PS_VLA_Scope_04
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Underbarrel/Part_PS_VLA_Underbarrel_01
- Damage: +5%
- Fire Rate: (Underbarrel Firerate Bonus)
- (Secondary) /Game/GameData/Weapons/Att_Weapon_MinFireRateScale: 1
- (Secondary) Automatic Burst Count ????: -100%
- (Secondary) Fire Rate Acceleration Duration: 2
- (Secondary) Fire Rate Deceleration Duration: 2
- (Secondary) Min firerate percent to fire ????: 0
- (Secondary) Weapon Spread: +100%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Underbarrel/Part_PS_VLA_Underbarrel_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- (Secondary) Damage Radius: 130
- (Secondary) Firing Weapon Sway: +400%
- (Secondary) Weapon Spread: +100%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Underbarrel/Part_PS_VLA_Underbarrel_03
- Ammo Count: 1
- Damage Type: Shock
- Max Loaded Ammo ????: +10%
- (Secondary) Damage Radius: 100
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Underbarrel_Mods/Part_PS_VLA_Underbarrel_01_A
- Fire Rate: +10%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Underbarrel_Mods/Part_PS_VLA_Underbarrel_02_A
- Ammo Count: 5
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/Parts/Underbarrel_Mods/Part_PS_VLA_Underbarrel_02_B
- Ammo Count: 10
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/BoneShredder/Parts/Part_PS_VLA_Barrel_BoneShredder
- Accuracy Impulse: +35%
- Accuracy Max: +35%
- Ammo Shot Cost: 3
- Damage: -50%
- Max Loaded Ammo ????: +40.0 (pre)
- Projectiles: 4
- Weapon Spread: +4.0 (pre)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/BoneShredder/Parts/Part_PS_VLA_Material_BoneShredder
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/Infiniti/Parts/Part_PS_VLA_Barrel_Infiniti
- Accuracy Impulse: -100%
- Accuracy Max: -10%
- Ammo Count: 1
- Ammo Shot Cost: 0
- Damage: +32%
- Firing Weapon Sway: -100%
- Recoil Height: -100%
- Recoil Width: -100%
- Status Effect Chance: -20%
- Weapon Spread: -30%
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/Infiniti/Parts/Part_PS_VLA_Mag_02_A_Infiniti
- Ammo Count: 18
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/Infiniti/Parts/Part_PS_VLA_Material_Infiniti
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/Magnificent/Parts/Part_PS_VLA_Barrel_Magnificent
- Damage: +50%
- Recoil Height: +25%
- Recoil Width: +25%
- Weapon Spread: +2.5 (pre)
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/Magnificent/Parts/Part_PS_VLA_Mag_Magnificent
- Ammo Count: 105
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/Magnificent/Parts/Part_PS_VLA_Material_Magnificent
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/TheLeech/Parts/Part_PS_VLA_Material_TheLeech
/Game/Gear/Weapons/Pistols/Vladof/_Shared/_Design/_Unique/TheLeech/Parts/Part_PS_VLA_Underbarrel_TheLeech
- Ammo Count: 1
- Damage Type: Fire
- Max Loaded Ammo ????: +10%
- (Secondary) Damage Radius: 100
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/BalanceState/EndGameTest/Part_SM_DAL_EndGame_Test
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_DAL_Barrel_01
- Accuracy Impulse: +35%
- Burst Fire Rate: +50%
- Burst Size: +5.0 (pre)
- Status Effect Chance: -15%
- Weapon Spread: +30%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_DAL_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_DAL_Barrel_01_B
- Accuracy Impulse: -25%
- Melee Damage: +40%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_DAL_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_DAL_Barrel_02
- Accuracy Max: -5%
- Burst Fire Rate: +50%
- Burst Size: +4.0 (pre)
- Damage: +20%
- Status Effect Chance: -15%
- Weapon Spread: +15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_DAL_Barrel_02_A
- Accuracy Impulse: -25%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_DAL_Barrel_02_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_DAL_Barrel_02_C
- Accuracy Max: -5%
- Damage: +5%
- Fire Rate: +5%
- Recoil Height: -25%
- Weapon Spread: -5%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_DAL_Barrel_03
- Accuracy Max: -20%
- Burst Fire Rate: +50%
- Burst Size: +3.0 (pre)
- Damage: +35%
- Status Effect Chance: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_DAL_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_DAL_Barrel_03_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_DAL_Barrel_03_C
- Damage: +10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Body/Part_SM_DAL_Body
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Body/Part_SM_DAL_Body_A
- Accuracy Impulse: -25%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Body/Part_SM_DAL_Body_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Body/Part_SM_DAL_Body_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Bolt/Part_SM_DAL_Bolt_01
- Damage: +5%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Bolt/Part_SM_DAL_Bolt_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Elemental/Part_SM_DAL_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Elemental/Part_SM_DAL_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Elemental/Part_SM_DAL_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Elemental/Part_SM_DAL_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Elemental/Part_SM_DAL_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/FiringModes/Part_SM_DAL_Auto_Burst
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- (Primary) Automatic Burst Count ????: -100%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/FiringModes/Part_SM_DAL_Auto_Single
- Fire Rate: (Semiauto Fire Rate)
- (Primary) Automatic Burst Count ????: -100%
- (Secondary) Automatic Burst Count ????: 1
- (Secondary) Damage: +10%
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/FiringModes/Part_SM_DAL_Burst_Single
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- Fire Rate: (Semiauto Fire Rate)
- (Secondary) Automatic Burst Count ????: +1.0 (pre)
- (Secondary) Damage: +10%
- (Secondary) Weapon Spread: -50%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Foregrip/Part_SM_DAL_Foregrip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Foregrip/Part_SM_DAL_Foregrip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Crit Damage: +10%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Foregrip/Part_SM_DAL_Foregrip_03
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Foregrip/Part_SM_DAL_Foregrip_04
- Damage: +5%
- Recoil Height: -30%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Foregrip/Part_SM_DAL_Foregrip_05
- Accuracy Impulse: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Grip/Part_SM_DAL_Grip_01
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +1.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Grip/Part_SM_DAL_Grip_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Grip/Part_SM_DAL_Grip_03
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Mag/Part_SM_DAL_Mag_01
- Ammo Count: 18
- Damage: +10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Mag/Part_SM_DAL_Mag_02
- Accuracy Max: +10%
- Ammo Count: 25
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Mag/Part_SM_DAL_Mag_03
- Accuracy Max: +15%
- Ammo Count: 32
- Damage: -10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Material/Part_SM_DAL_Material_01_Common
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Material/Part_SM_DAL_Material_02_UnCommon
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Material/Part_SM_DAL_Material_03_Rare
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Material/Part_SM_DAL_Material_04_Epic
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Rail/Part_SM_DAL_Rail_01
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Rail/Part_SM_DAL_Rail_02
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Rail/Part_SM_DAL_Rail_03
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Rail/Part_SM_DAL_Rail_04
- Scope Zoom DOF: +70%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Scope/Part_SM_DAL_Scope_01
- Scope Zoom DOF: -40%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Scope/Part_SM_DAL_Scope_02
- Scope Zoom DOF: -55%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Scope/Part_SM_DAL_Scope_03
- Scope Zoom DOF: -40%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Stock/Part_SM_DAL_Stock_01
- Accuracy Impulse: -20%
- Recoil Width: -30%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Stock/Part_SM_DAL_Stock_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/Parts/Stock/Part_SM_DAL_Stock_03
- Accuracy Max: -20%
- Crit Damage: +10%
- Weapon Spread: -20%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/Demoskag/Parts/Part_SM_DAL_Barrel_Demoskag
- Accuracy Max: -5%
- Burst Fire Rate: +50%
- Burst Size: +4.0 (pre)
- Damage: +20%
- Status Effect Chance: -15%
- Weapon Spread: +15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/Demoskag/Parts/Part_SM_DAL_Material_Demoskag
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/HellFire/Parts/Part_SM_DAL_Barrel_HellFire
- Accuracy Impulse: +35%
- Damage Radius: +60.0 (pre)
- Damage Type: Fire
- Damage: +10%
- Status Effect Chance: +155%
- Status Effect Damage: +900%
- Weapon Spread: +30%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/HellFire/Parts/Part_SM_DAL_Material_HellFire
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/NineVolt/Parts/Part_SM_DAL_Barrel_NineVolt
- Accuracy Max: -5%
- Damage: +50%
- Recoil Height: -75%
- Recoil Width: -75%
- Status Effect Chance: +150%
- Weapon Spread: +70%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/NineVolt/Parts/Part_SM_DAL_Mag_NineVolt
- Ammo Count: 9
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/NineVolt/Parts/Part_SM_DAL_Material_NineVolt
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/Ripper/Parts/Part_SM_DAL_Barrel_Ripper
- Accuracy Impulse: +35%
- Burst Size: +5.0 (pre)
- Damage: +100%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/Ripper/Parts/Part_SM_DAL_Material_Ripper
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/RockNRoll_Intro/Part_SM_DAL_Barrel_RockNRoll
- ADS Firing Weapon Sway: -75%
- Accuracy Max: -60%
- Burst Size: +3.0 (pre)
- Crit Damage: +200%
- Damage: +136.25%
- Firing Weapon Sway: -75%
- Max Loaded Ammo ????: +10.0 (pre)
- Recoil Height: -50%
- Recoil Width: -50%
- Reload Speed: -100%
- Status Effect Chance: -15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/SleepingGiant/Parts/Part_SM_DAL_Barrel_SleepingGiant
- Accuracy Max: -5%
- Burst Size: +4.0 (pre)
- Damage: +10%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/SleepingGiant/Parts/Part_SM_DAL_Material_SleepingGiant
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/Vanquisher/Parts/Part_SM_DAL_Barrel_Vanquisher
- /Game/PlayerCharacters/_Shared/_Design/Attributes/_Shared/Att_Players_Slide_SpeedScale: +20%
- Accuracy Max: -5%
- Burst Fire Rate: +50%
- Burst Size: +4.0 (pre)
- Damage: +68%
- Status Effect Chance: -15%
- Weapon Spread: +15%
/Game/Gear/Weapons/SMGs/Dahl/_Shared/_Design/_Unique/Vanquisher/Parts/Part_SM_DAL_Material_Vanquisher
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_HYP_Barrel_01
- Accuracy Impulse: +10%
- Accuracy Max: -12.5%
- Status Effect Chance: -7.5%
- Weapon Spread: +20%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_HYP_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_HYP_Barrel_01_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_HYP_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_HYP_Barrel_02
- Damage: +10%
- Status Effect Chance: -7.5%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_HYP_Barrel_02_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_HYP_Barrel_02_B
- Crit Damage: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_HYP_Barrel_02_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_HYP_Barrel_03
- Accuracy Impulse: -7.5%
- Damage: -10%
- Status Effect Chance: -7.5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_HYP_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Melee Damage: +60%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_HYP_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_HYP_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Body/Part_SM_HYP_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.25 (pre)
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Body/Part_SM_HYP_Body_A
- Damage: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Body/Part_SM_HYP_Body_B
- Weap. Shield Capacity: +25%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Body/Part_SM_HYP_Body_C
- Crit Damage: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Elemental/Part_SM_HYP_Elemental_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Elemental/Part_SM_HYP_Elemental_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Elemental/Part_SM_HYP_Elemental_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Elemental/Part_SM_HYP_Elemental_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Elemental/Part_SM_HYP_Elemental_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Grip/Part_SM_HYP_Grip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Grip/Part_SM_HYP_Grip_02
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Grip/Part_SM_HYP_Grip_03
- Crit Damage: +10%
- Damage: +5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Magazine/Part_SM_HYP_Mag_01
- Ammo Count: 25
- Damage: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Magazine/Part_SM_HYP_Mag_02
- Accuracy Max: +15%
- Ammo Count: 45
- Damage: -10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Magazine/Part_SM_HYP_Mag_03
- Accuracy Max: +10%
- Ammo Count: 35
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Material/Part_SM_HYP_Material_01_Common
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Material/Part_SM_HYP_Material_02_UnCommon
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Material/Part_SM_HYP_Material_03_Rare
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Material/Part_SM_HYP_Material_04_VeryRare
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Rail/Part_SM_HYP_Rail_01
- Weap. Shield Capacity: +15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Rail/Part_SM_HYP_Rail_02
