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January 31, 2024 08:35
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A json containing all the items, trinkets, cards and misc items from tboi repentance.
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{ | |
"items": { | |
"263": { | |
"id": 263, | |
"name": "Clear Rune", | |
"pickup": "Rune mimic", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Varies", | |
"item_pool": [ | |
"Secret Room", | |
"Crane Game" | |
], | |
"description": [ | |
"When used, copies the effect of the Rune or Soul stone you are holding (like the Blank Card)", | |
"Drops a random rune on the floor when picked up", | |
"The recharge time of this item depends on the Rune/Soul Stone held:", | |
"1 room: Soul of Lazarus", | |
"2 rooms: Rune of Ansuz, Rune of Berkano, Rune of Hagalaz, Soul of Cain", | |
"3 rooms: Rune of Algiz, Blank Rune, Soul of Magdalene, Soul of Judas, Soul of ???, Soul of the Lost", | |
"4 rooms: Rune of Ehwaz, Rune of Perthro, Black Rune, Soul of Isaac, Soul of Eve, Soul of Eden, Soul of the Forgotten, Soul of Jacob and Esau", | |
"6 rooms: Rune of Dagaz, Soul of Samson, Soul of Azazel, Soul of Apollyon, Soul of Bethany", | |
"12 rooms: Rune of Jera, Soul of Lilith, Soul of the Keeper" | |
] | |
}, | |
"553": { | |
"id": 553, | |
"name": "Mucormycosis", | |
"pickup": "Spore shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Tears have a chance to fire a fungus tear that sticks to enemies. It grows rapidly in size then explodes into a gas cloud that damages nearby enemies", | |
"When the explosion happens, more homing fungus tears fire out in random directions. Those tears will cause the same effect if they happen to hit other enemies", | |
"Effects that replace your tears such as Brimstone simply have a chance to apply this effect" | |
] | |
}, | |
"554": { | |
"id": 554, | |
"name": "2Spooky", | |
"pickup": "4me", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Any enemies that come within close range of Isaac will become feared, which causes them to flee" | |
] | |
}, | |
"555": { | |
"id": 555, | |
"name": "Golden Razor", | |
"pickup": "Pain from gain", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"+5 coins when picked up", | |
"When used, this item takes away 5 of your coins and gives a +1.2 Damage Up that lasts for the current room", | |
"Can stack as many times as you want. Using it with less than 5 coins does nothing" | |
] | |
}, | |
"556": { | |
"id": 556, | |
"name": "Sulfur", | |
"pickup": "Temporary demon form", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Upon use, grants use of Brimstone for the current room", | |
"If used twice in the same room, the brimstone laser becomes massive and deals +1.8 more damage", | |
"Using it more than twice in the same room will give a damage increase each time", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation." | |
] | |
}, | |
"557": { | |
"id": 557, | |
"name": "Fortune Cookie", | |
"pickup": "Reusable fortunes", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, displays a random fortune and has a chance to drop either a soul heart, a card (including dice shards), rune/soul stone or a trinket", | |
"Soul hearts and tarot cards are much more common than trinkets" | |
] | |
}, | |
"558": { | |
"id": 558, | |
"name": "Eye Sore", | |
"pickup": "More eyes", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"With each tear fired, you have a chance to fire 1-3 extra tears in random directions", | |
"The extra tears scale with your other damage increasing items", | |
"Synergises with other items that replace your tears, like Brimstone or Technology", | |
"The chance to fire extra tears is not affected by luck" | |
] | |
}, | |
"559": { | |
"id": 559, | |
"name": "120 Volt", | |
"pickup": "Zap!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"This item will fire electricity at nearby enemies, dealing roughly x0.75 of your tear damage rapidly", | |
"The electricity can chain up to 4 enemies if they are close enough", | |
"On floors with water on the ground (Downpour, Flooded Caves, Dross) this effect chain onto enemies further away than it normally would" | |
] | |
}, | |
"560": { | |
"id": 560, | |
"name": "It Hurts", | |
"pickup": "No it doesn't...", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Taking damage causes Isaac to fire a circle of 10 tears around him, each dealing 10 damage", | |
"After taking damage, you also gain a +1.2 Tears Up for the rest of the current room. Any subsequent hits give +0.4 Tears Up and will ignore the normal fire rate cap" | |
] | |
}, | |
"561": { | |
"id": 561, | |
"name": "Almond Milk", | |
"pickup": "DMG down + tears up + you feel nutty", | |
"quality": 1, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Greatly increases tears (x4 fire rate)", | |
"Greatly decreases damage (x0.33 damage multiplier)", | |
"Individual tears gain random worm effects (e.g. Hook Worm, Wiggle Worm etc.)" | |
] | |
}, | |
"562": { | |
"id": 562, | |
"name": "Rock Bottom", | |
"pickup": "It's only up from there", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Prevents your stats from being reduced any more for the rest of the run", | |
"e.g. Stat Down pills do nothing, and items like Experimental Treatment increase stats but don't reduce any", | |
"This effect works on items that apply negative stat modifiers, such as Soy Milk", | |
"This effect works for anything that gives temporary buffs, like Devil/Strength cards, or kill bonuses like Bloody Lust", | |
"If you somehow lose Rock Bottom, your stats will go back to normal" | |
] | |
}, | |
"563": { | |
"id": 563, | |
"name": "Nancy Bombs", | |
"pickup": "Random blast +5 bombs", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Bombs now explode with a random effect (e.g. Poison, Homing, Prize Bombs)", | |
"In Antibirth this was called Enigma Bombs" | |
] | |
}, | |
"564": { | |
"id": 564, | |
"name": "A Bar of Soap", | |
"pickup": "Tears + shot speed up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+0.5 Tears Up", | |
"+0.2 Shot Speed Up" | |
] | |
}, | |
"565": { | |
"id": 565, | |
"name": "Blood Puppy", | |
"pickup": "What a cute little thing!", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Red Chest", | |
"Curse Room" | |
], | |
"description": [ | |
"Spawns a red worm familiar that chases enemies nearby around the room and deals 2 contact damage per tick", | |
"After killing a 15 enemies, Blood Puppy transforms into an aggressive version that will also attack Isaac by charging at him. Damaging the aggressive Blood Puppy will eventually return it to its normal state.", | |
"While aggressive, Blood Puppy deals 7.5 damage and drops half a red heart for every 10 enemies it kills.", | |
"After killing a 25 more enemies, it transforms again dealing 15 damage and destroying obstacles it charges into. Isaac takes a full heart if hurt by Blood Puppy and it drops a full red heart for every 10 enemies it kills." | |
] | |
}, | |
"566": { | |
"id": 566, | |
"name": "Dream Catcher", | |
"pickup": "Sweet dreams", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"During the transition between floors, this item shows you a preview of the item that will spawn in the item room, and the boss that will appear", | |
"This effect will work even if you have Curse of the Blind, but the item will still appear as a ? when entering the item room", | |
"Gives +1 Soul Heart when starting each new floor after picking this up", | |
"On XL floors both items are shown", | |
"Currently this effect doesn't work in Greed Mode - It will show 2 items but the item rooms will have different items in them" | |
] | |
}, | |
"567": { | |
"id": 567, | |
"name": "Paschal Candle", | |
"pickup": "Keep the flame burning", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Gives +0.4 Tears Up for each room completed without taking damage, up to a maximum of +2.0 Tears Up", | |
"When you take damage, the tears bonus is reset", | |
"Picking this item up counts and gives you a temporary +0.4 Tears Up as well" | |
] | |
}, | |
"568": { | |
"id": 568, | |
"name": "Divine Intervention", | |
"pickup": "Double tap shield", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Allows you to double-tap the shoot button to create a holy shield for 1 second that pushes enemies back and deals 10 damage to them if they touch it", | |
"The shield also reflects enemy shots and beams back at them for some extra damage", | |
"Can only be activated every 3 seconds (Shown by a white glow and a ticking noise)", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"569": { | |
"id": 569, | |
"name": "Blood Oath", | |
"pickup": "Bleed me dry", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"At the beginning of each new floor, this item will stab Isaac and reduce your red health down as much as it can without killing you. In exchange it gives you +0.05 Speed Up and Damage Up for every half a heart this item removes", | |
"The amount of Damage Up is (0.15 * FullHeartsRemoved ^ 2)", | |
"If Isaac is already at half a red heart when stabbed, no damage or speed increases are given", | |
"The damage from being stabbed can be avoided with invincibility, however no damage or speed stat increases are gained if you do" | |
] | |
}, | |
"570": { | |
"id": 570, | |
"name": "Playdough Cookie", | |
"pickup": "Tasty rainbow", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Your individual tears each gain a random effect from either: Poison, Fear, Slow, Freeze, Charm, Burning, Homing, Bleeding, x2 Damage or Reduced damage" | |
] | |
}, | |
"571": { | |
"id": 571, | |
"name": "Orphan Socks", | |
"pickup": "Speed up + your feet feel stronger", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"+2 Soul Hearts", | |
"+0.3 Speed Up", | |
"Allows you to walk on harmful floor effects without taking damage (e.g. spikes, creep). Doesn't include Curse Room doors or spiked rocks" | |
] | |
}, | |
"572": { | |
"id": 572, | |
"name": "Eye of the Occult", | |
"pickup": "DMG up + range up + controlled tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Tears can be controlled mid-flight using the directional keys", | |
"+1 Damage Up", | |
"+2.0 Range Up", | |
"-0.16 Shot Speed Down", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation." | |
] | |
}, | |
"573": { | |
"id": 573, | |
"name": "Immaculate Heart", | |
"pickup": "Halo of tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"In addition to regular tears, Isaac will sometimes fire extra spectral tears that orbit around him", | |
"+1 HP Up", | |
"+20% damage multiplier (x1.2)", | |
"Fully heals all your red heart containers", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"574": { | |
"id": 574, | |
"name": "Monstrance", | |
"pickup": "Purifying light", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Isaac now emits a large light aura that damages nearby enemies 5 times per second while touching it", | |
"The visual effect is similar to the effect given to tears by the GodHead item", | |
"The aura deals more damage towards the center, ranging from 0.75 at max range to 4 damage when touching Isaac" | |
] | |
}, | |
"575": { | |
"id": 575, | |
"name": "The Intruder", | |
"pickup": "Invasive friend", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"In addition to normal tears, Isaac now also fires a set of 4 quadshot tears with a slowing effect", | |
"The quadshot tears deal 1.5 damage each and do not scale with your damage upgrades", | |
"Upon taking damage, you have a chance to dislodge the spider from your face. It leaps at enemies, dealing contact damage and firing quad shots at them for the rest of the room", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"576": { | |
"id": 576, | |
"name": "Dirty Mind", | |
"pickup": "Filthy friends", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Each time you destroy a poop, this item will spawn 1-4 friendly Dip familiars that follow you, block shots and attack nearby enemies", | |
"Different poop types will spawn different types of Dip, each with their own effect", | |
"Golden poop dips can petrify enemies, turning them to gold for a few seconds. If the enemy dies while in this state they will drop 1-4 coins", | |
"Corn poop dips spawn 1 blue fly on death", | |
"Rainbow poop Dips charm enemies and have a chance to spawn 1/2 a red heart on death", | |
"Black poop Dips leave a trail of creep", | |
"White poop Dips have a small Hallowed Ground aura effect, increasing your damage and fire rate while standing in it.", | |
"Poops spawned by Tainted ??? and IBS also have special effects: Stone Dips deal 3.5 more damage and can take 6 hits before they die. Toxic Dips release a poison cloud when they move/die. Fire Dips burn enemies and leave a fire behind on death", | |
"All enemy dips become friendly.", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation." | |
] | |
}, | |
"577": { | |
"id": 577, | |
"name": "Damocles", | |
"pickup": "A king's fortune... but at what cost?", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "One time use", | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"When used, places a sword directly above Isaac's head and while active, will spawn an extra item for every item pedestal spawned", | |
"After getting hit once with the item activated, at any time without warning, the sword may fall, instantly killing Isaac regardless of his health", | |
"After being hit the sword has a 1/10000 chance every 4 frames to fall. This chance doesnt change if you take further damage", | |
"You effectively have a 4.4% chance for every minute that passes after taking damage to die", | |
"Self-inflicted damage i.e. Curse Rooms and Blood Donation Machines don't trigger this effect", | |
"Items with a price will spawn the extra item free of charge (i.e. in shops or devil rooms)", | |
"The only way to survive the falling sword is either through extra lives, by using items that would make you invincible, such as Gnawed Leaf or playing as The Lost. After the sword falls, extra items will no longer spawn" | |
] | |
}, | |
"578": { | |
"id": 578, | |
"name": "Free Lemonade", | |
"pickup": "Party time!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, spawns a giant puddle of lemonade that deals 8 damage per tick to any enemies which come in contact with it", | |
"Lasts for about 19 seconds", | |
"A similar effect to the Lemon Party pill" | |
] | |
}, | |
"579": { | |
"id": 579, | |
"name": "Spirit Sword", | |
"pickup": "Divine blade", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Your tears are replaced with a sword which can be swung to deal damage (Damage * 3 + Base Damage)", | |
"Holding the fire button charges a spin attack (Damage * 8 + 10). The charge time is based on your tears stat.", | |
"While at full red health you also shoot a projectile across the room with each swing, dealing your current Damage + 2 (similar to the Master Sword in Zelda)" | |
] | |
}, | |
"580": { | |
"id": 580, | |
"name": "Red Key", | |
"pickup": "Explore the other side", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Secret Room", | |
"Red Chest", | |
"Curse Room", | |
"Key Beggar", | |
"Mom's Chest" | |
], | |
"description": [ | |
"While held, a red outline of a door will appear on certain walls. Using the Red Key near it will spawn a red room", | |
"This room will randomly choose from many types, including (but not limited to) any regular room from that floor, treasure rooms, curse rooms, devil rooms, angel rooms, I AM ERROR rooms and more", | |
"In rooms with multiple door outlines, the closest one will be opened", | |
"Attempting to create a room outside the maximum boundary (13 x 13 rooms) of the map will take you to an I AM ERROR room. You can't use the Red Key to leave this room", | |
"The Red Key can be used to open the secret room in the Home floor, which is the method for unlocking alternative 'Tainted' characters" | |
] | |
}, | |
"581": { | |
"id": 581, | |
"name": "Psy Fly", | |
"pickup": "Flamboyant protector", | |
"quality": 4, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"Gives Isaac an orbital fly, that will rapidly charge around and deflect any incoming tears that would hit Isaac.", | |
"It isn't 100% effective but the effect is very strong and will deflect most shots under a bullet hell situation.", | |
"Deflected tears turn into homing tears and fire back at enemies, dealing 2 damage.", | |
"After reflecting a certain number of projectiles, Psy Fly enters a brief cooldown period", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation." | |
] | |
}, | |
"582": { | |
"id": 582, | |
"name": "Wavy Cap", | |
"pickup": "Tears up. A mind changing experience!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Starts at 1 second, increasing by every time you use it. After 10 uses it stops auto recharging.", | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Every time you use Wavy Cap, it gives +0.75 Tears Up and -0.03 Speed Down", | |
"Also when used, this item will distort the screen and sound slightly, stacking every time you use it", | |
"All of these effects stack for the rest of the floor, meaning if used too many times the screen will be distorted so much it becomes unplayable", | |
"Each room you clear removes one use worth of effect - reducing the screen distortion slightly and giving +0.06 Speed Up and -0.3 Tears Down", | |
"This item was called Black Mushroom in Antibirth", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation." | |
] | |
}, | |
"583": { | |
"id": 583, | |
"name": "Rocket in a Jar", | |
"pickup": "Rocket propulsion +5 bombs", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Placing a bomb while pressing a fire button will fire an explosive rocket in that direction", | |
"Placing a bomb while standing still will place a regular bomb" | |
] | |
}, | |
"584": { | |
"id": 584, | |
"name": "Book of Virtues", | |
"pickup": "Spiritual companionship", | |
"quality": 3, | |
"type": "Active/Passive Item", | |
"recharge_time": "Varies", | |
"item_pool": [ | |
"Angel Room", | |
"Library" | |
], | |
"description": [ | |
"Upon use, spawns a flame familiar that fires spectral tears and deals contact damage to enemies. After taking two hits, the fire will be extinguished", | |
"The Book can be held at the same time as another active item. When used, this will combine with your other active item, creating a unique flame and possibly giving special effects", | |
"The recharge time of this item is based on your 2nd active item, otherwise it's 4 rooms", | |
"While held, guarantees the first Devil/Angel Room encountered to be an Angel Room, and increases the overall chance of getting one", | |
"A maximum of 16 flames can be active at one time around Isaac", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"585": { | |
"id": 585, | |
"name": "Alabaster Box", | |
"pickup": "A sacred offering", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "12 charges (one time use)", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"A single use active item that will spawn 3 soul hearts and 2 items from the Angel Room pool", | |
"Starts fully uncharged and gains charges only through picking up soul and black. (6 full hearts to fully charge)", | |
"Unless fully charged, hearts picked up are consumed by the Alabaster Box, instead of being added to your life total", | |
"If a devil deal was already taken this run, it spawns 2 soul hearts and 1 Angel Room item instead.", | |
"Picking up Bone Hearts while at 12 hearts will remove charges from the Box" | |
] | |
}, | |
"586": { | |
"id": 586, | |
"name": "The Stairway", | |
"pickup": "Stairway to heaven", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Spawns a ladder in the starting room of all future floors, which leads to an Angel Room", | |
"Angel rooms accessed by The Stairway are different - They sell angel room items and soul hearts for money, similar to the Shop", | |
"Pedestal items cost 15c, all other items (eternal/soul hearts, keys and holy cards) cost 5c. Sales can be randomly applied just like regular shops", | |
"The ladder disappears after leaving the starting room, even if you haven't used it yet", | |
"In Antibirth this was called Jacob's Ladder, which had to be renamed as Afterbirth+ already had an item with this name" | |
] | |
}, | |
"588": { | |
"id": 588, | |
"name": "Sol", | |
"pickup": "Radiant victory", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"Permanently shows the location of the boss room on the map", | |
"After defeating the shown boss fight, this item will activate a use of the Sun card (full heal and map reveal), fully recharge your active item, remove curses from the floor, gives +3 Damage Up and +1 Luck up for the rest of the floor", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)", | |
"In The Void floor it shows a random boss room, which isn't necessarily Delirium's room" | |
] | |
}, | |
"589": { | |
"id": 589, | |
"name": "Luna", | |
"pickup": "More secrets", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"Adds one extra secret room and one extra super secret room to each floor", | |
"Each secret room contains a beam of light, that gives half a soul heart, and a Tears Up for the rest of the floor. These stack with multiple secret rooms - The first one gives +1.00 Tears Up, then all future ones give +0.5.", | |
"Reveals the location of one secret room on the minimap.", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"590": { | |
"id": 590, | |
"name": "Mercurius", | |
"pickup": "Speed up + you feel elusive", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"+0.40 Speed Up", | |
"Doors remain open when entering a room with enemies in it. This means you can leave rooms before defeating the enemies inside", | |
"Doesn't open locked doors, or the door that leads to the Boss Room", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"591": { | |
"id": 591, | |
"name": "Venus", | |
"pickup": "HP up + you feel pretty", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up", | |
"This item causes nearby enemies to be affected by the charm effect, causing them to attack other nearby enemies", | |
"The charm effect will wear off very quicky when enemies move away from Isaac", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"592": { | |
"id": 592, | |
"name": "Terra", | |
"pickup": "Born to rock", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"This item causes your tears to become rocks, which have increased knockback and can break other rocks and objects. This includes key blocks and secret room doors", | |
"+1.0 Damage Up, but each rock tear has a random damage modifier that can go up or down (x0.5 to x2)", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"593": { | |
"id": 593, | |
"name": "Mars", | |
"pickup": "Double tap dash", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"Allows Isaac to charge by double tapping the same direction, dealing damage to any enemies caught", | |
"You are invincible while charging (doesn't include self-damage like Blood Donation machines)", | |
"Can be used multiple times per room", | |
"The dash deals x4 your current tear damage + 8", | |
"Doesn't have to be in a straight line, you can hold another button to curve it", | |
"Has a 3 second cooldown before it can be used again", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"594": { | |
"id": 594, | |
"name": "Jupiter", | |
"pickup": "You're a gas giant!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"+2 HP Up (only half a heart is filled)", | |
"-0.3 Speed Down", | |
"While not moving your speed rapidly increases up to a bonus of +0.5", | |
"While you have this +0.5 bonus, moving will cause Isaac to fart around the room, spawning poison gas clouds", | |
"The farts stop spawning once you reach your regular movement speed", | |
"Poison deals damage equal to half your tears per tick", | |
"Isaac is immune to Poison from enemies, such as Gasbag", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"595": { | |
"id": 595, | |
"name": "Saturnus", | |
"pickup": "Ring of tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"Gives you a wide circle halo which grants 7 orbital tears upon entering a new room", | |
"The tears orbit for 13 seconds before dropping off", | |
"Has a chance to absorb any enemy tears and add them to the orbiting tears. They can be used to damage enemies", | |
"Saturnus tears can't break objects such as poop and TNT barrels", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"596": { | |
"id": 596, | |
"name": "Uranus", | |
"pickup": "Ice tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"Isaac now shoots ice tears that slow enemies. Enemies that are killed by the ice tears will become frozen", | |
"Frozen enemies never unfreeze and are considered dead by the game. Kicking a frozen enemy will push it into the wall, where it shatters and fires ice shards everywhere (these can then freeze other enemies)", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"597": { | |
"id": 597, | |
"name": "Neptunus", | |
"pickup": "Open the floodgates", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"Isaac will now automatically charge up tears, allowing you to store them up and fire them rapidly for a short time", | |
"Any time you aren't firing tears, the charge bar will start filling up, for up to 3 seconds. Holding down the fire button again will quickly release all stored teared", | |
"The charge time and max tears stored scales with your current tears stat", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"598": { | |
"id": 598, | |
"name": "Pluto", | |
"pickup": "Size down", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Planetarium" | |
], | |
"description": [ | |
"+0.7 Tears Up", | |
"Greatly reduce Isaac's size, to an extent where some enemy tears will now travel straight over him without dealing damage if they are high off the ground. Tears can still hit Isaac if gravity applies for too long", | |
"Allows Isaac to squeeze between some objects", | |
"Only available inside a Planetarium - a room that has a base 1% chance to appear, which increases by +20% every time you skip an Item Room (Must not enter to count as skipped)" | |
] | |
}, | |
"599": { | |
"id": 599, | |
"name": "Voodoo Head", | |
"pickup": "Extra curse rooms", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Crane Game" | |
], | |
"description": [ | |
"This item has a chance to spawn an additional curse room on each future floor", | |
"Causes a penny to spawn in all future Curse Rooms", | |
"Improves curse room layouts and rewards" | |
] | |
}, | |
"600": { | |
"id": 600, | |
"name": "Eye Drops", | |
"pickup": "Tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"Tears fired from your left eye gain roughly +28% fire rate increase", | |
"Causes your tears to be fired at staggered rates" | |
] | |
}, | |
"601": { | |
"id": 601, | |
"name": "Act of Contrition", | |
"pickup": "Tears up, you feel forgiven", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"+1 Eternal Heart", | |
"+0.7 Tears Up", | |
"Allows Angel Rooms to appears even if a Devil deal has been taken before" | |
] | |
}, | |
"602": { | |
"id": 602, | |
"name": "Member Card", | |
"pickup": "Exclusive access!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"All shops now contain a trapdoor with a ladder, which leads down to a special shop", | |
"The special shop contains various consumables and items at a higher price from the Devil/Angel room, Boss room and Secret room pools.", | |
"Items cost 15-30c, trinkets cost 15c, cards/runes cost 6-8c, black/bone hearts 8c, eternal hearts 15c, rotten hearts 5c" | |
] | |
}, | |
"603": { | |
"id": 603, | |
"name": "Battery Pack", | |
"pickup": "Instant energy!", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Battery Beggar" | |
], | |
"description": [ | |
"When picked up, this item fully recharges your currently held active item and drops between 2-4 battery pickups. These can be smaller or big batteries" | |
] | |
}, | |
"604": { | |
"id": 604, | |
"name": "Mom's Bracelet", | |
"pickup": "Mother's strength", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "1 second", | |
"item_pool": [ | |
"Shop", | |
"Crane Game", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Upon use, Mom's Bracelet allows you to grab objects in the room and throw them, damaging any enemies which are hit for 40 damage", | |
"Most objects can be thrown including pots, rocks, poops, tnt etc", | |
"Pressing the activate button again will drop the object where you stand, which doesn't consume a charge of use", | |
"Allows you to remove the skull on top of Host enemies, turning them into the red version", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"605": { | |
"id": 605, | |
"name": "The Scooper", | |
"pickup": "Plop!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item spawns a Peeper familiar for the current room, which deals 12 contact damage per tick to enemies and leaves red creep in its path", | |
"Using this item removes Isaac's right eye, causing tears from this eye to deal x1.5 your normal tear damage", | |
"Using it more than once in the same room will spawn multiple Peeper familiars" | |
] | |
}, | |
"606": { | |
"id": 606, | |
"name": "Ocular Rift", | |
"pickup": "Stare into the abyss", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Fired tears now have a chance to summon a rift when they land on the ground", | |
"The spawned rift sucks in enemies, projectiles and pickups and deals damage to enemies caught inside for 2 seconds", | |
"The chance to fire the rift tear can improve based on your luck stat. At +0 Luck theres a ~2.5% chance for this effect to activate", | |
"The size of the rift scales with your tear damage", | |
"Rifts deal half your damage per tick", | |
"In Antibirth this item was called Oculus Rift" | |
] | |
}, | |
"607": { | |
"id": 607, | |
"name": "Boiled Baby", | |
"pickup": "Messy friend", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar boil that randomly fires bursts of tears, similar to the Boil enemy", | |
"Tears either deal 5.3 or 3.5 damage", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"608": { | |
"id": 608, | |
"name": "Freezer Baby", | |
"pickup": "Iced iced baby", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar baby that fires tears which have a chance to freeze or petrify enemies", | |
"Frozen enemies never unfreeze and are considered dead by the game. Kicking a frozen enemy will push it into the wall, where it shatters and fires ice shards everywhere (these can then freeze other enemies)", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"609": { | |
"id": 609, | |
"name": "Eternal D6", | |
"pickup": "???", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Secret Room", | |
"Crane Game" | |
], | |
"description": [ | |
"When used, rerolls all items in the room into another random item from the current room's item pool, however the item also has a 30% chance to disappear", | |
"The chance associated with this item does NOT scale with your Luck stat - it's always 30%", | |
"In the game files this item is called 'Florians Dice', which is a reference to the Eternal update for the original Binding of Isaac game, which changed the D6 to act as this item does" | |
] | |
}, | |
"610": { | |
"id": 610, | |
"name": "Bird Cage", | |
"pickup": "Fat buddy", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Taking damage for the first time in a room spawns a familiar which targets an enemy and jumps on them, releasing a rock wave outwards", | |
"For the remainder of the room the familiar then continues to attack enemies similar to the Dead Bird item dealing 3 contact damage per tick", | |
"Deals 45 damage to enemies it lands on. The rock wave deals 10 damage." | |
] | |
}, | |
"611": { | |
"id": 611, | |
"name": "Larynx", | |
"pickup": "Hear my pain", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "12 rooms (Can be used with partial charges)", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, this item does a shout-type attack, with its effect increasing in damage and size the more charges you have", | |
"Larynx can be used with any number of charges. At 1 charge it deals 48 damage to any enemies close to Isaac. At the full 12 charges Isaac does a massive shout, dealing 356 damage to all enemies on the screen", | |
"Larynx gains 1 charge every time you take damage (also charges as normal)" | |
] | |
}, | |
"612": { | |
"id": 612, | |
"name": "Lost Soul", | |
"pickup": "Protect him", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"This item gives you a familiar version of The Lost character which dies instantly upon hit", | |
"If the familiar survives an entire floor you get one of: 3 soul hearts, 2 eternal hearts or a random item/angel room item", | |
"Regenerates at the start of each floor if dead" | |
] | |
}, | |
"614": { | |
"id": 614, | |
"name": "Blood Bombs", | |
"pickup": "Bloody blast + HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Restores 5 empty red heart containers", | |
"Bombs now spawn a puddle of red creep upon explosion, dealing 2 damage per tick to enemies touching it", | |
"While at 0 bombs, you can also place further bombs now at the cost of 1/2 of a heart (kills The Lost if used like this). Placing a bomb this way will not affect your devil/angel room chances" | |
] | |
}, | |
"615": { | |
"id": 615, | |
"name": "Lil Dumpy", | |
"pickup": "Puffy buddy", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Lil Dumpy follows Isaac and produces a Butter Bean fart when a projectile or enemy is about to hit Isaac, pushing the enemy back and preventing the damage", | |
"After it farts, it flies away, stops following Isaac and has to be picked up again before it will follow again", | |
"He also has a second larger detection radius that can randomly trigger from enemy projectiles", | |
"The effect only works if Lil Dumpy is following and near Isaac" | |
] | |
}, | |
"616": { | |
"id": 616, | |
"name": "Bird's Eye", | |
"pickup": "It burns", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"You have a chance alongside each tear to shoot a red flame, which deals damage to enemies that come in contact with it", | |
"Damage starts at x4 your current tear damage, and scales down each time an enemy touches the fire", | |
"The chance to create a fire scales with your Luck stat, at +11 Luck you have a 50% chance to shoot one", | |
"The flames from this item can destroy shopkeepers, which is handy since doing this once per floor increases your devil/angel room chances slightly" | |
] | |
}, | |
"617": { | |
"id": 617, | |
"name": "Lodestone", | |
"pickup": "Magnetizing tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Crane Game" | |
], | |
"description": [ | |
"Tears now have a chance to cause enemies to be magnetized", | |
"Magnetized enemies attract other enemies, tears (including Isaac's) and enemy projectiles, causing them to be pulled in towards them", | |
"Enemy tears that get pulled into other enemies will hurt them" | |
] | |
}, | |
"618": { | |
"id": 618, | |
"name": "Rotten Tomato", | |
"pickup": "Delicious!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Rotten Beggar" | |
], | |
"description": [ | |
"You have a chance to fire a tear that marks enemies red and slow them", | |
"Marked enemies will be attacked by other enemies either until it is killed or it kills all the other enemies attacking it", | |
"Chance to fire a marking tear scales with your luck stat" | |
] | |
}, | |
"619": { | |
"id": 619, | |
"name": "Birthright (Tainted)", | |
"pickup": "???", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"This item has a different effect for each character. See previous icon for normal character effects", | |
"Tainted Isaac - Adds 4 more spaces for passive items", | |
"Tainted Maggy - Adds 1 extra real heart container that doesn't deplete", | |
"Tainted Cain - Doubles picks dropped when touching an item", | |
"Tainted Judas - Increases the range in which Dark Arts hits enemies and tears", | |
"Tainted ??? - Allows you to hold up to 29 poops", | |
"Tainted Eve - Clots created only from red hearts spawn a heart that disappears after 2 seconds when they die", | |
"Tainted Samson - Chaining kills adds 3 seconds to the Berserk timer instead of 1", | |
"Tainted Azazel - Doubles his sneeze size", | |
"Tainted Lazarus - The inactive character moves alongside you like Esau. Can fire tears but is immune to damage", | |
"Tainted Eden - Items taken before Birthright no longer get rerolled when taking damage", | |
"Tainted Lost - Grants an extra life. Deals 200 damage to nearby enemies when reviving", | |
"Tainted Lilith - All familiars now attach to her Umbilical cord like the Gello item", | |
"Tainted Keeper - Nearby coins dropped by enemies move towards you quickly", | |
"Tainted Apollyon - Holding the fire button causes locusts to stay near enemies and damage them instead of returning", | |
"Tainted Forgotten - Grants the Recall ability. When used, it retrieves the Forgotten skull, causing it to shoot back into your arms", | |
"Tainted Bethany - Spawns four random item wisps of high quality with significantly higher HP than normal", | |
"Tainted Jacob - Dark Esau splits into 2. Both charge at the same time and using Anima Sola chains both in the same spot" | |
] | |
}, | |
"621": { | |
"id": 621, | |
"name": "Red Stew", | |
"pickup": "Full HP + temporary DMG up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Ultra Secret Room" | |
], | |
"description": [ | |
"Fully heals all red heart containers", | |
"Significantly increases damage by +21.6, however the damage boost wears off slowly over time at a rate of roughly -0.04 per second", | |
"Every enemy you kill adds +0.02 Damage to the timed effect of Red Stew" | |
] | |
}, | |
"622": { | |
"id": 622, | |
"name": "Genesis", | |
"pickup": "In the beginning", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "One time use", | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"When used, removes all your passive items and teleports you to Isaac's Bedroom", | |
"For every passive item removed, you are given a choice of 3 random pedestal items from any item pool. Essentially you are rerolling all your items, but each new item you get to choose between 3 random options", | |
"The bedroom also contains a random trinket, 2 chests, 2 sacks and Isaac's bed, which can be used to full heal your red heart health", | |
"The only way to exit Isaac's bedroom is teleporting out or via the trapdoor, which takes you to the next floor. This will deviate you from the alt path if you are currently on it", | |
"Since this item resets your stats, this item can remove Broken Hearts" | |
] | |
}, | |
"623": { | |
"id": 623, | |
"name": "Sharp Key", | |
"pickup": "Open your enemies", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"+5 Keys", | |
"Upon use, allows you to consume 1 key and fire it at an enemy, piercing enemies and dealing significant damage", | |
"The damage done by the key projectile pierces through enemies and scales with your damage upgrades (x5 damage + 30)", | |
"Keys fired by this item can open locked doors/chests, secret rooms and destroy objects in the room, such as rocks", | |
"Cannot be used if you don't have any keys", | |
"Enemies killed by Sharp Key have a ~10% chance to spawn random items that appear in a chests. This can be anything that would normally drop from a chest including pedestal items" | |
] | |
}, | |
"624": { | |
"id": 624, | |
"name": "Booster Pack", | |
"pickup": "Collect them all!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Shop" | |
], | |
"description": [ | |
"Spawns 5 random cards" | |
] | |
}, | |
"625": { | |
"id": 625, | |
"name": "Mega Mush", | |
"pickup": "I'm a big boy now!", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "12 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item causes Isaac to become humongous for 30 seconds", | |
"While huge, Isaac is invincible and can crush objects, doors and enemies", | |
"For the duration of the effect this gives you a x4 Damage Multiplier and +2.0 Range Up, but your rate of fire goes way down", | |
"Deals significant contact damage to enemies while active (1600 dps).", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation." | |
] | |
}, | |
"626": { | |
"id": 626, | |
"name": "Knife Piece 1", | |
"pickup": "???", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (see above)" | |
], | |
"description": [ | |
"Combine with Knife Piece 2 to create a Knife which can be fired across the room, dealing 25 damage to any enemies it comes into contact with", | |
"In the Downpour/Dross II, you will find a white flame somewhere, and a room with a mirror in it. Touching the white flame temporarily turns you into The Lost, but allows you to walk through the mirror into a mirrored version of this floor. You have the Holy Mantle effect to prevent one hit per room, but taking another hit will kill you. The Knife Piece 1 is located in the Item Room in the mirrored area. Returning back through the mirror door returns you back to normal again", | |
"If you haven't unlocked Holy Mantle for The Lost yet, you won't gain the effect after touching a white fire so be careful!", | |
"The mirrored floor rooms have respawned enemies, and allows you to optionally fight the Boss a second time for an extra item", | |
"When combined with Knife Piece 2, can be used to stab the fleshy door in the Mausoleum II, which then leads to the Corpse floor and the Mother boss" | |
] | |
}, | |
"627": { | |
"id": 627, | |
"name": "Knife Piece 2", | |
"pickup": "???", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (see above)" | |
], | |
"description": [ | |
"Combine with Knife Piece 1 to create a Knife which can be fired across the room, dealing 25 damage to any enemies it comes into contact with", | |
"In the Mines/Ashpit II, there's a room with a minecart and a broken track. Pressing 3 yellow buttons on the floor causes the minecart to be rideable. Following the path takes you to an abandoned mineshaft, which leads you to a pedestal with the Knife Piece. Taking it will cause Mom's Shadow to spawn and chase you. You must make it back through the path solving a few bomb puzzles while avoiding her, to get back to the regular floor. All your items and consumables are temporarily removed while in the abandoned mine", | |
"The room to access Knife Piece 2 only appears if you have Knife Piece 1 already", | |
"You can skip pressing the 3 yellow buttons if you have the ability to fly and have 2 bombs to force open the door", | |
"When combined with Knife Piece 1, can be used to stab the fleshy door in the Mausoleum II, which then leads to the Corpse floor and the Mother boss" | |
] | |
}, | |
"628": { | |
"id": 628, | |
"name": "Death Certificate", | |
"pickup": "Where am I?", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "1 time use", | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"This is a one time use item that teleports you to an alternate floor, which contains every single item in the game", | |
"The items are spread between several different rooms all on pedestals. You may take only one of the items, before being teleported back to where you were", | |
