Created
November 27, 2024 01:41
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import SwiftUI | |
struct DragFromAToB: View { | |
// State to track the circle's position | |
@State private var position = CGPoint(x: UIScreen.main.bounds.width / 2, y: UIScreen.main.bounds.height / 2) | |
// State to track the drag gesture's translation | |
@State private var dragOffset = CGSize.zero | |
var body: some View { | |
Circle() | |
.fill(Color.blue) | |
.frame(width: 80, height: 80) | |
.position(position) | |
.gesture( | |
DragGesture() | |
.onChanged { value in | |
// Update the position while dragging | |
self.position = CGPoint(x: value.location.x, y: value.location.y) | |
} | |
.onEnded { _ in | |
// Animate back to center when released | |
withAnimation(.spring(duration: 1, bounce: 0.5)) { | |
self.position = CGPoint(x: UIScreen.main.bounds.width / 2, y: UIScreen.main.bounds.height / 2) | |
} | |
} | |
) | |
} | |
} | |
#Preview { | |
DragFromAToB() | |
} | |
// End of file. No additional code. |
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