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Rail/Part_SM_HYP_Rail_03
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Scope/Part_SM_HYP_Scope_01
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Scope/Part_SM_HYP_Scope_02
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Scope/Part_SM_HYP_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -65%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Shield/Part_SM_HYP_Shield_01
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weap. Shield Capacity: +15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Shield/Part_SM_HYP_Shield_02
- Accuracy Max: -10%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: -10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Shield/Part_SM_HYP_Shield_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Shield/Part_SM_HYP_Shield_04
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -10%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Stock/Part_SM_HYP_Stock_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Stock/Part_SM_HYP_Stock_02
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/Parts/Stock/Part_SM_HYP_Stock_03
- Damage: +5%
- Recoil Height: -15%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Bitch/Parts/Part_SM_HYP_Barrel_Bitch
- Accuracy Impulse: +131.25%
- Crit Damage: +50%
- Damage: +39.5%
- Max Loaded Ammo ????: +5.0 (pre)
- Melee Damage: +60%
- Status Effect Chance: -7.5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Bitch/Parts/Part_SM_HYP_Material_Bitch
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Crossroad/Parts/Part_SM_HYP_Barrel_Crossroad
- Accuracy Impulse: +26.5%
- Accuracy Max: -12.5%
- Ammo Shot Cost: +1.0 (post)
- Damage: +20%
- Projectiles: 4
- Status Effect Chance: -7.5%
- Weapon Spread: +104%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Crossroad/Parts/Part_SM_HYP_Material_Crossroad
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Fork/Parts/Part_SM_HYP_Barrel_Fork
- Accuracy Impulse: -7.5%
- Damage: -28%
- Status Effect Chance: -7.5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Fork/Parts/Part_SM_HYP_Material_Fork
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Handsome/Parts/Part_SM_HYP_Barrel_Handsome
- Accuracy Impulse: +10%
- Accuracy Max: -12.5%
- Damage: +70%
- Reload Speed: -50%
- Status Effect Chance: -7.5%
- Weapon Spread: +140%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Handsome/Parts/Part_SM_HYP_Material_Handsome
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/L0V3M4CH1N3/Parts/Part_SM_HYP_Barrel_L0V3M4CH1N3
- Accuracy Impulse: +10%
- Accuracy Max: -78.125%
- Damage Type: Fire
- Damage: +25%
- Max Loaded Ammo ????: +25%
- Recoil Height: -75%
- Status Effect Chance: -7.5%
- Weapon Spread: +20%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/L0V3M4CH1N3/Parts/Part_SM_HYP_Material_L0V3M4CH1N3
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/PredatoryLending/Parts/Part_SM_HYP_Barrel_PredatoryLending
- Accuracy Impulse: +10%
- Accuracy Max: +0.625%
- Ammo Count: (unknown)
- Damage: -20%
- Status Effect Chance: -7.5%
- Weapon Spread: +80%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/PredatoryLending/Parts/Part_SM_HYP_Material_PredatoryLending
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/XZ/Parts/Part_SM_HYP_Barrel_XZ
- Damage: +92.5%
- Status Effect Chance: -7.5%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/XZ/Parts/Part_SM_HYP_Material_XZ
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_MAL_Barrel_01
- Accuracy Impulse: -35%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_MAL_Barrel_01_A
- Accuracy Impulse: -25%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_MAL_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_MAL_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Zoom FOV Scale ????: -5%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_MAL_Barrel_02
- Accuracy Max: -40%
- Damage Radius: 75
- Damage: +10%
- Weapon Spread: +50%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_MAL_Barrel_02_A
- Status Effect Damage: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_MAL_Barrel_02_B
- Status Effect Damage: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_MAL_Barrel_02_C
- Melee Damage: +60%
- Projectile Speed: +30%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_MAL_Barrel_03
- Accuracy Max: -65%
- Damage: -50%
- Recoil Height: -20%
- Status Effect Chance: -30%
- Status Effect Damage: +30%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_MAL_Barrel_03_A
- Damage: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_MAL_Barrel_03_B
- Damage: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_MAL_Barrel_03_C
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Body/Part_SM_MAL_Body
- Weapon Spread: -25%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Body/Part_SM_MAL_Body_A
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Body/Part_SM_MAL_Body_B
- Accuracy Max: -15%
- Projectile Speed: +30%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Body/Part_SM_MAL_Body_C
- Status Effect Damage: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SM_Mal_ElemPrimary_01_Fire
- Damage Type: Fire
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SM_Mal_ElemPrimary_02_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SM_Mal_ElemPrimary_03_Shock
- Damage Type: Shock
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SM_Mal_ElemPrimary_04_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SM_Mal_ElemPrimary_05_Corrosive
- Damage Type: Corrosive
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SM_Mal_ElemSecondary_01_Fire
- Damage Type: Fire
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SM_Mal_ElemSecondary_02_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SM_Mal_ElemSecondary_03_Shock
- Damage Type: Shock
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SM_Mal_ElemSecondary_04_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SM_Mal_ElemSecondary_05_Corrosive
- Damage Type: Corrosive
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Grip/Part_SM_MAL_Grip_01
- Accuracy Impulse: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Grip/Part_SM_MAL_Grip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Status Effect Damage: +10%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Grip/Part_SM_MAL_Grip_03
- Accuracy Max: -10%
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
- Weapon Spread: -10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Grip/Part_SM_MAL_Grip_03_A
- Accuracy Impulse: +20%
- Accuracy Max: +15.5%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -24%
- Max Loaded Ammo ????: +10%
- Projectiles: +1.0 (pre)
- Weapon Spread: +21%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Mag/Part_SM_MAL_Mag_01
- Accuracy Max: +10%
- Ammo Count: 34
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Mag/Part_SM_MAL_Mag_02
- Ammo Count: 24
- Damage: +10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Mag/Part_SM_MAL_Mag_03
- Accuracy Max: +15%
- Ammo Count: 44
- Damage: -10%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Material/Part_SM_MAL_Material_01_Common
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Material/Part_SM_MAL_Material_02_Uncommon
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Material/Part_SM_MAL_Material_03_Rare
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Material/Part_SM_MAL_Material_04_Epic
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Scope/Part_SM_MAL_Scope_01
- Damage: +5%
- Scope Zoom DOF: -30%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Scope/Part_SM_MAL_Scope_02
- Damage Radius: +20%
- Scope Zoom DOF: -80%
- Scope Zoom: (unknown)
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Scope/Part_SM_MAL_Scope_03
- Projectile Speed: +15%
- Scope Zoom DOF: -25%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Scope/Part_SM_MAL_Scope_04
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Scope Zoom DOF: -35%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Stock/Part_SM_MAL_Stock_01
- Burst Fire Delay: -5%
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Stock/Part_SM_MAL_Stock_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Status Effect Damage: +10%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/Parts/Stock/Part_SM_MAL_Stock_03
- Accuracy Impulse: -20%
- Damage: +5%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/CloudKill/Parts/Part_SM_MAL_Barrel_CloudKill
- Accuracy Impulse: -35%
- Damage: +82.5%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/CloudKill/Parts/Part_SM_MAL_Material_CloudKill
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Crit/Parts/Part_SM_MAL_Barrel_Crit
- Accuracy Impulse: -35%
- Crit Damage: +150%
- Damage: +700%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Crit/Parts/Part_SM_MAL_Material_Crit
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Cutsman/Parts/Part_SM_MAL_Barrel_Cutsman
- Accuracy Max: -40%
- Damage Radius: 5
- Damage: +285%
- Gore Modifier ????: +499900%
- Weapon Spread: +140%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Cutsman/Parts/Part_SM_MAL_Mag_Cutsman
- Ammo Count: 20
- Ammo Shot Cost: 2
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Cutsman/Parts/Part_SM_MAL_Material_Cutsman
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/DestructoSpin/Part/Part_SM_MAL_Barrel_DestructoSpin
- Accuracy Impulse: -35%
- Damage: +100%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/DestructoSpin/Part/Part_SM_MAL_Material_DestructoSpin
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Devoted/Parts/Part_SM_MAL_Barrel_Devoted
- Accuracy Impulse: -35%
- Damage: +200%
- Max Loaded Ammo ????: +30.0 (pre)
- Reload Speed: +50%
- Weapon Spread: +80%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Devoted/Parts/Part_SM_MAL_Material_Devoted
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/E3/Part_SM_MAL_Material_E3
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Egon/Parts/Part_SM_MAL_Barrel_Egon
- Accuracy Max: -40%
- Damage: -17.5%
- Weapon Spread: +50%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Egon/Parts/Part_SM_MAL_Material_Egon
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Emporer/Parts/Part_SM_MAL_Barrel_Emporer
- Accuracy Max: -65%
- Damage Type: Normal
- Damage: -50%
- Recoil Height: -20%
- Status Effect Chance: -30%
- Status Effect Damage: +30%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Emporer/Parts/Part_SM_MAL_Material_Emporer
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Kevins/Parts/Part_SM_MAL_Material_Kevins
- Charge Time: -65%
- Damage Type: Cryo
- Damage: -30%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Tsunami/Parts/Part_SM_MAL_Barrel_Tsunami
- Accuracy Impulse: -57.75%
- Damage Type: Normal
- Damage: +90%
- Firing Weapon Sway: -20%
- Status Effect Chance: +50%
- Status Effect Damage: +50%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/Tsunami/Parts/Part_SM_MAL_Material_Tsunami
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/VibraPulse/Parts/Part_SM_MAL_Barrel_VibraPulse
- Accuracy Max: -65%
- Damage: -50%
- Recoil Height: -20%
- Status Effect Chance: -30%
- Status Effect Damage: +30%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/VibraPulse/Parts/Part_SM_MAL_Material_VibraPulse
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/westergun/Parts/Part_SM_MAL_Barrel_westergun
- Accuracy Max: -40%
- Damage Radius: 75
- Damage: +37.5%
- Weapon Spread: +50%
/Game/Gear/Weapons/SMGs/Maliwan/_Shared/_Design/_Unique/westergun/Parts/Part_SM_MAL_Material_westergun
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_TED_Barrel_01
- Damage: -10%
- Weapon Spread: -5%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_TED_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_TED_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tediore Damage Radius ????: 300
- Tediore Target Combo ????: 1
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SM_TED_Barrel_01_C
- Damage: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_TED_Barrel_02
- Recoil Height: +15%
- Recoil Width: +15%
- Weapon Spread: +20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_TED_Barrel_02_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tediore Damage Scale ????: -25%
- Tediore Shooting ????: 1
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_TED_Barrel_02_B
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SM_TED_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_TED_Barrel_03
- Damage: +10%
- Sway Area Width: +15%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_TED_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_TED_Barrel_03_B
- MIRV Projectiles: +3.0 (pre)
- Max Loaded Ammo ????: +10%
- Tediore MIRV ????: 1
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SM_TED_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Body/Part_SM_TED_Body
- Accuracy Max: -70%
- Tediore Damage Radius ????: 130
- Weapon Spread: +15%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Body/Part_SM_TED_Body_A
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Body/Part_SM_TED_Body_B
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Body/Part_SM_TED_Body_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Elemental/Part_SM_TED_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Elemental/Part_SM_TED_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Elemental/Part_SM_TED_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Elemental/Part_SM_TED_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Elemental/Part_SM_TED_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Foregrip/Part_SM_TED_Foregrip_01
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Recoil Width: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Foregrip/Part_SM_TED_Foregrip_02
- Accuracy Max: -10%
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
- Weapon Spread: -10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Foregrip/Part_SM_TED_Foregrip_03
- Damage: +5%