"It's literally every item, that includes items not in item pools like Knife Pieces" | |
] | |
}, | |
"629": { | |
"id": 629, | |
"name": "Bot Fly", | |
"pickup": "Defense drone", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar", | |
"Crane Game" | |
], | |
"description": [ | |
"Gives you a robot fly familar that orbits around Isaac and fires shielded tears at incoming projectiles", | |
"Deals contact damage to enemies it touches", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"631": { | |
"id": 631, | |
"name": "Meat Cleaver", | |
"pickup": "Slice but no dice", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, the Meat Cleaver will split all enemies in the room into 2 smaller versions with ~40% health each", | |
"For enemies that have multiple parts to them (e.g. Larry Jr.) it will split them into 2 smaller enemies with half the number of sections they used to have", | |
"If the enemy normally has a mechanic that splits it (e.g. Teratoma, Envy) then Meat Cleaver will deal a lot of damage and trigger the splitting effect", | |
"If the split enemy has low enough health, it will just die instead of splitting", | |
"Doesn't work on end-game bosses except Delirium, where it will deal a chunk of damage and spawn a 2nd Delirium to deal with" | |
] | |
}, | |
"632": { | |
"id": 632, | |
"name": "Evil Charm", | |
"pickup": "Luck up + you feel protected", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"+2 Luck Up", | |
"You no longer take damage from poison/toxic gas/burn effects, and become immune to fear/confusion" | |
] | |
}, | |
"633": { | |
"id": 633, | |
"name": "Dogma", | |
"pickup": "Ascended", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None" | |
], | |
"description": [ | |
"This item isn't available in any item pools - you are automatically given it after defeating Dogma, just before The Beast sequence", | |
"+0.1 Speed Up", | |
"+2.0 Damage Up", | |
"Grants you the ability to fly", | |
"Grants a one-time use of the Holy Mantle effect", | |
"On normal mode this grants The Wafer effect, causing all damage to do a maximum of half a heart each time", | |
"Sets your health to 6 hearts if you have fewer than 6. This will heal red hearts and then give soul hearts up to a total of 6. This doesn't work with The Lost characters" | |
] | |
}, | |
"634": { | |
"id": 634, | |
"name": "Purgatory", | |
"pickup": "Help from beyond", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Angel Room" | |
], | |
"description": [ | |
"While in a room with enemies, red cracks will appear on the floor in random locations", | |
"Walking over the crack spawns a white soul familiar, that launches itself into the nearest enemy, exploding and dealing double your tear damage to everything near it", | |
"Cracks will keep appearing but only one can exist in the room at a time" | |
] | |
}, | |
"635": { | |
"id": 635, | |
"name": "Stitches", | |
"pickup": "Bait and switch", | |
"quality": 1, | |
"type": "Active, Familiar", | |
"recharge_time": "3 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"While held, this item spawns a familiar that can be moved around using the arrow keys and deals 1.5 damage per tick to any enemies it touches", | |
"When activated, you teleport, swapping places with wherever Stitches was positioned", | |
"Teleporting next to fires will extinguish them (including blue fires) and on top of shopkeepers will destroy them (gives +10% devil/angel room chance as normal)", | |
"If used while stitches is on top of an enemy, it can be used to telefrag enemies, dealing x3.5 your damage + 40", | |
"Can be used to enter/exit Curse Rooms for free by teleporting infront of the door while holding the direction key to move in immediately. Also works for opening Spiked Chests and Mimic Chests without taking damage" | |
] | |
}, | |
"636": { | |
"id": 636, | |
"name": "R Key", | |
"pickup": "Time to start over", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "Single use", | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"When used, this item restarts the game and places you back on the first floor with all your currently collected items, similar to doing a Victory Lap", | |
"The game timer does not reset", | |
"Allows angel rooms to be found in the new run if a devil deal was taken in the first run", | |
"In Greed Mode and while playing as Tainted Keeper, this item costs 99 coins instead of 15", | |
"When used in the backwards path after picking up Dad's Note, R key will skip you to the Basement 1 version of this path, which leads directly to the Home floor. This may cause you to skip floors where you left a trinket to spawn a Cracked Key.", | |
"Donation machines become fixed if they were jammed before using the R Key" | |
] | |
}, | |
"637": { | |
"id": 637, | |
"name": "Knockout Drops", | |
"pickup": "They pack a punch!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac now has a chance to fire a fist instead of normal tears, which have a much higher knockback effect and confuse enemies for a few seconds", | |
"Enemies that are knocked back will take 10 damage and knock back any enemy they are knocked into, dealing damage to them as well" | |
] | |
}, | |
"638": { | |
"id": 638, | |
"name": "Eraser", | |
"pickup": "Erase thy enemy", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "1 room (Can only be used once per floor)", | |
"item_pool": [ | |
"Shop", | |
"Crane Game" | |
], | |
"description": [ | |
"An active item that allows you to throw an eraser at any enemy, which will kill it and prevent it from appearing for the rest of the run", | |
"Enemies that are erased create a puff of smoke instead of spawning", | |
"Works on bosses, except it doesn't kill them it just deals 15 damage", | |
"Can only be used once per floor - batteries also cannot be used to recharge it to bypass this restriction", | |
"The first use will raise it above your head, then by pressing the fire button it will be thrown in that direction" | |
] | |
}, | |
"639": { | |
"id": 639, | |
"name": "Yuck Heart", | |
"pickup": "Gross!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Rotten Beggar" | |
], | |
"description": [ | |
"When used, this item will give you +1 Rotten Heart", | |
"Rotten Hearts act as red hearts and each one you currently have spawns 2 blue flies upon successfully clearing a room" | |
] | |
}, | |
"640": { | |
"id": 640, | |
"name": "Urn of Souls", | |
"pickup": "Unleash their sorrow", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "None (see above)", | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Enemies now create a soul upon death, which is automatically sucked into the Urn giving it +1 charge. Mini-bosses and bosses create 2-3 souls", | |
"When activated, the urn can be fired as a high damage flamethrower in any direction", | |
"A charge is consumed roughly every 0.5 seconds of use", | |
"Multi-part enemies such as Envy or Teratoma create a soul per each part killed", | |
"A maximum of 20 souls can be held in the urn at one time" | |
] | |
}, | |
"641": { | |
"id": 641, | |
"name": "Akeldama", | |
"pickup": "Spill your guts", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"With each shot fired, another bloody tear will spawn behind Isaac", | |
"Spawning multiple tears will form a trail of tears that follow Isaac as he moves, bursting and dealing damage upon contact with enemies", | |
"The effect from this item will only work while in a hostile room that contains at least 1 enemy" | |
] | |
}, | |
"642": { | |
"id": 642, | |
"name": "Magic Skin", | |
"pickup": "All your desires fulfilled", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Shop", | |
"Red Chest", | |
"Curse Room" | |
], | |
"description": [ | |
"Upon use, this item consumes 1 heart container or 2 soul hearts and spawns one item pedestal from the current room's pool", | |
"Every use gives a broken heart, meaning that slot is permanently broken and the maximum health limit is reduced by 1 for the rest of the run", | |
"If Isaac has 12 broken hearts, he dies instantly (this also applies to The Lost despite having no health)", | |
"Magic Skin will continue to appear after finding it once if you are not still holding it - the chance for it to replace an item is 1 \u00c3\u00b7 (12 - number of times used) up to a maximum of 50%", | |
"Broken hearts are empty heart containers that cannot be removed or refilled and will override other types of hearts when you reach 12 total. Replacing all 12 containers with broken hearts will kill you instantly. The only way to remove broken hearts is by donating to a Confessional Machine" | |
] | |
}, | |
"643": { | |
"id": 643, | |
"name": "Revelation", | |
"pickup": "Awaken your faith", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"+2 Soul Hearts", | |
"Grants you the ability to fly", | |
"Holding the fire button charges up a light beam attack similar to Brimstone", | |
"The light beam deals damage equal to your current tear damage per tick to any enemies touching it", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"644": { | |
"id": 644, | |
"name": "Consolation Prize", | |
"pickup": "+1 to lowest stat", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Golden Chest", | |
"Crane Game" | |
], | |
"description": [ | |
"When picked up, this item gives you a stat increase, based on which is currently the lowest. Stat options are: +1.0 Damage, +0.6 Tears, +0.2 Speed, +5.25 Range", | |
"Also drops either a bomb, a key or 3 coins on the ground. This is decided by whatever you have the least of. Keys and bombs are equal to 3 coins for deciding which to give" | |
] | |
}, | |
"645": { | |
"id": 645, | |
"name": "Tinytoma", | |
"pickup": "Itching for revenge", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Grants a large orbital that rotates around Isaac", | |
"When the orbital takes a few hits, they split into two smaller ones", | |
"After the smaller orbitals take another hit, they explode into 2 blue spiders", | |
"This item will respawn after a period of time" | |
] | |
}, | |
"646": { | |
"id": 646, | |
"name": "Brimstone Bombs", | |
"pickup": "Demon blast +5 bombs", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Bomb Beggar", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Your bombs now explode and fire 4 Brimstone lasers in all cardinal directions", | |
"Each brimstone laser deals 8 damage per tick for 13 total hits" | |
] | |
}, | |
"647": { | |
"id": 647, | |
"name": "4.5 Volt", | |
"pickup": "Beat the juice out of them!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Battery Beggar" | |
], | |
"description": [ | |
"Active items no longer charge up as normal from clearing rooms", | |
"Enemies taking damage now charges your item instead. This includes damage you deal, and environmental damage they take e.g. from Fireplaces", | |
"60 damage dealt = 1 charge" | |
] | |
}, | |
"649": { | |
"id": 649, | |
"name": "Fruity Plum", | |
"pickup": "Bouncy friend", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"Gives you a familiar which is a smaller version of the Plum boss, which sprays tears and propels itself around the room", | |
"Deals 2 contact damage per tick to enemies, and the tears deal 3 damage each", | |
"Deals contact damage to any enemies it runs into", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation." | |
] | |
}, | |
"650": { | |
"id": 650, | |
"name": "Plum Flute", | |
"pickup": "Play time!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item calls a friendly version of the Plum boss to fight for you for 10 seconds", | |
"It will jump to the nearest enemy, slam on the ground and fire tears around it, then propel itself around the room, dealing contact damage to any enemies it touches before disappearing", | |
"It's possible to get a guaranteed spawn of this item by encountering the Baby Plum boss and not damaging her. After a minute or so of not hurting her she will fly away and spawn Plum Flute", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation." | |
] | |
}, | |
"651": { | |
"id": 651, | |
"name": "Star of Bethlehem", | |
"pickup": "Follow the light", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Spawns a star with a white aura around it, that floats very slowly through each room on the floor, making its way towards the boss room", | |
"While standing inside the aura, you gain a big Tears Up (x2.5 fire rate), Damage Up (damage * 1.2 + 1) and homing tears", | |
"The star continues to make its way through the floor, even if you aren't in the same room as it, moving faster if you are a long distance ahead of it", | |
"On The Void floor, it will move towards the boss room containing Delirium", | |
"Doesn't travel into the Hush or Mega Satan boss room", | |
"It may travel through secret/curse rooms on its route to the boss room", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"652": { | |
"id": 652, | |
"name": "Cube Baby", | |
"pickup": "Kick it!", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives you a baby in an ice cube, which can be kicked around the room by walking into it", | |
"Enemies take damage from Cube Baby depending on how fast it was travelling when it hit them. Having a higher movement speed allows you to kick it harder", | |
"Enemies hit by the cube while moving have a high chance to become frozen. Frozen enemies never unfreeze and are considered dead by the game. Kicking a frozen enemy will push it into the wall, where it shatters and fires ice shards everywhere (these can then freeze other enemies)", | |
"Enemies touching the cube while it's not moving or moving slowly will become slowed for a few seconds, and take a small amount of damage", | |
"Cube Baby and enemies frozen will block enemy shots", | |
"Cube Baby can be launched across the room if you have a melee weapon", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"653": { | |
"id": 653, | |
"name": "Vade Retro", | |
"pickup": "Begone!", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Enemies that die now spawn a red ghost, that floats in place of where the enemy died", | |
"Activating the item causes all red ghosts in the room to explode, dealing damage to any enemies near them", | |
"The explosion doesn't deal damage to Isaac", | |
"Damage dealt by each ghost is 3 + 0.04x the HP of the enemy it spawned from", | |
"Larger enemies such as minibosses will spawn a larger red ghost that causes 3 explosions", | |
"The red ghosts can be moved around slightly by firing tears through them", | |
"Using the item will instantly kill any enemy or boss that has the 'ghost' tag and is at 50% or less HP. Enemies include Candler, Lil' Haunt, Polty, Red Ghost, Wizoob and The Forsaken, The Haunt, The Heretic and The Rainmaker bosses. This effect also works on Delirium if it is currently transformed into The Haunt while below half health" | |
] | |
}, | |
"654": { | |
"id": 654, | |
"name": "False PHD", | |
"pickup": "Worse pills + evil up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Identified all pills on pickup, and converts them to their worse counterparts (e.g. Stat Up becomes Stat Down)", | |
"Any 'Stat down' pills you take give you a permanent +0.6 Damage Up (Horse pills +1.2)", | |
"Most other pills spawn a black heart when used, including R U A Wizard?, Amnesia, Bad Trip, ???, Paralysis, Retro Vision, I'm Excited", | |
"+1 Black Heart when picked up" | |
] | |
}, | |
"655": { | |
"id": 655, | |
"name": "Spin to Win", | |
"pickup": "Let it rip!", | |
"quality": 1, | |
"type": "Active & Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"While held, gives you an orbital that blocks enemy shots and deals contact damage equal to 3.5 per tick", | |
"While the active key is held down, Isaac gains +0.5 Speed and all of your orbitals spin faster and deal more damage", | |
"Orbital damage is equal to 1.5 x OrbitalDamage + 6 while this effect is active" | |
] | |
}, | |
"657": { | |
"id": 657, | |
"name": "Vasculitis", | |
"pickup": "Clogged enemies", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"On death enemies now fire tears in random directions, which can damage other enemies", | |
"The amount of tears created by this effect depends on the total health of the enemy killed. Smaller enemies spawn 2-3 tears, and bosses spawn a maximum of 16", | |
"Tears from this effect maintain tear modifiers and status effects that Isaac currently has", | |
"Isaac doesn't take damage from the tears created by this item" | |
] | |
}, | |
"658": { | |
"id": 658, | |
"name": "Giant Cell", | |
"pickup": "Micro friends", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Every time you take damage, a tiny Isaac familiar will spawn, which follows you and shoots tears at nearby enemies that deal 1.3 Damage", | |
"The mini-Isaacs stay with you between floors, but can die if they take too much damage", | |
"Maximum number of mini-Isaacs is 16 at one time", | |
"Mini-Isaac's keep some of the abilities and appearance that Isaac has - e.g. the ability to fly. As Azazel they fire brimstone and as The Forgotten they use a bone club" | |
] | |
}, | |
"659": { | |
"id": 659, | |
"name": "Tropicamide", | |
"pickup": "Tear size + range up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1.5 Range Up", | |
"Tear Size Up" | |
] | |
}, | |
"660": { | |
"id": 660, | |
"name": "Card Reading", | |
"pickup": "A link to your future", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"At the beginning of all future floors, two portals will appear, that can take you to either the Boss room (Red portal), Item room (Yellow portal) or Secret room (Blue portal)", | |
"After Chapter 3 (The Depths floors) only one portal will spawn", | |
"Portals disappear if you leave the starting room", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"661": { | |
"id": 661, | |
"name": "Quints", | |
"pickup": "They lurk inside", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Every time an enemy dies, a random familiar spawns where it was killed for the rest of the room", | |
"The familiar cannot move, but continues to do its usual abilities", | |
"Possible familiars include: Abel, Boiled Baby, Brother Bobby, Sister Maggy, Little Steven, Demon Baby, Multidimensional Baby, Freezer Baby, Rotten Baby, Harlequin Baby, Ghost Baby, Guardian Angel, Lil Brimstone, Robo-Baby and Seraphim", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"663": { | |
"id": 663, | |
"name": "Tooth and Nail", | |
"pickup": "You feel prickly", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Every 5 seconds you become spiky for a second, becoming immune and dealing 40 contact damage to any enemies that touch you", | |
"The effect is indicated by 4 white flashes, where the item activates on the 4th flash", | |
"If timed well, can be used to enter curse rooms and open spiky chests without taking damage. You still take damage however when using Blood Donation machines and Devil Beggars" | |
] | |
}, | |
"664": { | |
"id": 664, | |
"name": "Binge Eater", | |
"pickup": "All you can eat", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Causes all pedestal items to show up as rotating items, that swap every 1 second between the original spawned item and a HP up item. This allows you to choose between the item that originally spawned and a HP upgrade every time", | |
"This effect applies to most items, including those in the shop and devil room. Doesn't apply to progress items like The Polaroid", | |
"When you pick up an item that increases your maximum HP, you gain 2 permanent stat increases, and a temporary damage boost that slowly goes down over time. Starts at +3.6 damage and goes to 0 after 30 seconds", | |
"While this temporary damage boost is active, each enemy you kill increases your damage slightly, allowing you to quickly kill multiple enemies and chain the effect for longer", | |
"This item also gives a -0.03 Speed Down for every food item held", | |
"The 2 permanent stat increases depend on the item taken:", | |
"A Snack = +0.2 shot speed, +1 luck. Breakfast = +0.2 shot speed, +1.5 Range. Dessert = +1 Flat Damage, +0.2 shot speed. Dinner = +0.5 tears, +0.2 shot speed.", | |
"Lunch = +0.5 tears, +1.5 range. Midnight Snack = +1 flat damage, +1 luck. Rotten Meat = +1 flat damage, +1.5 range. Supper = +0.5 tears, +1 luck." | |
] | |
}, | |
"665": { | |
"id": 665, | |
"name": "Guppy's Eye", | |
"pickup": "An eye for secrets", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Red Chest" | |
], | |
"description": [ | |
"Shows you to see the contents of chests, sacks, shopkeepers and items that will drop from fires before you destroy them", | |
"Doesn't work on tinted rocks and other obstacles (e.g. poop, pots)", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"667": { | |
"id": 667, | |
"name": "Strawman", | |
"pickup": "A helping hand", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Spawns a Keeper familiar, that shoots triple tears and follows your exact movements as you walk", | |
"The keeper has 3 health coins and can die if it takes enough damage. He can pick up coins to restore health", | |
"Similar to other familiars of this kind, you can hold the drop key to cause him to stand still", | |
"If he dies, his corpse turns into a few blue spiders. He won't respawn even if you move to a new floor", | |
"Will always match your current movement speed", | |
"+1 Bomb" | |
] | |
}, | |
"668": { | |
"id": 668, | |
"name": "Dad's Note", | |
"pickup": "...", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (see above)" | |
], | |
"description": [ | |
"Only found in the Mausoleum/Gehenna II boss room", | |
"The item itself has no effect, but triggers the ascent through the backwards path towards the Home floor", | |
"Once you've beaten Mother once, a door will appear at the starting room in Depths II, which leads to the Mausoleum/Gehenna floors. The door can only be opened if you have The Polaroid, The Negative or Faded Polaroid (the item/trinket is taken away when it opens). This means you need a way to teleport out of the Mom's Foot boss fight. If you didn't find one before this point, there will be a tinted Skull somewhere on Depths II, which contains a Fool card when blown up.", | |
"Cannot be rerolled by 4-pip dice rooms and Spindown Dice" | |
] | |
}, | |
"669": { | |
"id": 669, | |
"name": "Sausage", | |
"pickup": "All stats up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"+1 HP", | |
"+0.2 Speed Up", | |
"+0.5 Tears Up", | |
"+0.5 Damage Up", | |
"+1.5 Range Up", | |
"+0.16 Shot Speed Up", | |
"+1 Luck Up", | |
"+6.9% Devil/Angel Room chance", | |
"+6.9% Planetarium chance" | |
] | |
}, | |
"670": { | |
"id": 670, | |
"name": "Options?", | |
"pickup": "There might be options", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Clearing a room will spawn an extra reward, however only one can be picked up - the other one will disappear" | |
] | |
}, | |
"671": { | |
"id": 671, | |
"name": "Candy Heart", | |
"pickup": "Power of love", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Every half red heart you pick up gives a small but permanent stat increase", | |
"Randomly picks between +0.10 Damage Up, +0.05 Tears Up, +0.15 Range Up, +0.02 Speed Up, +0.1 Luck Up, +0.02 Shot Speed Up per half red heart", | |
"Spawns 1 Red Heart when picked up" | |
] | |
}, | |
"672": { | |
"id": 672, | |
"name": "A Pound of Flesh", | |
"pickup": "Blood money", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"This item causes Devil deals to cost money instead of hearts, and shop items to cost hearts instead of money", | |
"Shop items cost heart containers, and pickups have spikes around them", | |
"The Devil deal conversion rate is 1 heart container to 15 coins", | |
"Devil deal items can be on discount similar to the shop, making it 1 heart container = 7 coins instead" | |
] | |
}, | |
"673": { | |
"id": 673, | |
"name": "Redemption", | |
"pickup": "Deliver me from evil", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None" | |
], | |
"description": [ | |
"Every time you enter a devil room and choose not to take an item, you get +1 Damage Up upon entering the next floor", | |
"The effect is shown via a cross above Isaac's head. Taking a Devil deal breaks the cross and prevents the damage up next floor", | |
"Taking free pickups such as Black hearts in the Devil room also count" | |
] | |
}, | |
"674": { | |
"id": 674, | |
"name": "Spirit Shackles", | |
"pickup": "Unfinished business", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"When you die, you turn into a ghost with 1/2 a red heart and flying, that is chained to your body for 10 seconds. This allows you to stay alive as long as you don't get hit during this 10 second period", | |
"After this effect occurs, it cannot activate again until Isaac gains a half or full Soul Heart or a Black Heart. Soul Hearts that are used to charge Spirit Shackles will not be added to your health as normal" | |
] | |
}, | |
"675": { | |
"id": 675, | |
"name": "Cracked Orb", | |
"pickup": "Shards of knowledge", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Taking damage reveals a random room on the minimap, and automatically opens certain doors in the current room. Possible doors include any needing a key to open (Item Room, Shop, Alt Path doors), secret rooms and crawl spaces", | |
"Cracked Orb can also reveal the location of the red room that contains a pedestal item. The Red Key item is required to access it, but it shows the direction to get there" | |
] | |
}, | |
"676": { | |
"id": 676, | |
"name": "Empty Heart", | |
"pickup": "It multiplies", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Upon entering each new floor, if you have one red heart or less, another one is added", | |
"This effect works while moving up floors in the backwards path", | |
"This item has no effect for characters with non-red health i.e. ???, Keeper and The Forgotten" | |
] | |
}, | |
"677": { | |
"id": 677, | |
"name": "Astral Projection", | |
"pickup": "The true out-of-body experience!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"The first time you take damage in a room, Isaac will become a ghost and time will stop for 3 seconds", | |
"During this ghost effect, you gain flight, spectral tears and the damage from the next hit you take is negated", | |
"Isaac returns to his body if you either clear the room or take damage while in ghost form", | |
"Only happens once per room - taking damage a second time does not turn you into a ghost again" | |
] | |
}, | |
"678": { | |
"id": 678, | |
"name": "C Section", | |
"pickup": "Fetus shots", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Ultra Secret Room" | |
], | |
"description": [ | |
"Your tears are replaced with a charge attack that fires a homing, spectral fetus", | |
"The fetus tears deal damage equal to 75% of your current tear damage while in contact with enemies, roughly 5 times per second", | |
"Can't be held down like normal charge attacks, they will release automatically at full charge" | |
] | |
}, | |
"679": { | |
"id": 679, | |
"name": "Lil Abaddon", | |
"pickup": "Abyssal friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Gives you a familiar that can be charged up to release a black ring, that damages any enemies that touch it with rapid hits (similar to Maw of the Void / Athame effects)", | |
"The effect does a decent amount of damage, but doesn't scale with your damage upgrades", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"680": { | |
"id": 680, | |
"name": "Montezuma's Revenge", | |
"pickup": "Oh no...", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"While firing tears, you now charge up a poop attack for 3 seconds that when released, fires from Isaac's behind", | |
"The poop attack deals your current tear damage to any enemies caught in the blast", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation" | |
] | |
}, | |
"681": { | |
"id": 681, | |
"name": "Lil Portal", | |
"pickup": "It hungers", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac a little portal familiar, that moves across the screen as you're firing", | |
"The portal will suck up any consumables and trinkets it travels over, causing it to become larger and deal more contact damage", | |
"When the portal sucks up 4 pickups, it turns into a portal that can be used to teleport to unexplored rooms around the floor. It can take you to rooms that require bombs/keys, e.g. the Secret Room or the Shop", | |
"Every time the portal sucks up an item, it spawns a blue attack fly for you", | |
"Once every room has been explored, the portal does nothing", | |
"Cannot take you to rooms that aren't a part of the floor structure e.g. Devil Rooms / I AM ERROR rooms" | |
] | |
}, | |
"682": { | |
"id": 682, | |
"name": "Worm Friend", | |
"pickup": "Clingy buddy", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"You gain a familiar that lives under the floor. Every so often it will come up and attempt to grab onto a random enemy in the room, holding them in place and dealing damage", | |
"The Worm Friend deals 4 damage for 8 ticks total", | |
"If the enemy moves quickly enough it can miss its attack" | |
] | |
}, | |
"683": { | |
"id": 683, | |
"name": "Bone Spurs", | |
"pickup": "Break your enemies", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Enemies that die will leave behind 1-2 floating bone shards where they die, until you leave the room", | |
"Other enemies that touch the bone shards will take 3.5 damage, with a chance to either bounce off them or cause it to break and disappear" | |
] | |
}, | |
"684": { | |
"id": 684, | |
"name": "Hungry Soul", | |
"pickup": "Out for blood", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Each time an enemy dies, a friendly red soul appears. It will hunt down other enemies, dealing contact damage which scales with your tear damage", | |
"After 5 seconds the red soul explodes (Isaac doesn't take damage from this effect)" | |
] | |
}, | |
"685": { | |
"id": 685, | |
"name": "Jar of Wisps", | |
"pickup": "Your faith grows", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "12 rooms", | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"When used, gives you number of blue flame orbitals based on the number shown over this item", | |
"It starts at 1, and increments each activation, giving you more familiars each time you use it", | |
"The flames fire tears at the same time Isaac does, that deal a flat 3 damage", | |
"If a flame touches an enemy, it deals contact damage equal to double your current tear damage and then disappears", | |
"You can have a maximum of 24 flame orbitals at once", | |
"Each flame has a chance to spawn as one of many variants, such as green flames that poison enemies, or a crucifix flame that spawns a random horseman familiar + Locusts when it is extinguished" | |
] | |
}, | |
"686": { | |
"id": 686, | |
"name": "Soul Locket", | |
"pickup": "Power of faith", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Spawns 1 soul heart on the floor", | |
"Soul hearts give you small permanent stat increases when picked up", | |
"Possible stats include +0.3 Range Up, +0.2 Luck Up, +0.2 Damage Up, +0.1 Tears Up, +0.04 Speed Up" | |
] | |
}, | |
"687": { | |
"id": 687, | |
"name": "Friend Finder", | |
"pickup": "Best friends forever!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Crane Game" | |
], | |
"description": [ | |
"Spawns a random charmed enemy which fights by your side and copies your exact movements, similar to how Jacob & Esau work", | |
"The familiars fire tears at the same time as Isaac, and have a visible health bar showing how much damage they can take before dying" | |
] | |
}, | |
"688": { | |
"id": 688, | |
"name": "Inner Child", | |
"pickup": "Let him free", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Gives you an extra life", | |
"You respawn as a tiny version of Isaac, with a greatly reduced hitbox and +0.2 Speed Up", | |
"When the effect activates you deal 35 damage to nearby enemies", | |
"Once unlocked, if you have already unlocked the tainted version of the character you're playing as, Inner Child is guaranteed to spawn in the hidden closet on the Home floor" | |
] | |
}, | |
"689": { | |
"id": 689, | |
"name": "Glitched Crown", | |
"pickup": "?????", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Item pedestals now cycle between 5 random items" | |
] | |
}, | |
"690": { | |
"id": 690, | |
"name": "Belly Jelly", | |
"pickup": "Bounce away!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Enemies that touch Isaac will now bounce off him and fly off in the opposite direction", | |
"Bounced enemies will take 10 damage if they slam into the wall", | |
"This item also gives a random chance for enemy shots to bounce off you without taking damage" | |
] | |
}, | |
"691": { | |
"id": 691, | |
"name": "Sacred Orb", | |
"pickup": "Destined for greatness", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Increases the quality of generated items", | |
"Rerolls items with a quality of 0 or 1", | |
"33% chance to reroll items with a quality of 2", | |
"Quality is a hidden mechanic in Repetance for all items and ranges from 0-4. Certain items consider Quality for picking what item to spawn, allowing better items to spawn under certain conditions", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"692": { | |
"id": 692, | |
"name": "Sanguine Bond", | |
"pickup": "He awaits your offering", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"Spawns a special set of spikes in the Devil Room", | |
"Taking damage from the spikes has a chance to spawn a reward", | |
"Nothing - 37.5% chance", | |
"6 Pennies - 17% chance", | |
"+0.5 Damage Up - 27.5% chance", | |
"2 Black Hearts - 9.5% chance", | |
"Random Item - 5.5% chance", | |
"Leviathan trasformation - 3% chance" | |
] | |
}, | |
"693": { | |
"id": 693, | |
"name": "The Swarm", | |
"pickup": "Infest", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"When picked up, this gives you 9 orbital flies", | |
"Each time a fly blocks an enemy shot, it will turn into a blue fly and attack nearby enemies, leaving you with one less orbital", | |
"Every room clear gives you +1 orbital fly, up to a maximum of 9", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation." | |
] | |
}, | |
"694": { | |
"id": 694, | |
"name": "Heartbreak", | |
"pickup": "Eternal sorrow", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"Gives you +0.25 Damage Up for every broken heart you have", | |
"Gives 3 broken hearts when picked up", | |
"Every hit of damage that would kill you, instead adds 2 more broken hearts and deal 40 damage to all enemies in the room", | |
"Heartbreak cannot kill you on pickup", | |
"Broken hearts are empty heart containers that cannot be removed or refilled and will override other types of hearts when you reach 12 total. Replacing all 12 containers with broken hearts will kill you instantly. The only way to remove broken hearts is by donating to a Confessional Machine" | |
] | |
}, | |
"695": { | |
"id": 695, | |
"name": "Bloody Gust", | |
"pickup": "May your rage bring haste", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Every time you take damage, you gain a Speed Up and a Tears Up", | |
"The stat increases start small, and scale up each time you take damage (+0.25 Tears Up for the first hit, +0.75 Tears Up for the 6th hit)", | |
"The effect maxes out at +3 Tears Up and +1 Speed Up after taking damage 6 times. This brings you to the maximum possible speed", | |
"The effect lasts for the rest of the current floor" | |
] | |
}, | |
"696": { | |
"id": 696, | |
"name": "Salvation", | |
"pickup": "Divine protection", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Isaac gains a halo of light around him. When an enemy touches the halo for couple of seconds, a beam of light will come down and deal a burst of damage to it", | |
"The triggered beam also fires in all 4 cardinal directions, dealing damage to anything it touches", | |
"Every time Isaac takes damage, the halo grows slightly bigger up to a maximum of 10 times. The size resets when leaving the floor", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"697": { | |
"id": 697, | |
"name": "Vanishing Twin", | |
"pickup": "He wants revenge", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room", | |
"Curse Room" | |
], | |
"description": [ | |
"A fetus familiar follows Isaac, and upon entering the Boss room on each floor, it will transform into a copy of the boss", | |
"This makes bosses a lot harder, however you now get 2 boss item drops" | |
] | |
}, | |
"698": { | |
"id": 698, | |
"name": "Twisted Pair", | |
"pickup": "Double trouble!", | |
"quality": 4, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"You gain two familiar demons, that stay by Isaac's side and fire shots in the same direction as you", | |
"The familiars deal roughly 40% of Isaac's damage, scaling with damage upgrades you get", | |
"They sit near and rotate around Isaac depending on which way you're firing tears. They do not block enemy shots", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"699": { | |
"id": 699, | |
"name": "Azazel's Rage", | |
"pickup": "Ancient power", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Isaac builds rage each time you clear a new room. This is shown by the Azazel skin spreading on Isaac's face", | |
"After 4 rooms, Isaac's face will flash red. The next room you enter he will automatically fire a massive red brimstone laser for 4 seconds, dealing huge damage", | |
"The rage resets back to zero, and the cycle continues every 5 rooms cleared" | |
] | |
}, | |
"700": { | |
"id": 700, | |
"name": "Echo Chamber", | |
"pickup": "I can see see the future future future", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"When using a card, pill, or rune, you also use a copy of the last 3 cards/pills/runes you used after picking up Echo Chamber", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"701": { | |
"id": 701, | |
"name": "Isaac's Tomb", | |
"pickup": "Buried memories", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Spawns an Old chest at the start of all future floors", | |
"Old Chests work the same as Golden Chests, requiring a key to open but contain different items", | |
"The Old chest can contain: 3 trinkets (42% chance), 1-3 soul hearts (43% chance), a random item from the Old Chest pool (10% chance) or an angel room item (5% chance)", | |
"Spawns a second chest in the mirrored floor of Downpour II or Dross II, but only if you had this item before entering the floor" | |
] | |
}, | |
"702": { | |
"id": 702, | |
"name": "Vengeful Spirit", | |
"pickup": "Hot blooded", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"Each time you take damage, a red flame orbital will appear around Isaac for the remainder of the floor, up to a maximum of 6", | |
"The flames deal contact damage which scales with your tear damage", | |
"Upon reaching 6 flames, they will also start to fire tears along with Isaac, dealing a flat 3.2 damage per tear", | |
"When entering a new floor, all the flames disappear" | |
] | |
}, | |
"703": { | |
"id": 703, | |
"name": "Esau Jr", | |
"pickup": "Lost brother", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Using this item swaps you between the character you started as, and Esau, which has 3 black hearts, +2 base damage and the ability to fly", | |
"This character keeps its own separate health and items. Items picked up are not shared between the two characters", | |
"If either character dies it's game over" | |
] | |
}, | |
"704": { | |
"id": 704, | |
"name": "Berserk!", | |
"pickup": "Rip and tear", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Enemy damage taken = charge", | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"When activated, Isaac's tears are replaced by a bone sword and he goes on a killing rampage, gaining +0.4 Speed, +3 Flat Damage Up for 5 seconds", | |
"The sword deals x3 damage if used at close range, or x1.5 damage if charged up and thrown", | |
"Clearing rooms doesn't charge this item - charge is added equal to damage taken by enemies. This includes all sources of damage, including environmental damage to enemies", | |
"Killing an enemy while berserk will increase the duration of the effect by 1 second", | |
"You don't die while in Berserk mode, but taking lethal damage will kill you after the effect wears off", | |
"The bone sword from this item is similar to Donkey Jawbone from Antibirth", | |
"Tainted Samson starts with a passive version of this item" | |
] | |
}, | |
"705": { | |
"id": 705, | |
"name": "Dark Arts", | |
"pickup": "One with the shadows", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "7 seconds", | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"When used, Isaac turns into a ghost for 1 second and his speed goes up to maximum (2.0). During this time he can walk over enemies to mark them for death. When the effect wears off, Isaac quickly runs between each marked enemy, dealing high damage to each one rapidly (roughly x2.5 your tear damage)", | |
"The damage caused by this effect scales up with every target it hits in a row", | |
"Tainted Judas starts with this item" | |
] | |
}, | |
"706": { | |
"id": 706, | |
"name": "Abyss", | |
"pickup": "Come forth from the depths", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"When used, Abyss consumes all pedestal items in the current room and converts them into Red attack flies", | |
"Red attack flies will charge across the room in the same direction Isaac is shooting, dealing contact damage to enemies equal to Isaac's tear damage", | |
"The flies don't block enemy shots, but this also means they never die and stay with Isaac forever", | |
"Tainted Apollyon starts with this item" | |
] | |
}, | |
"707": { | |
"id": 707, | |
"name": "Supper", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up" | |
] | |
}, | |
"708": { | |
"id": 708, | |
"name": "Stapler", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"Staples one of Isaac's eyes shut, meaning he only shoots tears from one eye. This means some effects such as R U A WIZARD pills only fire tears in one direction" | |
] | |
}, | |
"709": { | |
"id": 709, | |
"name": "Suplex!", | |
"pickup": "Angel breaker", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "8 seconds", | |
"item_pool": [ | |
"Item Room", | |
"Crane Game" | |
], | |
"description": [ | |
"When used, you charge forwards for a second. If you touch an enemy in that time, Isaac will pick it up and slam it on the ground, killing it and sending a shockwave around the impact", | |
"In the brief period while holding the enemy you can move a target to decide where it lands", | |
"Actually does work on bosses! However after the attack you end up near the boss, which puts you in danger of taking damage too", | |
"Scales in damage and area of effect with the player's size" | |
] | |
}, | |
"710": { | |
"id": 710, | |
"name": "Bag of Crafting", | |
"pickup": "Make your destiny", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used will do a swipe attack in any direction. Can be used to store up to 8 consumables in, such as hearts, coins, keys, bombs, cards etc", | |