- Recoil Height: -30%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Foregrip/Part_SM_TED_Foregrip_04
- Burst Fire Delay: -5%
- Damage: +5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Grip/Part_SM_TED_Grip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Grip/Part_SM_TED_Grip_02
- Accuracy Max: -20%
- Damage: +5%
- Weapon Spread: -20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Grip/Part_SM_TED_Grip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: +5%
- Damage: -5%
- Firing Weapon Sway: -30%
- MIRV Projectiles: +2.0 (pre)
- Max Loaded Ammo ????: +10%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Grip/Part_SM_TED_Grip_04
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage Radius: +20%
- Damage: -20%
- Projectiles: +1.0 (pre)
- Tediore Damage Radius ????: +20%
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Grip/Part_SM_TED_Grip_05
- Accuracy Max: -20%
- Recoil Height: -15%
- Tediore Stabilizer ????: 1
- Weapon Spread: -20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Material/Part_SM_TED_Material_01_Common
- Tediore Can Talk ????: 0
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Material/Part_SM_TED_Material_02_UnCommon
- Tediore Can Talk ????: 0
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Material/Part_SM_TED_Material_03_Rare
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Material/Part_SM_TED_Material_04_VeryRare
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Scope/Part_SM_TED_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Scope/Part_SM_TED_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Scope/Part_SM_TED_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/Scope/Part_SM_TED_Scope_04
- Scope Zoom DOF: +60%
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_01
- Tediore Homing ????: 1
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_02
- Tediore Sticky ????: 1
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_03
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_04
- Tediore Bouncy ????: 1
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/Beans/Parts/Part_SM_TED_Barrel_Beans
- Recoil Height: +15%
- Recoil Width: +15%
- Tediore Damage Radius ????: 400
- Weapon Spread: +20%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/Beans/Parts/Part_SM_TED_Material_Beans
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/NotAFlamethrower/Parts/Part_SM_TED_Barrel_NotAFlamethrower
- Accuracy Max: +45%
- Ammo Shot Cost: 2
- Damage: -36%
- Max Loaded Ammo ????: +20%
- Status Effect Chance: +100%
- Status Effect Damage: +40%
- Tediore Shooting ????: 1
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/NotAFlamethrower/Parts/Part_SM_TED_Material_NotAFlamethrower
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/SpiderMind/Parts/Part_SM_TED_Barrel_SpiderMind
- Damage: +460%
- Max Loaded Ammo ????: +40%
- Status Effect Chance: +100%
- Status Effect Damage: +40%
- Tediore Damage Radius ????: 400
- Tediore Damage Scale ????: -50%
- Tediore Shooting ????: 1
- Weapon Spread: +10%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/SpiderMind/Parts/Part_SM_TED_Material_SpiderMind
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/TenGallon/Parts/Part_SM_TED_Barrel_TenGallon
- Damage: +170%
- Tediore Damage Scale ????: -90%
- Weapon Spread: -43%
/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/TenGallon/Parts/Part_SM_TED_Material_TenGallon
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Hyp_Barrel_01
- Recoil Height: -20%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Hyp_Barrel_01_A
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Hyp_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Hyp_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Hyp_Barrel_02
- Damage: -15%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Hyp_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Hyp_Barrel_02_B
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Hyp_Barrel_02_C
- Damage: +10%
- Melee Damage: +60%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Hyp_Barrel_03
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.1 (pre)
- Damage: +15%
- Recoil Height: +10%
- Weapon Spread: -5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Hyp_Barrel_03_A
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Hyp_Barrel_03_B
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Hyp_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Body/Part_SG_Hyp_Body_01
- /Game/GameData/Accuracy/Att_AccuracyMinValue: +0.05 (pre)
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.3 (pre)
- Accuracy Impulse: +50%
- Accuracy Max: +150%
- Idle Accuracy Regen: -50%
- Weapon Spread: -30%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Body/Part_SG_Hyp_Body_01_A
- Crit Damage: +10%
- Weap. Shield Capacity: +25%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Body/Part_SG_Hyp_Body_01_B
- Accuracy Max: -15%
- Scope Zoom DOF: +70%
- Scope Zoom: (unknown)
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Body/Part_SG_Hyp_Body_01_C
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Elemental/Part_SG_Hyp_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Elemental/Part_SG_Hyp_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Elemental/Part_SG_Hyp_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Elemental/Part_SG_Hyp_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Elemental/Part_SG_Hyp_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Foregrip/Part_SG_Hyp_Foregrip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Foregrip/Part_SG_Hyp_Foregrip_02
- Accuracy Max: +5%
- Burst Fire Delay: -5%
- Damage: -5%
- Fire Rate: +5%
- Max Loaded Ammo ????: +35%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Foregrip/Part_SG_Hyp_Foregrip_03
- Damage: +5%
- Weap. Shield Capacity: +15%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Foregrip/Part_SG_Hyp_Foregrip_04
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Grip/Part_SG_Hyp_Grip_01
- Accuracy Impulse: +25%
- Accuracy Max: -20%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Projectiles: +100%
- Weapon Spread: -1%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Grip/Part_SG_Hyp_Grip_02
- Crit Damage: +10%
- Damage: +5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Grip/Part_SG_Hyp_Grip_03
- Recoil Height: -15%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Grip/Part_SG_Hyp_Grip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Mag/Part_SG_Hyp_Mag_01
- Accuracy Max: +10%
- Ammo Count: 8
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Mag/Part_SG_Hyp_Mag_02
- Accuracy Max: +15%
- Ammo Count: 10
- Damage: -10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Mag/Part_SG_Hyp_Mag_03
- Ammo Count: 6
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Material/Part_SG_Hyp_Material_01_Common
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Material/Part_SG_Hyp_Material_02_UnCommon
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Material/Part_SG_Hyp_Material_03_Rare
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Material/Part_SG_Hyp_Material_04_Epic
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Scope/Part_SG_Hyp_Scope_01
- Scope Zoom: (unknown)
- Weapon Spread: -65%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Scope/Part_SG_Hyp_Scope_02
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Scope/Part_SG_Hyp_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Shield/Part_SG_Hyp_Shield_01
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Shield/Part_SG_Hyp_Shield_02
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Shield/Part_SG_Hyp_Shield_03
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/Parts/Shield/Part_SG_Hyp_Shield_04
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Brick/Parts/Part_SG_Hyp_Barrel_Brick
- Damage: -74.5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Brick/Parts/Part_SG_Hyp_Material_Brick
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/ConferenceCall/Parts/Part_SG_Hyp_Barrel_ConferenceCall
- Damage: +15%
- Recoil Height: -20%
- Weapon Spread: +37.5%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/ConferenceCall/Parts/Part_SG_Hyp_Material_ConferenceCall
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Phebert/Parts/Part_SG_Hyp_Barrel_Phebert
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.1 (pre)
- Damage: +705%
- Max Loaded Ammo ????: +40%
- Recoil Height: +10%
- Weapon Spread: -76.25%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Phebert/Parts/Part_SG_Hyp_Material_Phebert
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Redistributor/Parts/Part_SG_Hyp_Barrel_Redistributor
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.1 (pre)
- Accuracy Max: -40%
- Damage Type: Shock
- Recoil Height: +10%
- Weapon Spread: +25%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Redistributor/Parts/Part_SG_Hyp_Material_Redistributor
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/TheButcher/Parts/Part_SG_Hyp_Barrel_TheButcher
- Accuracy Impulse: +100%
- Accuracy Max: +100%
- Damage: +50%
- Recoil Height: -60%
- Weapon Spread: -25%
/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/TheButcher/Parts/Part_SG_Hyp_Material_TheButcher
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_JAK_Barrel_01
- Accuracy Impulse: +50%
- Projectiles: 7
- Weapon Spread: -5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_JAK_Barrel_01_A
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_JAK_Barrel_01_B
- Fire Rate: +250%
- Fire Sequence Length ????: 2
- Reset Fire Seq Complete Pct ????: 0.75
- Reset Fire Sequence Time ????: 0.8
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_JAK_Barrel_01_B_Stat
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_JAK_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Melee Damage: +60%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_JAK_Barrel_02
- Accuracy Impulse: +75%
- Ammo Shot Cost: +1.0 (pre)
- Damage: +5%
- Projectiles: 8
- Recoil Height: +22%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_JAK_Barrel_02_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_JAK_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_JAK_Barrel_02_C
- Accuracy Impulse: +20%
- Accuracy Max: +10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Projectiles: +50%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_JAK_Barrel_03
- Accuracy Max: +35%
- Damage: -10%
- Projectiles: 7
- Recoil Height: +12%
- Weapon Spread: -15%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_JAK_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_JAK_Barrel_03_B
- Damage: +10%
- Melee Damage: +60%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_JAK_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Body/Part_SG_JAK_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.35 (pre)
- Accuracy Impulse: +25%
- Accuracy Max: +35%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Body/Part_SG_JAK_Trigger_01
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Body/Part_SG_JAK_Trigger_02
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Body/Part_SG_JAK_Trigger_03
- Crit Damage: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Bolt/Part_SG_JAK_Bolt_01
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
- Ricochet: +1.0 (pre)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Bolt/Part_SG_JAK_Bolt_02
- Damage: +10%
- Ricochet: +1.0 (pre)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Bolt/Part_SG_JAK_Bolt_03
- Accuracy Max: -15%
- Ricochet: +1.0 (pre)
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Bolt/Part_SG_JAK_Bolt_04
- Crit Damage: +10%
- Ricochet: 1
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Bolt/Part_SG_JAK_Bolt_05
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Ricochet: 1
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SG_JAK_Foregrip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SG_JAK_Foregrip_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -15%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SG_JAK_Foregrip_03
- Crit Damage: +10%
- Recoil Height: -30%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SG_JAK_Foregrip_04
- Accuracy Impulse: +15%
- Accuracy Max: -1%
- Damage: -5%
- Projectiles: +15%
- Weapon Spread: +4.5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SG_JAK_Foregrip_05
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Magazine/Part_SG_JAK_Mag_01
- Ammo Count: 4
- Damage: +20%
- Fire Rate: +33.1%
- Max Loaded Ammo ????: (BreakLoadShellAmount)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Magazine/Part_SG_JAK_Mag_02
- Accuracy Max: +15%
- Ammo Count: 20
- Damage: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Magazine/Part_SG_JAK_Mag_03
- Accuracy Max: +10%
- Ammo Count: 8
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Magazine/Part_SG_JAK_Mag_04
- Ammo Count: 6
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Material/Part_SG_JAK_Material_01_Common
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Material/Part_SG_JAK_Material_02_UnCommon
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Material/Part_SG_JAK_Material_03_Rare
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Material/Part_SG_JAK_Material_04_VeryRare
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Scope/Part_SG_JAK_IronSight
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Scope/Part_SG_JAK_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Scope/Part_SG_JAK_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Scope/Part_SG_JAK_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Part_SG_JAK_Stock_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Part_SG_JAK_Stock_02
- Accuracy Max: -20%
- Recoil Width: -30%
- Weapon Spread: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Part_SG_JAK_Stock_03
- Recoil Height: -15%
- Recoil Width: -30%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Part_SG_JAK_Stock_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Part_SG_JAK_Stock_05
- Crit Damage: +10%
- Recoil Width: -30%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mod/Part_SG_JAK_Stock_01_A
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mod/Part_SG_JAK_Stock_02_A
- Recoil Height: -25%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mod/Part_SG_JAK_Stock_03_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mod/Part_SG_JAK_Stock_04_A
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/Parts/Stock/Stock_Mod/Part_SG_JAK_Stock_05_A
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/Fingerbiter/Parts/Part_SG_JAK_Material_Fingerbiter
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/Fingerbiter/Parts/Part_SG_JAK_Trigger_Fingerbiter
- Damage: +43%
- Projectiles: +50%
- Reload Speed: -25%
- Weapon Spread: +70%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/TheWave/Parts/Part_SG_JAK_Barrel_TKWave
- Crit Damage: +45%
- Damage: +50%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/TheWave/Parts/Part_SG_JAK_Barrel_TidalWave
- Crit Damage: +65%
- Damage: +30%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/TheWave/Parts/Part_SG_JAK_Heat_Wave
- Damage Type: Fire
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/TheWave/Parts/Part_SG_JAK_Normal_Wave
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/TheWave/Parts/Part_SG_JAK_Shock_Wave
- Damage Type: Shock
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Garcia/Parts/Part_SG_JAK_Barrel_Garcia
- Accuracy Impulse: +50%
- Ammo Shot Cost: +1.0 (pre)
- Damage: +200%
- Projectiles: 6
- Weapon Spread: -5%
- (Primary) Fire Rate: 3 (hard reset)
- (Primary) Fire Sequence Length ????: 0 (hard reset)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Garcia/Parts/Part_SG_JAK_Material_Garcia
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Hellwalker/Parts/Part_SG_JAK_Barrel_Hellwalker
- Accuracy Impulse: +75%
- Active Heat Rate ????: 1
- Ammo Shot Cost: 2
- Damage: +400%
- Gore Modifier ????: +100000%
- Heat Impulse: +900%
- Projectiles: 10
- Recoil Height: +22%
- Reload Speed: -20%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Hellwalker/Parts/Part_SG_JAK_Mag_HellWalker
- Ammo Count: 4
- Damage: +10%
- Max Loaded Ammo ????: (BreakLoadShellAmount)
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Hellwalker/Parts/Part_SG_JAK_Material_Hellwalker
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Hellwalker/Parts/Part_SG_JAK_Trigger_Hellwalker
- Damage Type: Fire
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/NimbleJack/Parts/Part_SG_JAK_Barrel_Nimble
- Accuracy Max: +35%
- Damage: +30.5%
- Projectiles: 7
- Recoil Height: +12%
- Weapon Spread: +10.5%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/NimbleJack/Parts/Part_SG_JAK_Material_Nimble
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/OnePunch/Parts/Part_SG_JAK_Barrel_OnePunch
- Accuracy Max: +35%
- Damage: +980%
- Projectiles: 1
- Recoil Height: +12%
- Reload Speed: -20%
- Weapon Spread: -78.75%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/OnePunch/Parts/Part_SG_JAK_Material_OnePunch
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Sledge/Parts/Part_SG_JAK_Barrel_Mod_Sledge
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Sledge/Parts/Part_SG_JAK_Barrel_Sledge
- Damage: +200%
- Max Loaded Ammo ????: +12.0 (pre)
- Recoil Height: +22%
- Weapon Spread: +75%
/Game/Gear/Weapons/Shotguns/Jakobs/_Shared/_Design/_Unique/_Legendary/Sledge/Parts/Part_SG_JAK_Material_LGD_Sledge
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_MAL_Barrel_01
- Firing Weapon Sway: +25%
- Weapon Spread: +5%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_MAL_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_MAL_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_MAL_Barrel_01_C
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_MAL_Barrel_02
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Accuracy Impulse: +60%
- Accuracy Max: -50%
- Damage: +25%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_MAL_Barrel_02_A
- Projectile Speed: +30%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_MAL_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_MAL_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_MAL_Barrel_03
- Damage: -35%
- Recoil Height: +25%
- Weapon Spread: -15%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_MAL_Barrel_03_A
- Status Effect Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_MAL_Barrel_03_B
- Status Effect Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_MAL_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Body/Part_SG_MAL_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.2 (pre)
- Accuracy Max: +50%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Body/Part_SG_MAL_Body_A
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Body/Part_SG_MAL_Body_B
- Status Effect Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Body/Part_SG_MAL_Body_C
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SG_MAL_Elemental_Primary_Corr
- Damage Type: Corrosive
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SG_MAL_Elemental_Primary_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SG_MAL_Elemental_Primary_Fire
- Damage Type: Fire
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SG_MAL_Elemental_Primary_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Primary/Part_SG_MAL_Elemental_Primary_Shock
- Damage Type: Shock
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SG_MAL_Elemental_Secondary_Corr
- Damage Type: Corrosive
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SG_MAL_Elemental_Secondary_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SG_MAL_Elemental_Secondary_Fire
- Damage Type: Fire
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SG_MAL_Elemental_Secondary_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Elemental_Secondary/Part_SG_MAL_Elemental_Secondary_Shock
- Damage Type: Shock
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Grip/Part_SG_MAL_Grip_01
- Accuracy Max: -10%
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
- Weapon Spread: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Grip/Part_SG_MAL_Grip_02
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Projectiles: +100%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Grip/Part_SG_MAL_Grip_03
- Damage: +5%
- Projectile Speed: +15%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Grip/Part_SG_MAL_Grip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Grip/Part_SG_MAL_Grip_05
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +15%
- Recoil Height: -30%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Magazine/Part_SG_MAL_Magazine_01
- Ammo Count: 6
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Magazine/Part_SG_MAL_Magazine_02
- Accuracy Max: +15%
- Ammo Count: 12
- Damage: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Magazine/Part_SG_MAL_Magazine_03
- Accuracy Max: +10%
- Ammo Count: 9
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Material/Part_SG_MAL_Material_01_Common
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Material/Part_SG_MAL_Material_02_UnCommon
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Material/Part_SG_MAL_Material_03_Rare
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Material/Part_SG_MAL_Material_04_VeryRare
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Scope/Part_SG_MAL_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Scope/Part_SG_MAL_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Scope/Part_SG_MAL_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Scope/Part_SG_MAL_Scope_04
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Stock/Part_SG_MAL_Stock_01
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +2.0 (pre)
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Stock/Part_SG_MAL_Stock_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Stock/Part_SG_MAL_Stock_03
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Width: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/Parts/Stock/Part_SG_MAL_Stock_04
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
- Status Effect Damage: +10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/MouthPiece2/Parts/Part_SG_MAL_Barrel_Mouthpiece2
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Accuracy Impulse: +60%
- Accuracy Max: -50%
- Damage Type: Normal
- Damage: +46.25%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/MouthPiece2/Parts/Part_SG_MAL_Material_Mouthpiece2
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Recursion/Parts/Part_SG_MAL_Barrel_Recursion
- Damage: +500%
- Max Loaded Ammo ????: +20%
- Weapon Spread: -75%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Recursion/Parts/Part_SG_MAL_Material_Recursion
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Shriek/Parts/Part_SG_MAL_Barrel_Shriek
- Damage: +485%
- Recoil Height: +25%
- Weapon Spread: -15%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Shriek/Parts/Part_SG_MAL_Material_Shriek
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Trev/Parts/Part_SG_MAL_Barrel_Trev
- Damage Radius: +75.0 (pre)
- Damage: +225%
- Max Loaded Ammo ????: +3.0 (pre)
- Recoil Height: +25%
- Weapon Spread: -15%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Trev/Parts/Part_SG_MAL_Material_Trev
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Wisp/Parts/Part_SG_MAL_Barrel_Wisp
- Ammo Shot Cost: 4
- Damage: +700%
/Game/Gear/Weapons/Shotguns/Maliwan/_Shared/_Design/_Unique/Wisp/Parts/Part_SG_MAL_Material_Wisp
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_TED_Barrel_01
- Damage: -10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_TED_Barrel_01_A
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_TED_Barrel_01_B
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_TED_Barrel_01_C
- Damage Radius: +20%
- Damage: +10%
- Tediore Damage Radius ????: +20%
- Tediore Target Combo ????: 1
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_TED_Barrel_02
- Damage: +10%
- Weapon Spread: +5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_TED_Barrel_02_A
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_TED_Barrel_02_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
- Tediore Damage Scale ????: -25%
- Tediore Shooting ????: 1
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_TED_Barrel_02_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_TED_Barrel_03
- Max Loaded Ammo ????: +2.0 (pre)
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_TED_Barrel_03_A
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_TED_Barrel_03_B
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Max Loaded Ammo ????: +2.0 (pre)
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_TED_Barrel_03_C
- Accuracy Max: -15%
- MIRV Projectiles: +4.0 (pre)
- Tediore MIRV ????: 1
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Body/Part_SG_TED_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +1.0 (pre)
- Accuracy Max: +125%
- Tediore Damage Radius ????: 300
- Weapon Spread: -30%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Body/Part_SG_TED_Body_A
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Body/Part_SG_TED_Body_B
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Body/Part_SG_TED_Body_C
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Elemental/Part_SG_TED_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Elemental/Part_SG_TED_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Elemental/Part_SG_TED_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Elemental/Part_SG_TED_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Elemental/Part_SG_TED_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/ForeGrip/Part_SG_TED_ForeGrip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/ForeGrip/Part_SG_TED_Foregrip_02
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/ForeGrip/Part_SG_TED_Foregrip_03
- Damage Radius: +20%
- Damage: +5%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/ForeGrip/Part_SG_TED_Foregrip_04
- Accuracy Impulse: +25%
- Accuracy Max: -10%
- Ammo Shot Cost: +1.0 (pre)
- Damage: +5%
- Projectiles: +50%
- Weapon Spread: +4.5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/ForeGrip/Part_SG_TED_Foregrip_05
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +2.0 (pre)
- Recoil Width: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Grip/Part_SG_TED_Grip_01
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +15%
- Recoil Width: -30%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Grip/Part_SG_TED_Grip_02
- Burst Fire Delay: -5%
- Fire Rate: +5%
- MIRV Projectiles: +1.0 (pre)
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Grip/Part_SG_TED_Grip_03
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +2.0 (pre)
- Recoil Height: -15%
- Tediore Stabilizer ????: 1
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Grip/Part_SG_TED_Grip_04
- Accuracy Max: -20%
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
- Weapon Spread: -20%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Grip/Part_SG_TED_Grip_05
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Material/Part_SG_TED_Material_01_Common
- Tediore Can Talk ????: 0
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Material/Part_SG_TED_Material_02_Uncommon
- Tediore Can Talk ????: 0
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Material/Part_SG_TED_Material_03_Rare
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Material/Part_SG_TED_Material_04_VeryRare
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Scope/Part_SG_TED_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Scope/Part_SG_TED_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Scope/Part_SG_TED_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/Scope/Part_SG_TED_Scope_04
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_01
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_02
- Tediore Damage Scale ????: -25%
- Tediore Sticky ????: 1
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_03
- Tediore Homing ????: 1
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_04
- Tediore Bouncy ????: 1