"When the bag has 8 items you can hold down the activate button for 2 seconds to craft yourself a brand new random item", | |
"Bag of Crafting's recipes are based on your current seed, but there are some fixed recipes that exist in every run, e.g. 8 coins = Slot Machine", | |
"While playing as Tainted Cain you get a visual interface to see what items are in the bag, allowing you to see what item will be created and swap out specific consumables", | |
"Has other uses - Will deal 3 damage to enemies it hits, and can be used to quickly push bombs and objects across rooms", | |
"Tainted Cain starts with this item, but can be used by any character after unlocking it and finding it in the item room", | |
"Cannot be used to craft another Bag of Crafting!" | |
] | |
}, | |
"711": { | |
"id": 711, | |
"name": "Flip", | |
"pickup": "Life and death", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Curse Room", | |
"Secret Room", | |
"Shop" | |
], | |
"description": [ | |
"While holding flip, a ghost item will appear behind item pedestals upon entering Item Rooms and Shop that cannot be interacted with", | |
"When activated, all real items in the room will be swapped with the ghost items behind them", | |
"The ghost item stays there even if you take the regular item, allowing you to use Flip to get both of them", | |
"Does nothing with item pedestals that don't have a ghost item behind them", | |
"When playing as Tainted Lazarus, activating Flip also changes you between Lazarus and Dead Lazarus", | |
"Tainted Lazarus starts with this item, but can be used by any character after unlocking it and finding it in the item room" | |
] | |
}, | |
"712": { | |
"id": 712, | |
"name": "Lemegeton", | |
"pickup": "Item summoner", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Devil Room", | |
"Library" | |
], | |
"description": [ | |
"When used, gives you an orbital flame which represents another random passive item in the game. While you have this flame you also have that item's effect", | |
"The flame deals double your tear damage to any enemies that touch it, but if it takes too much damage the flame will disappear and you lose the item's effect", | |
"Tainted Bethany starts with this item", | |
"Wisps are randomly chosen from Item Room, Boss Room and Shop item pools, with a 25% chance to pick the same pool as the current room", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation." | |
] | |
}, | |
"713": { | |
"id": 713, | |
"name": "Sumptorium", | |
"pickup": "Return", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "10 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, removes half a heart of health and creates a clot familiar", | |
"Clot familiars follow Isaac's exact movements including flight, firing tears and tear effects", | |
"Holding down the swap button will cause all your clots to stay in place", | |
"Works differently as Tainted Eve - instead clots are created by firing for 2 seconds, down to a minimum of half a red heart. Using Sumptorium as her will then cause all Clots to be consumed and return your hearts back to you. Clots returning back to Eve deal 3x damage as they suck back in", | |
"The type of heart consumed to create a clot will give it different abilities: Soul Hearts = More health, Black Hearts = Dark Matter effect, Eternal Hearts = Sacred Heart effect, Gold Hearts = Midas Touch effect, Bone Hearts = Compound Fracture effect, Rotten Hearts = Less health", | |
"Tainted Eve starts with this item, but can be used by any character after unlocking it and finding it in the item room" | |
] | |
}, | |
"714": { | |
"id": 714, | |
"name": "Recall", | |
"pickup": "Come back", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "3 seconds", | |
"item_pool": [ | |
"None" | |
], | |
"description": [ | |
"When used, this will retreive the Tainted Forgotten's skeleton back to its owner's hands from any distance", | |
"Tainted Forgotten's Birthright effect. Cannot be obtained and has no use for any other character", | |
"Birthright is a Shop item that has unique effects depending on what character you're playing as" | |
] | |
}, | |
"715": { | |
"id": 715, | |
"name": "Hold", | |
"pickup": "Saved for later", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"None" | |
], | |
"description": [ | |
"This is the item Tainted Blue Baby (???) uses as his main mechanic", | |
"Killing or damaging enemies spawns various poops, which add to his collection. Pressing the bomb button will put the next poop into the 'Hold' jar. Pressing it again allows you to throw it at enemies. Each poop has random effects like Butt Bombs, Fire Poops etc", | |
"Tainted Blue Baby starts with this item, and is the only one who can use it" | |
] | |
}, | |
"716": { | |
"id": 716, | |
"name": "Keeper's Sack", | |
"pickup": "Spending power", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Secret Room" | |
], | |
"description": [ | |
"Spawns 3 random coins and a key when picked up", | |
"Buying items from the shop gives you random stat upgrades. The more you spend the higher the stat increase", | |
"Possible stats include Speed, Damage and Range", | |
"15c items give all 3 stats: +1 Damage Up, +0.03 or +0.06 Speed Up, +0.25 or +0.5 Range Up", | |
"5c items give 1 or 2 stats: +0.5 Damage Up **OR** +0.25 Range and +0.03 Speed Up" | |
] | |
}, | |
"717": { | |
"id": 717, | |
"name": "Keeper's Kin", | |
"pickup": "Under a rock", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"While in a room with enemies, blue spiders will randomly spawn from objects in the room (e.g. rocks, pots, stone blocks)", | |
"All rocks spawn 0-2 blue spiders when destroyed", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"719": { | |
"id": 719, | |
"name": "Keeper's Box", | |
"pickup": "Portable shop", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Shop", | |
"Secret Room", | |
"Wooden Chest" | |
], | |
"description": [ | |
"When used, spawns a random shop item or consumable, however you have to pay the relevant cost to pick it up", | |
"Can include anything that would appear in the shop" | |
] | |
}, | |
"720": { | |
"id": 720, | |
"name": "Everything Jar", | |
"pickup": "Anything is possible", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "12 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Crane Game" | |
], | |
"description": [ | |
"With every bar of charge this item has, a different consumable is shown inside the Jar. 1 = poop, 2 = penny, 3 = bomb, 4 = key, 5 = red heart, 6 = pill, 7 = card, 8 = soul heart, 9 = gold heart, 10 = gold key, 11 = gold bomb", | |
"At the full 12 charges, a completely random effect will happen. It can be anything including spawning a bunch of consumables, spawning a glitched pedestal item, creating a bunch of light beams, spawning troll bombs or nothing at all" | |
] | |
}, | |
"721": { | |
"id": 721, | |
"name": "TMTRAINER", | |
"pickup": "Isaac and his mother lived alone in a small house on a hill", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"When picked up, all future items become 'glitched', causing them to become random combinations of 2-3 effects based on other items", | |
"Glitched items can be passive or active and are completely randomly generated with infinite possibilities (similar to other 'Randomizer' games)", | |
"The ratio of active to passive item effects given is 1/4", | |
"Random effects combine effects that exist on other items, and assign them to a random event (e.g. on enemy death, on room clear, on damage taken etc.)" | |
] | |
}, | |
"722": { | |
"id": 722, | |
"name": "Anima Sola", | |
"pickup": "Repent", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "15 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, it puts the closes enemy in chains for 5 seconds, preventing it from moving. You can release the enemy early by using it again", | |
"Tainted Jacob starts with this item. While playing as him Anima Sola will always target Dark Esau. Releasing Dark Esau will cause him to charge directly at Jacob and deal damage to anything in his path. If used in a room with no enemies, Dark Esau will instantly spawn", | |
"Will chain up to two targets if you have Car Battery, if only one valid target is present it will be chained for twice the duration" | |
] | |
}, | |
"723": { | |
"id": 723, | |
"name": "Spindown Dice", | |
"pickup": "-1", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Secret Room", | |
"Crane Game" | |
], | |
"description": [ | |
"Rerolls all pedestal items, lowering all their internal item IDs by 1", | |
"For example: Brimstone's ID = 118, so it would be rerolled into Dead Bird (ID = 117)", | |
"Sad Onion (ID = 1) will reroll into nothing", | |
"There are some gaps in item IDs which are skipped if no item exists, or will reroll into unexpected items if hidden items are present at that ID. For example rerolling Plan C (ID = 475) changes it into the Broken Glass Cannon, which is a hidden item with ID = 474", | |
"Items that are yet to be unlocked will also be skipped over, preventing you from getting items you don't have access to yet" | |
] | |
}, | |
"724": { | |
"id": 724, | |
"name": "Hypercoagulation", | |
"pickup": "Thick blooded", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon taking damage you have a chance to drop the heart that you just lost. It gives you 2 seconds to pick it up again to re-heal, before it disappears" | |
] | |
}, | |
"725": { | |
"id": 725, | |
"name": "IBS", | |
"pickup": "Your stomach rumbles", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Whenever you deal damage to an enemy, has a chance to give the effect of one of Tainted ???'s unique poops", | |
"Corn poop - Spawns a blue fly every 2 seconds", | |
"Flaming poop - Leaves behind fire that damages enemies", | |
"Stinky poop - Emits a toxic cloud", | |
"Black poop - Creates slowing black creep. Confuses all enemies briefly when destroyed", | |
"White poop - Same effect as Hallowed Ground", | |
"Stone poop - Deals extra thrown damage, can hit multiple enemies. Takes more shots before breaking", | |
"Bomb poop - Throws a butt bomb that explodes after 2 seconds" | |
] | |
}, | |
"726": { | |
"id": 726, | |
"name": "Hemoptysis", | |
"pickup": "Double tap sneeze", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Allows you to quickly double tap a shoot button to sneeze on nearby enemies, dealing x1.5 your tear damage and pushing them back slightly", | |
"If an enemy is pushed into a wall or object it takes 10 damage" | |
] | |
}, | |
"727": { | |
"id": 727, | |
"name": "Ghost Bombs", | |
"pickup": "Spooky blast +5 bombs", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Bombs become spectral and can now pass through objects", | |
"Bombs spawn a friendly white soul, which will hunt down other enemies, dealing contact damage which scales with your tear damage", | |
"After 10 seconds the white soul explodes dealing 7 damage to nearby enemies. Isaac doesn't take damage from this effect" | |
] | |
}, | |
"728": { | |
"id": 728, | |
"name": "Gello", | |
"pickup": "Demonic gestation", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Spawns a familiar that's attached via an Umbilical Cord, but will move and shoot in the same direction Isaac is shooting", | |
"When activated you first need to throw the familiar, which deals x3 your tear damage to any enemies it touches", | |
"Gello's tears deal x0.75 your tear damage (x1.0 if Lilith)", | |
"Can be used multiple times per room to spawn more familiars, however they only last for the current room" | |
] | |
}, | |
"729": { | |
"id": 729, | |
"name": "Decap Attack", | |
"pickup": "Chuck away!", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item allows you to throw your head where it will sit as a stationary sentry firing bullets until you walk over and pick it up again", | |
"Throwing Isaac's head deals 24 damage to anything it hits while being thrown", | |
"Your hitbox remains with the body. Enemies touching the head don't hurt Isaac" | |
] | |
}, | |
"730": { | |
"id": 730, | |
"name": "Glass Eye", | |
"pickup": "DMG + luck up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Crane Game", | |
"Golden Chest" | |
], | |
"description": [ | |
"+0.75 Damage Up", | |
"+1 Luck Up" | |
] | |
}, | |
"731": { | |
"id": 731, | |
"name": "Stye", | |
"pickup": "DMG + range up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+28% Damage Up (right eye only)", | |
"+7 Range Up (right eye only)", | |
"-0.3 Shot Speed Down (right eye only)" | |
] | |
}, | |
"732": { | |
"id": 732, | |
"name": "Mom's Ring", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Golden Chest", | |
"Mom's Chest", | |
"Old Chest" | |
], | |
"description": [ | |
"+1 Damage Up", | |
"Drops 1 random rune or soul stone when picked up", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"1": { | |
"id": 1, | |
"name": "The Sad Onion", | |
"pickup": "Tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.7 Tears Up" | |
] | |
}, | |
"2": { | |
"id": 2, | |
"name": "The Inner Eye", | |
"pickup": "Triple shot", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Tears now shoot three at a time (Triple Shot)", | |
"Tears Down significantly - Tears fired per second * 0.51" | |
] | |
}, | |
"3": { | |
"id": 3, | |
"name": "Spoon Bender", | |
"pickup": "Homing shots", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac's tears a homing effect" | |
] | |
}, | |
"4": { | |
"id": 4, | |
"name": "Cricket's Head", | |
"pickup": "DMG up", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.5 Damage Up", | |
"x1.5 times Damage Multiplier (Does not stack with the Magic Mushroom multiplier)", | |
"Can be found in golden chests", | |
"Cricket's Head used to be known as Max's Head in the original game and was renamed for Rebirth" | |
] | |
}, | |
"5": { | |
"id": 5, | |
"name": "My Reflection", | |
"pickup": "Boomerang tears", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives tears a boomerang effect", | |
"+1.5 Damage Up", | |
"+0.6 Shot Speed Up", | |
"-1 Luck Down", | |
"Range Up (1.6x + 1.5)" | |
] | |
}, | |
"6": { | |
"id": 6, | |
"name": "Number One", | |
"pickup": "Tears up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives you a very high tear rate in exchange for a big range down", | |
"+1.5 Tears Up", | |
"-2.5 Range Down" | |
] | |
}, | |
"7": { | |
"id": 7, | |
"name": "Blood of the Martyr", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"x1.5 times Damage Multiplier if you also have Book of Belial (Does not stack with Magic Mushroom or Cricket's Head multipliers)" | |
] | |
}, | |
"8": { | |
"id": 8, | |
"name": "Brother Bobby", | |
"pickup": "Friends 'till the end", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and shoots normal tears which do 3.5 damage", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"9": { | |
"id": 9, | |
"name": "Skatole", | |
"pickup": "Fly love", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Arcade shell game only)" | |
], | |
"description": [ | |
"A lot of fly enemies are no longer aggressive towards Isaac", | |
"Attack Fly, Dart Fly, Eternal Fly, and Ring Fly are transformed into a neutral black fly", | |
"Boom Fly, Red Boom Fly, Drowned Boom Fly move slower, but still deal contact damage", | |
"Moter, Level 2 Fly, Full Fly, Pooter, and Super Pooter move slower and deal no contact damage", | |
"Can only be obtained from the shell game in the arcade", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation." | |
] | |
}, | |
"10": { | |
"id": 10, | |
"name": "Halo of Flies", | |
"pickup": "Projectile protection", | |
"quality": 2, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"Gives Isaac 2 orbital flies which block enemy shots", | |
"Picking up this item as well as 2 other fly-type items will allow you to transform into Lord of the Flies", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"11": { | |
"id": 11, | |
"name": "1UP", | |
"pickup": "Extra life", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Gives the player an extra life", | |
"When revived, the green mushroom that follows Isaac will disappear and he will respawn with the same amount of red heart containers at full health", | |
"Resurrection takes place before all other items which give you an extra life" | |
] | |
}, | |
"12": { | |
"id": 12, | |
"name": "Magic Mushroom", | |
"pickup": "All stats up!", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Mushrooms" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.3 Damage Up", | |
"x1.5 times Damage Multiplier (Does not stack with the multipliers from Cricket's Head / Blood of The Martyr + Book of Belial)", | |
"+1.5 Range Up", | |
"+0.3 Speed Up", | |
"Increases the size of your player sprite, but doesn't increase the hitbox", | |
"Fully restores all red heart containers", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation", | |
"Counts as 1 of 3 size-increasing items needed towards the Stompy transformation" | |
] | |
}, | |
"13": { | |
"id": 13, | |
"name": "The Virus", | |
"pickup": "Poison touch", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Demon Beggar", | |
"Lust Miniboss" | |
], | |
"description": [ | |
"Enemies touching you take 12 damage, then a poison effect is applied for 6-7 ticks, dealing damage equal to the amount of red hearts you have (up to 30.8 at 12 full red hearts)", | |
"+0.2 Speed Up", | |
"Has a chance to drop from the Lust miniboss fight", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"14": { | |
"id": 14, | |
"name": "Roid Rage", | |
"pickup": "Speed and range up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Boss Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+0.3 Speed Up", | |
"+1.5 Range Up", | |
"+0.5 Shot Height", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"15": { | |
"id": 15, | |
"name": "<3", | |
"pickup": "HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Gluttony Miniboss" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Fully restores all red heart containers", | |
"Has a chance to drop from the Gluttony miniboss fight" | |
] | |
}, | |
"16": { | |
"id": 16, | |
"name": "Raw Liver", | |
"pickup": "HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"+2 Health Up", | |
"Full red heart heal" | |
] | |
}, | |
"17": { | |
"id": 17, | |
"name": "Skeleton Key", | |
"pickup": "99 keys", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Gives Isaac 99 Keys" | |
] | |
}, | |
"18": { | |
"id": 18, | |
"name": "A Dollar", | |
"pickup": "$$$", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Arcade machine only)" | |
], | |
"description": [ | |
"Gives Isaac 100 coins", | |
"Can drop from an exploding slot machine while playing it" | |
] | |
}, | |
"19": { | |
"id": 19, | |
"name": "Boom!", | |
"pickup": "10 bombs", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+10 Bombs" | |
] | |
}, | |
"20": { | |
"id": 20, | |
"name": "Transcendence", | |
"pickup": "We all float down here...", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Gives Isaac the ability to fly" | |
] | |
}, | |
"21": { | |
"id": 21, | |
"name": "The Compass", | |
"pickup": "The end is near", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"Shows most icons on the map (Shops, Item Rooms, Boss Rooms etc.)", | |
"Does not show the layout of the map", | |
"Doesn't show the location of Secret or Super Secret rooms", | |
"Room icons will not show if a Curse of the Lost is in effect on the current floor" | |
] | |
}, | |
"22": { | |
"id": 22, | |
"name": "Lunch", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Challenge Room", | |
"Beggar" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"23": { | |
"id": 23, | |
"name": "Dinner", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Beggar", | |
"Challenge Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"24": { | |
"id": 24, | |
"name": "Dessert", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Beggar", | |
"Challenge Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"25": { | |
"id": 25, | |
"name": "Breakfast", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Challenge Room", | |
"Beggar" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"26": { | |
"id": 26, | |
"name": "Rotten Meat", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Beggar", | |
"Challenge Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"27": { | |
"id": 27, | |
"name": "Wooden Spoon", | |
"pickup": "Speed up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+0.3 Speed Up" | |
] | |
}, | |
"28": { | |
"id": 28, | |
"name": "The Belt", | |
"pickup": "Speed up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.3 Speed Up" | |
] | |
}, | |
"29": { | |
"id": 29, | |
"name": "Mom's Underwear", | |
"pickup": "Range Up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Challenge Room", | |
"Gold/Stone Chest", | |
"Mom's Chest" | |
], | |
"description": [ | |
"+1.5 Range Up", | |
"Gives 3-6 blue attack flies when picked up", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"30": { | |
"id": 30, | |
"name": "Mom's Heels", | |
"pickup": "Range up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"+1.5 Range Up", | |
"Makes Isaac deal 12 contact damage per tick (24 damage per second)", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"31": { | |
"id": 31, | |
"name": "Mom's Lipstick", | |
"pickup": "Range up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"+2.25 Range Up", | |
"Drops a random heart on the floor when picked up", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"32": { | |
"id": 32, | |
"name": "Wire Coat Hanger", | |
"pickup": "Tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.7 Tears Up" | |
] | |
}, | |
"33": { | |
"id": 33, | |
"name": "The Bible", | |
"pickup": "Temporary flight", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Shop", | |
"Library", | |
"Angel Room" | |
], | |
"description": [ | |
"Gives Isaac angel wings for the current room, allowing him to fly", | |
"Instantly kills the Mom's Foot, Mom's Heart and It Lives boss fights", | |
"If used during the Satan fight, The Bible will instantly kill Isaac", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"34": { | |
"id": 34, | |
"name": "The Book of Belial", | |
"pickup": "Temporary DMG up", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Library", | |
"Devil Room" | |
], | |
"description": [ | |
"Upon use, gives +2 damage up which lasts for the current room", | |
"x1.5 times Damage Multiplier if you also have Blood of the Martyr (Does not stack with Magic Mushroom or Cricket's Head multipliers)", | |
"Increases your chances of getting a devil/angel room by +12.5%", | |
"Judas starts with this item", | |
"Additional uses in the same room or combined with The Devil XV give +1 damage per use", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"35": { | |
"id": 35, | |
"name": "The Necronomicon", | |
"pickup": "Mass room damage", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Library", | |
"Secret Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Deals 40 damage to everything in the room when used", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"36": { | |
"id": 36, | |
"name": "The Poop", | |
"pickup": "Plop!", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Drops a poop on the floor", | |
"Blue Baby starts with this item", | |
"Can be placed next to a pit and exploded to make a bridge", | |
"Can be placed over a broken red poop to overwrite it, causing it to no longer regenerate", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation" | |
] | |
}, | |
"37": { | |
"id": 37, | |
"name": "Mr. Boom", | |
"pickup": "Reusable bomb buddy", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Wrath Miniboss", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"Drops a large bomb below the player which does 185 damage", | |
"Compatible with bomb modifiers, such as Glitter Bombs, Sticky Bombs etc", | |
"Has a chance to drop from the Wrath miniboss fight" | |
] | |
}, | |
"38": { | |
"id": 38, | |
"name": "Tammy's Head", | |
"pickup": "Reusable tear burst", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Item Room", | |
"Gold Chest" | |
], | |
"description": [ | |
"Fires 10 tears in a circle around Isaac", | |
"Each tear is equal to your damage stat + 25 flat damage", | |
"The tears spawned from Tammy's Head retain tear effects of Isaac's tears, such as poison or homing" | |
] | |
}, | |
"39": { | |
"id": 39, | |
"name": "Mom's Bra", | |
"pickup": "Mass fear", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"When used, freezes all enemies in the current room for about 4 seconds", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"40": { | |
"id": 40, | |
"name": "Kamikaze", | |
"pickup": "Become the bomb!", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Causes an explosion near Isaac which takes away half a heart and does 40 damage all enemies in close proximity", | |
"Does not reduce your devil/angel room chances when used" | |
] | |
}, | |
"41": { | |
"id": 41, | |
"name": "Mom's Pad", | |
"pickup": "Gross...", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"When used, causes all enemies in the current room to run away from Isaac in fear for 5 seconds", | |
"Spawns 1 blue attack fly per use", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"42": { | |
"id": 42, | |
"name": "Bob's Rotten Head", | |
"pickup": "Reusable ranged bomb", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Sloth Miniboss" | |
], | |
"description": [ | |
"A poison bomb which can be thrown and leaves a poison effect on any enemies within the blast radius. It also leaves a gas cloud at the place where it exploded", | |
"The bomb deals 185 damage + your tear damage on hit and leaves a damage over time poison effect that does 3 times your tear damage per tick", | |
"Synergizes with tear modifying items such as My Reflection or Tiny Planet", | |
"Has a chance to drop from the Sloth miniboss fight", | |
"Counts as 1 of 3 poison items needed towards the Bob transformation" | |
] | |
}, | |
"44": { | |
"id": 44, | |
"name": "Teleport", | |
"pickup": "Teleport!", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Teleports Isaac to a random location on the map", | |
"Can't be used to teleport to the I AM ERROR room" | |
] | |
}, | |
"45": { | |
"id": 45, | |
"name": "Yum Heart", | |
"pickup": "Reusable regeneration", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Super Lust Miniboss" | |
], | |
"description": [ | |
"Heals Isaac for one whole red heart", | |
"Maggy starts with this item", | |
"When used as the Keeper, one coin HP is restored", | |
"Has a chance to drop from the Super Lust miniboss fight" | |
] | |
}, | |
"46": { | |
"id": 46, | |
"name": "Lucky Foot", | |
"pickup": "Luck up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"+1.0 Luck Up", | |
"Better chance to win while gambling at the Shell Game and Fortune Telling Machine", | |
"Higher chance to get a random drop after clearing a room", | |
"Converts all negative pills into their positive counterparts. Doesn't affect neutral ones and pills remain unidentified" | |
] | |
}, | |
"47": { | |
"id": 47, | |
"name": "Doctor's Remote", | |
"pickup": "Reusable air strike", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A target is placed on the floor which can be controlled. After a few seconds a huge missile hits the target and deals 20x your tear damage to anything nearby", | |
"Essentially a one-time use of the Epic Fetus item" | |
] | |
}, | |
"48": { | |
"id": 48, | |
"name": "Cupid's Arrow", | |
"pickup": "Piercing shots", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears now have a piercing effect which allows them to travel through enemies instead of breaking on hit" | |
] | |
}, | |
"49": { | |
"id": 49, | |
"name": "Shoop Da Whoop!", | |
"pickup": "BLLLARRRRGGG!", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Envy Miniboss", | |
"Super Envy Miniboss" | |
], | |
"description": [ | |
"When used, fires a high damage laser in a straight line across the room in a similar way to Brimstone", | |
"The laser deals damage equal to double your tear damage. The laser hits up to 13 times if an enemy stays inside it for the duration", | |
"Has a chance to drop from the Envy and Super Envy miniboss fights" | |
] | |
}, | |
"50": { | |
"id": 50, | |
"name": "Steven", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Steven Boss" | |
], | |
"description": [ | |
"+1 Damage Up", | |
"Can only be dropped by the Steven boss" | |
] | |
}, | |
"51": { | |
"id": 51, | |
"name": "Pentagram", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Curse Room", | |
"Devil Room", | |
"Demon Beggar", | |
"Crane Game" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"+10% chance of a devil/angel room opening while held", | |
"A second Pentagram will give an extra +5% chance", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation" | |
] | |
}, | |
"52": { | |
"id": 52, | |
"name": "Dr. Fetus", | |
"pickup": "???", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Instead of tears, Isaac now shoots bombs from his eyes, which explode dealing damage to anything nearby", | |
"Bomb damage = damage * 10", | |
"Tears Down (Tear delay * 2.5)", | |
"Bombs will also synergize with other bomb items and tear modifiers, including Sad Bombs, Mr. Mega and many more", | |
"Bombs grow larger or smaller with tear size modifiers and are immune to knockback from their own explosions" | |
] | |
}, | |
"53": { | |
"id": 53, | |
"name": "Magneto", | |
"pickup": "Item snatcher", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Causes pickups on the floor move towards the player", | |
"Works across pits, but not through Key blocks", | |
"Chests up to 2 tiles away from Isaac open automatically. Spiked chests are opened without damaging Isaac. Locked chests and stone chests are not opened and still require a key/bomb" | |
] | |
}, | |
"54": { | |
"id": 54, | |
"name": "Treasure Map", | |
"pickup": "Full visible map", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"Reveals the entire map for every floor except the secret room locations", | |
"Does not show the icons for any unexplored rooms", | |
"Can still help you to guess which direction the boss room is in, due to the fact that the Boss Room is usually in the room furthest away from the first room" | |
] | |
}, | |
"55": { | |
"id": 55, | |
"name": "Mom's Eye", | |
"pickup": "Eye in the back of your head", | |
"quality": 1, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Isaac has a random chance to fire another tear out the back of his head", | |
"The chance to fire the second tear can improve based on your luck stat and will always activate at +5 Luck", | |
"At +0 luck theres a ~50% chance for this effect to activate", | |
"Synergizes very well with a lot of items. If used with Brimstone you have a 100% chance to fire a laser out the back of your head", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"56": { | |
"id": 56, | |
"name": "Lemon Mishap", | |
"pickup": "Oops...", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, drops a pool of 'lemonade' on the floor which damages any enemies that come into contact with it for 8 damage per tick" | |
] | |
}, | |
"57": { | |
"id": 57, | |
"name": "Distant Admiration", | |
"pickup": "Attack fly", | |
"quality": 2, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"Gives Isaac an orbiting fly which deals 5 contact damage to enemies per tick", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"58": { | |
"id": 58, | |
"name": "Book of Shadows", | |
"pickup": "Temporary invincibility", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library" | |
], | |
"description": [ | |
"Gives the player an invulnerability effect which lasts for a 10 seconds", | |
"Can be used to get free hits on the Blood Donation machines and Devil Beggars", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"60": { | |
"id": 60, | |
"name": "The Ladder", | |
"pickup": "Building bridges", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Allows Isaac to walk over gaps with a width of one tile" | |
] | |
}, | |
"62": { | |
"id": 62, | |
"name": "Charm of the Vampire", | |
"pickup": "Kills heal", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.3 Damage Up", | |
"Heals half a heart after every 13 enemies killed", | |
"Works with the Keeper for restoring coin HP" | |
] | |
}, | |
"63": { | |
"id": 63, | |
"name": "The Battery", | |
"pickup": "Stores energy", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"All spacebar items can now be 'overcharged', allowing them to be charged up twice instead of once", | |
"The extra charges appear in yellow on top of the normal green bars", | |
"This item works with self-recharging items" | |
] | |
}, | |
"64": { | |
"id": 64, | |
"name": "Steam Sale", | |
"pickup": "50% off", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Miniboss", | |
"Shopkeeper" | |
], | |
"description": [ | |
"Items in the shop are now -50% off", | |
"15c items are reduced to 7c. 5c pickups become 3c. 3c pickups become 2c", | |
"Taking more than 1 steam sale reduces the price of all items even further", | |
"This item is called Steamy Sale on PS4, PS Vita, Xbox One and Switch versions, probably due to copyright reasons" | |
] | |
}, | |
"65": { | |
"id": 65, | |
"name": "Anarchist Cookbook", | |
"pickup": "Summon bombs", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library", | |
"Pride Miniboss" | |
], | |
"description": [ | |
"Spawns 6 troll bombs at random locations around the room", | |
"Bombs are effected by other passive bomb items", | |
"Has a chance to drop from the Pride miniboss fight", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"66": { | |
"id": 66, | |
"name": "The Hourglass", | |
"pickup": "Temporary enemy slowdown", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, slows down all enemies in the current room and their projectiles for about 8 seconds" | |
] | |
}, | |
"67": { | |
"id": 67, | |
"name": "Sister Maggy", | |
"pickup": "Friends 'till the end", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac around and shoots blood tears that deal 5 damage", | |
"The tears appear red but have no additional damage", | |
"Sister Maggy fires tears at a rate of 1 tear per second", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"68": { | |
"id": 68, | |
"name": "Technology", | |
"pickup": "Laser tears", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears are replaced with a laser that has unlimited range and can only fire at right angles", | |
"Lasers travel through enemies but not obstacles in the room", | |
"Synergizes with most items that affect how many tears you fire (20/20, Mutant Spider etc.) or the path they take (My Reflection, Tiny Planet etc.)" | |
] | |
}, | |
"69": { | |
"id": 69, | |
"name": "Chocolate Milk", | |
"pickup": "Charge shots", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac can now charge shots for more damage by holding down the fire button", | |
"At full charge, your tears do 4 times more damage", | |
"Tears fired at the minimum possible charge do roughly 1/3 of your normal damage", | |
"You can spam the fire button to rapid fire, however the overall damage per second will be low", | |
"Tears down: Delay * 2.5" | |
] | |
}, | |
"70": { | |
"id": 70, | |
"name": "Growth Hormones", | |
"pickup": "DMG up + speed up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"+0.2 Speed Up", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"71": { | |
"id": 71, | |
"name": "Mini Mush", | |
"pickup": "Speed + range up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.3 Speed Up", | |
"+1.5 Range Up", | |
"Causes Isaac to shrink in size (including hitbox slightly)", | |
"Can be dropped when exploding mushrooms in the environment that are usually found in the Caves/Catacombs and in secret rooms", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation" | |
] | |
}, | |
"72": { | |
"id": 72, | |
"name": "Rosary", | |
"pickup": "Faith up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"+3 Soul Hearts", | |
"+0.5 Tears Up", | |
"Adds several instances of The Bible item into all item pools", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation" | |
] | |
}, | |
"73": { | |
"id": 73, | |
"name": "Cube of Meat", | |
"pickup": "Gotta meat em all", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Horsemen boss only)" | |
], | |
"description": [ | |
"An orbital which blocks shots and damages enemies it comes into contact with for 7 damage per tick", | |
"Exclusively drops from one of the horsemen bosses", | |
"2 cubes of meat transform the orbital into a meat head which fires blood tears which deal 3.5 damage each", | |
"3 cubes of meat transform it into a meat boy familiar that walks around and deals 3.5 contact damage per tick to enemies", | |
"4 cubes of meat cause the meat boy familiar to grow in size and do 5.5 damage per tick instead", | |
"Any further cubes of meat past 4 will start the cycle again" | |
] | |
}, | |
"74": { | |
"id": 74, | |
"name": "A Quarter", | |
"pickup": "+25 coins", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Gold Chest", | |
"Super Greed Miniboss" | |
], | |
"description": [ | |
"+25 Coins", | |
"Has a very small chance to drop after destroying one of the pots that appear in the Basement and Cellar floors", | |
"Has a chance to drop from the Super Greed miniboss fight" | |
] | |
}, | |
"75": { | |
"id": 75, | |
"name": "PhD", | |
"pickup": "Better pills", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Shop" | |
], | |
"description": [ | |
"Converts most negative pills into their positive counterparts, e.g. Stat Down becomes Stat Up. Bad Trip becomes Balls of Steel. Amnesia becomes I Can See Forever etc", | |
"Pills are identified before using them", | |
"Drops one pill on pickup", | |
"Heals for 2 full red hearts", | |
"Adds 0-2 coins to the payout when you use a Blood Donation machine or IV Bag" | |
] | |
}, | |
"76": { | |
"id": 76, | |
"name": "X-Ray Vision", | |
"pickup": "I've seen everything", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Reveals the entrance to secret rooms and automatically opens the hole, removing the need for bombs to enter" | |
] | |
}, | |
"77": { | |
"id": 77, | |
"name": "My Little Unicorn", | |
"pickup": "Temporary badass", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac invincibility and +0.28 Speed for 6 seconds", | |
"While active you cannot fire tears, but running into enemies will deal 40 contact damage per second", | |
"Allows free hits on the Blood Donation machines and devil beggars" | |
] | |
}, | |
"78": { | |
"id": 78, | |
"name": "Book of Revelations", | |
"pickup": "Reusable soul protection", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library" | |
], | |
"description": [ | |
"Upon use, gives Isaac an extra Soul heart", | |
"Using this item gives you a higher chance of finding a horsemen boss at the end of the floor", | |
"+17.5% chance of a Devil Deal opening after the boss fight", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"79": { | |
"id": 79, | |
"name": "The Mark", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Curse Room", | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"+0.2 Speed Up", | |
"+1 Soul Heart", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation" | |
] | |
}, | |
"80": { | |
"id": 80, | |
"name": "The Pact", | |
"pickup": "DMG + tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+0.5 Damage Up", | |
"+0.7 Tears Up", | |
"+2 Black Hearts", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation" | |
] | |
}, | |
"81": { | |
"id": 81, | |
"name": "Dead Cat", | |
"pickup": "9 lives", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Red Chest", | |
"Super Pride Miniboss" | |
], | |
"description": [ | |
"Isaac's health is set to 1 and he also gains 9 extra lives", | |
"Each time Isaac dies, he will respawn with 1 Health", | |
"Has a chance to drop from the Super Pride mini boss", | |
"The floating Dead Cat head that follows you will disappear when you are on your last life (Very useful for The Lost)", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"82": { | |
"id": 82, | |
"name": "Lord of the Pit", | |
"pickup": "Demon wings", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Gives Isaac demon wings and the ability to fly", | |
"+0.3 Speed Up", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation." | |
] | |
}, | |
"83": { | |
"id": 83, | |
"name": "The Nail", | |
"pickup": "Temporary demon form", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Each use of this item gives +0.7 Damage Up, -0.18 Speed Down and the ability to destroy most obstacles for the current room.", | |
"Each use also gives half a black heart, however this is stays between rooms unlike the other effects", | |
"Allows Isaac to deal 40 contact damage to enemies for the current room. Does not prevent Isaac from taking contact damage", | |
"All the above effects are only active when the item is used for the current room", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation" | |
] | |
}, | |
"84": { | |
"id": 84, | |
"name": "We Need To Go Deeper", | |
"pickup": "Reusable level skip", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Secret Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Spawns a trapdoor at Isaac's feet which allows him to travel to the next floor", | |
"Digging in certain spots with objects or markings on the floor will guarantee a crawlspace once per floor", | |
"In Sheol, Cathedral, Chest and Dark Room this item either opens a Crawl Space, or does nothing", | |
"Cannot spawn a trapdoor directly infront of a secret room entrance", | |
"Can destroy rocks if used when Isaac is flying over a rock" | |
] | |
}, | |
"85": { | |
"id": 85, | |
"name": "Deck of Cards", | |
"pickup": "Reusable card generator", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Shop" | |
], | |
"description": [ | |
"Gives Isaac a random tarot card on use", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"86": { | |
"id": 86, | |
"name": "Monstro's Tooth", | |
"pickup": "Summon monstro", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, spawns a Monstro which will jump on a random enemy in the room, dealing 120 damage and destroying nearby obstacles" | |
] | |
}, | |
"87": { | |
"id": 87, | |
"name": "Loki's Horns", | |
"pickup": "Cross tears", | |
"quality": 1, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Everytime you fire a tear, there is a chance that you will also fire three more tears in all cardinal directions", | |
"The chance to fire 4-way tears is affected by your luck stat and at +15 Luck it will activate every time", | |
"At +0 luck the effect has a 30% chance to activate" | |
] | |
}, | |
"88": { | |
"id": 88, | |
"name": "Little Chubby", | |
"pickup": "Attack buddy", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that follows Isaac and charges forwards, dealing 3.5 damage per tick to any enemies it comes into contact with" | |
] | |
}, | |
"89": { | |
"id": 89, | |
"name": "Spider Bite", | |
"pickup": "Slow effect", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Tears now have a chance of slowing enemies and their projectiles for 2.5 seconds", | |