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/FriendZone/Parts/Part_SG_TED_Barrel_FriendZone
- Crit Damage: +40%
- Damage: +26.5%
- Status Effect Damage: +100%
- Weapon Spread: +5%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/FriendZone/Parts/Part_SG_TED_Material_FriendZone
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Horizon/Parts/Part_SG_TED_Barrel_Horizon
- Damage: +215%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Horizon/Parts/Part_SG_TED_Material_Horizon
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Polybius/Parts/Part_SG_TED_Barrel_Polybius
- Accuracy Max: -95%
- Damage: +252%
- Recoil Height: -85%
- Recoil Width: -85%
- Weapon Spread: +47%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Polybius/Parts/Part_SG_TED_Material_Polybius
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Sludge/Parts/Part_SG_TED_Barrel_Sludge
- Damage Radius: 300
- Damage: +450%
- Max Loaded Ammo ????: +4.0 (pre)
- Status Effect Chance: +300%
- Status Effect Damage: +20%
- Tediore Damage Scale ????: +50%
- Weapon Spread: -50%
/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Sludge/Parts/Part_SG_TED_Material_Sludge
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Torgue_Barrel_01
- Damage: +20%
- Status Effect Chance: +5%
- Torgue Projectiles per Shot: 4
- Weapon Spread: -10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Torgue_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Torgue_Barrel_01_B
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SG_Torgue_Barrel_01_C
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Torgue_Barrel_02
- Damage: -10%
- Status Effect Chance: +5%
- Torgue Projectiles per Shot: 5
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Torgue_Barrel_02_A
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Torgue_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SG_Torgue_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Torgue_Barrel_03
- Damage: +30%
- Status Effect Chance: +10%
- Torgue Projectiles per Shot: 4
- Weapon Spread: -17.5%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Torgue_Barrel_03_A
- Projectile Speed: +30%
- Torgue Projectiles per Shot: +1.0 (pre)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Torgue_Barrel_03_B
- Projectile Speed: +30%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SG_Torgue_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -7.5%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Body/Part_SG_Torgue_Body
- Damage Radius: 94.25
- Weapon Spread: -30%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Body/Part_SG_Torgue_Body_A
- Accuracy Impulse: +15%
- Accuracy Max: +10%
- Damage: -5%
- Projectiles: +35%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Body/Part_SG_Torgue_Body_B
- Damage: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Elemental/Part_SG_Torgue_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Elemental/Part_SG_Torgue_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Elemental/Part_SG_Torgue_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Elemental/Part_SG_Torgue_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Elemental/Part_SG_Torgue_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Foregrip/Part_SG_Torgue_Foregrip_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Recoil Height: -30%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Foregrip/Part_SG_Torgue_Foregrip_02
- Accuracy Max: +5%
- Damage: -0.25%
- Max Loaded Ammo ????: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Foregrip/Part_SG_Torgue_Foregrip_03
- Accuracy Max: -10%
- Damage Radius: +20%
- Tediore Damage Radius ????: +20%
- Weapon Spread: -5%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Grip/Part_SG_Torgue_Grip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Impulse: +25%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -30%
- Firing Weapon Sway: -30%
- Projectiles: +100%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: +10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Grip/Part_SG_Torgue_Grip_02
- Damage Radius: +20%
- Recoil Width: -30%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Grip/Part_SG_Torgue_Grip_03
- Accuracy Max: -20%
- Damage: +5%
- Weapon Spread: -10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Mag/Part_SG_Torgue_Magazine_01
- Ammo Count: 3
- Damage: +10%
- Projectile Damage: 0.1
- Projectiles: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Mag/Part_SG_Torgue_Magazine_02
- Ammo Count: 4
- Damage Radius: 300
- Damage: +620%
- Projectile Damage: 0.3
- Projectiles: (unknown)
- Weapon Spread: -50%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Mag/Part_SG_Torgue_Magazine_03
- Accuracy Max: +15%
- Ammo Count: 5
- Damage: -10%
- Projectile Damage: 0.065
- Projectiles: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Mag/Part_SG_Torgue_Magazine_04
- Ammo Count: 2
- Damage: +26%
- Projectile Damage: 0.18
- Projectiles: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Material/Part_SG_Torgue_Material_01_Common
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Material/Part_SG_Torgue_Material_02_UnCommon
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Material/Part_SG_Torgue_Material_03_Rare
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Material/Part_SG_Torgue_Material_04_VeryRare
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Scope/Part_SG_Torgue_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Scope/Part_SG_Torgue_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/Parts/Scope/Part_SG_Torgue_Scope_03
- Scope Zoom: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Balrog/Parts/Part_SG_Torgue_Barrel_Balrog
- Damage Radius: 275
- Damage: +26%
- Status Effect Chance: +5%
- Torgue Projectiles per Shot: 6
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Balrog/Parts/Part_SG_Torgue_Material_Balrog
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Brew/Parts/Part_SG_Torgue_Barrel_Brewha
- Damage Radius: 300
- Damage: +264%
- Max Loaded Ammo ????: +8.0 (pre)
- Status Effect Chance: +10%
- Torgue Projectiles per Shot: 1
- Weapon Spread: -17.5%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Brew/Parts/Part_SG_Torgue_Material_Brewha
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Flakker/Parts/Part_SG_Torgue_Barrel_Flakker
- Ammo Shot Cost: 5
- Damage Radius: 175
- Damage: +200%
- Weapon Spread: +100%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Flakker/Parts/Part_SG_Torgue_Magazine_Flak
- Ammo Count: 16
- Projectiles: 3
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Flakker/Parts/Part_SG_Torgue_Material_Flakker
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/RedLiner/Parts/Part_SG_Torgue_Barrel_Redline
- Ammo Shot Cost: 2
- Recoil Height: -50%
- Torgue Projectiles per Shot: 3
- Weapon Spread: +65%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/RedLiner/Parts/Part_SG_Torgue_Magazine_Redline
- Ammo Count: 12
- Projectiles: (unknown)
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/RedLiner/Parts/Part_SG_Torgue_Material_Redline
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/TheBoringGun/Parts/Part_SG_TOR_Barrel_Boring
- Damage Radius: +30%
- Reload Speed: +25%
- Weapon Spread: -10%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/TheBoringGun/Parts/Part_SG_TOR_Material_Boring
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/TheLob/Parts/Part_SG_TOR_Material_TheLob
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/TheLob/Parts/Part_SG_Torgue_Barrel_ETech_TheLob
- Accuracy Max: +100%
- Damage Radius: 169
- Damage: +125%
- Status Effect Chance: +600%
- Status Effect Damage: -40%
- Weapon Spread: +40%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Thumper/Parts/Part_SG_Torgue_Barrel_Thumper
- Damage: +20%
- Max Loaded Ammo ????: +4.0 (pre)
- Status Effect Chance: +5%
- Weapon Spread: +170%
/Game/Gear/Weapons/Shotguns/Torgue/_Shared/_Design/_Unique/Thumper/Parts/Part_SG_Torgue_Material_Thumper
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_DAL_Barrel_01
- Accuracy Max: -25%
- Burst Fire Rate: +100%
- Burst Size: +3.0 (pre)
- Damage: +15%
- Status Effect Chance: -30%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_DAL_Barrel_01_A
- Accuracy Impulse: -25%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_DAL_Barrel_01_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_DAL_Barrel_01_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_DAL_Barrel_02
- Accuracy Impulse: -15%
- Accuracy Max: -15%
- Burst Fire Rate: +100%
- Burst Size: +4.0 (pre)
- Damage: +5%
- Status Effect Chance: -30%
- Weapon Spread: -25%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_DAL_Barrel_02_A
- Recoil Height: -25%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_DAL_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_DAL_Barrel_02_C
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_DAL_Barrel_03
- Accuracy Impulse: -25%
- Burst Fire Rate: +100%
- Burst Size: +5.0 (pre)
- Status Effect Chance: -30%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_DAL_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_DAL_Barrel_03_B
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Firing Weapon Sway: -20%
- Recoil Width: -25%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_DAL_Barrel_03_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Body/Part_SR_DAL_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.15 (pre)
- Accuracy Impulse: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Body/Part_SR_DAL_Body_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Body/Part_SR_DAL_Body_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Body/Part_SR_DAL_Body_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Bolt/Part_SR_DAL_Bolt_A
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Bolt/Part_SR_DAL_Bolt_B
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_SR_DAL_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_SR_DAL_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_SR_DAL_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_SR_DAL_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Elemental/Part_SR_DAL_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/FiringMode/Part_SR_DAL_Auto_Burst
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- (Primary) Automatic Burst Count ????: -100%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/FiringMode/Part_SR_DAL_Auto_Single
- (Primary) Automatic Burst Count ????: -100%
- (Secondary) Accuracy Impulse: -15%
- (Secondary) Automatic Burst Count ????: +1.0 (pre)
- (Secondary) Damage: +20%
- (Secondary) Weapon Spread: -75%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/FiringMode/Part_SR_DAL_Burst_Single
- Automatic Burst Count ????: (Burst Size)
- Fire Rate: (Burst Fire Rate)
- (Secondary) Accuracy Impulse: -15%
- (Secondary) Automatic Burst Count ????: +1.0 (pre)
- (Secondary) Damage: +20%
- (Secondary) Weapon Spread: -75%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_SR_DAL_Foregrip_01
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Recoil Height: -30%
- Weapon Spread: +10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_SR_DAL_Foregrip_02
- Accuracy Impulse: -30%
- Recoil Width: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_SR_DAL_Foregrip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_SR_DAL_Foregrip_04
- Accuracy Max: -10%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Foregrip/Part_SR_DAL_Foregrip_05
- Crit Damage: +10%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Grip/Part_SR_DAL_Grip_01
- Recoil Height: -15%
- Recoil Width: -30%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Grip/Part_SR_DAL_Grip_02
- Accuracy Max: -20%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Grip/Part_SR_DAL_Grip_03
- Damage: +5%
- Recoil Width: -30%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Grip/Part_SR_DAL_Grip_03_A
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Grip/Part_SR_DAL_Grip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Grip/Part_SR_DAL_Grip_05
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Width: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Magazine/Part_SR_DAL_Mag_01
- Ammo Count: 10
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Magazine/Part_SR_DAL_Mag_02
- Accuracy Max: +10%
- Ammo Count: 14
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Magazine/Part_SR_DAL_Mag_03
- Accuracy Max: +15%
- Ammo Count: 18
- Damage: -10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Material/Part_SR_DAL_01_Common
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Material/Part_SR_DAL_02_Uncommon
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Material/Part_SR_DAL_03_Rare
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Material/Part_SR_DAL_04_VeryRare
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Rail/Part_SR_DAL_Rail_01
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Rail/Part_SR_DAL_Rail_02
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Rail/Part_SR_DAL_Rail_03
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_DAL_Scope_01
- Scope Zoom: (unknown)
- Weapon Spread: -50%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_DAL_Scope_01_A
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_DAL_Scope_01_B
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_DAL_Scope_02
- Scope Zoom: (unknown)
- Weapon Spread: -50%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_DAL_Scope_02_A
- Zoom FOV Scale ????: -12.5%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_DAL_Scope_02_B
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_DAL_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -65%
- Zoom Recoil Scale ????: -30%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_DAL_Scope_03_A
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_DAL_Scope_03_B
- Zoom FOV Scale ????: -7.5%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/BrashisDedication/Parts/Part_SR_DAL_Barrel_BrashisDedication
- Accuracy Impulse: -25%
- Burst Size: +5.0 (pre)
- Damage: -50%
- Status Effect Chance: -30%
- (Primary) Recoil Height: -50%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/BrashisDedication/Parts/Part_SR_DAL_FiringMode_BrashisDedication
- Damage Type: Corrosive
- Weapon Spread: -75%
- (Primary) Automatic Burst Count ????: +1.0 (pre)
- (Secondary) Accuracy Impulse: -15%
- (Secondary) Automatic Burst Count ????: +1.0 (pre)
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/BrashisDedication/Parts/Part_SR_DAL_Material_BrashisDedication
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/MalaksBane/Parts/Part_SR_DAL_Barrel_ETech_MalaksBane
- Burst Size: +3.0 (pre)
- Damage: +114.5%
- Max Loaded Ammo ????: +30%
- Max Loaded Ammo ????: +4.0 (pre)
- Status Effect Chance: +70%
- Status Effect Damage: +35%
- (Primary) Ammo Shot Cost: +1.0 (pre)
- (Secondary) Ammo Shot Cost: +4.0 (pre)
- (Secondary) Weapon Spread: +450%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/MalaksBane/Parts/Part_SR_DAL_FiringMode_MalaksBane
- (Primary) Automatic Burst Count ????: +1.0 (pre)
- (Secondary) Accuracy Impulse: -15%
- (Secondary) Automatic Burst Count ????: +1.0 (pre)
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/MalaksBane/Parts/Part_SR_DAL_Material_MalaksBane
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/MalaksBane/Parts/Part_SR_DAL_Scope_MalaksBane
- Scope Zoom: (unknown)
- Weapon Spread: -65%
- Zoom Recoil Scale ????: -30%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/WorldDestroyer/Parts/Part_SR_DAL_Barrel_WorldDestroyer
- Accuracy Impulse: -15%
- Accuracy Max: -15%
- Damage: -10.75%
- Status Effect Chance: -30%
- Weapon Spread: -25%
/Game/Gear/Weapons/SniperRifles/Dahl/_Shared/_Design/_Unique/WorldDestroyer/Parts/Part_SR_DAL_WorldDestroyer
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_HYP_Barrel_01
- Accuracy Max: -20%
- Damage: +10%
- Recoil Height: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_HYP_Barrel_01_A
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_HYP_Barrel_01_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_HYP_Barrel_01_C
- Accuracy Impulse: +20%
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_HYP_Barrel_02
- Damage: -10%
- Weapon Spread: -5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_HYP_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_HYP_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_HYP_Barrel_02_C
- Crit Damage: +10%
- Melee Damage: +80%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_HYP_Barrel_03
- Damage: -20%
- Weapon Spread: +20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_HYP_Barrel_03_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_HYP_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_HYP_Barrel_03_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Body/Part_SR_HYP_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.75 (pre)
- Accuracy Impulse: +50%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Body/Part_SR_HYP_Body_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Body/Part_SR_HYP_Body_B
- Weap. Shield Capacity: +25%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Body/Part_SR_HYP_Body_C
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Elemental/Part_SR_HYP_Ele_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Elemental/Part_SR_HYP_Ele_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Elemental/Part_SR_HYP_Ele_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Elemental/Part_SR_HYP_Ele_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Elemental/Part_SR_HYP_Ele_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Grip/Part_SR_HYP_Grip_01
- Recoil Height: -30%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Grip/Part_SR_HYP_Grip_02
- Damage: +5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Grip/Part_SR_HYP_Grip_03
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Grip/Part_SR_HYP_Grip_04
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +3.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Magazine/Part_SR_HYP_Mag_01
- Accuracy Max: +10%
- Ammo Count: 10
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Magazine/Part_SR_HYP_Mag_02
- Ammo Count: 7
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Magazine/Part_SR_HYP_Mag_03
- Accuracy Max: +15%
- Ammo Count: 14
- Damage: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Material/Part_SR_HYP_01_Common
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Material/Part_SR_HYP_02_Uncommon
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Material/Part_SR_HYP_03_Rare
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Material/Part_SR_HYP_04_VeryRare
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Rail/Part_SR_HYP_Rail_01
- Weapon Swap Speed Timescale ????: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Rail/Part_SR_HYP_Rail_02
- Weap. Shield Capacity: +15%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Rail/Part_SR_HYP_Rail_03
- Zoom Duration Scale ????: -5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_HYP_Scope_01
- Scope Zoom: (unknown)
- Weapon Spread: -75%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_HYP_Scope_01_A
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_HYP_Scope_01_B
- Zoom FOV Scale ????: -12.5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_HYP_Scope_02
- Scope Zoom: (unknown)
- Weapon Spread: -75%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_HYP_Scope_02_A
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_HYP_Scope_02_B
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_HYP_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -75%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_HYP_Scope_03_A
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_HYP_Scope_03_B
- Zoom FOV Scale ????: -7.5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Shield/Part_SR_HYP_Shield_01
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Shield/Part_SR_HYP_Shield_02
- Recoil Height: -30%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Shield/Part_SR_HYP_Shield_03
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Shield/Part_SR_HYP_Shield_04
- Accuracy Max: -10%
- Weapon Spread: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Stock/Part_SR_HYP_Stock_01
- Accuracy Max: -20%
- Damage: +5%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Stock/Part_SR_HYP_Stock_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Stock/Part_SR_HYP_Stock_03
- Crit Damage: +10%
- Recoil Width: -30%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/Parts/Stock/Part_SR_HYP_Stock_04
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/MasterworkCrossbow/Parts/Part_SR_HYP_Barrel_Masterwork
- Accuracy Max: -90%
- Crit Damage: +50%
- Damage: +700%
- Idle Sway: -75%
- Reload Speed: -50%
- Weapon Spread: -40%
- (Primary) Max Loaded Ammo ????: 1 (hard reset)
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/MasterworkCrossbow/Parts/Part_SR_HYP_Mag_MasterworkCrossbow
- Accuracy Max: +15%
- Ammo Count: 14
- Damage: -10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/MasterworkCrossbow/Parts/Part_SR_HYP_Masterwork
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/TwoTime/Parts/Part_SR_HYP_Barrel_02_TwoTime
- Accuracy Max: -30%
- Damage Type: Shock
- Damage: -46%
- Recoil Height: -50%
- Weap. Shield Capacity: +50%
- Weapon Spread: -5%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/TwoTime/Parts/Part_SR_HYP_Mat_TwoTime
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/TwoTime/Parts/Part_SR_HYP_Scope_01_TwoTime
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/Woodblocks/Parts/Part_SR_HYP_Barrel_Woodblocks
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Damage: -12%
- Max Loaded Ammo ????: +10.0 (pre)
- Recoil Height: +10%
- Weapon Spread: +10%
/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/Woodblocks/Parts/Part_SR_HYP_Woodblocks
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_JAK_Barrel_01
- Accuracy Impulse: -50%
- Accuracy Max: +25%
- Weapon Spread: +15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_JAK_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_JAK_Barrel_01_B
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Firing Weapon Sway: -20%
- Recoil Height: -25%
- Recoil Width: -25%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_JAK_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_JAK_Barrel_02
- Accuracy Impulse: +30%
- Accuracy Max: -25%
- Damage: +7.5%
- Firing Weapon Sway: -25%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_JAK_Barrel_02_A
- Damage: +10%
- Melee Damage: +80%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_JAK_Barrel_02_B
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_JAK_Barrel_02_C
- ADS Firing Weapon Sway: -20%
- ADS Idle Sway: -20%
- Accuracy Max: -15%
- Firing Weapon Sway: -20%
- Sway Area Height: -5%
- Sway Area Width: -5%
- Sway Speed: -10%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_JAK_Barrel_03
- Accuracy Impulse: +35%
- Accuracy Max: +50%
- Damage: +15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_JAK_Barrel_03_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_JAK_Barrel_03_B
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_JAK_Barrel_03_C
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Body/Part_SR_JAK_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.25 (pre)
- Accuracy Max: -65%
- Weapon Spread: -30%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Body/Part_SR_JAK_Body_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Body/Part_SR_JAK_Body_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Body/Part_SR_JAK_Body_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Bolt/Part_SR_JAK_Bolt_01
- Ricochet: +1.0 (pre)
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Bolt/Part_SR_JAK_Bolt_02
- Damage: +25%
- Ricochet: +1.0 (pre)
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Bolt/Part_SR_JAK_Bolt_03
- Damage: +10%
- Ricochet: +1.0 (pre)
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SR_JAK_Foregrip_01
- Accuracy Max: -10%
- Recoil Height: -30%
- Weapon Spread: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SR_JAK_Foregrip_02
- Recoil Height: -30%
- Recoil Width: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SR_JAK_Foregrip_03
- Crit Damage: +10%
- Zoom Duration Scale ????: -5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SR_JAK_Foregrip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Foregrip/Part_SR_JAK_Foregrip_05
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_SR_JAK_Mag_01
- Accuracy Max: +15%
- Ammo Count: 8
- Damage: -10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_SR_JAK_Mag_02
- Accuracy Max: +10%
- Ammo Count: 6
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Magazine/Part_SR_JAK_Mag_03
- Ammo Count: 4
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Material/Part_SR_JAK_01_Common
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Material/Part_SR_JAK_02_Uncommon
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Material/Part_SR_JAK_03_Rare
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Material/Part_SR_JAK_04_VeryRare
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_JAK_Scope_01
- Scope Zoom: (unknown)
- Weapon Spread: -55%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_JAK_Scope_01_A
- Accuracy Max: -20%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_JAK_Scope_01_B
- Zoom FOV Scale ????: -12.5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_JAK_Scope_02
- Scope Zoom: (unknown)
- Weapon Spread: -55%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_JAK_Scope_02_A
- Zoom FOV Scale ????: -12.5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_JAK_Scope_02_B
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_JAK_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -55%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_JAK_Scope_03_A
- Recoil Height: -25%
- Recoil Width: -25%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_JAK_Scope_03_B
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Zoom FOV Scale ????: -7.5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_01/Part_SR_JAK_Stock_01
- Accuracy Impulse: -20%
- Crit Damage: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_01/Part_SR_JAK_Stock_01_A
- Recoil Height: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_02/Part_SR_JAK_Stock_02
- Accuracy Max: -20%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_02/Part_SR_JAK_Stock_02_A
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_03/Part_SR_JAK_Stock_03
- Damage: +5%
- Recoil Width: -30%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_03/Part_SR_JAK_Stock_03_A
- Damage: +5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_04/Part_SR_JAK_Stock_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Height: -15%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_04/Part_SR_JAK_Stock_04_A
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_05/Part_SR_JAK_Stock_05
- Accuracy Impulse: -20%
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/Parts/Stock/Stock_05/Part_SR_JAK_Stock_05_A
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/Headsplosion/Parts/Part_SR_JAK_Bolt_Headsplosion
- Crit Damage: -50%
- Damage Radius: 100
- Damage: +87.5%
- Ricochet: +3.0 (pre)
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/Headsplosion/Parts/Part_SR_JAK_Material_Headsplosion
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/IceQueen/Parts/Part_SR_JAK_Bolt_IceQueen
- Damage Type: Cryo
- Damage: +25%
- Ricochet: +2.0 (pre)
- Status Effect Damage: +50%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/IceQueen/Parts/Part_SR_JAK_IceQueen
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/Monocle/Parts/Part_SR_JAK_Barrel_Monocle
- ADS Idle Sway: -75%
- Accuracy Max: -25%
- Damage: +15%
- Recoil Height: -50%
- Scope Zoom: (unknown)
- Weapon Spread: -88.75%
- Zoom FOV Scale ????: -37.5%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/Monocle/Parts/Part_SR_JAK_MAT_Monocle
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/TheHunter/Hunted/Part_SR_JAK_Barrel_Hunted