"The chance to slow enemies is affected by your luck stat and at +15 Luck it will activate every time" | |
] | |
}, | |
"90": { | |
"id": 90, | |
"name": "The Small Rock", | |
"pickup": "DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Tinted rock only)" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"+0.2 Tears Up", | |
"-0.2 Speed Down", | |
"Has a chance to drop when exploding a tinted rock" | |
] | |
}, | |
"91": { | |
"id": 91, | |
"name": "Spelunker Hat", | |
"pickup": "See-through doors", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Reveals adjacent rooms up to 2 rooms away, this includes revealing if you're next to a Secret Room or Super Secret Rooms", | |
"Gives Isaac a slight glow when Curse of Darkness is active", | |
"Blocks damage from projectiles falling from above" | |
] | |
}, | |
"92": { | |
"id": 92, | |
"name": "Super Bandage", | |
"pickup": "+2 hearts", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+2 Soul Hearts", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"93": { | |
"id": 93, | |
"name": "The Gamekid", | |
"pickup": "Temporary Man-Pac", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used Isaac transforms into pacman, which makes him invincible for 6 seconds and does 40 contact damage to enemies per chomp", | |
"Everytime you 'eat' 2 enemies, you regain 1/2 heart of red health", | |
"You can't shoot tears while the effect is active" | |
] | |
}, | |
"94": { | |
"id": 94, | |
"name": "Sack of Pennies", | |
"pickup": "Gives money", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A bag that floats around following Isaac and drops a random coin every 2 rooms" | |
] | |
}, | |
"95": { | |
"id": 95, | |
"name": "Robo-Baby", | |
"pickup": "Friends till the bzzzttt", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and shoots lasers, similar to the Technology item", | |
"Robo-Baby's laser is spectral and piercing (It will pass through rocks and objects in the environment)", | |
"Robo-Baby's lasers deal 3.5 damage per hit", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"96": { | |
"id": 96, | |
"name": "Little C.H.A.D", | |
"pickup": "Gives kisses", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"C.H.A.D. Boss" | |
], | |
"description": [ | |
"A familiar which follows Isaac and drops half a red heart every 3 rooms" | |
] | |
}, | |
"97": { | |
"id": 97, | |
"name": "The Book of Sin", | |
"pickup": "Reusable item generator", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library", | |
"Devil Room" | |
], | |
"description": [ | |
"Spawns a random pickup on the floor", | |
"Any pickups are possible from this item, including Bombs, hearts, keys, coins, pills, batteries, tarot cards, runes etc", | |
"Doesn't produce microbatteries, only regular sized ones and rarely golden/mega batteries", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"98": { | |
"id": 98, | |
"name": "The Relic", | |
"pickup": "Soul generator", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"A blue cross that follows Isaac and drops a soul heart every 7 or 8 rooms" | |
] | |
}, | |
"99": { | |
"id": 99, | |
"name": "Little Gish", | |
"pickup": "Sticky friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Gish Boss" | |
], | |
"description": [ | |
"A familiar that follows Isaac and fires black tar tears, which slow enemy movement and projectile speed for a few seconds", | |
"Little Gish's tears do 3.5 damage", | |
"Little Gish fires tears at a rate of 1 tear per second", | |
"A Guaranteed drop from the Gish boss fight" | |
] | |
}, | |
"100": { | |
"id": 100, | |
"name": "Little Steven", | |
"pickup": "Psychic friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Steven Boss" | |
], | |
"description": [ | |
"A familiar that follows Isaac and fires homing tears that deal 3.5 damage each", | |
"Has a high chance to drop from the Steven boss fight", | |
"Little Steven fires tears at a rate of 1 tear per second with a slightly longer range than other familiars", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"101": { | |
"id": 101, | |
"name": "The Halo", | |
"pickup": "All stats up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.3 Damage Up", | |
"+0.2 Tears Up", | |
"+0.38 Range Up", | |
"+0.3 Speed Up", | |
"Heals one red heart container when picked up", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation" | |
] | |
}, | |
"102": { | |
"id": 102, | |
"name": "Mom's Bottle of Pills", | |
"pickup": "Reusable pill generator", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Shop", | |
"Challenge Room", | |
"Beggar", | |
"Demon Beggar", | |
"Mom's Chest" | |
], | |
"description": [ | |
"When used, gives Isaac a random pill", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"103": { | |
"id": 103, | |
"name": "The Common Cold", | |
"pickup": "Poison damage", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Tears now have a random chance to apply a poison effect, causing double your tear damage per tick to enemies over time", | |
"The chance to fire poison shots is affected by your luck stat and at +12 Luck it will activate every time" | |
] | |
}, | |
"104": { | |
"id": 104, | |
"name": "The Parasite", | |
"pickup": "Split shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears now split into two upon contact with enemies or the environment", | |
"Tears that split off from the main tear do less damage (tear damage * 0.5)", | |
"Tears can keep splitting if they still have range and damage above 1" | |
] | |
}, | |
"105": { | |
"id": 105, | |
"name": "The D6", | |
"pickup": "Reroll your destiny", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, replaces all pedestal items in the current room with another random item. Re-rolled items pick from the current room's item pool", | |
"Isaac starts with this item after it is unlocked" | |
] | |
}, | |
"106": { | |
"id": 106, | |
"name": "Mr. Mega", | |
"pickup": "Blast damage", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar", | |
"Super Wrath Miniboss" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Bombs now do 185 damage (up from 100) and have a larger blast radius", | |
"Can be found in the secret room", | |
"Has a chance to drop from the Super Wrath miniboss fight" | |
] | |
}, | |
"107": { | |
"id": 107, | |
"name": "Pinking Shears", | |
"pickup": "Cut and run", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Cuts Isaac's head from his body for the current room, allowing him to fly and leaving the decapitated body to run around attacking enemies for 5.5 damage per tick" | |
] | |
}, | |
"108": { | |
"id": 108, | |
"name": "The Wafer", | |
"pickup": "Damage resistance", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"All damage taken is reduced to half a heart", | |
"Damaged reduction is reduced from every source in the game except Devil Deals and health down pills", | |
"Does not prevent death (i.e. Suicide King or using The Bible on Isaac, ??? or Satan)", | |
"The Wafer becomes most effective in the Womb and beyond where enemies all deal a whole heart of damage", | |
"The Wafer causes the Sharp Plug item to only cost 1/2 a heart per use", | |
"Has no effect with the Keeper - there's no such thing as half a coin health point" | |
] | |
}, | |
"109": { | |
"id": 109, | |
"name": "Money = Power", | |
"pickup": "$$$ = DMG", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"+0.04 Damage Up for every coin you currently have", | |
"At 99 coins this item gives +3.96 Damage Up", | |
"+0.04 per coin is the amount added before the damage formula is calculated, as this is the only way to show a consistent amount of damage given. You may see more or less than this on the Found HUD overlay, however this number varies based on your other damage increasing items" | |
] | |
}, | |
"110": { | |
"id": 110, | |
"name": "Mom's Contacts", | |
"pickup": "Freeze effect", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Tears now have a random chance to freeze enemies in place", | |
"The chance to freeze enemies is affected by your luck stat", | |
"+0.38 Range Up", | |
"Chance to activate increases with luck, up to around 50% chance at +20 luck", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"111": { | |
"id": 111, | |
"name": "The Bean", | |
"pickup": "Toot on command", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"Upon use, this item causes Isaac to fart and poison any enemies in close proximity", | |
"The Bean deals 5 damage, then poisons enemies for 6 total ticks of damage", | |
"The poison deals your current tear damage per tick" | |
] | |
}, | |
"112": { | |
"id": 112, | |
"name": "Guardian Angel", | |
"pickup": "Extra protection", | |
"quality": 2, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"An orbital which does 7 contact damage per tick, blocks shots and increases the speed of all other orbitals", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"113": { | |
"id": 113, | |
"name": "Demon Baby", | |
"pickup": "Auto-turret friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and automatically fires tears that deal 3 damage each at any enemies in close range", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"114": { | |
"id": 114, | |
"name": "Mom's Knife", | |
"pickup": "Stab stab stab", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Tears are replaced with a knife which can be charged and thrown in a boomerang style action", | |
"The knife can also do damage without being thrown as a close range melee weapon", | |
"When used as a melee weapon, Mom's Knife deals your tear damage * 2 per tick", | |
"At the furthest point from Isaac the knife deals your tear damage * 6", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"115": { | |
"id": 115, | |
"name": "Ouija Board", | |
"pickup": "Spectral tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Gives Isaac spectral tears which allows them to travel through objects in the environment (i.e. rocks)", | |
"+0.4 Tears Up" | |
] | |
}, | |
"116": { | |
"id": 116, | |
"name": "9 Volt", | |
"pickup": "Quicker charge", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Automatically gives you 1 bar of charge after using your spacebar item", | |
"Fully recharges your current spacebar item when picked up", | |
"Any items which are normally a 1 room recharge are now timed instead" | |
] | |
}, | |
"117": { | |
"id": 117, | |
"name": "Dead Bird", | |
"pickup": "Protective buddy", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When Isaac takes damage, the dead bird will spawn and attack nearby enemies in the current room for 2 damage per tick", | |
"Eve starts with this item" | |
] | |
}, | |
"118": { | |
"id": 118, | |
"name": "Brimstone", | |
"pickup": "Blood laser barrage", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Tears are replaced with the ability to charge and fire a powerful laser that travels in a straight line across the room, dealing a lot of damage (tear damage hits for 9 ticks per laser) to any enemies it comes into contact with", | |
"Does not directly affect your Damage stat but hits enemies 9 times per charge", | |
"Synergizes very well with a lot of items including Tammy's Head, Tiny Planet, Inner Eye (Triple Shot), Mutant Spider (Quad Shot) and many others", | |
"If you somehow manage to get a second Brimstone, the laser becomes massive and deals double damage" | |
] | |
}, | |
"119": { | |
"id": 119, | |
"name": "Blood Bag", | |
"pickup": "HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Blood Donation machine only)" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.3 Speed Up", | |
"Heals for 5 full red hearts", | |
"Has a chance to drop while playing any Blood Donation machine" | |
] | |
}, | |
"120": { | |
"id": 120, | |
"name": "Odd Mushroom (Thin)", | |
"pickup": "Fire rate up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Gives you a high rate of fire in exchange for a damage down", | |
"+1.7 Tears Up", | |
"+0.3 Speed Up", | |
"Damage Down (damage * 0.9 - 0.4)", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation" | |
] | |
}, | |
"121": { | |
"id": 121, | |
"name": "Odd Mushroom (Large)", | |
"pickup": "DMG up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+1.0 Damage Up", | |
"+0.38 Range Up", | |
"-0.2 Speed Down", | |
"Heals one red heart container when picked up", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation" | |
] | |
}, | |
"122": { | |
"id": 122, | |
"name": "Whore of Babylon", | |
"pickup": "Curse up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"When you only have half a red heart remaining or less, you enter a curse state which adds +1.5 damage and +0.3 speed", | |
"When playing as Eve, this item activates with one FULL heart remaining or less AND also removes her 0.75 damage multiplier, raising it up to 1.0", | |
"The effect is permanently active for characters with no red hearts (e.g. Blue Baby, The Lost)", | |
"One of Eve's starting items" | |
] | |
}, | |
"123": { | |
"id": 123, | |
"name": "Monster Manual", | |
"pickup": "Temporary buddy generator", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Devil Room", | |
"Library" | |
], | |
"description": [ | |
"When used, gives a random familiar for the entire floor", | |
"It can spawn familiars you haven't unlocked yet!" | |
] | |
}, | |
"124": { | |
"id": 124, | |
"name": "Dead Sea Scrolls", | |
"pickup": "It's a mystery", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Upon use, the dead sea scrolls gives a random active item effect", | |
"An item that can be found in the Angel room", | |
"The name of the effect given is displayed when used.", | |
"Cannot give the Kamikaze effect" | |
] | |
}, | |
"125": { | |
"id": 125, | |
"name": "Bobby - Bomb", | |
"pickup": "Friends till the end", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"All of Isaac's bombs now having a homing effect when placed on the floor" | |
] | |
}, | |
"126": { | |
"id": 126, | |
"name": "Razor Blade", | |
"pickup": "Feel my pain", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"When used, deals damage to Isaac in exchange for +1.2 damage up which lasts for the current room", | |
"This item takes 1 full heart of damage per use, and will take red hearts first before any other", | |
"Eve starts with this item after donating 439 coins to the Greed Donation Machine" | |
] | |
}, | |
"127": { | |
"id": 127, | |
"name": "Forget Me Now", | |
"pickup": "I don't remember...", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "Instant (One time use)", | |
"item_pool": [ | |
"Item Room", | |
"Secret Room", | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Upon use, this item refreshes the current floor with brand new rooms, monsters and items, as if you had entered a new floor" | |
] | |
}, | |
"128": { | |
"id": 128, | |
"name": "Forever Alone", | |
"pickup": "Attack fly", | |
"quality": 1, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"An orbiting fly which deals 2 contact damage per tick to enemies", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"129": { | |
"id": 129, | |
"name": "Bucket of Lard", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Super Gluttony Miniboss" | |
], | |
"description": [ | |
"+2 Health Up", | |
"-0.2 Speed Down", | |
"Has a chance to drop from the Super Gluttony miniboss fight" | |
] | |
}, | |
"130": { | |
"id": 130, | |
"name": "A Pony", | |
"pickup": "Flight + dash attack", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"None (Headless horseman only)" | |
], | |
"description": [ | |
"Allows Isaac to fly while the Pony is held", | |
"Sets your speed stat to 1.5 if it isn't already that high", | |
"When the active attack is used, Isaac will dash across the screen dealing scaling contact damage to anything he hits (damage * 4 + 28)", | |
"Drops from the Headless Horseman boss fight" | |
] | |
}, | |
"131": { | |
"id": 131, | |
"name": "Bomb Bag", | |
"pickup": "Gives bombs", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A bag of bombs that will drop a bomb pickup every 2 rooms" | |
] | |
}, | |
"132": { | |
"id": 132, | |
"name": "A Lump of Coal", | |
"pickup": "My Xmas present", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Krampus only)" | |
], | |
"description": [ | |
"Tears gain a damage up and increase in size based on the distance they travel", | |
"The length of a normal room roughly gives +6 damage, but this can be higher with double rooms or Tiny Planet", | |
"This item synergises with beam items such as Brimstone and Tech, allowing them to do more damage the further away the enemy is" | |
] | |
}, | |
"133": { | |
"id": 133, | |
"name": "Guppy's Paw", | |
"pickup": "Soul converter", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Red Chest" | |
], | |
"description": [ | |
"When used, removes one heart container and gives you 3 soul hearts", | |
"Bone hearts cannot be converted", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"134": { | |
"id": 134, | |
"name": "Guppy's Tail", | |
"pickup": "Cursed?", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Red Chest" | |
], | |
"description": [ | |
"Gives a 1/3 chance for room clear rewards to become a normal or locked chest, and a 1/3 chance to reward nothing at all", | |
"Doesn't affect coins dropped after waves in Greed Mode", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"135": { | |
"id": 135, | |
"name": "IV Bag", | |
"pickup": "Portable blood bank", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"None (Blood donation machine only)" | |
], | |
"description": [ | |
"Upon use, the IV Bag takes half a red heart and spawns 1-3 coins (the same effect as a blood donation machine)", | |
"Can drop from a blood donation machine after playing it", | |
"In the Womb and beyond this deals 1 full heart of damage", | |
"If no red hearts exist, other types of hearts are consumed instead", | |
"With the Keeper this is changed to spawning 0-1 coins per use instead" | |
] | |
}, | |
"136": { | |
"id": 136, | |
"name": "Best Friend", | |
"pickup": "Friends 'till the end", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Places a decoy on the floor which attracts enemies and explodes after a period of time", | |
"When it explodes, it deals 185 damage to everything in radius (Same damage as Mr Mega bombs)" | |
] | |
}, | |
"137": { | |
"id": 137, | |
"name": "Remote Detonator", | |
"pickup": "Remote bomb detonation", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room", | |
"Shop", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Bombs no longer automatically explode and will only do so when you activate the remote detonator", | |
"Can be used to detonate Dr. Fetus bombs early" | |
] | |
}, | |
"138": { | |
"id": 138, | |
"name": "Stigmata", | |
"pickup": "DMG + HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.3 Damage Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"139": { | |
"id": 139, | |
"name": "Mom's Purse", | |
"pickup": "More trinket room", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Isaac can now hold two trinkets at the same time", | |
"Drops a random trinket on the floor when picked up", | |
"Allows you to pick up more trinkets while also holding The Tick", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"140": { | |
"id": 140, | |
"name": "Bob's Curse", | |
"pickup": "Poison bombs", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Super Sloth Miniboss", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Isaac's bombs now poison nearby enemies and leave behind a gas cloud that poisons enemies that move through it. Poisoned enemies take 4 or 6 damage per tick for a few seconds", | |
"Has a chance to drop from the Super Sloth miniboss fight", | |
"Counts as 1 of 3 poison items needed towards the Bob transformation" | |
] | |
}, | |
"141": { | |
"id": 141, | |
"name": "Pageant Boy", | |
"pickup": "Ultimate grand supreme", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"Spawns 7 random coins around Isaac on the floor", | |
"Isaac wears a pink crown on his head" | |
] | |
}, | |
"142": { | |
"id": 142, | |
"name": "Scapular", | |
"pickup": "You have been blessed", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Once per room when you are damaged down to your final half a heart, you gain 1 soul heart", | |
"Re-entering a room allows this effect to be triggered again", | |
"Scapular won't grant its soul heart if the player is attempting to proc it with certain heart donation mechanics (such as IV Bag)", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"143": { | |
"id": 143, | |
"name": "Speed Ball", | |
"pickup": "Speed + shot speed up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Boss Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+0.3 Speed Up", | |
"+0.2 Shot Speed Up", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"144": { | |
"id": 144, | |
"name": "Bum Friend", | |
"pickup": "He's Greedy", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A beggar who follows Isaac around and automatically picks up nearby coins", | |
"After picking up 6 coins he will drop a random pickup, e.g. hearts, keys, bombs, coins, pills, cards, trinkets, batteries etc", | |
"After the first drop, he has a 67% chance to drop a pickup after 3 coins and a 33% chance to drop a pickup after 4 coins", | |
"Bum friend also has a chance to spawn items from the Beggar Item Pool", | |
"Counts as 1 of 3 bum items needed towards the Super Bum transformation" | |
] | |
}, | |
"145": { | |
"id": 145, | |
"name": "Guppy's Head", | |
"pickup": "Reusable fly hive", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Red Chest", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"When used, spawns between 2-4 blue flies", | |
"Blue Flies do double your tear damage", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"146": { | |
"id": 146, | |
"name": "Prayer Card", | |
"pickup": "Reusable eternity", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Gives Isaac an eternal heart when used", | |
"Taking an eternal heart to the next floor or collecting two on the same floor gives you an extra heart container" | |
] | |
}, | |
"147": { | |
"id": 147, | |
"name": "Notched Axe", | |
"pickup": "Rocks didn't stand a chance", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "At the start of each new floor", | |
"item_pool": [ | |
"Shop", | |
"Crane Game" | |
], | |
"description": [ | |
"When activated, Isaac takes out the axe and gives you the ability to break rocks and damage enemies with it", | |
"It has a limited amount of uses per floor, decreasing with every hit that connects with a rock/enemy", | |
"Cannot break the stone blocks which appear in the environment", | |
"Creates bridges when breaking rocks next to pits" | |
] | |
}, | |
"148": { | |
"id": 148, | |
"name": "Infestation", | |
"pickup": "Fly revenge", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When Isaac gets hit, 2-6 blue flies will randomly spawn", | |
"Blue Flies do double your tear damage", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"149": { | |
"id": 149, | |
"name": "Ipecac", | |
"pickup": "Explosive shots", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears are replaced with explosive poison bombs, which will arc upwards and explode on contact with the floor, dealing huge damage and leaving a poison effect on enemies in range", | |
"Ipecac shots are given a flat +40 Damage on top of the normal 3.5 base damage", | |
"Tears Down (Tear delay * 2 + 10)", | |
"Ipecac explosion size scales with tear size", | |
"Shots will damage Isaac if he is in the blast radius when they explode", | |
"Counts as 1 of 3 poison items needed towards the Bob transformation" | |
] | |
}, | |
"150": { | |
"id": 150, | |
"name": "Tough Love", | |
"pickup": "Tooth shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac has a random chance to fire a tooth shot instead of a tear sometimes", | |
"Teeth shots deal damage equal to your tear damage * 3.2", | |
"The chance to fire a tooth is affected by your luck stat and at +9 Luck it will activate every time", | |
"Synergizes well with some tear modifiers such as Ipecac, which causes it to do massive damage" | |
] | |
}, | |
"151": { | |
"id": 151, | |
"name": "The Mulligan", | |
"pickup": "They grow inside", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac has a 1/6 chance to spawn a blue fly when one of his tears hits an enemy", | |
"Blue Flies do double your tear damage", | |
"The chance to activate this effect is not changed with your Luck stat", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"152": { | |
"id": 152, | |
"name": "Technology 2", | |
"pickup": "Laser", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac now also has a laser with unlimited range which fires continuously, dealing damage 15 times per second", | |
"Tears continue to fire from your left eye at a rate of 2/3", | |
"The laser deals damage equal to 1/7th of your tear damage, but very rapidly", | |
"The laser can apply status effects (e.g. Poison) rapidly due to how often it hits", | |
"Does not apply a negative damage multiplier as it used to prior to Repentance" | |
] | |
}, | |
"153": { | |
"id": 153, | |
"name": "Mutant Spider", | |
"pickup": "Quad Shot", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Tears now shoot 4 at a time (Quad Shot)", | |
"Tears Down significantly (Tear delay * 2.1 + 3)", | |
"Synergizes well with a lot of tear effects - e.g. with Brimstone you get 4 lasers", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation" | |
] | |
}, | |
"154": { | |
"id": 154, | |
"name": "Chemical Peel", | |
"pickup": "DMG up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+2 Damage Up for tears fired from Isaac's left eye", | |
"If playing as Cain or you have an item which modifies which eye you fire tears from, each shot has a 50% chance to do +2 Damage" | |
] | |
}, | |
"155": { | |
"id": 155, | |
"name": "The Peeper", | |
"pickup": "Plop!", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac an eye companion that floats around the room and deals 8 damage per tick on contact with enemies", | |
"Damage from Isaac's left eye deal roughly +35% damage" | |
] | |
}, | |
"156": { | |
"id": 156, | |
"name": "Habit", | |
"pickup": "Item martyr", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Angel Room" | |
], | |
"description": [ | |
"When you take damage, this item recharges one room's worth of charge to your spacebar item", | |
"For example, with the D6 you would need to take damage 6 times to fully recharge it" | |
] | |
}, | |
"157": { | |
"id": 157, | |
"name": "Bloody Lust", | |
"pickup": "RAGE!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Each time you take damage, you gain a damage up which lasts for the rest of the floor and turn a darker red colour each time", | |
"After taking 6 hits Bloody Lust doesn't give you any further damage increases", | |
"Damage given for each hit increases as follows: +0.5, +0.7, +0.9, +1.1, +1.3, +1.5", | |
"Samson starts with this item" | |
] | |
}, | |
"158": { | |
"id": 158, | |
"name": "Crystal Ball", | |
"pickup": "I see my future", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"None (Fortune machine only)" | |
], | |
"description": [ | |
"Upon use, reveals the map and drops either a soul heart or a random card/rune (50% chance for each)", | |
"It reveals the location of the secret room, however it doesn't reveal the Super secret room", | |
"Has a chance to drop from playing a fortune machine", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums", | |
"Guarantees a Planetarium if an item room has been skipped, otherwise +15% chance for Planetariums to spawn while held. After entering a Planetarium the chance goes back to 1%. The floor generation can fail and cause the guaranteed Planetarium to not spawn sometimes." | |
] | |
}, | |
"159": { | |
"id": 159, | |
"name": "Spirit of the Night", | |
"pickup": "Scary", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Gives Isaac the ability to fly and spectral tears", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation" | |
] | |
}, | |
"160": { | |
"id": 160, | |
"name": "Crack The Sky", | |
"pickup": "Holy white death", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Creates 5 beams of light from the sky that deal damage equal to your tear damage + 20 to any enemies which come into contact with them", | |
"The beams have a high chance to spawn on top of enemies where possible" | |
] | |
}, | |
"161": { | |
"id": 161, | |
"name": "Ankh", | |
"pickup": "Eternal life?", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon death, you respawn in the previous room as Blue Baby with three Soul hearts", | |
"This is a one time use item and all new heart containers will be soul hearts", | |
"Can be used to unlock some of Blue Baby's secrets before having the character available" | |
] | |
}, | |
"162": { | |
"id": 162, | |
"name": "Celtic Cross", | |
"pickup": "You feel blessed", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Upon taking damage, you have a 20% chance to gain an invulnerability shield for 7 seconds", | |
"The chance to gain a shield is affected by your luck stat and at +27 Luck it will activate every time", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"163": { | |
"id": 163, | |
"name": "Ghost Baby", | |
"pickup": "Spectral buddy", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and shoots spectral tears that deal 3.5 damage", | |
"Ghost Baby fires tears at a rate of 1 tear per second", | |
"Can drop while destroying skulls in the Depths and Necropolis floors", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"164": { | |
"id": 164, | |
"name": "The Candle", | |
"pickup": "Reusable flame", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Timed (A few seconds)", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"A spacebar item which allows Isaac to fire a blue flame that damages anything in its path for 23 damage per tick", | |
"Can cause up to a total of 276 potential damage", | |
"The flame destroys enemy shots, making it useful for bullet hell bosses" | |
] | |
}, | |
"165": { | |
"id": 165, | |
"name": "Cat-O-Nine-Tails", | |
"pickup": "Shot speed up + DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"+0.23 Shot Speed Up", | |
"An item only found in the Boss room pool" | |
] | |
}, | |
"166": { | |
"id": 166, | |
"name": "D20", | |
"pickup": "Reroll the basics", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, re-rolls all pickup consumables in the current room into another random kind of pickup", | |
"This includes all types of pickup such as hearts, bombs, keys, coins, pills, tarot cards, chests, trinkets etc" | |
] | |
}, | |
"167": { | |
"id": 167, | |
"name": "Harlequin Baby", | |
"pickup": "Double shot buddy", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and shoots two normal tears at once in a V-shaped pattern", | |
"Each of Harlequin Baby's tears deal 4 damage", | |
"Harlequin Baby fires tears at a rate of 1 tear per second", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"168": { | |
"id": 168, | |
"name": "Epic Fetus", | |
"pickup": "On-demand air strike", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Tears now become missiles which deal huge damage to anything nearby", | |
"Missiles damage = damage * 20", | |
"This item places a controllable red target on the ground which will cause a missile to fall from the sky and hit it after a short period of time" | |
] | |
}, | |
"169": { | |
"id": 169, | |
"name": "Polyphemus", | |
"pickup": "Mega tears", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"High Damage Up - (damage + 4) * 2", | |
"Tears Down significantly (Tear delay * 2.1 + 3)", | |
"If a tear kills an enemy, it continues to travel forward with the leftover damage" | |
] | |
}, | |
"170": { | |
"id": 170, | |
"name": "Daddy Longlegs", | |
"pickup": "Daddy's love", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A shadow follows Isaac and stomps on enemies randomly, dealing 40 damage per stomp (2 damage ticks at 20 damage each)", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"171": { | |
"id": 171, | |
"name": "Spider Butt", | |
"pickup": "Mass enemy slowdown + damage", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, does 10 damage to all enemies in the room and gives them a slowing effect for 4 seconds", | |
"Enemies killed by Spider Butt will spawn friendly blue spiders", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation" | |
] | |
}, | |
"172": { | |
"id": 172, | |
"name": "Sacrificial Dagger", | |
"pickup": "My fate protects me", | |
"quality": 2, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Gives Isaac an orbital knife that blocks shots and deals 15 damage per tick on contact with enemies", | |
"The highest damage orbital in the game, dealing 225 damage per second", | |
"Synergises very well with invulnerability items such as Book of Shadows" | |
] | |
}, | |
"173": { | |
"id": 173, | |
"name": "Mitre", | |
"pickup": "You feel blessed", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Gives a 33% chance of converting red heart drops into soul hearts", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation" | |
] | |
}, | |
"174": { | |
"id": 174, | |
"name": "Rainbow Baby", | |
"pickup": "Random buddy", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar the follows Isaac and fires random tears", | |
"Rainbow Baby's tears can choose from any of the other familiars, such as homing, spectral, tar shots etc", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"175": { | |
"id": 175, | |
"name": "Dad's Key", | |
"pickup": "Opens all doors...", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"Upon use, opens all closed doors in the current room, including the ones which require a key to enter and secret room doors", | |
"Can be used to open the golden door that appears in the Dark Room or the Chest", | |
"Cannot be used to escape the Mom's Foot boss, open angel/devil rooms, or open the door to the Blue Womb floor" | |
] | |
}, | |
"176": { | |
"id": 176, | |
"name": "Stem Cells", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.16 Shot Speed Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"177": { | |
"id": 177, | |
"name": "Portable Slot", | |
"pickup": "Gamble 24/7", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"Using the portable slot takes a coin and has a chance to give a pickup - similar to how the normal slot machines work" | |
] | |
}, | |
"178": { | |
"id": 178, | |
"name": "Holy Water", | |
"pickup": "Splash!", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Spawns a familiar that follows Isaac and launches itself in the direction Isaac shoots", | |
"Upon hitting an enemy, it will deal 7 damage and shatter, creating a pool of damaging blue creep that also petrifies enemies that touch it", | |
"Once the pool disappears, the familiar will respawn and can be thrown again" | |
] | |
}, | |
"179": { | |
"id": 179, | |
"name": "Fate", | |
"pickup": "Flight eternal", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Gold Chest" | |
], | |
"description": [ | |
"Gives Isaac an eternal heart and the ability to fly", | |
"Taking an eternal heart to the next floor or collecting two on the same floor gives you an extra heart container" | |
] | |
}, | |
"180": { | |
"id": 180, | |
"name": "The Black Bean", | |
"pickup": "Toot on touch", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"Upon taking damage, Isaac will fart, causing all enemies in close proximity to become poisoned", | |
"Black Bean deals your tear damage for 6 ticks" | |
] | |
}, | |
"181": { | |
"id": 181, | |
"name": "White Pony", | |
"pickup": "Flight + holy death", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"None (Conquest boss only)" | |
], | |
"description": [ | |
"Allows Isaac to fly while the White Pony is held", | |
"While held, sets your speed stat to 1.5 if it isn't already that high. If your speed stat is already higher then that value is still used", | |
"Upon use, Isaac charges in the direction the pony is facing, becoming invulnerable during the charge and damaging enemies", | |
"While charging, Isaac spawns a trail of light beams that deal a lot of damage to enemies (damage * 4 + 10)", | |
"Drops from the Conquest boss fight" | |
] | |
}, | |
"182": { | |
"id": 182, | |
"name": "Sacred Heart", | |
"pickup": "Homing shots + DMG up", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Tears are now white, do a lot more damage and move slower across the screen with a homing effect", | |
"Health Up", | |
"Damage Up (damage * 2.3 + 1)", | |
"-0.4 Tears Down", | |
"-0.25 Shot Speed Down", | |
"Full red heart heal", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"183": { | |
"id": 183, | |
"name": "Toothpicks", | |
"pickup": "Tears + shot speed up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+0.7 Tears Up", | |
"+0.16 Shot Speed Up", | |
"Does not increase your damage, simply makes your tears red" | |
] | |
}, | |
"184": { | |
"id": 184, | |
"name": "Holy Grail", | |
"pickup": "Flight + HP up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Gives Isaac the ability to fly", | |
"Heals one red heart container when picked up", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation" | |
] | |
}, | |
"185": { | |
"id": 185, | |
"name": "Dead Dove", | |
"pickup": "Flight + spectral tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Gives Isaac the ability to fly and spectral tears", | |
"An item only found in the Angel room", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation" | |
] | |
}, | |
"186": { | |
"id": 186, | |
"name": "Blood Rights", | |
"pickup": "Mass enemy damage at a cost", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Upon use, takes away one full heart and deals 40 damage to the entire room", | |
"Shields and invincibility effects do not prevent damage when using this item", | |
"Using with Isaac's Heart previously prevented you from taking damage, however in Repentance this was fixed", | |
"Using this item as The Lost will instantly kill him, even if you have Holy Mantle active" | |
] | |
}, | |
"187": { | |
"id": 187, | |
"name": "Guppy's Hairball", | |
"pickup": "Swing it", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Follows behind Isaac and can be swung back and forth, dealing 5 contact damage per tick to anything it hits", | |
"Every time the hairball kills an enemy, it grows in size allowing it to deal more damage", | |
"This is one of the items which allows you to transform into Guppy", | |
"Moving to a new floor decreases the size of the hairball", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"188": { | |
"id": 188, | |
"name": "Abel", | |
"pickup": "Mirrored buddy", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that mirrors the player's movements and shoots tears directly at Isaac", | |
"Abel's tears do 3.5 damage, unless playing as Cain in which case they do 5", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"189": { | |
"id": 189, | |
"name": "SMB Super Fan", | |
"pickup": "All stats up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac turns red like Meatboy", | |
"+1 HP Up", | |
"+0.3 Damage Up", | |
"+0.2 Tears Up", | |
"+1.5 Range Up", | |
"+0.2 Speed Up", | |
"Full red heart heal" | |
] | |
}, | |
"190": { | |
"id": 190, | |
"name": "Pyro", | |
"pickup": "99 bombs", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"Gives Isaac 99 bombs" | |
] | |
}, | |
"191": { | |
"id": 191, | |
"name": "3 Dollar Bill", | |
"pickup": "Rainbow tears", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Grants Isaac random tear effects", | |
"Can pick from a list of 39 item effects, including 8 Inch Nails, 20/20, Apple!, Ball of Tar, Continuum, Cricket's Body, Dark Matter, Dead Eye, Death's Touch, Euthanasia, Explosivo, Eye of Belial, Fire Mind, Holy Light, Iron Bar, Little Horn, Lost Contact, Mom's Contacts, Mom's Eyeshadow, Mom's Perfume, Mutant Spider, My Reflection, Mysterious Liquid, Number One, Ouija Board, Parasitoid, Proptosis, Pupula Duplex, Rubber Cement, Sagittarius, Scorpio, Sinus Infection, Speed Ball, Spoon Bender, The Inner Eye, The Parasite, The Sad Onion, The Wiz and Tough Love", | |
"The tear type changes every 2-3 seconds" | |
] | |
}, | |
"192": { | |
"id": 192, | |
"name": "Telepathy for Dummies", | |
"pickup": "Temporary psychic shot", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library" | |
], | |
"description": [ | |
"When used, Isaac gains homing shots and +3.0 Range Up for the current room", | |
"Counts as 1 of 3 book items needed towards the Bookworm transormation" | |
] | |
}, | |
"193": { | |
"id": 193, | |
"name": "MEAT!", | |
"pickup": "DMG + HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.3 Damage Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"194": { | |
"id": 194, | |
"name": "Magic 8 Ball", | |
"pickup": "Shot speed up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.16 Shot Speed Up", | |
"Gives Isaac a random tarot card when picked up", | |
"+15% chance for Planetariums to spawn", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"195": { | |
"id": 195, | |
"name": "Mom's Coin Purse", | |
"pickup": "What's all this...?", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Boss Room", | |
"Challenge Room", | |
"Beggar", | |
"Demon Beggar", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Drops 4 random pills on the floor around Isaac", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"196": { | |
"id": 196, | |
"name": "Squeezy", | |
"pickup": "Tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+2 Soul Hearts", | |
"+0.4 Tears Up" | |
] | |
}, | |
"197": { | |
"id": 197, | |
"name": "Jesus Juice", | |
"pickup": "Damage + range up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Angel Room" | |
], | |
"description": [ | |
"+0.5 Damage Up", | |
"+0.38 Range Up" | |
] | |
}, | |
"198": { | |
"id": 198, | |
"name": "Box", | |
"pickup": "Stuff", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Challenge Room" | |
], | |
"description": [ | |
"When picked up, spawns 1 red heart, 1 key, 1 bomb, 1 coin, 1 card/rune, 1 pill and 1 trinket" | |
] | |
}, | |
"199": { | |
"id": 199, | |
"name": "Mom's Key", | |
"pickup": "Better chest loot +2 keys", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Challenge Room", | |
"Key Beggar", | |
"Mom's Chest" | |
], | |
"description": [ | |
"+2 Keys", | |
"Doubles the yield of hearts, coins, bombs and keys that spawn from non-red chests", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"200": { | |
"id": 200, | |
"name": "Mom's Eyeshadow", | |
"pickup": "Charm tears", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Tears have a random chance to charm enemies", | |
"Charmed enemies will prioritize attacking other enemies in the room, otherwise they will still attack Isaac", | |
"The chance to charm enemies is affected by your luck stat and at +27 Luck it will activate every time", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"201": { | |
"id": 201, | |
"name": "Iron Bar", | |
"pickup": "Concussive tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.3 Damage Up", | |
"Tears now have a chance to concuss enemies, causing them to walk around dazed and confused for a short period of time", | |
"The chance to concuss enemies is affected by your luck stat and at +27 Luck it will activate every time" | |
] | |
}, | |
"202": { | |
"id": 202, | |
"name": "Midas Touch", | |
"pickup": "Golden touch", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's touch now petrifies enemies, turning them to gold for a few seconds. ", | |
"If an enemy is killed while it is golden, it will drop between 1-4 coins", | |
"Contact damage is also dealt to enemies equal to the amount of coins Isaac is currently holding", | |
"Has a synergy with The Poop item, which gives it a high chance to spawn golden poops" | |
] | |
}, | |
"203": { | |
"id": 203, | |
"name": "Humbleing Bundle", | |
"pickup": "1+1free 4evar!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"All future pennies, keys, bombs and hearts have a chance to drop in pairs", | |
"Does not work for other pickups, such as soul hearts, nickels, dimes, cards, pills etc", | |
"Does not affect existing pickups that already dropped before taking this item" | |
] | |
}, | |
"204": { | |
"id": 204, | |
"name": "Fanny pack", | |
"pickup": "Filled with goodies", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"When you take damage, there is a 50% chance to drop a random heart, key, bomb or coin" | |
] | |
}, | |
"205": { | |
"id": 205, | |
"name": "Sharp Plug", | |
"pickup": "Charge with blood", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"When your spacebar item is not fully charged, you can press spacebar to recharge it at the cost half of a heart per charge", | |
"Can be used on partially charged items", | |
"Will not kill you if used - it stops a half a heart left", | |
"Red hearts are taken before other kinds, i.e. soul or black hearts", | |
"Your devil deal chance isn't ruined by this item taking away red hearts" | |
] | |
}, | |
"206": { | |
"id": 206, | |
"name": "The Guillotine", | |
"pickup": "An out-of-body experience", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"-1 Tear Delay (Tears Up)", | |
"Causes Isaac's head to detach and orbit his body, blocking shots and dealing 7 contact damage per tick", | |
"BFFs will cause the Guillotine head to do double damage (14 damage per tick)", | |
"Tears are still fired from Isaac's head but the hitbox remains around his body" | |
] | |
}, | |
"207": { | |
"id": 207, | |
"name": "Ball of Bandages", | |
"pickup": "Gotta lick em all", | |
"quality": 2, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Horsemen boss only)" | |
], | |
"description": [ | |
"Gives Isaac an orbital ball of bandages that deals 7 contact damage per tick and blocks enemy shots", | |
"Collecting a second Ball of Bandages in the run turns the orbital into a pink head that shoots tears that deal 7 damage each and have a chance to charm enemies", | |
"Getting a third Ball of Bandages will transform the head into bandage girl which will chase enemies dealing 3.5 contact damage per tick while firing charm tears", | |
"A fourth Ball of Bandages will make the Bandage Girl bigger and stronger, making her deal 5.5 damage per tick instead", | |
"Any further Ball of Bandages will repeat the cycle", | |
"Charmed enemies will prioritize attacking other enemies in the room, otherwise they will still attack Isaac" | |
] | |
}, | |
"208": { | |
"id": 208, | |
"name": "Champion Belt", | |
"pickup": "DMG + Challenge up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"Increases the chance of champion enemies appearing by 15%", | |
"Doesn't affect the chance for champion bosses to spawn", | |
"An item only found in the Shop room pool" | |
] | |
}, | |
"209": { | |
"id": 209, | |
"name": "Butt Bombs", | |
"pickup": "Toxic blast +5 bombs", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 bombs", | |
"Bombs now become poop bombs, which deal 10 damage to all enemies in the room and daze them for a short period of time", | |
"Butt Bombs heal the poop bosses (Dingle, Dangle, Brownie) by 25% of their max HP", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation." | |
] | |
}, | |
"210": { | |
"id": 210, | |
"name": "Gnawed Leaf", | |
"pickup": "Unbreakable", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"If Isaac stands still and stops shooting for a second, he turns to stone, making him invincible until he moves/shoots again", | |
"Using bombs or your active item will remove the invicibility as well", | |
"This item is a reference to the Tanuki suit in Super Mario 3" | |
] | |
}, | |
"211": { | |
"id": 211, | |
"name": "Spiderbaby", | |
"pickup": "Spider revenge", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Spawns 2-5 friendly attack spiders every time you take damage", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation" | |
] | |
}, | |
"212": { | |
"id": 212, | |
"name": "Guppy's Collar", | |
"pickup": "Eternal life?", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Red Chest" | |
], | |
"description": [ | |
"When Isaac dies, he has a 50% chance to resurrect with 1/2 a heart", | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation" | |
] | |
}, | |
"213": { | |
"id": 213, | |
"name": "Lost Contact", | |
"pickup": "Shielded tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"All of Isaac's tears now have a shield, allowing them to block an enemy projectile", | |
"If a tear blocks something, both Isaac's and the enemies tears are destroyed", | |
"-0.16 Shot Speed Down" | |
] | |
}, | |
"214": { | |
"id": 214, | |
"name": "Anemic", | |
"pickup": "Toxic blood", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1.5 Range Up", | |
"When Isaac takes damage, he will start to leave a trail of blood creep behind him as he walks for the current room. The creep deals 2 damage per tick while enemies stand in it", | |
"Lazarus' revived form (Lazarus II) respawns with this item" | |
] | |
}, | |
"215": { | |
"id": 215, | |
"name": "Goat Head", | |
"pickup": "He accepts your offering", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"Gives Isaac a guaranteed devil or angel room on every floor that they can appear, even if you have already beaten the boss and it didn't show up originally", | |
"Taking the Goat Head (or any other item) in a Devil Deal bars you from encountering Angel Rooms naturally. After which, the only way to access an Angel Room is via the Sacrifice Room" | |
] | |
}, | |
"216": { | |
"id": 216, | |
"name": "Ceremonial Robes", | |
"pickup": "Sin up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+3 Black Hearts", | |
"+1 Damage Up", | |
"When depleted, Black Hearts deal 40 damage to the entire room, in a Necronomicon style effect" | |
] | |
}, | |
"217": { | |
"id": 217, | |
"name": "Mom's Wig", | |
"pickup": "You feel itchy", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"Isaac now has a small chance to create friendly attack spiders everytime he fires a tear", | |
"Can create up to a maximum of 5 spiders in the room at one time", | |
"The Hive Mind item allows Mom's Wig to spawn a maximum of 10 spiders at once, and increases their damage", | |
"The chance to create a spider is affected by your luck stat and at +10 Luck it will activate every time", | |
"Heals you for 1 red heart when picked up", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"218": { | |
"id": 218, | |
"name": "Placenta", | |
"pickup": "HP up + regen", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Gives a chance to heal 1/2 a red heart every time the in-game timer hits a new minute", | |
"Heals one red heart container when picked up", | |
"There are no restrictions on when the regeneration effect happens as long as the game is not paused, so you can simply afk and heal over time", | |
"Works in crawl spaces", | |
"It's possible to find this item by blowing up Polyps (the weird red rocks found in the Womb floors)" | |
] | |
}, | |
"219": { | |
"id": 219, | |
"name": "Old Bandage", | |
"pickup": "HP up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"The given heart container is empty", | |
"When you get hit, you will sometimes cause hearts to drop on the floor", | |
"The chance to drop hearts is affected by your luck stat and at +29 Luck it will activate 50% of the time" | |
] | |
}, | |
"220": { | |
"id": 220, | |
"name": "Sad Bombs", | |
"pickup": "Tear blast +5 bombs", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Everytime a bomb explodes, it will release a circle of 10 tears outwards, much like the Tammy's Head effect", | |
"The tears from each bomb deal a flat 25 damage and are affected by any tear modifiers Isaac has", | |
"The tears caused by Sad Bombs are much larger and do a lot more damage than Isaac's normal tears" | |
] | |
}, | |
"221": { | |
"id": 221, | |
"name": "Rubber Cement", | |
"pickup": "Bouncing tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Isaac's tears now bounce off walls and objects in the environment, such as rocks and pots", | |
"Allows tears to hit the same enemy multiple times", | |
"If you also have Lost Contact, tears will bounce off enemy projectiles instead of being destroyed" | |
] | |
}, | |
"222": { | |
"id": 222, | |
"name": "Anti-Gravity", | |
"pickup": "Antigravity tears + tears up", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"-2 Tear Delay (Tears Up)", | |
"As you hold down the fire button, shots will float in the same place until you release the fire key again", | |
"Allows you to store up a lot of tears in the air and release them all at once", | |
"When the tears are released, they will fire off in the direction that Isaac was originally facing when it was created" | |
] | |
}, | |
"223": { | |
"id": 223, | |
"name": "Pyromaniac", | |
"pickup": "Hurts so good +5 bombs", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+5 Bombs", | |
"All explosions now heal Isaac for 0.5 red hearts instead of hurting him", | |
"Pyromaniac grants Isaac immunity to fire, but does not protect against stomps or shockwave effects" | |
] | |
}, | |
"224": { | |
"id": 224, | |
"name": "Cricket's Body", | |
"pickup": "Splash damage + tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"-1 Tear Delay (Tears Up)", | |
"-1.3 Range Down", | |
"x1.2 Tear Size", | |
"Makes tears break into 4 smaller tears on impact with anything, which deal half of your damage" | |
] | |
}, | |
"225": { | |
"id": 225, | |
"name": "Gimpy", | |
"pickup": "Sweet suffering", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"When getting hit, this item has a chance to drop a soul heart or black heart", | |
"The chance to spawn a heart is affected by your luck stat and at +22 Luck it will activate 50% of the time", | |
"Enemies have a chance to drop half a red heart when killed" | |
] | |
}, | |
"226": { | |
"id": 226, | |
"name": "Black Lotus", | |
"pickup": "HP up x3", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+1 Soul Heart", | |
"+1 Black Heart", | |
"Heals one red heart container when picked up", | |
"When depleted, Black Hearts deal 40 damage to the entire room, in a Necronomicon style effect", | |
"An item only found in the secret room pool" | |
] | |
}, | |
"227": { | |
"id": 227, | |
"name": "Piggy Bank", | |
"pickup": "My life savings", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Shop" | |
], | |
"description": [ | |
"+3 Coins when picked up", | |
"When you take damage, 1-2 coins will drop on the floor", | |
"When playing as the Keeper, this item drops 0-1 coins instead" | |
] | |
}, | |
"228": { | |
"id": 228, | |
"name": "Mom's Perfume", | |
"pickup": "Fear shot", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Challenge Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"-1 Tear Delay (Tears Up)", | |
"Isaac's tears have a 15% chance of causing a fear effect", | |
"Feared enemies will run away from Isaac temporarily", | |
"The chance to fear enemies is affected by your luck stat and at +85 Luck it will activate every time", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"229": { | |
"id": 229, | |
"name": "Monstro's Lung", | |
"pickup": "Charged attack", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Tears can now be charged and released in a shotgun style effect, much like Monstro's main attack", | |
"Tears down (Tear delay * 4.3)", | |
"Partial charging does nothing - must be fully charged to use" | |
] | |
}, | |
"230": { | |
"id": 230, | |
"name": "Abaddon", | |
"pickup": "Evil up + DMG up + fear shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"On pickup Abaddon converts all your heart containers to black hearts, then gives you +2 more black hearts", | |
"+1.5 Damage Up", | |
"+0.2 Speed Up", | |
"Tears now have a chance to induce the fear effect, causing enemies to run away from Isaac for a short period", | |
"The chance to fear enemies is affected by your luck stat and at +85 Luck it will activate every time", | |
"When depleted, Black Hearts deal 40 damage to the entire room, in a Necronomicon style effect", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation", | |
"When taken as The Keeper, your coin health is reduced to 1" | |
] | |
}, | |
"231": { | |
"id": 231, | |
"name": "Ball of Tar", | |
"pickup": "Sticky feet...", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac leaves a trail of tar behind him which will slow down enemies that walk over it", | |
"Tears have a chance to slow enemies and their projectiles for a short period of time", | |
"The chance to slow enemies can improve based on your luck stat and will always slow enemies at +18 Luck" | |
] | |
}, | |
"232": { | |
"id": 232, | |
"name": "Stop Watch", | |
"pickup": "Let's slow this down a bit", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"+0.3 Speed Up", | |
"The Stop Watch applies a permanent but slight slowing effect to all enemies and their projectiles", | |
"The slowing effect has a reduced effect against Brimstone lasers fired by enemies" | |
] | |
}, | |
"233": { | |
"id": 233, | |
"name": "Tiny Planet", | |
"pickup": "Orbiting tears + range up", | |
"quality": 0, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Range greatly increased", | |
"Grants spectral tears", | |
"Tears now revolve around Isaac's Body at a fixed distance until they hit the ground", | |
"The tears orbit close to Isaac, offset slightly in the direction fired. Changing the firing direction will redirect all previously fired tears", | |
"Causes a lot of great synergies with items such as Lump of Coal, Brimstone, Rubber Cement, Technology and most of the worm trinkets" | |
] | |
}, | |
"234": { | |
"id": 234, | |
"name": "Infestation 2", | |
"pickup": "Infestation shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Creates a friendly blue spider when you kill an enemy", | |
"Spiders are spawned at the location where the enemy died", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"236": { | |
"id": 236, | |
"name": "E. Coli", | |
"pickup": "Turdy Touch", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"E. Coli turns normal enemies into poop if they touch you", | |
"Enemies can turn into poop even if they do not do contact damage, allowing you to apply the effect without taking damage", | |
"Can be combined with Midas Touch to turn enemies into Golden Poop", | |
"This does not work on mini-bosses and bosses", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation" | |
] | |
}, | |
"237": { | |
"id": 237, | |
"name": "Death's Touch", | |
"pickup": "Penetrative shots + DMG up", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"+1.5 Damage Up", | |
"-0.3 Tears Down", | |
"x2 Tear Size", | |
"Isaac's tears turn into large scythes that pierce through enemies (Similar to how Death's scythes look)" | |
] | |
}, | |
"238": { | |
"id": 238, | |
"name": "Key Piece #1", | |
"pickup": "???", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Angel statue only)" | |
], | |
"description": [ | |
"Increases your chances to find an Angel Room instead of a Devil Room. See the dedicated Devil room page for more details", | |
"First half of the key required to enter the door to the Mega Satan boss", | |
"Drops from one of the angels which appear by bombing the statue in an angel room" | |
] | |
}, | |
"239": { | |
"id": 239, | |
"name": "Key Piece #2", | |
"pickup": "???", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Angel statue only)" | |
], | |
"description": [ | |
"Increases your chances to find an Angel Room instead of a Devil Room. See the dedicated Devil room page for more details", | |
"Second half of the key required to enter the door to the Mega Satan boss", | |
"Drops from one of the angels which appear by bombing the statue in an angel room" | |
] | |
}, | |
"240": { | |
"id": 240, | |
"name": "Experimental Treatment", | |
"pickup": "Some stats up, some stats down", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Boss Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Randomly increases 4 of your stats, and decreases 2 of them", | |
"Possible stat changes are fixed values: \u00c2\u00b11 health, \u00c2\u00b11 damage, \u00c2\u00b10.2 speed, \u00c2\u00b10.5 range, \u00c2\u00b10.5 tears, \u00c2\u00b10.2 shot speed, \u00c2\u00b11 luck", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"241": { | |
"id": 241, | |
"name": "Contract From Below", | |
"pickup": "Wealth, but at what cost?", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Doubles pickups and chests from clearing a room", | |
"Also gives a 30% chance for room clear rewards to not spawn", | |
"Doesn't affect coins spawned in Greed Mode" | |
] | |
}, | |
"242": { | |
"id": 242, | |
"name": "Infamy", | |
"pickup": "Damage reduction", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Gives a 50% chance to not take damage from projectiles" | |
] | |
}, | |
"243": { | |
"id": 243, | |
"name": "Trinity Shield", | |
"pickup": "You feel guarded", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Puts a shield in front of Isaac which blocks projectiles", | |
"The shield will rotate based on the direction in which Isaac is firing tears" | |
] | |
}, | |
"244": { | |
"id": 244, | |
"name": "Tech.5", | |
"pickup": "It's still being tested", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac a laser that will fire at random intervals in addition to your normal tears", | |
"Each laser does damage equal to your current tear damage", | |
"The laser will occasionally fire with one of these effects: Hook Worm, Spoon Bender, Tiny Planet, Mysterious Liquid, Rubber Cement", | |
"Luck has no effect on the rate at which Tech.5 fires and does not scale with items that increase your tears stat" | |
] | |
}, | |
"245": { | |
"id": 245, | |
"name": "20/20", | |
"pickup": "Double shot", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac now shoots two tears at once", | |
"0.75x damage multiplier", | |
"Unlike the Inner Eye and Mutant Spider items, this double shot item does not give a tears down" | |
] | |
}, | |
"246": { | |
"id": 246, | |
"name": "Blue Map", | |
"pickup": "Secrets", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Beggar", | |
"Key Beggar" | |
], | |
"description": [ | |
"Reveals the locations of the secret and super secret room for the current floor and all future floors" | |
] | |
}, | |
"247": { | |
"id": 247, | |
"name": "BFFS!", | |
"pickup": "Your friends rule!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Key Beggar" | |
], | |
"description": [ | |
"Makes all of Isaac's familiars stronger and bigger", | |
"Causes most familiars to deal double damage", | |
"Has no effect on most familiars that scale with Isaac's tear damage" | |
] | |
}, | |
"248": { | |
"id": 248, | |
"name": "Hive Mind", | |
"pickup": "Giant spiders and flies", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Causes your friendly blue spiders and flies to become bigger and do x2 more damage", | |
"Allows Mom's Wig to spawn a maximum of 10 spiders at once instead of 5", | |
"Fly and spider familiars become stronger similar to BFFS", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"249": { | |
"id": 249, | |
"name": "There's Options", | |
"pickup": "More options", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Two items now spawn after beating a boss fight and the boss rush, however only one can be taken", | |
"The additional item will pick from the Boss Item Pool", | |
"Does nothing after the Krampus fight", | |
"Unlocked by donating to the donation machine in the shop" | |
] | |
}, | |
"250": { | |
"id": 250, | |
"name": "Bogo Bombs", | |
"pickup": "1+1 bombs", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"All bomb pickups are now 1+1 bombs", | |
"An item only found in the Shop item pool" | |
] | |
}, | |
"251": { | |
"id": 251, | |
"name": "Starter Deck", | |
"pickup": "Extra card room", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Spawns a random card", | |
"Isaac can now hold 2 cards or runes at once. Tap the drop button to cycle between each one", | |
"All future pill drops will now instead become cards", | |
"An item only available in the Shop room" | |
] | |
}, | |
"252": { | |
"id": 252, | |
"name": "Little Baggy", | |
"pickup": "Extra pill room", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Allows for 2 pills to be held. Tap the drop button to cycle between each one", | |
"Drops a pill on the floor when picked up", | |
"Changes all card and rune drops into pills. Any Tarot card or rune on the floor or current held when picking this item up will change into a pill", | |
"Dice Shard counts as a card and will be converted" | |
] | |
}, | |
"253": { | |
"id": 253, | |
"name": "Magic Scab", | |
"pickup": "HP + luck up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+1.0 Luck Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"254": { | |
"id": 254, | |
"name": "Blood Clot", | |
"pickup": "DMG + range up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1.0 Damage Up (Left eye only)", | |
"+1.5 Range Up (Left eye only)", | |
"The above stats only apply to tears fired from Isaac's left eye or with a 50% chance if you have an item which causes you to fire from a single source only" | |
] | |
}, | |
"255": { | |
"id": 255, | |
"name": "Screw", | |
"pickup": "Tears + shot speed up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.5 Tears Up", | |
"+0.2 Shot Speed Up" | |
] | |
}, | |
"256": { | |
"id": 256, | |
"name": "Hot Bombs", | |
"pickup": "Burning blast +5 bombs", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 Bombs", | |
"Grants immunity to fire", | |
"Enemies touching placed bombs take 16 damage", | |
"Gives all bombs a burning effect when they explode, leaving fire on the floor which deals 22 damage to enemies" | |
] | |
}, | |
"257": { | |
"id": 257, | |
"name": "Fire Mind", | |
"pickup": "Flaming tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears now set enemies on fire, leaving a damage over time effect that does 4 or 6 damage per tick", | |
"There is a chance that tears that hit enemies will explode, leaving a small fire on the floor that damages enemies", | |
"Exploding tears deal damage * 2 + 22 per tick", | |
"The chance for tears to explode is affected by your luck stat and at +13 Luck it will activate every time" | |
] | |
}, | |
"258": { | |
"id": 258, | |
"name": "Missing No", | |
"pickup": "Syntax error", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"When picked up, and at the start of each floor this rerolls all your current items, giving you a new item to replace each of the ones you had", | |
"Also rerolls all your stats at the same time, giving a random flat modifier that changes each time", | |
"Doesn't affect important items such as Polaroid, Negative and Key Pieces" | |
] | |
}, | |
"259": { | |
"id": 259, | |
"name": "Dark Matter", | |
"pickup": "Fear shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"Tears now have a chance to apply the fear effect to enemies, which causes them to run away from Isaac", | |
"The chance to fear enemies is affected by your luck stat and at +20 Luck it will activate every time", | |
"An item only found in the devil room pool (Note: The Fallen boss pulls items from the Devil Room Pool)" | |
] | |
}, | |
"260": { | |
"id": 260, | |
"name": "Black Candle", | |
"pickup": "Curse of immunity + evil up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Curse Room" | |
], | |
"description": [ | |
"+1 Black Heart", | |
"Immunity to all floor curses (e.g. Curse of the Lost)", | |
"Black Candle removes the teleportation effect of Cursed Eye", | |
"+15% chance of a devil or angel room opening after the boss fight" | |
] | |
}, | |
"261": { | |
"id": 261, | |
"name": "Proptosis", | |
"pickup": "Short range mega tears", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac high damage tears with a short range", | |
"Tear size and damage falls off very fast with this item, the further the tear travels the less damage it does", | |
"Tear damage starts at triple (300%) and decreases over range to eventually be 0%" | |
] | |
}, | |
"262": { | |
"id": 262, | |
"name": "Missing Page 2", | |
"pickup": "Evil up + your enemies will pay", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar", | |
"Secret Room" | |
], | |
"description": [ | |
"+1 Black Heart", | |
"If the total sum of all your health is at one heart after taking damage, the necronomicon effect will activate, dealing 40 damage to the entire room", | |
"Missing Page 2 now doubles all black heart and Necronomicon damage to 80" | |
] | |
}, | |
"264": { | |
"id": 264, | |
"name": "Smart Fly", | |
"pickup": "Revenge fly", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"A yellow orbital fly that will block shots and when Isaac gets hit, will seek out the nearest enemy and attack it", | |
"If the fly is in its attacking state and there are no longer any enemies in range, it will return to Isaac and go back to being a defensive orbital", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"265": { | |
"id": 265, | |
"name": "Dry Baby", | |
"pickup": "Immortal friend", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that follows Isaac and blocks any shots that hit it", | |
"If a projectile is blocked by Dry Baby, he has a 10% chance to activate the Necronomicon effect, dealing 40 damage to the entire room", | |
"The chance to activate the effect is not changed by your Luck stat", | |
"Can drop while destroying skulls in the Depths and Necropolis floors", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"266": { | |
"id": 266, | |
"name": "Juicy Sack", | |
"pickup": "Sticky babies", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that follows isaac around dropping white creep which slows down enemies that walk over it", | |
"Spawns 1-2 familiar blue spiders after every room", | |
"Blue Spiders do x2 of Isaac's damage", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"267": { | |
"id": 267, | |
"name": "Robo-Baby 2.0", | |
"pickup": "We worked out all the kinks", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that is controlled via the arrow keys and will automatically fire a laser if anything is in its line of sight", | |
"Robo-Baby 2.0's lasers deal 3.5 damage per hit", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"268": { | |
"id": 268, | |
"name": "Rotten Baby", | |
"pickup": "Infested friend", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and spawns a blue flies as you're firing tears", | |
"Rotten Baby can only create one fly at a time, meaning if he has created a fly he cannot make another until it is used", | |
"Blue Flies do double your tear damage", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"269": { | |
"id": 269, | |
"name": "Headless Baby", | |
"pickup": "Bloody friend", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar that follows Isaac and leaves blood creep on the floor as it floats, hurting enemies that walk over it for 2 damage per tick", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"270": { | |
"id": 270, | |
"name": "Leech", | |
"pickup": "Blood sucker", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Spawns a familiar leech on the ground that hunts down enemies and heals you for half a heart each time it eats one", | |
"The Leech deals 1.5 contact damage per tick" | |
] | |
}, | |
"271": { | |
"id": 271, | |
"name": "Mystery Sack", | |
"pickup": "?", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Beggar", | |
"Secret Room" | |
], | |
"description": [ | |
"A bag that follows Isaac and drops a random heart, coin, bomb or key every 5-6 rooms (alternating, 5 rooms then 6, then repeats)", | |
"Can drop any kind of heart, coin, bomb or key" | |
] | |
}, | |
"272": { | |
"id": 272, | |
"name": "BBF", | |
"pickup": "Big beautiful fly", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A large familiar black fly that bounces around the room, exploding on contact with enemies dealing 70 damage", | |
"Does not explode if it hits Isaac, however if it explodes on an enemy while Isaac is in range, he will take damage", | |
"Respawns after 10 seconds or by moving to another room", | |
"Picking up this item as well as 2 other fly-type items will allow you to transform into Lord of the Flies", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"273": { | |
"id": 273, | |
"name": "Bob's Brain", | |
"pickup": "Explosive thoughts", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Rotten Beggar" | |
], | |
"description": [ | |
"A green brain that launches in the direction you are firing your tears and will explode on contact with enemies, dealing damage and poisoning anything in the blast radius", | |
"Bob's Brain deals 100 damage and applies a poison damage over time effect, which deals double your tear damage per tick", | |
"Regenerates over time", | |
"Will hurt Isaac if he is in the blast radius", | |
"Counts as 1 of 3 poison items needed towards the Bob transformation" | |
] | |
}, | |
"274": { | |
"id": 274, | |
"name": "Best Bud", | |
"pickup": "Sworn protector", | |
"quality": 0, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"When Isaac takes damage, a white attack fly will spawn that orbits him at a similar distance to the Distant Admiration fly", | |
"The fly orbits a lot faster than Distant Admiration or Forever Alone and deals 10 damage per tick", | |
"Picking up this item as well as 2 other fly-type items will allow you to transform into Lord of the Flies", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"275": { | |
"id": 275, | |
"name": "Lil Brimstone", | |
"pickup": "Evil friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar that follows Isaac and can fire up and charge brimstone shots, exactly how the normal Brimstone item works but with less damage", | |
"Each laser deals 3 damage per tick, up to 8 times for a total of 24 damage", | |
"A familiar found in the devil room", | |
"Lil Brimstone is now unable to start charging until he is finished attacking", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"276": { | |
"id": 276, | |
"name": "Isaac's Heart", | |
"pickup": "Protect it", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Prevents Isaac from taking any damage, but instead summons a familiar heart that follows you around. If the heart is hit, Isaac will take damage", | |
"It will attempt to hide behind you when shooting", | |
"Most enemies will target the heart over Isaac himself", | |
"Isaac's Heart has a charge attack, which when released will push enemies away and fire blood tears in all directions", | |
"Spikes, Curse Rooms and Spiked Chests no longer deal damage to you, but sacrifice rooms still work as normal", | |
"Sharp Plug becomes useless with this item, due to how damage is prevented on Isaac's body" | |
] | |
}, | |
"277": { | |
"id": 277, | |
"name": "Lil Haunt", | |
"pickup": "Fear him", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar ghost that follows Isaac around and chases enemies close-by, damaging them for 2 contact damage and causing a fear effect" | |
] | |
}, | |
"278": { | |
"id": 278, | |
"name": "Dark Bum", | |
"pickup": "He wants to take your life", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"A familiar beggar similar to Bum Friend that follows Isaac and collects red hearts, giving Isaac black hearts, pills, cards, runes or spiders in return", | |
"For every 1.5 red hearts he takes, he will give a reward", | |
"Reward chances: Black Heart - 40%, Card/Rune - 20%, Pill - 20%, Blue Spider - 10%, Spider 10%", | |
"Counts as 1 of 3 bum items needed towards the Super Bum transformation" | |
] | |
}, | |
"279": { | |
"id": 279, | |
"name": "Big Fan", | |
"pickup": "Fat protector", | |
"quality": 2, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A very large orbital that moves around Isaac very slowly, blocking shots and dealing 2 contact damage per tick", | |
"Affects the speed of all other orbitals, slowing them down a lot (NOTE: This effect does not happen until you get a new orbital after Big Fan)", | |
"Does not count as one of your three standard orbital slots", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"280": { | |
"id": 280, | |
"name": "Sissy Long Legs", | |
"pickup": "She loves you", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"An adorable friendly blue spider that walks around the room laying other blue spiders which attack enemies", | |
"Blue Spiders do x2 of Isaac's damage", | |
"She can only spawn a maximum of up to 5 spiders at a time and will only do so while there are enemies in the room", | |
"Sissy Long Legs also charms enemies on contact", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"281": { | |
"id": 281, | |
"name": "Punching Bag", | |
"pickup": "Scape goat", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Spawns a friendly Mulligan that walks around the room. Mulligan can be hit by enemy projectiles, making him a good shield", | |
"Enemies will sometimes target the Mulligan if he is closer" | |
] | |
}, | |
"282": { | |
"id": 282, | |
"name": "How To Jump", | |
"pickup": "It's time you learned how", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room", | |
"Library" | |
], | |
"description": [ | |
"When used, makes Isaac leap in the air, similar to the leaper enemies", | |
"Maintains momentum if you are already moving in the same direction", | |
"If you already have an item which gives you flying, this item becomes a dash effect instead", | |
"Can be used in the Isaac boss fight to jump over the beams of light he spawns" | |
] | |
}, | |
"283": { | |
"id": 283, | |
"name": "D100", | |
"pickup": "REEROLLLLL!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, the D100 will activate the effects of all other dice items at once, including D1, D4, The D6, D7, D8, D10, D12 and D20. Search 'Dice effect' to see all those items and their relevant effects", | |
"Note: Full run reroll effects (such as D4) are able to remove heart containers and transformations if losing the respective items during the reroll" | |
] | |
}, | |
"284": { | |
"id": 284, | |
"name": "D4", | |
"pickup": "Reroll into something else", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, the D4 re-rolls each item you currently have into another random item from the same item pool", | |
"If you have an item with no room pool (e.g. Blood Bag) it will be rerolled into a random Item Room item", | |
"Full run reroll effects such as D4 are able to remove heart containers and transformations if losing the respective items during the reroll", | |
"Cannot remove Azazel's Brimstone laser, or The Lost's Holy Mantle" | |
] | |
}, | |
"285": { | |
"id": 285, | |
"name": "D10", | |
"pickup": "Rerolls enemies", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, rerolls all enemies in the room which are currently alive into another random type of enemy", | |
"D10 attempts to reroll enemies into enemies of similar health where possible", | |
"Cannot reroll mini-bosses or bosses" | |
] | |
}, | |
"286": { | |
"id": 286, | |
"name": "Blank Card", | |
"pickup": "Card Mimic", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Varies", | |
"item_pool": [ | |
"Shop", | |
"Secret Room" | |
], | |
"description": [ | |
"When used, copies the effect of the card you are currently holding without consuming it", | |
"The charge time depends on the quality of the card you're holding, and will update with each activation", | |
"Using this with the ? card will teleport you to the I AM ERROR room" | |
] | |
}, | |
"287": { | |
"id": 287, | |
"name": "Book of Secrets", | |
"pickup": "??????", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library", | |
"Secret Room" | |
], | |
"description": [ | |
"When used, you have a chance of getting one of the three following effects: Treasure Map (floor layout), Compass (map icons) or Blue Map (secret room locations)", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation", | |
"Book of Secrets avoids giving mapping effects that you already have. If the player has all mapping effects, it grants the 'I can see forever!' effect for the floor" | |
] | |
}, | |
"288": { | |
"id": 288, | |
"name": "Box of Spiders", | |
"pickup": "It's a box of spiders", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, spawns 4-8 friendly blue spiders on the floor", | |
"Blue Spiders do x2 of Isaac's damage", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation" | |
] | |
}, | |
"289": { | |
"id": 289, | |
"name": "Red Candle", | |
"pickup": "Flame on", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Timed (A few seconds)", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"When used, the candle is raised above Isaac's head. Upon pressing any fire button, a red flame will slide across the floor in that direction, dealing 23 damage per tick to enemies that come into contact with it", | |
"Each flame deals 125 total damage and disappears after 10 seconds", | |
"The flame will shrink in size when deals damage to something and eventually disappear" | |
] | |
}, | |
"290": { | |
"id": 290, | |
"name": "The Jar", | |
"pickup": "Save your life", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Isaac can now pick up hearts while at full health, which will be stored in the Jar and can be spawned again using the spacebar", | |
"Up to 4 hearts can be stored in The Jar", | |
"Soul hearts and black hearts cannot be stored", | |
"If used in a Black heart or Eternal heart super secret room, it will spawn the relevant heart" | |
] | |
}, | |
"291": { | |
"id": 291, | |
"name": "FLUSH!", | |
"pickup": "...", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, turns every normal enemy in the room into poop!", | |
"Does not work on mini-bosses and bosses", | |
"Kills poop bosses when used - Dingle, Dangle and Brownie", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation" | |
] | |
}, | |
"292": { | |
"id": 292, | |
"name": "Satanic Bible", | |
"pickup": "Reusable evil... but at what cost?", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library", | |
"Devil Room" | |
], | |
"description": [ | |
"When used, gives Isaac +1 Black Heart", | |
"Using this book once before the boss dies, causes the boss item on the current floor to become a devil deal instead, where it will cost heart containers to pick up. Taking this item DOES count as a devil deal, preventing future angel rooms.", | |
"When depleted, Black Hearts deal 40 damage to the entire room, in a Necronomicon style effect", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation" | |
] | |
}, | |
"293": { | |
"id": 293, | |
"name": "Head of Krampus", | |
"pickup": "Krampus rage", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"None (Krampus only)" | |
], | |
"description": [ | |
"When used, fires a 4 way brimstone laser in all cardinal directions, dealing a lot of damage to any enemies", | |
"Laser damage does not scale with your damage stat - its a fixed 10 damage per tick for 20 ticks (200 total per use)", | |
"Has a chance to drop after you beat Krampus", | |
"If you get close enough to an enemy that has a large hitbox, you can hit it with 2 of the laser beams, allowing you to deal more damage" | |
] | |
}, | |
"294": { | |
"id": 294, | |
"name": "Butter Bean", | |
"pickup": "Reusable knockback", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Timed (A few seconds)", | |
"item_pool": [ | |
"Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"When used, farts on nearby enemies and knocks them backwards forcefully away from Isaac", | |
"Allows you to reflect projectiles away from Isaac", | |
"If a pushed enemy hits a rock or wall forcefully enough, they take 10 damage" | |
] | |
}, | |
"295": { | |
"id": 295, | |
"name": "Magic Fingers", | |
"pickup": "Pay to play", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Item Room", | |
"Shop" | |
], | |
"description": [ | |
"Upon use, consumes a coin and deals damage to everything in the room", | |
"Damage dealt is equal to your tear damage * 2 + 10" | |
] | |
}, | |
"296": { | |
"id": 296, | |
"name": "Converter", | |
"pickup": "Convert your soul", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"When used, converts 1 soul/black heart into 1 red heart container", | |
"This item will take from your soul hearts first" | |
] | |
}, | |
"297": { | |
"id": 297, | |
"name": "Pandora's Box", | |
"pickup": "? ?", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "One time use", | |
"item_pool": [ | |
"Shop", | |
"Red Chest" | |
], | |
"description": [ | |
"When used, this item will spawn a set of items or consumables based on which chapter you are currently on", | |
"Basement 1: 2 Soul hearts. Basement 2: 2 Bombs + 2 Keys", | |
"Caves 1: 1 Boss Item. Caves 2: 1 Boss Item + 2 Soul Hearts", | |
"Depths 1: 4 Soul hearts. Depths 2: 20 coins", | |
"Womb 1: 2 Boss Items. Womb 2: Bible", | |
"Blue Womb: Nothing!. The Void: Nothing!", | |
"Sheol: 1 Devil Room Item + 1 Black Heart. Cathedral: 1 Angel Room Item + 1 Eternal Heart", | |
"Chest: 1 coin. Dark Room: Nothing!", | |
"Home: Gives Red Key.", | |
"Pandora's Box considers XL floors to always be the first floor of a chapter", | |
"Alternative floors drop the same stuff e.g. Corpse II drops same as Womb II" | |
] | |
}, | |
"298": { | |
"id": 298, | |
"name": "Unicorn Stump", | |
"pickup": "You feel stumped", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, turns Isaac invincible and gains +0.28 speed for a 5 seconds", | |
"You cannot fire tears while the stump is active", | |
"Very similar to the My Little Unicorn item but does not deal contact damage", | |
"When used with Mom's Knife, you can still deal contact damage but will be unable to change the way the knife faces while the effect is active" | |
] | |
}, | |
"299": { | |
"id": 299, | |
"name": "Taurus", | |
"pickup": "Speed down + rage is building", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"-0.3 Speed Down", | |
"While in a hostile room your speed raises at a rate of +0.065 per game tick", | |
"When you hit a speed stat of 2.0, Isaac will gain an invincibility effect for 5 seconds, increasing speed and allowing him to run into enemies to deal 40 contact damage per hit", | |
"The time it takes for the effect to activate becomes shorter with a higher base Speed stat", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"300": { | |
"id": 300, | |
"name": "Aries", | |
"pickup": "Ramming speed", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.25 Speed up", | |