- Accuracy Impulse: +35%
- Accuracy Max: +50%
- Damage: -8%
- Fire Rate: -20%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/TheHunter/Huntress/Part_SR_JAK_Barrel_Huntress
- Accuracy Impulse: +30%
- Accuracy Max: -25%
- Damage: -14%
- Fire Rate: -20%
- Firing Weapon Sway: -25%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/TheHunter/Parts/Part_SR_JAK_Barrel_Hunter
- Accuracy Impulse: -50%
- Accuracy Max: +25%
- Fire Rate: -20%
- Weapon Spread: +15%
/Game/Gear/Weapons/SniperRifles/Jakobs/_Shared/_Design/_Unique/TheHunter/Parts/Part_SR_JAK_MAterial_Hunter
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_01/Part_MAL_SR_Barrel_01
- Accuracy Max: -25%
- Damage: +5%
- Recoil Width: -20%
- Status Effect Chance: -25%
- Status Effect Damage: -30%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_01/Part_MAL_SR_Barrel_01_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_01/Part_MAL_SR_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_01/Part_MAL_SR_Barrel_01_C
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
- Melee Damage: +80%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_02/Part_MAL_SR_Barrel_02
- /Game/GameData/Weapons/Att_Weapon_RecoilRecoveryDelay: +50%
- Damage: +15%
- Recoil Height: -40%
- Recoil Width: -80%
- Status Effect Chance: -25%
- Status Effect Damage: -30%
- Weapon Spread: -35%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_02/Part_MAL_SR_Barrel_02_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_02/Part_MAL_SR_Barrel_02_B
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_02/Part_MAL_SR_Barrel_02_C
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_03/Part_MAL_SR_Barrel_03
- Damage Radius: 80
- Recoil Height: +50%
- Status Effect Damage: -50%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_03/Part_MAL_SR_Barrel_03_A
- Status Effect Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_03/Part_MAL_SR_Barrel_03_B
- Status Effect Chance: +15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Barrel/Barrel_03/Part_MAL_SR_Barrel_03_C
- Status Effect Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Body/Part_MAL_SR_Body
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Body/Part_MAL_SR_Body_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Body/Part_MAL_SR_Body_B
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Body/Part_MAL_SR_Body_C
- Status Effect Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Primary/Part_MAL_SR_Ele_Primary_Corr
- Damage Type: Corrosive
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Primary/Part_MAL_SR_Ele_Primary_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Primary/Part_MAL_SR_Ele_Primary_Fire
- Damage Type: Fire
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Primary/Part_MAL_SR_Ele_Primary_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Primary/Part_MAL_SR_Ele_Primary_Shock
- Damage Type: Shock
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Secondary/Part_MAL_SR_Ele_Secondary_Corr
- Damage Type: Corrosive
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Secondary/Part_MAL_SR_Ele_Secondary_Cryo
- Damage Type: Cryo
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Secondary/Part_MAL_SR_Ele_Secondary_Fire
- Damage Type: Fire
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Secondary/Part_MAL_SR_Ele_Secondary_Radiation
- Damage Type: Radiation
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Elemental_Secondary/Part_MAL_SR_Ele_Secondary_Shock
- Damage Type: Shock
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Foregrip/Part_MAL_SR_Foregrip_01
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Foregrip/Part_MAL_SR_Foregrip_02
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Foregrip/Part_MAL_SR_Foregrip_03
- Status Effect Chance: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Foregrip/Part_MAL_SR_Foregrip_04
- Accuracy Max: +5%
- Damage: -5%
- Max Loaded Ammo ????: +10%
- Max Loaded Ammo ????: +2.0 (pre)
- Weapon Spread: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Foregrip/Part_MAL_SR_Foregrip_05
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Foregrip/Part_MAL_SR_Foregrip_06
- Recoil Width: -15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/GripMods/Part_MAL_SR_Grip_02_A
- Accuracy Impulse: -20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/GripMods/Part_MAL_SR_Grip_03_A
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/GripMods/Part_MAL_SR_Grip_05_A
- Status Effect Chance: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Damage: +5%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_02
- Accuracy Max: -20%
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Width: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_04
- Recoil Width: -30%
- Status Effect Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_05
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Accuracy Max: -20%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_06
- Recoil Width: -30%
- Status Effect Chance: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Grip/Part_MAL_SR_Grip_07
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Magazine/Part_MAL_SR_Mag_01
- Ammo Count: 6
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Magazine/Part_MAL_SR_Mag_02
- Accuracy Max: +10%
- Ammo Count: 10
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Magazine/Part_MAL_SR_Mag_03
- Accuracy Max: +15%
- Ammo Count: 14
- Damage: -10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Material/Part_MAL_SR_Material_01_Common
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Material/Part_MAL_SR_Material_02_UnCommon
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Material/Part_MAL_SR_Material_03_Rare
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Material/Part_MAL_SR_Material_04_VeryRare
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_01/Part_MAL_SR_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_01/Part_MAL_SR_Scope_01_A
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_01/Part_MAL_SR_Scope_01_B
- Zoom FOV Scale ????: -7.5%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_02/Part_MAL_SR_Scope_02
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_02/Part_MAL_SR_Scope_02_A
- Zoom FOV Scale ????: -7.5%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_02/Part_MAL_SR_Scope_02_B
- Status Effect Chance: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_03/Part_MAL_SR_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -60%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_03/Part_MAL_SR_Scope_03_A
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/Parts/Scopes/Scope_03/Part_MAL_SR_Scope_03_B
- Charge Time: -10%
- Fire Rate Acceleration Duration: -10%
- Fire Rate Deceleration Duration: +10%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/ASMD/Parts/Part_MAL_SR_Barrel_ASMD
- Damage Type: Shock
- Damage: +95.5%
- Mode Switch Timescale ????: -30%
- Recoil Height: -40%
- Recoil Width: -80%
- Status Effect Chance: -25%
- Status Effect Damage: -30%
- Weapon Spread: -83.75%
- Zoom Duration Scale ????: -50%
- (Primary) Damage Radius: 50
- (Secondary) Damage Radius: 1
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/ASMD/Parts/Part_MAL_SR_Material_ASMD
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Krakatoa/Parts/Part_MAL_SR_Barrel_Krakatoa
- Damage: +388.75%
- Recoil Height: -40%
- Recoil Width: -80%
- Status Effect Chance: -100%
- Status Effect Damage: -30%
- Weapon Spread: -35%
- Zoom FOV Scale ????: +50%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Krakatoa/Parts/Part_MAL_SR_Material_Krakatoa
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Soleki/Parts/Part_MAL_SR_Barrel_Soleki
- Damage Type: Shock
- Damage: -25%
- Recoil Height: +50%
- Status Effect Chance: +25%
- Status Effect Damage: -50%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Soleki/Parts/Part_MAL_SR_Material_Soleki
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Soleki/Parts/Part_MAL_SR_Scope_Soleki
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Storm/Parts/Part_MAL_SR_Barrel_FireStorm
- Ammo Shot Cost: 2
- Damage Radius: 300
- Damage Type: Fire
- Damage: -30%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Storm/Parts/Part_MAL_SR_Barrel_Storm
- Ammo Shot Cost: 2
- Damage Radius: 250
- Damage Type: Shock
- Damage: -40%
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Storm/Parts/Part_MAL_SR_Ele_Secondary_Shock_Storm
- Damage Type: Shock
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Storm/Parts/Part_MAL_SR_Material_LGD_FireStorm
/Game/Gear/Weapons/SniperRifles/Maliwan/Shared/_Design/_Unique/_Legendary/Storm/Parts/Part_MAL_SR_Material_LGD_Storm
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_VLA_Barrel_01
- Status Effect Chance: -50%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_VLA_Barrel_01_A
- Accuracy Impulse: -25%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_VLA_Barrel_01_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_01/Part_SR_VLA_Barrel_01_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_VLA_Barrel_02
- Accuracy Max: -10%
- Damage: +10%
- Status Effect Chance: -50%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_VLA_Barrel_02_A
- Accuracy Impulse: -25%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_VLA_Barrel_02_B
- Accuracy Impulse: -25%
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_02/Part_SR_VLA_Barrel_02_C
- Accuracy Max: -15%
- Weapon Spread: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_VLA_Barrel_03
- Damage: -10%
- Status Effect Chance: -50%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_VLA_Barrel_03_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_VLA_Barrel_03_B
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Barrel/Barrel_03/Part_SR_VLA_Barrel_03_C
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Body/Part_SR_VLA_Body
- /Game/GameData/Accuracy/Att_AccuracyOnIdleRegenerationDelay: +0.15 (pre)
- Accuracy Max: -15%
- Weapon Spread: +30%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Body/Part_SR_VLA_Body_A
- Damage: +10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Body/Part_SR_VLA_Body_B
- Accuracy Impulse: -25%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Body/Part_SR_VLA_Body_C
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_SR_VLA_Elemental_Corr
- Damage Type: Corrosive
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_SR_VLA_Elemental_Cryo
- Damage Type: Cryo
- Damage: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_SR_VLA_Elemental_Fire
- Damage Type: Fire
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_SR_VLA_Elemental_Radiation
- Damage Type: Radiation
- Damage: -25%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Elemental/Part_SR_VLA_Elemental_Shock
- Damage Type: Shock
- Damage: -20%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_SR_VLA_Foregrip_01
- Accuracy Impulse: -30%
- Reload Speed (taped) ????: -5%
- Reload Speed: -5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_SR_VLA_Foregrip_02
- Max Loaded Ammo ????: +10%
- Recoil Height: -30%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_SR_VLA_Foregrip_03
- Damage: +5%
- Recoil Width: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_SR_VLA_Foregrip_04
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Width: -15%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Foregrip/Part_SR_VLA_Foregrip_05
- Accuracy Max: -10%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
- Weapon Spread: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Grip/Part_SR_VLA_Grip_01
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Recoil Width: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Grip/Part_SR_VLA_Grip_02
- Accuracy Max: -20%
- Recoil Height: -15%
- Weapon Spread: -20%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Grip/Part_SR_VLA_Grip_03
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Firing Weapon Sway: -30%
- Reset Fire Sequence Time ????: -5%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Grip/Part_SR_VLA_Grip_04
- Accuracy Impulse: -20%
- Damage: +5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Grip/Part_SR_VLA_Grip_05
- Accuracy Impulse: +20%
- Accuracy Max: +15.5%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -24%
- Max Loaded Ammo ????: +10%
- Projectiles: +1.0 (pre)
- Weapon Spread: +21%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Magazine/Part_SR_VLA_Mag_01
- Accuracy Max: +10%
- Ammo Count: 15
- Damage: +5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Magazine/Part_SR_VLA_Mag_02
- Accuracy Max: +15%
- Ammo Count: 20
- Damage: -10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Magazine/Part_SR_VLA_Mag_03
- Ammo Count: 10
- Damage: +26.5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Material/Part_SR_VLA_Material_01_Common
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Material/Part_SR_VLA_Material_02_Uncommon
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Material/Part_SR_VLA_Material_03_Rare
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Material/Part_SR_VLA_Material_04_VeryRare
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_VLA_Scope_01
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_VLA_Scope_01_A
- ADS Firing Weapon Sway: -30%
- ADS Idle Sway: -30%
- Firing Weapon Sway: -30%
- Sway Area Height: -10%
- Sway Area Width: -10%
- Sway Speed: -15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_01/Part_SR_VLA_Scope_01_B
- Zoom FOV Scale ????: -12.5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_VLA_Scope_02
- Scope Zoom: (unknown)
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_VLA_Scope_02_A
- Zoom FOV Scale ????: -7.5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_02/Part_SR_VLA_Scope_02_B
- Damage: +5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_VLA_Scope_03
- Scope Zoom: (unknown)
- Weapon Spread: -70%
- Zoom Recoil Scale ????: -25%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_VLA_Scope_03_A
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Scope/Scope_03/Part_SR_VLA_Scope_03_B