"Running into enemies while at a high speed will deal 25 damage. Moving at this speed also prevents contact damage", | |
"Will not deal contact damage unless you are moving fast enough (at least 0.85 speed)", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"301": { | |
"id": 301, | |
"name": "Cancer", | |
"pickup": "HP up + you feel protected", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+3 Soul Hearts", | |
"After getting hit once, you gain a damage reduction for the rest of the room similar to The Wafer item (-50% damage taken)", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"302": { | |
"id": 302, | |
"name": "Leo", | |
"pickup": "Stompy", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac increases in size, gets a lion's mane and now has the ability to crush rocks by walking over them", | |
"Crushed rocks and poop can fill holes if you walk in their direction", | |
"Allows you to crush Red Poops and sometimes not take damage. However, If you also have flying you will always take damage", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums", | |
"Counts as 1 of 3 size-increasing items needed towards the Stompy transformation" | |
] | |
}, | |
"303": { | |
"id": 303, | |
"name": "Virgo", | |
"pickup": "You feel refreshed and protected", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A random chance when you take damage to get an invincibility shield for 7 seconds", | |
"The chance to get an invincibility shield is affected by your luck stat and at +10 Luck it will activate every time you get hit", | |
"Converts all negative pills into their positive counterparts e.g. Stat Down becomes Stat Up, 'Bad Trip' turns into 'Balls of Steel' and 'Amnesia' turns into 'I can see forever'", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"304": { | |
"id": 304, | |
"name": "Libra", | |
"pickup": "You feel balanced", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives you 6 keys, 6 bombs and 6 coins", | |
"Balances out your main stats to bring the high and low stats closer to an average value", | |
"All future stat upgrading items will now instead spread out across all other stats. For example, an item which usually gives +1 Damage would instead give a small 'all stats up'", | |
"Stats effected by this item are: Damage, Tears, Range, Speed", | |
"When taken with another item which gives an extreme value in a certain stat (e.g. Soy Milk) can lead to interesting synergies", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"305": { | |
"id": 305, | |
"name": "Scorpio", | |
"pickup": "Poison tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears turn bright green and always apply a poison effect to enemies which deals a total of double your tear damage", | |
"This is essentially a superior version of The Common Cold item", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"306": { | |
"id": 306, | |
"name": "Sagittarius", | |
"pickup": "Penetrative shot + speed up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.2 Speed Up", | |
"Grants piercing tears", | |
"Tears do not travel through rocks with this item", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"307": { | |
"id": 307, | |
"name": "Capricorn", | |
"pickup": "All stats up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.5 Damage Up", | |
"-1 Tear Delay (Tears Up)", | |
"+0.1 Speed Up", | |
"+0.75 Range Up", | |
"+1 Key, +1 Bomb, +1 Coin", | |
"Heals one red heart container when picked up", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"308": { | |
"id": 308, | |
"name": "Aquarius", | |
"pickup": "A trail of tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Leaves a trail of tears on the floor behind Isaac which damages enemies that walk over it for 2 damage per tick", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums", | |
"Aquarius synergizes with tear effects" | |
] | |
}, | |
"309": { | |
"id": 309, | |
"name": "Pisces", | |
"pickup": "Tears up + knockback shot", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"-1 Tear Delay (Tears Up)", | |
"x1.25 Tear Size Up", | |
"Tears now have a bigger knockback effect, which pushes enemies backwards", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"310": { | |
"id": 310, | |
"name": "Eve's Mascara", | |
"pickup": "Shot speed down + DMG up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"x2 Damage Multiplier", | |
"Tears Down by exactly half (Tear delay * 2)", | |
"-0.5 Shot Speed Down", | |
"The tears down from this item is a x2.0 multiplier after the formula, meaning it will always halve your tear rate (Unless you have Monstro's Lung or Soy Milk)" | |
] | |
}, | |
"311": { | |
"id": 311, | |
"name": "Judas' Shadow", | |
"pickup": "Sweet revenge", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"When you die with this item, you respawn in the previous room as Dark Judas with 2 black hearts for health", | |
"Dark Judas has a damage multiplier of 2.00 (double Isaac's damage) and an additional +0.1 Speed", | |
"Dark Judas is considered a separate character by the game, however he can be used to unlock Judas' secrets/achievements", | |
"Dark Judas cannot gain red heart containers, HP upgrades give soul hearts instead" | |
] | |
}, | |
"312": { | |
"id": 312, | |
"name": "Maggy's Bow", | |
"pickup": "HP up + you feel healthy", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up", | |
"All future red hearts now heal for double. Half hearts heal a whole heart and full hearts heal 2 red hearts" | |
] | |
}, | |
"313": { | |
"id": 313, | |
"name": "Holy Mantle", | |
"pickup": "Holy shield", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Each time you enter a new room, damage is negated for the first time you get hit", | |
"Can be used to go in and out of a Curse Room without taking damage", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation", | |
"The Lost starts with this item after donating 879 coins to the Greed Donation Machine.", | |
"REPENTANCE - The Lost's Holy Mantle can no longer be re-rolled using an item like D4." | |
] | |
}, | |
"314": { | |
"id": 314, | |
"name": "Thunder Thighs", | |
"pickup": "HP + speed down + you feel strong", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"-0.4 Speed Down", | |
"You can now break obstacles by walking over them", | |
"Heals one red heart container when picked up", | |
"Holes in the ground can be filled by crushing adjacent rocks, similar to how this can be done with bombs", | |
"Allows you to crush Red Poops and sometimes not take damage. However, If you also have flying you will always take damage" | |
] | |
}, | |
"315": { | |
"id": 315, | |
"name": "Strange Attractor", | |
"pickup": "Magnetic tears", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Enemies and pickups (keys, bombs etc.) are now magnetically attracted to Isaac's tears", | |
"Can cause some enemies to have unpredictable movement" | |
] | |
}, | |
"316": { | |
"id": 316, | |
"name": "Cursed Eye", | |
"pickup": "Cursed charged shot", | |
"quality": 0, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"Tears are now charged up and fired rapidly in a burst of up to 5 shots at once", | |
"The amount of tears fired in the charge depends on how long you charge for", | |
"The eye has three states, white (not firing), black (first second of charging) and blinking between black and white. If you get hit while Cursed eye is a solid black colour you are guaranteed to be teleported to another random room on the floor. If you get hit in either of the other 2 states you will not be teleported", | |
"The Black Candle item will remove the Cursed Eye's teleportation effect", | |
"REPENTANCE - Burst now has 5 shots instead of 4" | |
] | |
}, | |
"317": { | |
"id": 317, | |
"name": "Mysterious Liquid", | |
"pickup": "Toxic splash damage", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When Isaac's tears hit anything, they leave a green toxic creep on the floor that damages enemies for 1 damage per tick" | |
] | |
}, | |
"318": { | |
"id": 318, | |
"name": "Gemini", | |
"pickup": "Conjoined friend", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familar that is attached to Isaac, which will seek out and damage any enemies close by for 3 contact damage", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"319": { | |
"id": 319, | |
"name": "Cain's Other Eye", | |
"pickup": "Near sighted friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar eye that follows Isaac and copies all his tear modifiers/effects, but shoots in random directions", | |
"Tears from this familiar deal 75% of Isaac's tear damage" | |
] | |
}, | |
"320": { | |
"id": 320, | |
"name": "???'s Only Friend", | |
"pickup": "Controlled friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar fly that can be moved around via use of the arrow keys dealing 2.5 contact damage per tick, similar to the Ludovico Technique's mechanic", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"321": { | |
"id": 321, | |
"name": "Samson's Chains", | |
"pickup": "The ol' ball and chain", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"An iron ball and chain attached to Isaac, similar to Guppy's Hairball that you can fling around to deal 5 damage per tick", | |
"The ball will block enemy shots and can also destroy environmental objects such as rocks, mushrooms and skulls", | |
"Does not decrease your movement speed stat at all however the ball has to be dragged around causing Isaac to slow down slightly when the chain is fully extended" | |
] | |
}, | |
"322": { | |
"id": 322, | |
"name": "Mongo Baby", | |
"pickup": "Mongo friend", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that will follow Isaac and copy the effect of one of your other familiars", | |
"If you don't have any other familiars, he will just shoot normal tears", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation", | |
"REPENTANCE - Removed the double damage multiplier on Mongo Baby's attacks" | |
] | |
}, | |
"323": { | |
"id": 323, | |
"name": "Isaac's Tears", | |
"pickup": "Collected tears", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "1 bar per tear fired", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A spacebar item that fires 8 of Isaac's tears in a circle around him", | |
"Tears spawned from this item keep most effect that Isaac currently has applied to his tears, and deal an additional +5 flat damage" | |
] | |
}, | |
"324": { | |
"id": 324, | |
"name": "Undefined", | |
"pickup": "Undefined", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, teleports you to one of the following rooms at random: Item room, Secret room, Super secret room, the I AM ERROR room or the Black Market (very low chance)", | |
"There are no I AM ERROR rooms on the final floors, preventing looping with this item" | |
] | |
}, | |
"325": { | |
"id": 325, | |
"name": "Scissors", | |
"pickup": "Lose your head", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used will cut your head from your body. Isaac's head will remain stationary and fire tears. His body can be controlled and spews blood nearby", | |
"Tears fired by the head do a flat 3.5 damage and don't scale", | |
"REPENTANCE - Scissors has been redesigned. The stationary head is now affected by Isaac's stats and attack modifiers, and the body will spew a controllable fountain of blood shots. Charge time increased to 4 (from 2)" | |
] | |
}, | |
"326": { | |
"id": 326, | |
"name": "Breath of Life", | |
"pickup": "Invincibility at a cost", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Timed (1 bar per second)", | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Holding the active item button will deplete the charge bar. When the charge bar gets to zero it will grant you a brief period of invincibility", | |
"If the spacebar is held for too long (about 1 second) when it has no charge, you will take damage", | |
"During the invincibility period, Isaac deals 3.5 contact damage to enemies and beams of light will strike down from the sky, dealing 15 damage", | |
"If damage is blocked perfectly at the exact second the charge bar reaches zero, it will release holy beams in four directions and grant a brief shile effect", | |
"The invincibility effect is shown via a rapid flashing animation" | |
] | |
}, | |
"327": { | |
"id": 327, | |
"name": "The Polaroid", | |
"pickup": "Fate chosen", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Mom's foot boss only)" | |
], | |
"description": [ | |
"After taking damage, if you have half a red heart or less, The Polaroid will give you an invincibility shield for 5 seconds", | |
"Grants access to the Chest floor", | |
"Allows you to open the door at the beginning of Depths II that leads to the Mausoluem", | |
"When unlocked, is guaranteed to drop after the Mom's Foot boss fight", | |
"The Polaroid will always spawn on the left pedestal" | |
] | |
}, | |
"328": { | |
"id": 328, | |
"name": "The Negative", | |
"pickup": "Fate chosen", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"None (Mom's foot boss only)" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"After taking damage, if you have half a red heart or less, The Negative will deal 40 damage to all enemies in the room", | |
"Gives you access to the Dark Room floor", | |
"Allows you to open the door at the beginning of Depths II that leads to the Mausoluem", | |
"When unlocked, is guaranteed to drop after the Mom's Foot boss fight", | |
"The Negative will always spawn on the right pedestal" | |
] | |
}, | |
"329": { | |
"id": 329, | |
"name": "The Ludovico Technique", | |
"pickup": "Controlled tears", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"You no longer shoot tears and instead now control a single large tear with the arrow keys", | |
"Items which increase your tears stat will cause the tear to deal damage at a faster rate", | |
"Items which increase your shot speed cause the tear to travel faster across the screen", | |
"Ludo and Brimstone create a large controllable red ring of death that does massive damage to anything in its path", | |
"Taking this with Mom's Knife allows you to remote control the knife around the room, dealing huge damage" | |
] | |
}, | |
"330": { | |
"id": 330, | |
"name": "Soy Milk", | |
"pickup": "DMG down + tears way up", | |
"quality": 2, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Very high Tears Up: Tears * 5.5", | |
"-80% Damage Down", | |
"x0.5 Tear Size", | |
"REPENTANCE - Soy Milk tears now cause drastically less knockback" | |
] | |
}, | |
"331": { | |
"id": 331, | |
"name": "Godhead", | |
"pickup": "God tears", | |
"quality": 4, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Isaac's tears become homing and have an aura around them, which will deal a flat 2 damage per tick to anything inside its radius", | |
"+0.5 Damage Up", | |
"-0.3 Tears Down", | |
"-0.3 Shot Speed Down", | |
"Multiple GodHeads doesn't stack the aura damage", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"332": { | |
"id": 332, | |
"name": "Lazarus' Rags", | |
"pickup": "Eternal life?", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Gives Isaac an extra life on death, exactly the same as Lazarus' default respawn effect", | |
"When you die with this item, you respawn in the same room with 1 heart and the Anemic item", | |
"The game considers you to be a different character (Lazarus II) when this effect activates" | |
] | |
}, | |
"333": { | |
"id": 333, | |
"name": "The Mind", | |
"pickup": "I know all", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Gives Isaac a full mapping effect, revealing the entire floor and locations of all secret rooms" | |
] | |
}, | |
"334": { | |
"id": 334, | |
"name": "The Body", | |
"pickup": "I feel all", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"+3 Health Up", | |
"The three heart containers are pre-filled with red hearts" | |
] | |
}, | |
"335": { | |
"id": 335, | |
"name": "The Soul", | |
"pickup": "I am all", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"+2 Soul Hearts", | |
"Enemy projectiles will now slowly curve away from Isaac and avoid hitting him" | |
] | |
}, | |
"336": { | |
"id": 336, | |
"name": "Dead Onion", | |
"pickup": "Toxic aura tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears become large, brown and will penetrate all objects and enemies (piercing + spectral)", | |
"-1.2 Range Down", | |
"-0.4 Shot Speed Down", | |
"x1.5 Tear Size", | |
"Despite the increase in tear size, Dead Onion does NOT increase your damage stat. It also doesn't do poison damage despite having the tagline 'toxic aura tears'" | |
] | |
}, | |
"337": { | |
"id": 337, | |
"name": "Broken Watch", | |
"pickup": "I think its broken", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Upon entering every 4th unexplored room, the Broken Watch will either slow down or speed up all enemies in the room", | |
"The slow effect is much more common than the speed up", | |
"An item only found in the Shop item pool" | |
] | |
}, | |
"338": { | |
"id": 338, | |
"name": "Boomerang", | |
"pickup": "It will never leave you", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Timed (A few seconds)", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"A blue boomerang which can be thrown in a similar fashion to Mom's Knife, to stun any enemies it hits and deal damage", | |
"The damage dealt by the Boomerang is equal to double your tear damage", | |
"The boomerang can also be used to grab pickups and consumables from a distance, similar to the legend of zelda boomerang", | |
"The range of the boomerang is affected by range, with number one the distance is very short and makes the item a lot less effective", | |
"The Boomerang can be used to kill shopkeeper corpses, allowing you to farm their drops for coins, items, Steam Sale etc", | |
"REPENTANCE - Boomerang is now piercing, and has far less downtime between throwing it and being able to fire tears again" | |
] | |
}, | |
"339": { | |
"id": 339, | |
"name": "Safety Pin", | |
"pickup": "Evil up + range + shot speed", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1.5 Range Up", | |
"+0.16 Shot Speed Up", | |
"+1 Black Heart", | |
"When depleted, Black Hearts deal 40 damage to the entire room, in a Necronomicon style effect" | |
] | |
}, | |
"340": { | |
"id": 340, | |
"name": "Caffeine Pill", | |
"pickup": "Speed up + size down", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+0.3 Speed Up", | |
"Decreases the size of Isaac, and your player hitbox, making you less likely to be hit", | |
"Gives you a random pill when picked up", | |
"An item only found in the boss room pool" | |
] | |
}, | |
"341": { | |
"id": 341, | |
"name": "Torn Photo", | |
"pickup": "Tears + shot speed up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.7 Tears Up", | |
"+0.16 Shot Speed Up" | |
] | |
}, | |
"342": { | |
"id": 342, | |
"name": "Blue Cap", | |
"pickup": "HP + tears + shot speed down", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"+0.7 Tears Up", | |
"-0.16 Shot Speed Down", | |
"Heals one red heart container when picked up", | |
"An item only found in the Boss Room pool", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation" | |
] | |
}, | |
"343": { | |
"id": 343, | |
"name": "Latch Key", | |
"pickup": "Luck up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest", | |
"Key Beggar" | |
], | |
"description": [ | |
"+1 Luck Up", | |
"+1 Soul Heart", | |
"Spawns 2 keys on the ground" | |
] | |
}, | |
"344": { | |
"id": 344, | |
"name": "Match Book", | |
"pickup": "Evil up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+1 Black Heart", | |
"+3 Bombs", | |
"When depleted, Black Hearts deal 40 damage to the entire room, in a Necronomicon style effect", | |
"REPENTANCE - Also drops the Match Stick trinket" | |
] | |
}, | |
"345": { | |
"id": 345, | |
"name": "Synthoil", | |
"pickup": "DMG up + range", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1.0 Damage Up", | |
"+1.5 Range Up", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"346": { | |
"id": 346, | |
"name": "A Snack", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Heals one red heart container when picked up" | |
] | |
}, | |
"347": { | |
"id": 347, | |
"name": "Diplopia", | |
"pickup": "Double item vision", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "Instant (One time use)", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"A one-time use item which when used, will duplicate any pedestal items or consumables in the current room", | |
"If used in a shop, the duplicated items can be taken for free", | |
"If used on a trinket, another random trinket will spawn instead of a duplicate", | |
"If used in the Boss Rush, all the duplicates can be taken for free as well as one of the original items", | |
"If used in a Devil Room or Black Market, the duplicates can be taken for free" | |
] | |
}, | |
"348": { | |
"id": 348, | |
"name": "Placebo", | |
"pickup": "Pill mimic", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Varies", | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"When used, copies the effect of the pill you are currently holding without consuming it", | |
"The charge time of this item depends on the quality of the pill you're holding", | |
"Does not copy effects of Cards or Runes" | |
] | |
}, | |
"349": { | |
"id": 349, | |
"name": "Wooden Nickel", | |
"pickup": "Flip a coin", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, has a 50% chance to drop one random type of coin (penny, nickel or dime)", | |
"Keeper starts with this item after beating Isaac with Keeper" | |
] | |
}, | |
"350": { | |
"id": 350, | |
"name": "Toxic Shock", | |
"pickup": "Mass poison", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"With this item, at the start of every room you will deal double your tear damage to the entire room in a poison effect", | |
"Enemies killed now also leave a pool of creep on the ground where they died. This deals 1 damage per tick", | |
"High tear damage will cause this item to become very powerful for rooms with a lot of enemies, since they can die instantly and render the room harmless", | |
"Enemies which spawn after the first few seconds of each room are not affected by this item, e.g. Flies spawned from a Mulligan dying" | |
] | |
}, | |
"351": { | |
"id": 351, | |
"name": "Mega Bean", | |
"pickup": "Giga fart!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, the Mega Bean will freeze all enemies in the current room for a couple of seconds, deal 5 damage and poison any enemies in close proximity and send a wave of spikes across the room in the direction you are facing", | |
"The enemies in close range will take 5 damage then have a poison over time effect which deals your tear damage 4 or 6 times", | |
"The spike wave will deal 10 damage to any enemies in contact with it", | |
"Can be used to open secret rooms" | |
] | |
}, | |
"352": { | |
"id": 352, | |
"name": "Glass Cannon", | |
"pickup": "Be gentle...", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "5 seconds", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Glass Cannon allows you to fire one huge spectral tear that deals a lot of damage.", | |
"When taking damage, the cannon will break and remain broken until recharged (Recharge time: 4 rooms)", | |
"When you take damage and the cannon breaks, you take an additional 2 full hearts of damage and gain the Anemic effect for the room.", | |
"The damage done by Glass Cannon is calculated as follows: dmg = (dmg * 10) + 10 (i.e. at base damage of 3.5, that's 45 damage)", | |
"Self-inflicted damage such as Blood Donation machines don't trigger this effect" | |
] | |
}, | |
"353": { | |
"id": 353, | |
"name": "Bomber Boy", | |
"pickup": "Explosive blast!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 bombs", | |
"Isaac's bombs will now explode in a large cross-shaped pattern (roughly 5 bombs explosions wide)", | |
"This also affects troll bombs" | |
] | |
}, | |
"354": { | |
"id": 354, | |
"name": "Crack Jacks", | |
"pickup": "Don't swallow the prize!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+1 HP Up", | |
"Spawns a random trinket on the floor" | |
] | |
}, | |
"355": { | |
"id": 355, | |
"name": "Mom's Pearls", | |
"pickup": "Range + luck up", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest", | |
"Mom's Chest" | |
], | |
"description": [ | |
"+0.38 Range Up", | |
"+1 Luck Up", | |
"+1 Soul Heart", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"356": { | |
"id": 356, | |
"name": "Car Battery", | |
"pickup": "Double charge!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"The Car Battery causes your spacebar item to activate twice on each use", | |
"For example, with Yum Heart you would heal 2 full red hearts instead of 1" | |
] | |
}, | |
"357": { | |
"id": 357, | |
"name": "Box of Friends", | |
"pickup": "Double your friends", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Upon use, gives you a duplicate of each familiar you have for the current room", | |
"It will not 'double' your familiars as the tagline suggests - if you have 2 of one kind, it will only give you an extra one", | |
"If the familiar only appears when taking damage (i.e. Dead Bird) then Box of Friends will cause it to spawn but won't create duplicates", | |
"This can be used multiple times in the same room to generate more familiars, meaning you can get a level 4 meatboy or bandage girl by using this item 3 times in the same room", | |
"If used when you have no familiars, it will give you a Demon Baby temporarily" | |
] | |
}, | |
"358": { | |
"id": 358, | |
"name": "The Wiz", | |
"pickup": "Double wiz shot!", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Isaac wears a dunce hat and fires 2 tears at once diagonally, similar to the R U A WIZARD pill tear pattern", | |
"Gives Isaac spectral tears which allows them to travel through objects in the environment (i.e. rocks)" | |
] | |
}, | |
"359": { | |
"id": 359, | |
"name": "8 Inch Nails", | |
"pickup": "Stick it to 'em!", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"+1.5 Damage Up", | |
"Replaces Isaac's tears with nails, which have increased knockback", | |
"The increased knockback will also affect Brimstone, which usually has no knockback at all" | |
] | |
}, | |
"360": { | |
"id": 360, | |
"name": "Incubus", | |
"pickup": "Dark friend", | |
"quality": 4, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"Gives you a familiar demon incubus that follows you and shoots tears that scale with your own tears in terms of damage, stats and also effects", | |
"It will mimic any tear effects you currently have and also copy your current stats, meaning it will fire with the same damage, fire rate and range", | |
"Lilith starts with this item", | |
"Incubus' damage is reduced by 25% when playing as characters other than Lilith", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation" | |
] | |
}, | |
"361": { | |
"id": 361, | |
"name": "Fate's Reward", | |
"pickup": "Your fate beside you", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar blue head that will follow Isaac and fire tears copying his tear damage and effects", | |
"This familiar is very similar to Incubus, however it only copies damage and is not affected by tears or range upgrades" | |
] | |
}, | |
"362": { | |
"id": 362, | |
"name": "Lil Chest", | |
"pickup": "What's in the box?", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"A familiar chest that follows Isaac and has a 25% chance to drop a pickup after clearing a room", | |
"Possible drops include hearts, coins, bombs, key, pills, card, runes, batteries, trinket", | |
"There's a 10% chance to spawn a trinket" | |
] | |
}, | |
"363": { | |
"id": 363, | |
"name": "Sworn Protector", | |
"pickup": "Protective friend", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"An orbital angel which does 7 contact damage per tick and blocks shots", | |
"The angel will attract bullets towards it and block them", | |
"Sworn Protector will drop an eternal heart if it blocks 10 shots in one room. Can only happen once per room", | |
"Visually this is almost identical to the Guardian Angel item, but without a face", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"364": { | |
"id": 364, | |
"name": "Friend Zone", | |
"pickup": "Friendly fly", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"A white orbiting fly which deals 3 contact damage per tick to enemies", | |
"This familiar orbits Isaac at a middle length distance somewhere between Distant Admiration and Forever Alone", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"365": { | |
"id": 365, | |
"name": "Lost Fly", | |
"pickup": "Lost protector", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"A familiar fly that moves in a straight line and attaches itself to the first obstacle or wall it comes into contact with in each room.", | |
"If any enemies walk into its path, it will deal 7 contact damage every 7 frames", | |
"Nearby enemies will be forced to target and attack it", | |
"If the obstacle it is attached to is destroyed then it will continue rolling in the direction it was previously travelling until it meets another wall or obstacle" | |
] | |
}, | |
"366": { | |
"id": 366, | |
"name": "Scatter Bombs", | |
"pickup": "We put bombs in your bombs!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 bombs", | |
"Causes your bombs to explode into 2-4 tiny bombs", | |
"The smaller bombs deal half damage and have a smaller explosion area. They also retain most of your bomb synergizing items" | |
] | |
}, | |
"367": { | |
"id": 367, | |
"name": "Sticky Bombs", | |
"pickup": "Egg sack bombs!", | |
"quality": 2, | |
"type": "Passive, Bomb Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Bomb Beggar", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"This item causes your bombs to stick to enemies and when exploding will leave white creep on the ground which slows enemies", | |
"When one of your bombs kills an enemy, a bunch of blue spiders are spawned to fight by your side, which deal x2 your current damage", | |
"+5 Bombs", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"368": { | |
"id": 368, | |
"name": "Epiphora", | |
"pickup": "Intensifying tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Shooting in one direction increases your fire rate until a cap is reached", | |
"The maximum effect is to halve your delay, which takes roughly 10 seconds to achieve", | |
"The accuracy of your tears is also reduced as your fire rate increases", | |
"As soon as you change firing direction, your fire rate is reset to its normal amount" | |
] | |
}, | |
"369": { | |
"id": 369, | |
"name": "Continuum", | |
"pickup": "Transcendent tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"+3 Range Up", | |
"Tears will now travel through walls and appear out of the opposite wall, similar to a portal-type mechanic", | |
"Your tears can now also travel over rocks and objects in the environment" | |
] | |
}, | |
"370": { | |
"id": 370, | |
"name": "Mr. Dolly", | |
"pickup": "Range + tears up", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.7 Tears Up", | |
"+1.5 Range Up", | |
"Spawns 3 random types of hearts on the floor" | |
] | |
}, | |
"371": { | |
"id": 371, | |
"name": "Curse of The Tower", | |
"pickup": "You feel cursed...", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Red Chest", | |
"Curse Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Causes Isaac to spawn 6 troll bombs on the floor every time he gets hit, similar to the Anarchist Cookbook mechanic", | |
"Doesn't trigger on damage taken from blood donation machines and devil beggars (but still triggers on other forms of intentional self damage such as IV Bag)" | |
] | |
}, | |
"372": { | |
"id": 372, | |
"name": "Charged Baby", | |
"pickup": "Bbbzzzzzt!", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"A familiar baby that has a random chance to drop a battery pickup or freeze all enemies in the room for a short while", | |
"Charged Baby also has a chance to add one charge to your spacebar item", | |
"These effects can only occur while in a hostile room with enemies" | |
] | |
}, | |
"373": { | |
"id": 373, | |
"name": "Dead Eye", | |
"pickup": "Accuracy brings power!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Gives Isaac a +25% damage up for every tear that successfully hits an enemy", | |
"The bonus from Dead Eye maxes out at double your damage (+100%)", | |
"If a tear misses an enemy, there is a chance for the multiplier to be reset back to 1. It's a 20% chance on first miss, 33% for a second miss and 50% for anything beyond that", | |
"Piercing shots work with this item and multiple hits with a single tear will each give a damage bonus" | |
] | |
}, | |
"374": { | |
"id": 374, | |
"name": "Holy Light!", | |
"pickup": "Holy shot!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Isaac has a random chance to fire a Holy tear, which when it hits an enemy, will spawn a light beam on the same enemy, dealing damage", | |
"The beams from this item deal damage equal to 400% of your tear damage (4x damage multiplier for the beams only)", | |
"The chance to fire a Holy tear is affected by your luck stat, maxing out at a 50% chance", | |
"Counts as 1 of 3 angel items needed towards the Seraphim transformation." | |
] | |
}, | |
"375": { | |
"id": 375, | |
"name": "Host Hat", | |
"pickup": "Nice hat!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"A familiar host that sits on Isaac's head and has a 20% chance to block enemy shots", | |
"When a shot is blocked, Host Hat will fire 3 bullets back at the enemy", | |
"Causes you to become immune to explosions, but doesn't protect against stomps or shockwaves", | |
"Blocks damage from projectiles falling from above" | |
] | |
}, | |
"376": { | |
"id": 376, | |
"name": "Restock", | |
"pickup": "Never ending stores!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"Causes your shops to instantly restock their items when you buy them", | |
"New items generated by Restock are from the shop item pool", | |
"The cost increases exponentially every time you purchase an item. For Items it increases by 2 coins * the number of purchases. For everything it increases by 1 coin * the number of purchases", | |
"The max price of an item is always 99c with this item", | |
"Works with Keeper's Box and the Member Card extra shop" | |
] | |
}, | |
"377": { | |
"id": 377, | |
"name": "Bursting Sack", | |
"pickup": "Spider love", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Most spider enemies no longer target or deal contact damage to Isaac", | |
"This is very similar to a Skatole for spiders instead of flies", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"378": { | |
"id": 378, | |
"name": "No. 2", | |
"pickup": "Uh oh...", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Continuously firing or charging tears for 3 seconds causes Isaac to fart and drop a Butt Bomb", | |
"Only 1 Butt Bomb can be dropped per charge, so you'll need to stop firing then start again to drop another one", | |
"Butt Bombs explode for 50 damage like normal bombs, but also deal 10 damage to all enemies in the room and daze them for a short period of time", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation." | |
] | |
}, | |
"379": { | |
"id": 379, | |
"name": "Pupula Duplex", | |
"pickup": "Wide shot", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Transforms Isaac's tears into a wide arc shape which doubles their size and hitbox", | |
"Gives Isaac spectral tears which allows them to travel through objects in the environment (i.e. rocks)" | |
] | |
}, | |
"380": { | |
"id": 380, | |
"name": "Pay To Play", | |
"pickup": "Money talks", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"+5 coins", | |
"This item turns all doors that require a key into doors which need a coin to enter instead", | |
"This affects shops, item rooms, libraries, double locked doors, key blocks, chests and other key doors", | |
"Changes the appearance of doors and objects that this item works on to show a coin slot instead of a keyhole" | |
] | |
}, | |
"381": { | |
"id": 381, | |
"name": "Eden's Blessing", | |
"pickup": "Your future shines brighter", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.7 Tears Up", | |
"Gives you a random item at the start of your next run (You need to start a fresh run to receive the item)", | |
"Important progression items such as Key Pieces or the Mom's Shovel pieces cannot be given by Eden's Blessing" | |
] | |
}, | |
"382": { | |
"id": 382, | |
"name": "Friendly Ball", | |
"pickup": "Gotta fetch 'em all!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, can be thrown at enemies to capture them (similar to a Pok\u00c3\u00a9 Ball)", | |
"After capturing an enemy, the next use of the Friendly Ball will re-spawn the same enemy as a friendly companion which will attack other enemies", | |
"The companion will persist between rooms and floors until it dies by taking enough damage", | |
"Walking over the thrown ball after capturing an enemy will immediately recharge it" | |
] | |
}, | |
"383": { | |
"id": 383, | |
"name": "Tear Detonator", | |
"pickup": "Remote tear detonation", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "15 seconds", | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, will detonate any tears currently on the screen and cause each one to split into 6 more tears which will fire in a circle, similar to Tammy's Head", | |
"Luck-based items such as Holy Light are applied to each tear individually" | |
] | |
}, | |
"384": { | |
"id": 384, | |
"name": "Lil Gurdy", | |
"pickup": "A gurd of your own!", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Gives Isaac a familiar Gurdy that will charge around the room dealing contact damage to enemies", | |
"The Gurdy is charged by holding down the fire button and letting go. The longer the button is held the faster Gurdy will fling itself across the screen", | |
"Deals a fixed amount of damage depending on charge level, at lowest being ~5 and at max being ~20", | |
"Lil Gurdy bounces off of enemies and obstacles" | |
] | |
}, | |
"385": { | |
"id": 385, | |
"name": "Bumbo", | |
"pickup": "Bumbo want coin!", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"A beggar head which floats around the room and picks up any nearby coins. Every 6 coins Bumbo will evolve to a new form except for level 4 which takes 12 coins", | |
"Level 2: Bumbo gains a body and crawls around the room, sometimes dropping random pickups", | |
"Level 3: It now fires tears in the same direction Isaac does", | |
"Level 4: Bumbo no longer fires tears but instead will chase enemies slowly and deal contact damage. It will also sometimes randomly drop bombs", | |
"After reaching level 4 (and at a much lower chance before level 4), Bumbo will also continue to collect coins and drop random pickups, similar to the Bum Friend item, but can also drop pedestal items very rarely." | |
] | |
}, | |
"386": { | |
"id": 386, | |
"name": "D12", | |
"pickup": "Rerolls rocks", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"When used, the D12 re-rolls any rocks into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks, spikes, fireplaces etc.)" | |
] | |
}, | |
"387": { | |
"id": 387, | |
"name": "Censer", | |
"pickup": "Peace be with you", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"Gives Isaac a familiar golden Censer which creates a huge aura of light that slows down any enemies inside it" | |
] | |
}, | |
"388": { | |
"id": 388, | |
"name": "Key Bum", | |
"pickup": "He wants your keys!", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"A familiar beggar similar to Bum Friend that follows Isaac and collects keys, giving random chests in return", | |
"Doesn't pick up golden keys", | |
"Counts as 1 of 3 bum items needed towards the Super Bum transformation" | |
] | |
}, | |
"389": { | |
"id": 389, | |
"name": "Rune Bag", | |
"pickup": "Rune generator", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room" | |
], | |
"description": [ | |
"A bag that follows Isaac and drops a random Rune or Soul Stone every 7 or 8 rooms" | |
] | |
}, | |
"390": { | |
"id": 390, | |
"name": "Seraphim", | |
"pickup": "Sworn friend", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"A familiar angel which follows Isaac and fires Sacred Heart tears which deal 10 damage at -25% shot speed and a reduced fire rate", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"391": { | |
"id": 391, | |
"name": "Betrayal", | |
"pickup": "Turn your enemy", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"This item causes enemy projectiles to be able to hit other enemies. When an enemy takes damage from an enemy projectile, it will attempt to target the enemy that fired it" | |
] | |
}, | |
"392": { | |
"id": 392, | |
"name": "Zodiac", | |
"pickup": "The heavens will change you", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Zodiac will give you a random zodiac item effect that changes after every floor", | |
"Possible item effects include: Taurus, Aries, Cancer, Leo, Virgo, Libra, Scorpio, Sagittarius, Capricorn, Aquarius, Gemini or Pisces", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"393": { | |
"id": 393, | |
"name": "Serpent's Kiss", | |
"pickup": "The kiss of death", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Tears now have a random chance to apply a poison effect, dealing damage equal to your tears each tick, for 2 ticks", | |
"Isaac now deals poison damage on contact with enemies similar to The Virus item (Damage over time 4 or 6 per tick)", | |
"Enemies that were poisoned by contact damage have a 20% chance to drop a black sin heart when killed. Only contact poison has this effect - poison from tears doesn't work" | |
] | |
}, | |
"394": { | |
"id": 394, | |
"name": "Marked", | |
"pickup": "Directed tears", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Isaac will now fire tears automatically directed at a red target on the ground which is controlled by the player", | |
"This allows for a full 360 degree tear firing radius", | |
"Can be overridden by other tear modifiers such as Mom's Knife or Brimstone", | |
"Every time you leave the room this effect turns off until you press a shoot button again", | |
"+0.7 Tears Up", | |
"+3.0 Range Up", | |
"Has no effect with Lilith's Incubus" | |
] | |
}, | |
"395": { | |
"id": 395, | |
"name": "Tech X", | |
"pickup": "Laser ring tears", | |
"quality": 4, | |
"type": "Passive, Tear modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Tears are replaced with the ability to charge and fire a laser ring that travels across the room", | |
"The size of the ring will depend on how long you charge it", | |
"The laser ring does damage scaling based on charge, from 25% at minimum to 100% at max", | |
"Rings have infinite range and travel until they hit a wall", | |
"Multiple Tech X stacks - every one taken adds another laser ring (doesn't affect your fire rate)" | |
] | |
}, | |
"396": { | |
"id": 396, | |
"name": "Ventricle Razor", | |
"pickup": "Short cutter", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Allows you to create one brown tunnel and one blue tunnel in the floor, that can be used to teleport between wherever you placed each one", | |
"This item will let you port out of the devil room but not back into it", | |
"Very useful in the boss rush and challenge rooms" | |
] | |
}, | |
"397": { | |
"id": 397, | |
"name": "Tractor Beam", | |
"pickup": "Controlled tears", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement", | |
"+0.5 Tears Up", | |
"+1.5 Range Up", | |
"+0.16 Shot Speed Up", | |
"Allows for more accurate correction when firing tears, as their direction can be controlled even after they have been fired", | |
"If you switch the direction in which you are firing tears, the beam of light and all your tears will also be transported to the new direction" | |
] | |
}, | |
"398": { | |
"id": 398, | |
"name": "God's Flesh", | |
"pickup": "Shrink shot!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Tears now have a random chance to apply a shrinking effect, causing enemies to shrink in size for 5 seconds and also run away from Isaac", | |
"Shrunk enemies can be crushed and killed by walking over them", | |
"Counts as 1 of 3 mushroom items needed towards the Fun Guy transformation" | |
] | |
}, | |
"399": { | |
"id": 399, | |
"name": "Maw of The Void", | |
"pickup": "Consume thy enemy!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"After firing tears for 3 seconds, a red cross appears on Isaac's head that, upon releasing the fire button, creates a black ring which deals a lot of damage to any enemies inside it", | |
"The ring deals damage equal to your tear damage rapidly to any enemies in contact with it, for a total of 30 ticks of damage", | |
"You have to keep the fire button held down for the full 3 seconds to cause this effect", | |
"Counts as 1 of 3 evil items needed towards the Leviathan transformation" | |
] | |
}, | |
"400": { | |
"id": 400, | |
"name": "Spear of Destiny", | |
"pickup": "Your destiny", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"In addition to tears, Isaac now holds a spear infront of him which deals damage equal to 2 times your tear damage", | |
"The spear occasionally inflicts fear on enemies it damages.", | |
"The spear cannot be thrown like Mom's Knife but deals damage while it is in contact with an enemy" | |
] | |
}, | |
"401": { | |
"id": 401, | |
"name": "Explosivo", | |
"pickup": "Sticky bomb shot!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Tears now have a random chance to become sticky bombs, which will attach to enemies and explode after a few seconds", | |
"The bomb explosion deals your tear damage + 60", | |
"Explosivo shots deal regular tear damage upon sticking to an enemy" | |
] | |
}, | |
"402": { | |
"id": 402, | |
"name": "Chaos", | |
"pickup": "!!!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Secret Room" | |
], | |
"description": [ | |
"Causes all item pedestals to be chosen from a random item pool instead of the pre-defined ones which normally exist", | |
"When picked up, drops between 1-6 random pickups on the floor", | |
"Makes it possible to see items that have been rerolled away, preventing emptying the item pool and Breakfasting", | |
"Fixed item drops won't be replaced - e.g. Cube of Meat after defeating a Horseman", | |
"Chaos assigns a weight to item pools based on how many items are in the pool. The more items in a pool, the more likely that pool will be picked" | |
] | |
}, | |
"403": { | |
"id": 403, | |
"name": "Spider Mod", | |
"pickup": "Mod buddy!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"A familiar grey spider that wanders around and allows you to see your tear damage and the health bars of all enemies", | |
"The spider will inflict a random status effect on any enemies it comes into contact with (e.g. slow, shrink, fear)", | |
"Spider Mod will also randomly drop battery consumables or blue spiders when a room is completed", | |
"For the sake of simplicity for players, all damage values displayed are multiplied by 10 and rounded to the nearest number", | |
"This item is a reference to Spider853, creator of Spidermod for the original game and one of the lead developers that worked on Rebirth and its DLCs" | |
] | |
}, | |
"404": { | |
"id": 404, | |
"name": "Farting Baby", | |
"pickup": "He farts!", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that follows Isaac and blocks tears", | |
"If a tear hits Farting Baby, there is a 10% chance for it to fart, with 3 possible effects: Charm, Poison or Knock back", | |
"Charm deals 5 damage. Poison deals 5 damage initially and then 3.5", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"405": { | |
"id": 405, | |
"name": "GB Bug", | |
"pickup": "Game breaking bug, right away!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Secret Room", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"Spawns a familiar that follows Isaac.", | |
"Double tapping the fire button launches it forward, causing it to reroll the first monster, trinket, or pickup it hits", | |
"GB Bug respawns after a room has been cleared", | |
"Cannot reroll bosses - instead just deals 8 contact damage" | |
] | |
}, | |
"406": { | |
"id": 406, | |
"name": "D8", | |
"pickup": "Reroll stats", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 Rooms", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"When used, the D8 rerolls all of your stats", | |
"Will only effect your damage, tears, range and speed stats", | |
"Each stat is given a multiplier that applies after all other adjustments" | |
] | |
}, | |
"407": { | |
"id": 407, | |
"name": "Purity", | |
"pickup": "Aura stat boost", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room", | |
"Greed Mode Item Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"Purity will boost one of Isaac's stats depending on the colour of the aura around him", | |
"When you take damage, the aura will be removed and replaced with another random one when you enter the next room", | |
"Colour code is as follows:", | |
"Red = +4.0 Damage", | |
"Blue = -4 Tear Delay", | |
"Yellow = +0.5 Speed Up", | |
"Orange = +3.0 Range Up" | |
] | |
}, | |
"408": { | |
"id": 408, | |
"name": "Athame", | |
"pickup": "Call to the void", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"Adds a chance for a black ring to spawn around killed enemies, dealing damage to others that touch it", | |
"The ring damage scales with your tear damage", | |
"The chance for a ring to spawn scales with your luck stat" | |
] | |
}, | |
"409": { | |
"id": 409, | |
"name": "Empty Vessel", | |
"pickup": "I reward an empty vessel", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"+2 Black Hearts", | |
"When Isaac has no red hearts, this item gives Isaac the ability to fly. Every 40 seconds spent in the same room since last activating, when the timer displays 00, 20 or 40 seconds, a shield triggers, nullifying all types of damage for 10 seconds", | |
"As soon as Isaac has half a red heart or more, this item deactivates" | |
] | |
}, | |
"410": { | |
"id": 410, | |
"name": "Evil Eye", | |
"pickup": "Eye shot!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"While firing tears this item gives you a chance to fire an eye across the screen with a very slow shot speed, which will fire tears of its own in the same direction as Isaac", | |
"The evil eye shots will be destroyed if they come into contact with enemies or obstacles" | |
] | |
}, | |
"411": { | |
"id": 411, | |
"name": "Lusty Blood", | |
"pickup": "Their blood brings rage!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Each time Isaac kills an enemy, you get a temporary +0.5 damage up which lasts for the current room", | |
"Each subsequent kill will stack further damage up to a maximum of +5 Damage Up after 10 kills", | |
"This item is the same principle as the Bloody Lust item from the original flash game" | |
] | |
}, | |
"412": { | |
"id": 412, | |
"name": "Cambion Conception", | |
"pickup": "Feed them hate", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"After taking enough damage you will gain a permanent demon familiar", | |
"Possible familiars include: Dark Bum, Demon Baby, Leech, Lil' Brimstone, Succubus, Incubus, Lil Abaddon, Twisted Pair", | |
"The effect is shown visually in 3 stages with the character's belly getting larger each time until it finally gives birth to a familiar.", | |
"The first and second familiars spawn after 15 hits, then 30 hits for the third and fourth", | |
"Cambion Conception cannot grant more than 4 familiars in total", | |
"Lilith starts with this item" | |
] | |
}, | |
"413": { | |
"id": 413, | |
"name": "Immaculate Conception", | |
"pickup": "Feed them love", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"After picking up 15 hearts, Isaac gains a permanent angelic familiar and a soul heart drops", | |
"Possible familiars include: Holy Water, Guardian Angel, Sworn Protector, The Relic and Seraphim", | |
"It is possible to get multiple followers by continuing to pick up hearts, at intervals of 15 hearts each", | |
"After all 5 familiars have spawned, it will just drop a soul heart every 15 hearts collected" | |
] | |
}, | |
"414": { | |
"id": 414, | |
"name": "More Options", | |
"pickup": "There are even more options!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Two items now spawn in each of your item rooms, however only one can be taken and the other will disappear", | |
"Doesn't work for half-sized item rooms" | |
] | |
}, | |
"415": { | |
"id": 415, | |
"name": "Crown of Light", | |
"pickup": "The untainted gain power", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"+2 Soul Hearts", | |
"A crown that replaces normal tears with blue diamond tears while you don't have any empty red heart containers or bone hearts", | |
"While the effect is active, tears do double damage and have -0.30 Shot Speed", | |
"The crown will glow blue while active, if inactive it will appear grey", | |
"The effect will also deactivate for the rest of the current room when you take damage, regardless of your health" | |
] | |
}, | |
"416": { | |
"id": 416, | |
"name": "Deep Pockets", | |
"pickup": "More stuff to carry!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"Increases your money cap to 999", | |
"When a room clear would otherwise yield no rewards, it now spawns 1-3 pennies", | |
"Previously this item would add an extra card/pill slot, however this was removed with the Repentance rebalance" | |
] | |
}, | |
"417": { | |
"id": 417, | |
"name": "Succubus", | |
"pickup": "Damage booster", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"A flying familiar that bounces around the room with a damaging aura, dealing rapid damage to any enemies inside it and boosting Isaac's tear damage", | |
"While standing in the black aura, Isaac has a temporary 1.5x damage multiplier (this will stack if you have more than one Succubus)", | |
"The aura deals 2.5 damage per tick or about 7.5 - 10 damage per second" | |
] | |
}, | |
"418": { | |
"id": 418, | |
"name": "Fruit Cake", | |
"pickup": "Rainbow effects!", | |
"quality": 3, | |
"type": "Passive, Tear Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives you a different tear effect with every tear that you fire", | |
"Tear effects include: Anti-Gravity, Ball of Bandages (Lvl 4), Bumbo (Lvl 3), Continuum, Cupid's Arrow, Compound Fracture, Euthanasia, Explosivo, Eye of Greed, Fire Mind, Flat Stone, Flat Worm, God's Flesh, Godhead, Head of the Keeper, Holy Light, Hook Worm, Ipecac, Iron Bar, Jacob's Ladder, Knockout Drops, Lachryphagy, Little Horn, Lodestone, Mom's Contacts, Mom's Eyeshadow, Mom's Perfume, Mucormycosis, My Reflection, Mysterious Liquid, Ocular Rift, Ouija Board, Ouroboros Worm, The Parasite, Parasitoid, Polyphemus, Pop!, Proptosis, Pulse Worm, Ring Worm, Rotten Tomato, Rubber Cement, Serpent's Kiss, Sinus Infection, Spider Bite, Strange Attractor, Sulfuric Acid, Technology Zero, Tiny Planet, Trisagion and Wiggle Worm", | |
"With Dr. Fetus, this item will also cycle through random Bomb Modifiers (e.g. Butt Bombs, Hot Bombs)" | |
] | |
}, | |
"419": { | |
"id": 419, | |
"name": "Teleport 2.0", | |
"pickup": "I-teleport!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used will teleport you to another random room that has not been explored yet", | |
"After all the normal rooms have been explored, the hierarchy of rooms chosen is: Super Secret Room, Shop, Item Room, Sacrifice Room, Dice Room, Library, Curse Room, Miniboss, Challenge Room, Bedroom, Arcade, Vault, Secret Room, Devil/Angel Room, I AM ERROR", | |
"This ordering means a Devil and I Am Error room can both be forced if all others have been visited", | |
"If used in a normal room with enemies it will teleport you out and back into the exact same room" | |
] | |
}, | |
"420": { | |
"id": 420, | |
"name": "Black Powder", | |
"pickup": "Spin the black circle!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick to any enemies inside it", | |
"The trail of black powder left on the floor will quickly disappear, meaning you are limited on the size of the pentagram symbol you can create", | |
"Will deal damage to flying enemies inside the pentagram" | |
] | |
}, | |
"421": { | |
"id": 421, | |
"name": "Kidney Bean", | |
"pickup": "Love toots!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "1 Rooms", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, applies the charm effect to any enemies in close range and deals 5 damage", | |
"Charmed enemies will prioritize attacking other enemies in the room, otherwise they will still attack Isaac", | |
"REPENTANCE - Kidney Bean now has a bigger effect radius, no longer deals damage to the enemies it's charming, and charge time has been reduced to 1 (from 2)." | |
] | |
}, | |
"422": { | |
"id": 422, | |
"name": "Glowing Hour Glass", | |
"pickup": "Turn back time", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "None (Max 3 use per floor)", | |
"item_pool": [ | |
"Item Room", | |
"Shop", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When used, this item will rewind time and put you back in the previous room, in the same state you were in at that moment", | |
"This means any damage taken or consumables used in the current room will be reset back to the previous state", | |
"Can be used to check the contents of an Item Room without affecting Planetarium spawn chances", | |
"Glowing Hour Glass has no cooldown, but can only be used 3 times per floor" | |
] | |
}, | |
"423": { | |
"id": 423, | |
"name": "Circle of Protection", | |
"pickup": "Protect me from myself", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Greed Mode Angel Room" | |
], | |
"description": [ | |
"Gives Isaac a large white halo around him, that deals a bit of damage to any enemies in contact with the ring", | |
"Every time an enemy bullet enters the ring, there is a chance it will reflect a homing tear back at the enemy" | |
] | |
}, | |
"424": { | |
"id": 424, | |
"name": "Sack Head", | |
"pickup": "More sacks!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Secret Room" | |
], | |
"description": [ | |
"Coins have a 10% chance to be replaced with Sack. Bombs, keys, cards, runes and batteries have a 20% chance", | |
"Spawns a sack when picked up", | |
"Can lead to game-breaking combinations with the D20 due to the amount of consumables and batteries spawned by the item sacks", | |
"REPENTANCE - Added to the Secret Room pool" | |
] | |
}, | |
"425": { | |
"id": 425, | |
"name": "Night Light", | |
"pickup": "Scared of the dark?", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Gives Isaac a cone of light infront of him that slows any enemies inside it and their tears", | |
"The light faces the direction that you are facing, not the direction you are firing", | |
"Removes Curse of Darkness for the current floor, if picked up on a floor where the curse is active" | |
] | |
}, | |
"426": { | |
"id": 426, | |
"name": "Obsessed Fan", | |
"pickup": "Follows my every move...", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"A purple familiar fly that follows your exact movement on a 1 second delay and deals 2 contact damage to enemies", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"427": { | |
"id": 427, | |
"name": "Mine Crafter", | |
"pickup": "Booom!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "1 room", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, places an explosive TNT barrel next to you", | |
"The TNT barrel can be pushed and used to explode rocks or damage enemies", | |
"If used a second time in the same room while the last TNT barrel is still there, it will remotely explode the first TNT and not spawn another" | |
] | |
}, | |
"428": { | |
"id": 428, | |
"name": "PJs", | |
"pickup": "You feel cozy", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+4 Soul Hearts", | |
"Fully restores your red health", | |
"REPENTANCE - Added to the Gold Chest Pool" | |
] | |
}, | |
"429": { | |
"id": 429, | |
"name": "Head of the Keeper", | |
"pickup": "Penny tears!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Dead shopkeeper" | |
], | |
"description": [ | |
"Isaac's tears become coins and now have a 5% chance to drop pennies on the floor upon successfully hitting an enemy", | |
"Has a chance to drop when exploding a dead shopkeeper" | |
] | |
}, | |
"430": { | |
"id": 430, | |
"name": "Papa Fly", | |
"pickup": "Turret follower", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"A familiar blue fly that will follow Isaac's movement pattern but delayed by 1 second", | |
"Papa Fly will fire tears at nearby enemies that deal damage equal to Isaac's tear damage", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"431": { | |
"id": 431, | |
"name": "Multidimensional Baby", | |
"pickup": "ydduB Buddy", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room", | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"A familiar baby that will follow your movement pattern on a 2 second delay", | |
"Tears that pass through the baby will double up and gain x1.33 speed boost", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation." | |
] | |
}, | |
"432": { | |
"id": 432, | |
"name": "Glitter Bombs", | |
"pickup": "Prize bombs!", | |
"quality": 2, | |
"type": "Passive, Bomb Modifier", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"+5 bombs", | |
"Isaac's normal bombs become pink and causes them to drop random pickups when they explode (e.g. keys, coins, bombs, trinkets)", | |
"Bombs have a chance to charm enemies", | |
"The chance for pickups to spawn decreases by 1% each time Glitter Bombs provides something (resets at the next floor). This is to prevent a syngery like Dr. Fetus or a Golden Bomb giving you infinite resources" | |
] | |
}, | |
"433": { | |
"id": 433, | |
"name": "My Shadow", | |
"pickup": "Me! And my shaaaadow!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"Isaac's shadow will follow closely behind him and when it comes into contact with enemies, will spawn friendly dark charger mobs", | |
"The chargers deal contact damage to enemies, and will be killed if it is hurt too much", | |
"Chargers disappear upon entering a new room" | |
] | |
}, | |
"434": { | |
"id": 434, | |
"name": "Jar of Flies", | |
"pickup": "Gotta catch 'em all?", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Instant", | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Item Room", | |
"Greed Mode Shop" | |
], | |
"description": [ | |
"Every time you kill an enemy a fly will be added to the Jar, allowing you to stack up to 20", | |
"Using the Jar of Flies will release all the flies that are currently in the jar as friendly flies that will damage enemies", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"435": { | |
"id": 435, | |
"name": "Lil Loki", | |
"pickup": "4-way buddy!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A Loki familiar that follows Isaac and shoots tears 4 tears in a cross pattern, dealing a flat 3.5 damage each" | |
] | |
}, | |
"436": { | |
"id": 436, | |
"name": "Milk!", | |
"pickup": "Dont cry over it...", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Gives Isaac a familiar glass of milk that follows him and spills on the floor upon taking damage", | |
"After being spilt, the milk gives you a -2 Tear Delay (Tears up) for the rest of the room" | |
] | |
}, | |
"437": { | |
"id": 437, | |
"name": "D7", | |
"pickup": "Reroll rewards!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "3 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, the D7 will restart the current room and bring back all enemies once again, enabling you to farm rewards that spawn at the end after beating the room", | |
"Can be used to generate infinite consumable combinations, gaining as many coins/keys/bombs as you need", | |
"This item has no effect in Greed Mode, Challenge Rooms and rooms that had no enemies in originally", | |
"If used in a Boss Room or Angel/Devil Room, you get teleported to another random room, which is reset instead of the boss/angel/devil room you were in", | |
"Enemies respawned by the D7 don't drop loot if they were champions and also don't grant score in daily run" | |
] | |
}, | |
"438": { | |
"id": 438, | |
"name": "Binky", | |
"pickup": "Memories...", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+1 Soul heart", | |
"+0.75 Tears Up", | |
"Isaac size down", | |
"Makes Isaac very small like a baby, reducing his hitbox size" | |
] | |
}, | |
"439": { | |
"id": 439, | |
"name": "Mom's Box", | |
"pickup": "What's inside?", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Shop", | |
"Greed Mode Shop", | |
"Mom's Chest" | |
], | |
"description": [ | |
"When used, Mom's Box will drop a random trinket on the ground", | |
"+1 Luck while held", | |
"While held, doubles the effect of trinkets which make sense to be doubled (e.g. +4 damage from Curved Horn instead of 2, -4 Tear Delay from Cancer instead of 2)" | |
] | |
}, | |
"440": { | |
"id": 440, | |
"name": "Kidney Stone", | |
"pickup": "Matt's kidney stone", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Randomly while firing tears, Isaac will stop firing and turn red, where he will charge and release a lot of 'tears' in one go. In the burst of tears is a kidney stone which deals a lot of damage", | |
"REPENTANCE - Kidney Stone is no longer a speed downgrade" | |
] | |
}, | |
"441": { | |
"id": 441, | |
"name": "Mega Blast", | |
"pickup": "Laser breath", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "12 rooms", | |
"item_pool": [ | |
"Devil Room", | |
"Greed Mode Devil Room" | |
], | |
"description": [ | |
"Upon use, fires a huge Mega Satan laser for 15 seconds, dealing your tear damage * 5 per tick to anything in its path and pushing Isaac back by the force", | |
"The laser persists for the entire 15 seconds even between rooms and floors", | |
"This item appears in the Devil Room but is weighted to be about 5 times rarer than all other devil room items" | |
] | |
}, | |
"442": { | |
"id": 442, | |
"name": "Dark Prince's Crown", | |
"pickup": "Loss is power", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"A crown appears above your head and while at exactly 1 full red heart of health, you gain a +1.5 Range Up, +2.0 Tears Up and +0.20 Shot Speed Up", | |
"Any time your health changes to be not exactly 1 red heart you lose the effect", | |
"This item does nothing with The Lost", | |
"REPENTANCE - Dark Prince's Crown now grants more of an increase in rate of fire, and the bonus now breaks the soft tears cap." | |
] | |
}, | |
"443": { | |
"id": 443, | |
"name": "Apple!", | |
"pickup": "Trick or treat?", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives you a 6.66% chance to fire a razor blade which deals x4 damage", | |
"+0.3 Tears Up", | |
"This item also turns your tears red, but does not change your actual damage stat or the damage your normal tears do", | |
"The chance to fire a razor blade depends on your luck stat, and at +14 luck you will fire a razor blade every time" | |
] | |
}, | |
"444": { | |
"id": 444, | |
"name": "Lead Pencil", | |
"pickup": "Hes a bleeder!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"With every 15 tears fired, Isaac will fire a cluster of 12 tears instead of your normal tear", | |
"Causes your normal tears to fire out of one eye, which means tears will fire in a near-perfect line instead of slightly off-center", | |
"REPENTANCE - Lead Pencil's tear barrage no longer deals double damage" | |
] | |
}, | |
"445": { | |
"id": 445, | |
"name": "Dog Tooth", | |
"pickup": "Bark at the moon!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.3 Damage Up", | |
"+0.1 Speed Up", | |
"When entering a room connected to a Secret Room or Super Secret Room, a howling sound will play", | |
"When entering a room with a crawl space trapdoor in it, a barking sound will play" | |
] | |
}, | |
"446": { | |
"id": 446, | |
"name": "Dead Tooth", | |
"pickup": "Halitosis", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"While firing, you gain a green aura that poisons any enemies which touch it. The poison deals your tear damage per tick, for 2 ticks", | |
"Has no effect on Lilith, as she cannot fire tears" | |
] | |
}, | |
"447": { | |
"id": 447, | |
"name": "Linger Bean", | |
"pickup": "Crying makes me toot", | |
"quality": 0, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Beggar" | |
], | |
"description": [ | |
"While firing tears constantly for 7.5 seconds, you spawn a poop cloud, which deals periodic damage to any enemies which come near it", | |
"The cloud deals damage equal to your base tear damage per tick, roughly 5 times per second", | |
"Clouds last 15 seconds before disappearing", | |
"The cloud can be pushed slightly by firing tears at it" | |
] | |
}, | |
"448": { | |
"id": 448, | |
"name": "Shard of Glass", | |
"pickup": "Blood and guts!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon taking damage, Isaac starts to bleed, leaving a trail of blood and spraying blood tears everywhere which deal damage to nearby enemies", | |
"While bleeding, Isaac takes damage every 30 seconds", | |
"The blood sprays in the direction you are current firing, or just randomly near Isaac if not shooting your tears", | |
"The blood spray scales with your current tear damage and any future damage increases", | |
"This effect lasts until you pick up a red heart", | |
"Upon taking damage, this item gives a 25% chance to drop a full red heart", | |
"REPENTANCE - This entire item has been reworked" | |
] | |
}, | |
"449": { | |
"id": 449, | |
"name": "Metal Plate", | |
"pickup": "It itches...", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 Soul Heart", | |
"Enemy bullets have a 25% chance to be deflected back at the enemy, which will hurt them and apply the concussive status effect, causing it to be stunned for a few seconds" | |
] | |
}, | |
"450": { | |
"id": 450, | |
"name": "Eye of Greed", | |
"pickup": "Gold tears!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Every 20th tear fired will also fire a golden coin tear at the same time. This tear turns enemies to gold for a few seconds and causes them to drop 1-4 coins if killed while golden (similar to the Midas' Touch item)", | |
"When the Midas Touch tear effect triggers, it will remove 1 coin from your current total", | |
"The golden tear deals double your tear damage", | |
"The effect can still trigger even if you have no held coins" | |
] | |
}, | |
"451": { | |
"id": 451, | |
"name": "Tarot Cloth", | |
"pickup": "I see the future", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Curse Room" | |
], | |
"description": [ | |
"Drops a random card on pickup", | |
"Doubles the effect of most tarot cards. A slow pulsing outline HUD effect appears for cards that would be buffed by Tarot Cloth", | |
"To see the full list of Tarot Card effects, check out the Mechanics > Tarot Cloth page", | |
"Counts as 1 of 3 astrology items needed in the same run to unlock Planetariums" | |
] | |
}, | |
"452": { | |
"id": 452, | |
"name": "Varicose Veins", | |
"pickup": "I'm leaking...", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Every time you take damage, 10 high damage tears are fired in a circle around you (similar to the Tammy's Head effect)", | |
"Tear damage is equal to Isaac's tear damage + 25 flat damage", | |
"Additionally, has a chance to activate the Anemic effect when taking damage for 2 seconds", | |
"Similar to Tammy's Head, this item synergizes with a lot of items (i.e. with Brimstone it fires 10 lasers)" | |
] | |
}, | |
"453": { | |
"id": 453, | |
"name": "Compound Fracture", | |
"pickup": "Bone tears!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Turns your tears into bones, which shatter into 1-3 smaller bone shards upon hitting any object or enemy", | |
"The smaller bone shards deal damage equal to half your normal tear damage", | |
"+0.38 Range Up" | |
] | |
}, | |
"454": { | |
"id": 454, | |
"name": "Polydactyly", | |
"pickup": "Hold me!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Allows Isaac to carry two cards, runes or pills (or any combination of these) at the same time", | |
"Drops a random card, pill or rune on pickup" | |
] | |
}, | |
"455": { | |
"id": 455, | |
"name": "Dad's Lost Coin", | |
"pickup": "I remember this...", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Beggar", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+0.38 Range Up", | |
"Drops a lucky penny" | |
] | |
}, | |
"456": { | |
"id": 456, | |
"name": "Midnight Snack", | |
"pickup": "HP up", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room", | |
"Beggar", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"+1 HP Up", | |
"REPENTANCE - This was renamed from Moldy Bread" | |
] | |
}, | |
"457": { | |
"id": 457, | |
"name": "Cone Head", | |
"pickup": "Hard headed!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+1 Soul Heart", | |
"Each time you take damage from any source, Cone Head has a 20% chance to prevent it from reducing your health", | |
"Isaac flashes blue very briefly when damage is negated by this item" | |
] | |
}, | |
"458": { | |
"id": 458, | |
"name": "Belly Button", | |
"pickup": "Whats in there?", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Drops one random trinket on pickup", | |
"Gives you an extra trinket slot" | |
] | |
}, | |
"459": { | |
"id": 459, | |
"name": "Sinus Infection", | |
"pickup": "Booger tears!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears have a 20% chance to be a booger instead, which stick on to enemies and deal periodic poison damage until they die", | |
"Each tick of poison damage is equal to your normal tear damage", | |
"Each booger persists for 10 seconds or until the enemy dies" | |
] | |
}, | |
"460": { | |
"id": 460, | |
"name": "Glaucoma", | |
"pickup": "Blind tears!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Adds a chance to shoot a concussive tear, which will cause enemies to walk around dazed in confusion", | |
"The daze effect is effectively permanent for normal enemies, and has a much longer duration for bosses compared to other status effects", | |
"Makes all rooms slightly darker", | |
"The visual effect of a Glaucoma tear is hard to notice, however it is slightly lighter than normal tears and is not a perfect circle shape" | |
] | |
}, | |
"461": { | |
"id": 461, | |
"name": "Parasitoid", | |
"pickup": "Egg tears!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"This item gives you a chance that instead of firing tears you will fire an egg sack, which slows enemies on hit and drops a pool of white slowing creep below them", | |
"If a parasitoid shot successfully hits an enemy, a blue friendly fly or spider is spawned", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation.", | |
"Counts as 1 of 3 spider items needed towards the Spider Baby transformation." | |
] | |
}, | |
"462": { | |
"id": 462, | |
"name": "Eye of Belial", | |
"pickup": "Possessed tears!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Causes your tears to become piercing, allowing them to travel through enemies", | |
"After hitting its first enemy, each tear will double in damage and gain a homing effect", | |
"+0.38 Range Up" | |
] | |
}, | |
"463": { | |
"id": 463, | |
"name": "Sulfuric Acid", | |
"pickup": "Acid tears!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.3 Damage Up", | |
"Each tear has a chance to become acidic, allowing it to break rocks, pots and other breakable objects", | |
"Acidic tears can also be used to open secret rooms" | |
] | |
}, | |
"464": { | |
"id": 464, | |
"name": "Glyph of Balance", | |
"pickup": "A gift from above", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"+2 Soul Hearts", | |
"This item will modify drops from room clearing and champion enemies based on your current player state. The priority list of what will drop from champion enemies in order is as follows:", | |
"Soul Hearts - When you have no red heart containers and less than 2 soul hearts", | |
"Red Hearts (Full hearts) - While at 0.5 red hearts", | |
"Keys - When you have no keys", | |
"Bombs - When you have no Bombs", | |
"Red Hearts (Full hearts) - When you have at least half a red heart container empty", | |
"Coins - While at less than 15 cents", | |
"Keys - When you have less than 5 keys", | |
"Bombs - When you have less than 5 bombs", | |
"Trinkets - If you have no trinkets and there are no trinkets on the ground in the room", | |
"Soul Hearts - When you have less than 6 total heart containers of any kind", | |
"If none of the above conditions are true, champions will resume dropping their regular pickups" | |
] | |
}, | |
"465": { | |
"id": 465, | |
"name": "Analog Stick", | |
"pickup": "360 tears!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.35 Tears Up", | |
"Allows you to fire tears diagonally by holding down two of the fire buttons at once", | |
"If you are using a gamepad, this item allows you to fire in any direction" | |
] | |
}, | |
"466": { | |
"id": 466, | |
"name": "Contagion", | |
"pickup": "Outbreak!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"The first enemy you kill in each new room will now explode and poison all nearby enemies, causing them to take periodic damage until they also die and explode", | |
"If you have lots of enemies near each other this can cause a chain reaction, killing lots of enemies in one go" | |
] | |
}, | |
"467": { | |
"id": 467, | |
"name": "Finger!", | |
"pickup": "Watch where you point that!", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac a finger which floats infront of him and points in the same direction he is facing or firing. The finger deals 10% of your normal damage to all enemies in the same direction that the finger is pointing", | |
"The finger will also deal damage to entities such as fires and poops", | |
"Applies on-hit status effects such as the burning debuff from Fire Mind", | |
"Spawns guppy flies if you have the Guppy transformation" | |
] | |
}, | |
"468": { | |
"id": 468, | |
"name": "Shade", | |
"pickup": "It follows", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"Isaac gains a shadow familiar that will follow Isaac's movement pattern by a 0.66 second delay and deal 5 contact damage to enemies per tick", | |
"Shade is absorbed by Isaac after dealing over 666 damage. This spawns friendly charger enemies and causes Isaac to deal 5 contact damage (same as the shade did). This effect stacks with multiple shades, scaling the contact damage each time" | |
] | |
}, | |
"469": { | |
"id": 469, | |
"name": "Depression", | |
"pickup": ":(", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac gains a cloud familiar that follows him and leaves a trail of tears on the floor which damages enemies for 2 damage per tick", | |
"Enemies touching the cloud have a chance to activate the Crack the Sky effect, which spawns a light beam that deals damage equal to your tear damage + 20" | |
] | |
}, | |
"470": { | |
"id": 470, | |
"name": "Hushy", | |
"pickup": "Lil hush!", | |
"quality": 0, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac a small Hush familiar that bounces diagonally around the room dealing 2 contact damage per tick", | |
"While you're firing tears Hushy will stop moving, which allows you to keep it in one place", | |
"Hushy will block enemy tears and projectiles" | |
] | |
}, | |
"471": { | |
"id": 471, | |
"name": "Lil Monstro", | |
"pickup": "Ain't he cute?", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives Isaac a small Monstro familar, who's tears can be charged and released in a shotgun style effect, much like Monstro's main attack", | |
"Lil Monstro's tears each deal base damage (3.5) and do not scale with damage upgrades" | |
] | |
}, | |
"472": { | |
"id": 472, | |
"name": "King Baby", | |
"pickup": "Lord of the dead!", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"A baby familiar that follows you and causes other familiars to follow it. It stops moving while Isaac is firing tears and upon releasing the fire button, King Baby will teleport back to your location", | |
"King Baby will always appear first in the queue of familiars", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation.", | |
"REPENTANCE - Familiars now automatically aim at enemies when being commanded by King Baby" | |
] | |
}, | |
"473": { | |
"id": 473, | |
"name": "Big Chubby", | |
"pickup": "Chub chub", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar that follows Isaac and charges forwards very slowly, dealing 2.7 damage per tick to any enemies it comes into contact with", | |
"Almost identical to the Little Chubby familiar, but this one moves much more slowly and deals less damage", | |
"REPENTANCE - The damage tick rate on Big Chubby has been increased" | |
] | |
}, | |
"475": { | |
"id": 475, | |
"name": "Plan C", | |
"pickup": "My last resort", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "One time use", | |
"item_pool": [ | |
"Shop", | |
"Devil Room", | |
"Curse Room", | |
"Red Chest", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Upon use, this item deals 9,999,999 damage to all enemies in the room and then kills you 3 seconds later", | |
"This is a single use active item, meaning it is destroyed after using it", | |
"Does not kill both phases of multi-phase bosses like Hush or Ultra Greed", | |
"If used to kill a boss, the kill still counts as a victory for post-it note completion marks, but the run will still get a game over", | |
"Delirium's death animation takes longer than 3 seconds, meaning you will die before it can count as a completion mark. One exception to this is if you are playing as Lazarus or have Lazarus' Rags - you will respawn in the same room and get the kill", | |
"Plan C is 5 times rarer than other items in the same item pool, making it less likely to appear" | |
] | |
}, | |
"476": { | |
"id": 476, | |
"name": "D1", | |
"pickup": "What will it be?", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, the D1 duplicates 1 random pickup in the current room. This works with all normal pickups, including cards, runes, chests and trinkets. Duplicated items might not be identical copies of the original - for example duplicating a card may spawn a different card", | |
"Jera runes and trinkets cannot be duplicated using the D1", | |
"Duplicated chests can turn into another kind of chest randomly (e.g. Red chests)", | |
"Can be used in a shop to duplicate pickups which have not yet been purchased, and take the duplicate pickup for free" | |
] | |
}, | |
"477": { | |
"id": 477, | |
"name": "Void", | |
"pickup": "Consume", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Devil Room", | |
"Angel Room" | |
], | |
"description": [ | |
"When used, Void will consume any pedestal items in the current room", | |
"If an active item is consumed, its effect will be added to Void's effect when used, allowing you to consume multiple items and combine their effects", | |
"If a passive item is consumed, you gain a small stat upgrade to a random stat", | |
"Possible stat changes include: +1.0 flat damage, +0.5 tears, +0.2 speed, +0.2 shot speed, +0.5 range, +1.0 luck", | |
"Void does not work on devil deal or shop items unless they have been bought first", | |
"Using Void to absorb items in Boss Rush or Challenge Rooms counts as taking the items and will cause the encounter to start", | |
"Using Void on one time use items such as Mama Mega or Diplopia will cause their effect to instantly trigger and will not give you further uses through activating Void again" | |
] | |
}, | |
"478": { | |
"id": 478, | |
"name": "Pause", | |
"pickup": "Stop!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, this item freezes all enemies in the room until you press the fire button again or 30 seconds passes (whichever happens first)", | |
"Unlike other active items, bosses are not immune to this effect", | |
"Touching a frozen enemy will still hurt you", | |
"This item doesn not affect troll bombs - they will still explode" | |
] | |
}, | |
"479": { | |
"id": 479, | |
"name": "Smelter", | |
"pickup": "Trinket melter!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Upon use, the Smelter will destroy your currently held trinket and give you the effect permanently, allowing you to stack up lots of different trinket effects", | |
"Holding the Smelter increases the chance for a trinket to drop. (2% chance for the end of room drop to become a trinket)", | |
"If a trinket has been smelted, it won't appear a second time unless the entire trinket pool is exhausted or you restart the run (e.g. by doing a victory lap)" | |
] | |
}, | |
"480": { | |
"id": 480, | |
"name": "Compost", | |
"pickup": "Gain more friends!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"When used, Compost doubles up the current number of blue flies and spiders you have", | |
"When picked up, Compost will also destroy every consumable on the ground in the current room and turn each of them into a blue fly or blue spider", | |
"If you have no pickups on the ground in the current room and no other flies or spiders, Compost will spawn 1 blue fly or blue spider" | |
] | |
}, | |
"481": { | |
"id": 481, | |
"name": "Dataminer", | |
"pickup": "109", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item will distort all the sprites and music, rotating graphics 90 degrees and translating them diagonally up/left, while leaving the hitbox in the same place. This can make it confusing while navigating the room", | |
"Enemy hitboxes remain the same", | |
"Dataminer will randomly increase or decrease one of your stats by a small amount when used", | |
"Gives you the Fruit Cake effect for the room when used, which will give a random tear effect with every tear fired", | |
"All visual and tear effects reset after leaving the room" | |
] | |
}, | |
"482": { | |
"id": 482, | |
"name": "Clicker", | |
"pickup": "Change", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item will randomly change you into another character and remove the last item you picked up", | |
"All stat changes of the new character are applied (e.g. character damage multipliers)", | |
"This item can only reduce your heart containers and will not increase them if you change back into a character with more health. This means if you roll into The Lost, changing back to another character will leave you with only 1/2 of a soul heart", | |