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_01/Part_SR_VLA_Underbarrel_01
- Ammo Count: 4
- (Secondary) Accuracy Impulse: +3.0 (post)
- (Secondary) Weapon Spread: +5.0 (pre)
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_01/Part_SR_VLA_Underbarrel_01_A
- (Secondary) /Game/GameData/Weapons/Att_Weapon_CurrentLoadedAmmo: +5.0 (pre)
- (Secondary) Max Loaded Ammo ????: +50%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_02/Part_SR_VLA_Underbarrel_02
- Ammo Count: 1
- (Secondary) Weapon Spread: +100%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_02/Part_SR_VLA_Underbarrel_02_Double
- (Secondary) Max Loaded Ammo ????: 2
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_02/Part_SR_VLA_Underbarrel_02_Single
- (Secondary) Projectiles: 1
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_03/Part_SR_VLA_Underbarrel_03
- (Secondary) ADS Firing Weapon Sway: -90%
- (Secondary) ADS Idle Sway: -90%
- (Secondary) Firing Weapon Sway: -90%
- (Secondary) Recoil Height: -75%
- (Secondary) Recoil Width: -60%
- (Secondary) Sway Area Height: -40%
- (Secondary) Sway Area Width: -40%
- (Secondary) Weapon Spread: -90%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_SR_VLA_Underbarrel_04
- (Secondary) /Game/GameData/Weapons/Att_Weapon_SkeletalControlFireInput: +1.0 (pre)
- (Secondary) Fire Rate Acceleration Duration: 1.5
- (Secondary) Fire Rate Deceleration Duration: 2.5
- (Secondary) Fire Rate: +35%
- (Secondary) Min firerate percent to fire ????: -100%
- (Secondary) Weapon Spread: +15%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_SR_VLA_Underbarrel_04_A
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_SR_VLA_Underbarrel_04_B
- Charge Time: -20%
- Fire Rate Acceleration Duration: -20%
- Fire Rate Deceleration Duration: +20%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/Parts/Underbarrel/Underbarrel_04/Part_SR_VLA_Underbarrel_04_C
- Burst Fire Delay: -5%
- Fire Rate: +5%
- Reset Fire Sequence Time ????: -5%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/_Unique/Lyuda/Parts/Part_SR_VLA_Barrel_Lyuda
- /Game/GameData/Weapons/Att_Weapon_SkeletalControlFireInput: +1.0 (pre)
- Accuracy Max: +25%
- Crit Damage: +10%
- Damage: +8%
- Status Effect Chance: -50%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/_Unique/Lyuda/Parts/Part_SR_VLA_Material_Lyuda
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/_Unique/Prison/Parts/Part_SR_VLA_Barrel_Prison
- Accuracy Max: -10%
- Damage: +32%
- Status Effect Chance: -50%
- Status Effect Damage: +50%
- Weapon Spread: -15%
- (Secondary) Status Effect Damage: +100%
/Game/Gear/Weapons/SniperRifles/Vladof/_Shared/_Design/_Unique/Prison/Parts/Part_SR_VLA_Material_Prison
/Game/Gear/Weapons/_Shared/NPC_Weapons/Ava/Part_PS_TED_Material_Ava
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Clay/Part_PS_JAK_Material_Clay
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Gaige/Part_DAL_AR_Material_Gaige
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Hammerlock/Part_SR_JAK_Material_Hammerlock
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Lilith/Part_SM_HYP_Material_Lilith
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Lorelei/Part_AR_VLA_Material_Lorelei
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Marcus/Part_HW_TOR_Material_Marcus
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Maya/Part_SM_MAL_Material_Maya
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Mordecai/Part_SR_VLA_Mordecai_Material
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/TinyTina/Part_PS_TOR_TinyTina_Material
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Typhon/Part_SG_JAK_Material_Typhon
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Zero/Part_SR_HYP_Zero
- Damage: -50%
/Game/Gear/Weapons/_Shared/NPC_Weapons/Zero/ZeroForPlayer/Part_SR_HYP_ZeroForPlayer
- Damage: +20%
- Fire Rate: +30%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/COV/Part_AR_COV_Barrel_ETech
- Ammo Shot Cost: 2
- Damage: -62%
- Firing Weapon Sway: -70%
- Heat Impulse: +100%
- Recoil Height: -20%
- Recoil Width: -20%
- Status Effect Chance: +10%
- Status Effect Damage: +10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/COV/Part_AR_COV_Barrel_ETech_A
- Heat Impulse: -25%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/Dahl/Part_DAL_AR_Barrel_ETech
- Accuracy Max: -65%
- Ammo Shot Cost: 2
- Automatic Burst Count ????: -100%
- Damage: -55%
- Firing Weapon Sway: -30%
- Max Loaded Ammo ????: +20%
- Recoil Height: -65%
- Recoil Width: -65%
- Status Effect Chance: +10%
- Status Effect Damage: +15%
- Weapon Spread: +500%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/Dahl/Part_DAL_AR_Barrel_ETech_A
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/TOR/Part_AR_TOR_Barrel_ETech
- Ammo Shot Cost: +1.0 (pre)
- Damage: -65%
- Max Loaded Ammo ????: +25%
- Recoil Height: -30%
- Recoil Width: -30%
- Status Effect Chance: +10%
- Status Effect Damage: +20%
- Weapon Spread: +300%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/TOR/Part_AR_TOR_Barrel_ETech_A
- Status Effect Damage: +10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/VLA/Part_AR_VLA_Barrel_ETech
- Ammo Count: 1
- Damage: -60%
- Firing Weapon Sway: -60%
- Recoil Height: -20%
- Recoil Width: -30%
- Status Effect Chance: +10%
- Status Effect Damage: +15%
- Weapon Spread: +100%
- (Primary) Ammo Shot Cost: 2
- (Secondary) Damage Radius: 300
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/AssaultRifle/VLA/Part_AR_VLA_Barrel_ETech_A
- Max Loaded Ammo ????: +10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/HW/COV/Part_HW_COV_Barrel_ETech
- Damage Radius: 275
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/HW/COV/Part_HW_COV_Barrel_ETech_A
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/HW/TOR/Part_HW_TOR_Barrel_ETech
- /Game/GameData/Weapons/Att_Weapon_GibModifier: +99900%
- Ammo Shot Cost: 5
- Damage Radius: 300
- Damage: +70%
- Max Loaded Ammo ????: 5 (hard reset)
- Reload Speed: +25%
- Weapon Spread: +120%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/HW/TOR/Part_HW_TOR_Barrel_ETech_A
- Status Effect Chance: +15%
- Status Effect Damage: +10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/HW/VLA/Part_HW_VLA_Barrel_ETech
- Ammo Shot Cost: 3
- Damage: +45%
- Weapon Spread: +100%
- (Primary) Damage Radius: 0
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/HW/VLA/Part_HW_VLA_Barrel_ETech_A
- Max Loaded Ammo ????: +10%
- Status Effect Chance: +15%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/COV/Part_PS_COV_Barrel_ETech
- Accuracy Max: -60%
- Ammo Shot Cost: +1.0 (pre)
- Damage: -35%
- Firing Weapon Sway: -50%
- Heat Impulse: +100%
- Projectile Speed: -50%
- Status Effect Damage: +15%
- Weapon Spread: -50%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/COV/Part_PS_COV_Barrel_ETech_A
- Heat Impulse: -25%
- Melee Damage: +60%
- Status Effect Damage: +10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/Dahl/Part_Dal_PS_Barrel_ETech
- Ammo Shot Cost: +1.0 (pre)
- Burst Size: +3.0 (pre)
- Damage: -20%
- Max Loaded Ammo ????: +20%
- Melee Damage: +60%
- Recoil Height: -85%
- Scope Zoom: (unknown)
- Status Effect Chance: +25%
- Status Effect Damage: +30%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/Dahl/Part_Dal_PS_Barrel_ETech_A
- Melee Damage: +60%
- Projectile Speed: +30%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/MAL/Part_PS_MAL_Barrel_ETech
- Accuracy Max: +20%
- Ammo Shot Cost: +1.0 (pre)
- Damage: +5%
- Status Effect Chance: +5%
- Status Effect Damage: +10%
- Weapon Spread: +15%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/MAL/Part_PS_MAL_Barrel_ETech_A
- Max Loaded Ammo ????: +10%
- Melee Damage: +60%
- Status Effect Chance: +15%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/TED/Part_PS_TED_Barrel_ETech
- Ammo Shot Cost: +1.0 (pre)
- Damage: -20%
- Max Loaded Ammo ????: +10%
- Status Effect Chance: +15%
- Status Effect Damage: +20%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/TED/Part_PS_TED_Barrel_ETech_A
- Max Loaded Ammo ????: +10%
- Melee Damage: +60%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/TOR/Part_PS_TOR_Barrel_ETech
- Ammo Shot Cost: (Max Loaded Ammo)
- Damage: -20%
- Projectiles: (Max Loaded Ammo)
- Reload Speed: -40%
- Status Effect Chance: +30%
- Status Effect Damage: +25%
- Weapon Spread: 7
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/TOR/Part_PS_TOR_Barrel_ETech_A
- Melee Damage: +60%
- Projectile Speed: +30%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/Vladof/Part_PS_VLA_Barrel_ETech
- Ammo Count: 3
- Damage: -30%
- Reload Speed: -20%
- Status Effect Chance: +25%
- Status Effect Damage: +20%
- (Secondary) Damage Radius: 200
- (Secondary) Weapon Spread: +150%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Pistol/Vladof/Part_PS_VLA_Barrel_ETech_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Max Loaded Ammo ????: +10%
- Melee Damage: +80%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Dahl/Part_SM_DAL_Barrel_ETech
- Accuracy Max: -10%
- Ammo Shot Cost: 2
- Burst Size: +4.0 (pre)
- Damage: -20%
- Firing Weapon Sway: -10%
- Max Loaded Ammo ????: +20%
- Recoil Height: -15%
- Recoil Width: -15%
- Status Effect Chance: +100%
- Status Effect Damage: +40%
- Weapon Spread: -5%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Dahl/Part_SM_DAL_Barrel_ETech_A
- Projectile Speed: +30%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Hyperion/Part_SM_HYP_Barrel_ETech
- Accuracy Impulse: +50%
- Accuracy Max: +10%
- Ammo Shot Cost: 2
- Damage: -20%
- Max Loaded Ammo ????: +25%
- Status Effect Chance: +100%
- Status Effect Damage: +40%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Hyperion/Part_SM_HYP_Barrel_ETech_A
- Projectile Speed: +30%
- Weap. Shield Capacity: +25%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Maliwan/Part_SM_MAL_Barrel_ETech
- Ammo Shot Cost: 2
- Damage: -30%
- Max Loaded Ammo ????: +20%
- Status Effect Chance: +100%
- Status Effect Damage: +20%
- Weapon Spread: +20%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Maliwan/Part_SM_MAL_Barrel_ETech_A
- Projectile Speed: +30%
- Recoil Height: -25%
- Recoil Width: -25%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Tediore/Part_SM_TED_Barrel_ETech
- Ammo Shot Cost: 2
- Damage: -20%
- Max Loaded Ammo ????: +20%
- Status Effect Chance: +100%
- Status Effect Damage: +40%
- Weapon Spread: +10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SMGs/Tediore/Part_SM_TED_Barrel_ETech_A
- Max Loaded Ammo ????: +10%
- Projectile Speed: +30%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Hyperion/Part_SG_Hyp_Barrel_ETECH
- Damage Radius: 300
- Damage: +500%
- Max Loaded Ammo ????: +20%
- Status Effect Chance: +600%
- Status Effect Damage: +40%
- Weapon Spread: -20%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Hyperion/Part_SG_Hyp_Barrel_ETECH_A
- Damage Radius: +20%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Maliwan/Part_SG_MAL_Barrel_ETech
- Ammo Shot Cost: +3.0 (pre)
- Damage Radius: 210
- Damage: +100%
- Max Loaded Ammo ????: +50%
- Status Effect Chance: +300%
- Status Effect Damage: +20%
- Weapon Spread: -50%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Maliwan/Part_SG_MAL_Barrel_ETech_A
- Projectile Speed: +30%
- Status Effect Chance: +15%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Tediore/Part_SG_TED_Barrel_ETECH
- Damage Radius: 300
- Damage: +100%
- Max Loaded Ammo ????: +4.0 (pre)
- Status Effect Chance: +300%
- Status Effect Damage: +20%
- Weapon Spread: -50%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Tediore/Part_SG_TED_Barrel_ETECH_A
- Damage Radius: +20%
- Max Loaded Ammo ????: +10%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Torgue/Part_SG_TOR_Unique
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Torgue/Part_SG_Torgue_Barrel_ETech
- Accuracy Max: +100%
- Ammo Shot Cost: +3.0 (pre)
- Damage Radius: 169
- Damage: +25%
- Max Loaded Ammo ????: +5.0 (pre)
- Status Effect Chance: +600%
- Status Effect Damage: -40%
- Weapon Spread: +40%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/Shotgun/Torgue/Part_SG_Torgue_Barrel_ETech_A
- Damage Radius: +20%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
- Tediore Damage Radius ????: +20%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Dahl/Part_SR_DAL_Barrel_ETech
- Ammo Shot Cost: +1.0 (pre)
- Burst Size: +3.0 (pre)
- Damage: -35%
- Max Loaded Ammo ????: +30%
- Max Loaded Ammo ????: +4.0 (pre)
- Status Effect Chance: +70%
- Status Effect Damage: +35%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Dahl/Part_SR_DAL_Barrel_ETech_A
- Projectile Speed: +30%
- Reload Speed (taped) ????: -10%
- Reload Speed: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Hyperion/Part_SR_HYP_Barrel_ETech
- Ammo Shot Cost: +1.0 (pre)
- Damage: -35%
- Max Loaded Ammo ????: +35%
- Max Loaded Ammo ????: +6.0 (pre)
- Status Effect Chance: +50%
- Status Effect Damage: +35%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Hyperion/Part_SR_HYP_Barrel_ETech_A
- Crit Damage: +10%
- Weap. Shield Capacity: +25%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Maliwan/Part_MAL_SR_Barrel_ETech
- Ammo Shot Cost: +1.0 (pre)
- Damage: -35%
- Max Loaded Ammo ????: +25%
- Max Loaded Ammo ????: +6.0 (pre)
- Status Effect Chance: +40%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Maliwan/Part_MAL_SR_Barrel_ETech_A
- Burst Fire Delay: -10%
- Fire Rate: +10%
- Max Loaded Ammo ????: +10%
- Reset Fire Sequence Time ????: -10%
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Vladof/Part_SR_VLA_Barrel_ETech
- Ammo Count: 1
- Ammo Shot Cost: +1.0 (pre)
- Damage: -40%
- Max Loaded Ammo ????: +10.0 (pre)
- Max Loaded Ammo ????: +20%
- Status Effect Chance: +75%
- Status Effect Damage: +30%
- (Secondary) Damage Radius: 350
/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/_ETech/_Design/SniperRifles/Vladof/Part_SR_VLA_Barrel_ETech_A
- Max Loaded Ammo ????: +10%
- Status Effect Damage: +10%
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