"Cannot turn you into a character that isn't unlocked yet", | |
"Also includes Lazarus II (Lazarus' revived form) and Dark Judas (effect of Judas' Shadow)", | |
"It's also possible that this item will pick the same character, making it seem like nothing happened" | |
] | |
}, | |
"483": { | |
"id": 483, | |
"name": "MaMa Mega!", | |
"pickup": "BOOOOOOOOOM!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "One time use", | |
"item_pool": [ | |
"Shop", | |
"Bomb Beggar" | |
], | |
"description": [ | |
"A one time use item that when used will explode all objects (i.e. rocks, poop) in the room and deal 200 damage to all enemies in the current room, as well as every other room for the remainder of the floor", | |
"Also opens the boss rush door after Mom's Foot, blue womb door after Mom's Heart, secret rooms and super secret rooms", | |
"Like all single-use items, this item cannot be absorbed and used multiple times by the Void item", | |
"Entering a room with an angel statue will destroy it and automatically spawn one of the Angel mini bosses", | |
"REPENTANCE - This now blows up machines, beggars and fireplaces too" | |
] | |
}, | |
"484": { | |
"id": 484, | |
"name": "Wait What?", | |
"pickup": "I can't believe it's not butter bean!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "10 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon use, this item will fart, pushing enemies away and causing a wave of rocks to spawn that spread outwards from Isaac in a circle, dealing 10 damage per hit to any enemies caught in it", | |
"Can be used to open secret rooms", | |
"Visually this item is very similar to Butter Bean", | |
"The rock waves can destroy destructible objects, e.g. poop" | |
] | |
}, | |
"485": { | |
"id": 485, | |
"name": "Crooked Penny", | |
"pickup": "50/50", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"When used, you have a 50% chance to double all items, consumables and chests in the current room", | |
"If the effect fails, all pickups and items are deleted and Crooked Penny spawns 1 coin", | |
"If there are no consumables currently on the floor, Crooked Penny spawns 1 coin", | |
"This item works with items which can be purchased such as shop items, allowing you to spawn a free version if the effect triggers", | |
"If used in a shop and the effect fails, a Restock box can be used to restore the shop items. This mechanic is very useful on Greed and Greedier modes" | |
] | |
}, | |
"486": { | |
"id": 486, | |
"name": "Dull Razor", | |
"pickup": "I feel numb...", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Upon use this item hurts Isaac without actually taking health away, allowing you to activate any items which trigger when taking damage without losing health" | |
] | |
}, | |
"487": { | |
"id": 487, | |
"name": "Potato Peeler", | |
"pickup": "A pound of flesh...", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "None", | |
"item_pool": [ | |
"Shop", | |
"Demon Beggar" | |
], | |
"description": [ | |
"When used, this item permanently removes one of your red heart containers and gives you a flat +0.2 Damage Up, the Anemic effect (+1.5 Range Up + red creep trail) and a Cube of Meat", | |
"The Anemic effect will only last for the current room, but the Cube of Meat and Damage Up are both permanent", | |
"Only works for red hearts and has no effect when used if you only have soul/black hearts", | |
"Has no recharge time and can be used as often as you like", | |
"It is possible to generate multiple meatboys by stacking more than 4 Cubes of Meat" | |
] | |
}, | |
"488": { | |
"id": 488, | |
"name": "Metronome", | |
"pickup": "Waggles a finger", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "2 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, this item gives you the effect of a random item for the rest of the room", | |
"Using this item multiple times in the same room will replace the previous item's effect with a new one", | |
"Certain items can be activated with this item which have unexpected effects and many items will do nothing", | |
"Items do not grant consumable drops which would normally occur when that item is picked up", | |
"Most flight-granting items have cosmetic effects only, and will not allow you to fly", | |
"Items that usually give HP up will not give extra health when gained from Metronome" | |
] | |
}, | |
"489": { | |
"id": 489, | |
"name": "D Infinity", | |
"pickup": "Reroll forever", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "Varies", | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"This dice allows you to press the Drop key to cycle between all possible dice effects and pick one to use", | |
"Charge time scales based on the chosen dice, updating every time you use it", | |
"Possible dice include: D1, D4, D6, D8, D10, D12, D20, D100", | |
"REPENTANCE - This item was completely reworked for Repentance and no longer forces a random dice use each time. You can pick which dice you want to use." | |
] | |
}, | |
"490": { | |
"id": 490, | |
"name": "Eden's Soul", | |
"pickup": "...", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "12 rooms (one time use)", | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"A one time use active item that when used, will spawn 2 random item pedestals from the item pool associated with the current room (e.g. in an Angel room, this will spawn 2 Angel room items)", | |
"Starts with 0 charge and requires 12 charges to use" | |
] | |
}, | |
"491": { | |
"id": 491, | |
"name": "Acid Baby", | |
"pickup": "Pills pills pills!", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Every 6-7 rooms Acid Baby will drop a random pill", | |
"The first pill drops after 2 rooms", | |
"Every time you use a pill, Acid Baby will deal 10 damage to all enemies and poison them for 6-7 ticks", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation.", | |
"REPENTANCE - Poison effect is stronger, but Acid Baby's pill drop rate has been reduced to every 6-7 rooms (previously every 2-3 rooms)" | |
] | |
}, | |
"492": { | |
"id": 492, | |
"name": "YO LISTEN!", | |
"pickup": "Yo listen!", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Key Beggar" | |
], | |
"description": [ | |
"+1 Luck Up", | |
"A familiar fairy that will float around the room and highlight the location of any secret room doors, tinted rocks or trapdoors under rocks", | |
"Upon entering a new room, if there is an undiscovered secret room or tinted rock, it will move directly to the point of interest, otherwise it will just randomly fly around the room", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation." | |
] | |
}, | |
"493": { | |
"id": 493, | |
"name": "Adrenaline", | |
"pickup": "Panic - power", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"For every empty red heart container, Isaac gains Damage Up and his body increases in size", | |
"Only works on full hearts - damage does not change if Isaac is missing 1/2 of a heart in one container", | |
"Healing empty red heart containers will remove the damage increases", | |
"Has no effect for The Lost and ???, as they cannot gain red heart containers (except for counting towards the Spun transformation)", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation", | |
"REPENTANCE - Adrenaline now grants an increasingly higher damage bonus the more empty heart containers Isaac has" | |
] | |
}, | |
"494": { | |
"id": 494, | |
"name": "Jacob's Ladder", | |
"pickup": "Electric tears", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac gains electric tears, which fire 1-2 sparks of electricty in random directions upon hitting any object or enemy", | |
"The electricity will chain between nearby enemies", | |
"The electricty deals half of your normal tear damage", | |
"Tear effects will still apply to your electricty sparks in a lot of cases. Spoon Bender will give them a homing effect, and status effects like fear/poison will spread onto all enemies the electricity chains to", | |
"Tears which fall naturally to the floor at max range do not generate sparks", | |
"It's possible to fire tears at a wall to create electricity that damages enemies on the other side of the wall" | |
] | |
}, | |
"495": { | |
"id": 495, | |
"name": "Ghost Pepper", | |
"pickup": "Flame tears", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Each tear now has a small chance to be a spectral blue flame instead, which deals damage to enemies that come in contact with it", | |
"The fire will remain in place and shrink in size when deals damage to something. After dealing enough damage it will eventually disappear", | |
"At full size the flame deals 6x your tear damage, scaling down to 3x at its smallest size", | |
"The chance to for each tear to become a flame is affected by your luck stat and at +10 Luck it will activate 50% of the time (starts at 8.33% at +0 Luck)" | |
] | |
}, | |
"496": { | |
"id": 496, | |
"name": "Euthanasia", | |
"pickup": "Needle shot", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"Each tear now has a small chance (3.33%) to be a needle instead, which deals 3 times your tear damage", | |
"If a needle hits a non-boss enemy it will instantly kill it and will explode into a circle of 10 more needles", | |
"The 10 spawned needles will also deal 3 times your tear damage, but won't instantly kill enemies or explode into more needles", | |
"The chance to for each tear to become a needle is affected by your luck stat and at +15 Luck it will activate 50% of the time", | |
"Counts as 1 of 3 syringe items needed towards the Spun transformation" | |
] | |
}, | |
"497": { | |
"id": 497, | |
"name": "Camo Undies", | |
"pickup": "Camo kid", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Upon entering a new room, Isaac will become camouflaged and enemies won't attack until you start firing tears", | |
"Bosses are immune to this effect", | |
"Camo Undies grants +0.5 speed while cloaked", | |
"When uncloaking, all nearby enemies take damage, and Isaac gains a brief tears + damage up" | |
] | |
}, | |
"498": { | |
"id": 498, | |
"name": "Duality", | |
"pickup": "You feel very balanced", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Any time a devil or angel room door opens after a boss, the other one will also spawn", | |
"The extra door will only spawn if a devil or angel room was randomly chosen to spawn already", | |
"After entering one of the doors, the other will disappear", | |
"If there isn't an available wall for the extra door to spawn on, only one door will spawn (i.e. in a small boss room)" | |
] | |
}, | |
"499": { | |
"id": 499, | |
"name": "Eucharist", | |
"pickup": "Peace be with you", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Gives you a 100% chance to find an Angel Room on every valid floor after defeating the boss", | |
"Doesn't spawn an angel room on any floor where it is normally not possible to find one (e.g. Basement 1, Cathedral, Sheol etc.)", | |
"Keeps the chance at 100% even after entering and leaving the angel room, meaning the door will not close after visiting", | |
"Makes it impossible to find Devil Rooms again, unless you find a way to remove or reroll this item away, or find the Duality item" | |
] | |
}, | |
"500": { | |
"id": 500, | |
"name": "Sack of Sacks", | |
"pickup": "Gives Sacks!", | |
"quality": 3, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"A sack familiar that drops a sack every 5 or 6 rooms cleared (alternates between 5 and 6)" | |
] | |
}, | |
"501": { | |
"id": 501, | |
"name": "Greed's Gullet", | |
"pickup": "Money = Health!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"Gives you an extra heart container for every 25 coins you are currently holding, up to a maximum of 4 extra HP at 99 coins held", | |
"If your coin counter goes below the required amount for a heart container, you will lose it again", | |
"This item works for the Keeper, allowing him to exceed his usual 2 health containers", | |
"However, if Keeper drops to under 2 health coins as a result of Greed's Gullet, he is unable to use a HP Up to increase his health back to 2, and has to regain the lost coins to do so" | |
] | |
}, | |
"502": { | |
"id": 502, | |
"name": "Large Zit", | |
"pickup": "Creep shots", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Gives you a random chance while firing tears to also fire a creep shot, which deals double your tear damage and places white creep on the floor infront of you that slows enemies down if they walk through it", | |
"Unlike some similar tear effects, your luck stat does not alter the chance for this effect to activate", | |
"A creep shot is also fired in a random direction after taking damage" | |
] | |
}, | |
"503": { | |
"id": 503, | |
"name": "Little Horn", | |
"pickup": "Big brother is watching", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room", | |
"Demon Beggar" | |
], | |
"description": [ | |
"While firing tears you have a 5% chance to fire a void tear. Void tears that touch enemies will spawn Big Horn, who appears and grabs them, instantly killing that enemy", | |
"The chance to for each tear to become a void tear is affected by your luck stat and at +15 Luck it will activate 20% of the time", | |
"Isaac also grows a horn on his head, which causes you to deal contact damage to enemies by running into them (this effect deals base damage of 3.5 per tick)", | |
"Void tears from this item can also destroy blue/purple fires, spiked blocks and stone grimaces" | |
] | |
}, | |
"504": { | |
"id": 504, | |
"name": "Brown Nugget", | |
"pickup": "Friendly Fly", | |
"quality": 0, | |
"type": "Active", | |
"recharge_time": "7 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, will spawn a fly turret that doesn't move and fires tears at nearby enemies", | |
"Only persists for the current room", | |
"The fly's bullets deal 3.5 damage each and do not scale with your own damage stat", | |
"REPENTANCE - Brown Nugget flies now have faster shot speed, and their damage has been increased to 3.5 (from 2)." | |
] | |
}, | |
"505": { | |
"id": 505, | |
"name": "Poke Go", | |
"pickup": "Gotta catch em...", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"At the start of each new hostile room, you have a 20% chance to gain a random charmed familiar which will fight for you", | |
"The charmed enemy has its own health bar and will die if it takes enough damage", | |
"Charmed enemies persist between each room and floor for as long as they stay alive", | |
"Allows you to have more than one charmed familiar at a time if you can keep them alive" | |
] | |
}, | |
"506": { | |
"id": 506, | |
"name": "BackStabber", | |
"pickup": "Watch your back!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Devil Room" | |
], | |
"description": [ | |
"Every time one of your tears hits an enemy, it has a chance to start bleeding, which will cause it to take damage every 5 seconds", | |
"The bleed damage dealt by BackStabber is based on how quickly an enemy is moving (faster enemies take more damage)", | |
"Damaging enemies from behind gives the bleed effect a 100% chance to apply", | |
"While an enemy bleeds, they leave behind creep that damages other enemies", | |
"The tear that inflicts the bleed effect also deals double damage", | |
"The bleed effect cannot be applied to immune enemies (e.g. bosses and mini bosses)" | |
] | |
}, | |
"507": { | |
"id": 507, | |
"name": "Sharp Straw", | |
"pickup": "More blood!", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "8 seconds", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, Sharp Straw will deal damage to all enemies in the room", | |
"The damage dealt is equal to Isaac's current tear damage plus 10% of the enemy's max health", | |
"Every time this item deals damage, it has a 15% chance to drop 1/2 red hearts", | |
"REPENTANCE - Sharp Straw is now only able to generate half red hearts (previously, it generated half soul hearts if the player had no heart containers)" | |
] | |
}, | |
"508": { | |
"id": 508, | |
"name": "Mom's Razor", | |
"pickup": "It's sharp!", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Mom's Chest" | |
], | |
"description": [ | |
"A razor blade orbital that deals contact damage and applies the bleeding status effect to enemies and bosses, which will cause them to take damage every 5 seconds", | |
"The contact damage dealt by Mom's Razor is based on how quickly an enemy is moving (faster enemies take more damage)", | |
"While an enemy bleeds, they leave behind creep that damages other enemies", | |
"This item DOES block enemy shots", | |
"Its speed is not affected by the Guardian Angel item", | |
"Counts as 1 of 3 mom items needed towards the Mom transformation" | |
] | |
}, | |
"509": { | |
"id": 509, | |
"name": "Bloodshot Eye", | |
"pickup": "Bloody friend", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"An eye orbital that shoots tears that deal 3.5 damage and deals 2 contact damage per tick to enemies", | |
"The damage dealt by this orbital does not scale with damage upgrades", | |
"Its speed is not affected by the Guardian Angel item", | |
"REPENTANCE - Bloodshot Eye now blocks enemy shots, has increased shot speed and rate of fire, and now only shoots when lined up with enemies" | |
] | |
}, | |
"510": { | |
"id": 510, | |
"name": "Delirious", | |
"pickup": "Unleash the power!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "12 rooms", | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"When used, spawns a charmed random white delirium version of a boss, that will fight for you and kill other enemies for the rest of the current room", | |
"Possible bosses spawned include most bosses in the game", | |
"Some bosses' effects can harm Isaac. For example if the spawned boss leaves creep, it can damage Isaac" | |
] | |
}, | |
"511": { | |
"id": 511, | |
"name": "Angry Fly", | |
"pickup": "He's violent", | |
"quality": 1, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar fly that orbits around a random enemy in the room until that enemy dies, dealing 2 contact damage to other enemies", | |
"Angry Fly will move to the next enemy after the one it is currently orbiting dies, until the room is cleared, at which point it will return to orbiting Isaac", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Custom Phase", | |
"Counts as 1 of 3 fly items needed towards the Beelzebub transformation" | |
] | |
}, | |
"512": { | |
"id": 512, | |
"name": "Black Hole", | |
"pickup": "Nothing can escape", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A throwable active item that places a black hole on the ground where it lands, sucking all enemies into it for 6 seconds", | |
"Enemies stuck inside the black hole take rapid damage over time", | |
"The Black Hole will also suck Isaac into it, but with a much weaker effect than to enemies", | |
"The Black Hole will destroy nearby obstacles such as rocks and pots", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Custom Phase" | |
] | |
}, | |
"513": { | |
"id": 513, | |
"name": "Bozo", | |
"pickup": "Party time!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+0.1 Damage Up", | |
"+1 Soul Heart", | |
"Adds a random chance for an enemy in the current room to become charmed or feared briefly", | |
"Adds a random chance to spawn a rainbow poop upon taking damage", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Electoon" | |
] | |
}, | |
"514": { | |
"id": 514, | |
"name": "Broken Modem", | |
"pickup": "LAG!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"Causes random enemies to 'lag' at random intervals, causing them to freeze in place for a second", | |
"The lag effect can also apply to tears, projectiles and consumables on the ground", | |
"While held, this item has a 25% chance to double up any end of room drops (similar to the Contract from Below effect)", | |
"Isaac's Luck stat affects how often the lag effect occurs", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Freezenification" | |
] | |
}, | |
"515": { | |
"id": 515, | |
"name": "Mystery Gift", | |
"pickup": "Wrapped up nice for you!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "One time use", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"A one-time use item that spawns a random item from the current room's item pool, with a chance for it to spawn Lump of Coal or The Poop instead", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Mills" | |
] | |
}, | |
"516": { | |
"id": 516, | |
"name": "Sprinkler", | |
"pickup": "Sprinkles.", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"When used, spawns a Sprinkler that rotates in a circle, spraying tears in all directions", | |
"Will also synergize with some other items, such as Mom's Eye, Brimstone, Dr. Fetus, Tech X or Loki's Horns", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Kieran and Stewartisme" | |
] | |
}, | |
"517": { | |
"id": 517, | |
"name": "Fast Bombs", | |
"pickup": "Faster Bomb Drops!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"+7 Bombs", | |
"Allows you to rapidly place bombs on the ground", | |
"Added as part of the Afterbirth+ Booster Pack #1", | |
"REPENTANCE - Bombs no longer knock each other around when the player has Fast Bombs, allowing for a more controlled line of explosions." | |
] | |
}, | |
"518": { | |
"id": 518, | |
"name": "Buddy in a Box", | |
"pickup": "What could it be?!", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"When picked up, gives Isaac a random familiar which has a random sprite and tear effect", | |
"The familiar will be fully randomized again upon entering the next floor", | |
"The appearance is chosen from a random co-op baby sprite", | |
"Counts as 1 of 3 familiar items needed towards the Conjoined transformation.", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Ashkait and Scayze" | |
] | |
}, | |
"519": { | |
"id": 519, | |
"name": "Lil Delirium", | |
"pickup": "He's Delirious", | |
"quality": 2, | |
"type": "Passive, Familiar", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room", | |
"Devil Room" | |
], | |
"description": [ | |
"A familiar that will transform into another random familiar every 10 seconds, copying their behaviour and effect", | |
"Can be any other familiar, including (but not limited to) Lil Brimstone, Bob's Brain, BBF, Meatboy, Rotten Baby", | |
"Familiars appear as a white Delirium version of the original", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Ashkait and Scayze" | |
] | |
}, | |
"520": { | |
"id": 520, | |
"name": "Jumper Cables", | |
"pickup": "Bloody recharge!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Greed Mode Item Room", | |
"Shop" | |
], | |
"description": [ | |
"This item gives you 1 bar of charge on your active item for every 15 enemies you kill", | |
"Added as part of the Afterbirth+ Booster Pack #2 and based on the Steam Workshop mod created by Ashkait and Scayze" | |
] | |
}, | |
"521": { | |
"id": 521, | |
"name": "Coupon", | |
"pickup": "Allow 6 weeks for delivery", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item room", | |
"Shop", | |
"Beggar" | |
], | |
"description": [ | |
"When used, the coupon causes one random item in the shop to become free", | |
"While held, guarantees a random item or pickup from the shop to be half price", | |
"The effect of this item also works in Devil Rooms, allowing you to take one random item for free", | |
"Added as part of the Afterbirth+ Booster Pack #2 and based on the Steam Workshop mod created by Plumbo" | |
] | |
}, | |
"522": { | |
"id": 522, | |
"name": "Telekinesis", | |
"pickup": "The power of mind!", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "6 seconds", | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"An active that causes all enemy tears to be held in place and then thrown back away from Isaac for a period of 3 seconds", | |
"The aura from this item will repel nearby enemies", | |
"Added as part of the Afterbirth+ Booster Pack #2" | |
] | |
}, | |
"523": { | |
"id": 523, | |
"name": "Moving Box", | |
"pickup": "Pack and unpack", | |
"quality": 1, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"When used, the box will pick up a maximum of 6 items. Using the box again will put the picked up items back on the floor again, allowing you to move things between rooms", | |
"Can move any of the following: Batteries, Items, Trinkets, Hearts, Keys, Bombs, Coins, Chests and more", | |
"Using Moving Box with Car Battery will trigger 2 interactions at the same time: First it will drop all items currently inside the box and secondly will then pick up the current room's contents", | |
"When used in a room with 2 items you can choose from (e.g. There's Options, Double item room, Boss Rush) the Moving Box will pick only one of the items at random", | |
"Added as part of the Afterbirth+ Booster Pack #2 and based on the Steam Workshop mod created by HurleyFarrill" | |
] | |
}, | |
"524": { | |
"id": 524, | |
"name": "Technology Zero", | |
"pickup": "Static tears!", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Your tears will now be connected together by beams of electricity which deals damage to enemies they hit", | |
"The lasers from this item deal 30% of your current damage stat", | |
"Added as part of the Afterbirth+ Booster Pack #2 and based on the Steam Workshop mod created by Ashkait and Scayze", | |
"REPENTANCE - Technology Zero's lasers now deal 30% of the player's damage stat per tick (from 100%)" | |
] | |
}, | |
"525": { | |
"id": 525, | |
"name": "Leprosy", | |
"pickup": "You're tearing me apart!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Taking damage will spawn an orbital that rotates around Isaac, dealing contact damage to enemies and blocking enemy projectiles", | |
"A maximum of 3 Leprocy orbitals can be active at one time", | |
"Using the orbital to deal damage to enemies can cause it to break", | |
"Added as part of the Afterbirth+ Booster Pack #2. Based loosely on the Steam Workshop mod created by Extreme Ninja Home Makeover with changes by Edmund McMillen" | |
] | |
}, | |
"526": { | |
"id": 526, | |
"name": "7 Seals", | |
"pickup": "Lil Harbingers!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room", | |
"Angel Room" | |
], | |
"description": [ | |
"Gives you a random Harbinger familiar that changes every 10 seconds", | |
"Each harbinger behaves differently, based on any of the original 5 horsemen bosses", | |
"REPENTANCE - The harbingers will also randomly spawn their relevant Locust variant. The locust fly will do different things for each harbinger - e.g. poison effect for Pestilence", | |
"Added as part of the Afterbirth+ Booster Pack #3. Based on the Steam Workshop mod created by by Scayze and Ashkait" | |
] | |
}, | |
"527": { | |
"id": 527, | |
"name": "Mr. ME!", | |
"pickup": "Caaan Do!", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": [ | |
"Shop", | |
"Key Beggar" | |
], | |
"description": [ | |
"Upon use, this item summons a ghost near Isaac that will follow him around. Also summons a blue crosshair which can be moved around freely. After a few seconds, the crosshair will disappear, and the Ghost will do certain things based on what you targeted:", | |
"Items, pickups, trinkets: Brings them to Isaac. Works in shops and devil deals as well, allowing you to take them for no cost. Stealing an item has a chance to fail (a buzzer sound will play if it fails)", | |
"Buttons: Presses the button", | |
"Enemies: Attacks the enemy until either the ghost or the enemy dies", | |
"Doors: Opens the door, even if it is locked", | |
"Secret room entrances: Explodes and opens the entrance", | |
"Boss rush door: Will open the Boss Rush door from either side, allowing you get into and escape the Boss Rush", | |
"Slot machines, dead shopkeepers: Charges towards them and explodes them", | |
"Added as part of the Afterbirth+ Booster Pack #3. Based on the Steam Workshop mod created by Jean-Alphonse" | |
] | |
}, | |
"528": { | |
"id": 528, | |
"name": "Angelic Prism", | |
"pickup": "Eclipsed by the moon", | |
"quality": 3, | |
"type": "Passive, Orbital", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Grants a prism orbital with a large orbital radius", | |
"Isaac's tears that pass through the prism split into four multi-colored tears", | |
"Does not deal contact damage to enemies that it passes over", | |
"Added as part of the Afterbirth+ Booster Pack #3. Based on the Steam Workshop mod created by electoon and Erfly" | |
] | |
}, | |
"529": { | |
"id": 529, | |
"name": "Pop!", | |
"pickup": "Eyeball tears!", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Replaces Isaac's tears with eyeballs that can bounce off of each other", | |
"Issac's tears are no longer limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle", | |
"Added as part of the Afterbirth+ Booster Pack #3. Based on the Steam Workshop mod created by Scayze and Ashkait" | |
] | |
}, | |
"530": { | |
"id": 530, | |
"name": "Death's List", | |
"pickup": "Just hope you're not next", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Devil Room" | |
], | |
"description": [ | |
"Upon entering a room, a skull appears over a random enemy's head", | |
"Killing the marked enemy will cause the skull to move to a different enemy", | |
"If all enemies in the room are cleared in the order they are marked, Isaac gains a random reward from one of the following: Soul heart, Key, Pill, Bomb, Nickel, +0.2 Speed, +0.5 Range, +0.5 Tears, +1 Flat damage or +1 luck", | |
"Killing enemies in the wrong order will end the streak and deny you any extra rewards", | |
"Added as part of the Afterbirth+ Booster Pack #4. Based on the Steam Workshop mod created by Merlo" | |
] | |
}, | |
"531": { | |
"id": 531, | |
"name": "Haemolacria", | |
"pickup": "I'm seeing red...", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"With Haemolacria, Isaac's tears become bloody and now fire by in the air in an arc", | |
"Upon hitting the floor, an obstacle or enemy, the bloody tear will burst and fire lots of smaller tears at random directions around the impact point", | |
"Tears Down - (Tear delay * 2) + 10", | |
"Your damage stat is unaffected by this item, however the large bloody tear does +31% of your tear damage and the smaller scattering tears deal 50-80% of your tear damage", | |
"Added as part of the Afterbirth+ Booster Pack #4. Based on the Steam Workshop mod (originally called Water Balloon) created by HiHowAreYou" | |
] | |
}, | |
"532": { | |
"id": 532, | |
"name": "Lachryphagy", | |
"pickup": "Feed them!", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"Isaac's tears slow down over time while moving across the room, and upon stopping completely or hitting an object will burst into 8 smaller tears which fire in all directions", | |
"This item will also allow you to 'feed' a tear with other tears. Doing so will cause it to increase in size, and also increase their damage and the damage of the burst tears", | |
"Once a tear is fed 5 times, it will immediately burst", | |
"Tears in the burst will deal half the damage the main tear would have", | |
"Tears which hit an enemy do not burst", | |
"Added as part of the Afterbirth+ Booster Pack #4. Based on the Steam Workshop mod (originally called Hungry Tears) created by Echo" | |
] | |
}, | |
"533": { | |
"id": 533, | |
"name": "Trisagion", | |
"pickup": "Smite thy enemy", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Angel Room" | |
], | |
"description": [ | |
"Isaac's tears are replaced with piercing holy flashes of light, which travel across the room in a similar speed to regular tears", | |
"Trisagion tears deal roughly 33% of your usual tear damage, however due to the size of the holy flash it is likely to hit enemies multiple times", | |
"Trisagion tears cause no knockback on enemies and simply travel through them (piercing tears)", | |
"Added as part of the Afterbirth+ Booster Pack #4. Based on the Steam Workshop mod (originally called Lightshot) created by Wyvern and TRPG" | |
] | |
}, | |
"534": { | |
"id": 534, | |
"name": "Schoolbag", | |
"pickup": "Extra active item room", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop", | |
"Gold/Stone Chest" | |
], | |
"description": [ | |
"Gives you an extra active item slot", | |
"Pressing the CTRL key (R2 on PS4, RT on XB1, ZR on Switch) allows you to switch active items", | |
"Some items that give temporary effects like The Nail might deactivate if switched to the other slot", | |
"Added as part of the Afterbirth+ Booster Pack #4" | |
] | |
}, | |
"535": { | |
"id": 535, | |
"name": "Blanket", | |
"pickup": "You feel safe", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Shop" | |
], | |
"description": [ | |
"+1 Soul Heart", | |
"Heals 1 red heart when picked up", | |
"Grants you a shield when entering the Boss Room, which prevents damage from 1 hit, then disappears. This shield stacks with Holy Mantle, giving you 2 free hits", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Ratlah" | |
] | |
}, | |
"536": { | |
"id": 536, | |
"name": "Sacrificial Altar", | |
"pickup": "He demands a sacrifice", | |
"quality": 2, | |
"type": "Active", | |
"recharge_time": "Single use", | |
"item_pool": [ | |
"Devil Room", | |
"Curse Room" | |
], | |
"description": [ | |
"When used, this item will sacrifice up to 2 of your familiars (chosen at random), and spawn a random Devil Room item for each familar sacrificed this way", | |
"In addition to the familiars, any blue flies or spiders will be converted to 1 coin each", | |
"If Guardian Angel, Sworn Protector, or Seraphim is sacrificed, Satan will be extra happy and reward you with 2 black hearts", | |
"Incubus won't be sacrificed if you're playing as Lilith", | |
"If used while you have no familiar, this item will do nothing and won't consume the item", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Niro" | |
] | |
}, | |
"537": { | |
"id": 537, | |
"name": "Lil Spewer", | |
"pickup": "Puking buddy", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"A familiar with a charged attack, that spawns a line of creep on the floor which damages enemies that walk over it", | |
"Spawns 1 random pill when picked up", | |
"The familiar and its creep will change randomly when Isaac uses a pill", | |
"Possible creep types include green (deals damage), black (slows enemies), red (deals damage, forms a line with a larger puddle), yellow (deals damage, forms a short-range cone) and white (slows enemies, forms a ring)", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Strawrat and Aczom" | |
] | |
}, | |
"538": { | |
"id": 538, | |
"name": "Marbles", | |
"pickup": "Choking hazard", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"Spawns 3 random trinkets when picked up", | |
"Upon taking damage, you have a random chance to consume one of your currently held trinkets, gaining its effect permanently", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Amethyst" | |
] | |
}, | |
"539": { | |
"id": 539, | |
"name": "Mystery Egg", | |
"pickup": "Sacrificial insemination", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and, upon taking damage, will spawn a charmed enemy that will fight for you", | |
"When the charmed enemy is spawned the egg will crack, but regenerate in the next room", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Strawrat and Aczom" | |
] | |
}, | |
"540": { | |
"id": 540, | |
"name": "Flat Stone", | |
"pickup": "Skipping tears", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"Flat Stone causes your tears to bounce across the room", | |
"Whenever a tear bounces, it deals splash damage to nearby enemies for 25% of your tear damage", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Maddogs" | |
] | |
}, | |
"541": { | |
"id": 541, | |
"name": "Marrow", | |
"pickup": "HP up?", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 Bone Heart", | |
"Spawns 3 red hearts on the ground when picked up", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"542": { | |
"id": 542, | |
"name": "Slipped Rib", | |
"pickup": "Projectile shield", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"This item gives you an orbital, which will reflect projectiles back at enemies", | |
"Unlike some other orbitals, Slipped Rib doesn't deal contact damage to enemies", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"543": { | |
"id": 543, | |
"name": "Hallowed Ground", | |
"pickup": "Portable sanctuary", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Angel Room" | |
], | |
"description": [ | |
"A familiar which follows Isaac and spawns a white poop when you take damage", | |
"The white poop gives an aura that cuts your tear delay in half (Tears up) and has a chance to block damage", | |
"The aura disappears if the poop is destroyed", | |
"Added as part of the Afterbirth+ Booster Pack #5", | |
"Counts as 1 of 3 poop items needed towards the Oh Crap transformation.", | |
"Can cause white poops through other item effects such as A Card Against Humanity or Re-Lax pills.", | |
"REPENTANCE - White poop from Hallowed Ground is now more durable, similar to golden poop. While standing in the aura, Isaac's damage is now also increased by 25%, and his tears gain a homing effect" | |
] | |
}, | |
"544": { | |
"id": 544, | |
"name": "Pointy Rib", | |
"pickup": "Stabbing time", | |
"quality": 2, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"A familiar that can be aimed with the fire buttons similar to the Finger item, dealing contact damage to enemies equal to your tear damage", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"545": { | |
"id": 545, | |
"name": "Book of the Dead", | |
"pickup": "Rise from the grave", | |
"quality": 3, | |
"type": "Active", | |
"recharge_time": "6 rooms", | |
"item_pool": [ | |
"Item Room", | |
"Library", | |
"Devil Room" | |
], | |
"description": [ | |
"When used, this item will spawn a bone orbital or charmed Bony for each enemy killed in the current room", | |
"The orbitals and charmed enemies persist when travelling between rooms", | |
"Bone orbitals break after dealing enough damage or blocking too many shots", | |
"Added as part of the Afterbirth+ Booster Pack #5", | |
"Counts as 1 of 3 book items needed towards the Bookworm transformation." | |
] | |
}, | |
"546": { | |
"id": 546, | |
"name": "Dad's Ring", | |
"pickup": "Father's blessing", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Secret Room" | |
], | |
"description": [ | |
"A passive item that puts a yellow ring around Isaac. Enemies are frozen in place while touching the yellow ring", | |
"Enemies touching the ring will stay permanently frozen until you move away, except for bosses which only get a temporary freeze effect after touching it", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"547": { | |
"id": 547, | |
"name": "Divorce Papers", | |
"pickup": "Tears up + you feel empty", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Boss Room" | |
], | |
"description": [ | |
"+1 Bone Heart", | |
"+0.7 Tears Up", | |
"When you pick this item up, the Mysterious Paper trinket is spawned on the ground", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"548": { | |
"id": 548, | |
"name": "Jaw Bone", | |
"pickup": "Fetch", | |
"quality": 1, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode item Room" | |
], | |
"description": [ | |
"A familiar that flies across the room every few seconds while firing and damages enemies (2x your tear damage)", | |
"Can also be used like the Boomerang to pick up consumables on the ground", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"549": { | |
"id": 549, | |
"name": "Brittle Bones", | |
"pickup": "Everything hurts", | |
"quality": 3, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": [ | |
"Item Room", | |
"Greed Mode Item Room" | |
], | |
"description": [ | |
"When picked up, this item replaces all of your red heart containers with 6 Bone Hearts", | |
"Every time you lose a bone heart, lots of bones fire in all directions damaging any enemies hit and you gain a permanent +0.5 Tears Up", | |
"For the Lost and Keeper characters, this item simply gives a permanent Tears Up", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
}, | |
"550": { | |
"id": 550, | |
"name": "Broken Shovel", | |
"pickup": "It feels cursed", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": null, | |
"description": [ | |
"Obtained by beating the Basement 1 boss within 1 minute, then bombing the large shadow that appears in the middle of the starting room", | |
"While held, Mom's Foot will stomp on you from above twice every few seconds, and she will continue to stomp for as long as you hold this item", | |
"Using the Broken Shovel will stop Mom stomping you for the rest of the current room (or current wave if you're in the boss rush or challenge room)", | |
"Beating the Boss Rush while holding this item will drop the second half of the Broken Shovel, which combine to create Mom's Shovel, which is used to unlock The Forgotten character", | |
"Dropping the Broken Shovel will cause it to disappear if you leave the room", | |
"NOTE: This item will not drop unless you have beaten The Lamb at least once", | |
"Added as part of the Afterbirth+ Booster Pack #5 and used in the quest to unlock The Forgotten character" | |
] | |
}, | |
"551": { | |
"id": 551, | |
"name": "Broken Shovel", | |
"pickup": "Lost but not forgotten", | |
"quality": 4, | |
"type": "Passive", | |
"recharge_time": null, | |
"item_pool": null, | |
"description": [ | |
"Drops after beating the Boss Rush while holding the other half of the Broken Shovel (see previous item for more details)", | |
"Combines with the first Broken Shovel piece to create Mom's Shovel (see next item for more details)", | |
"Added as part of the Afterbirth+ Booster Pack #5 and used in the quest to unlock The Forgotten character" | |
] | |
}, | |
"552": { | |
"id": 552, | |
"name": "Mom's Shovel", | |
"pickup": "Lost but not forgotten", | |
"quality": 4, | |
"type": "Active", | |
"recharge_time": "4 rooms", | |
"item_pool": null, | |
"description": [ | |
"When used, spawns a trapdoor that leads to the next floor", | |
"Digging in certain spots with objects or markings on the floor will guarantee a crawlspace once per floor", | |
"Unlocks The Forgotten character when used on a mound of dirt that appears in a room in The Dark Room floor", | |
"Obtained by combining the two Broken Shovel pieces. The first piece drops by beating the first floor boss within 1 minute then bombing the shadow in the first room. The second piece drops after beating the Boss Rush as long as you are holding the first Broken Shovel piece (see previous 2 items for full details)", | |
"After The Forgotten is unlocked, using it on the mound of dirt again just spawns a random type of chest", | |
"Added as part of the Afterbirth+ Booster Pack #5 and used in the quest to unlock The Forgotten character" | |
] | |
} | |
}, | |
"trinkets": { | |
"129": { | |
"id": 129, | |
"name": "Jawbreaker", | |
"pickup": "Don't chew on it", | |
"description": [ | |
"Tears have a chance to become a tooth, dealing x3.2 damage, similar to Tough Love", | |
"The chance to fire a tooth with this trinket is affected by your Luck stat", | |
"At +0 luck you have ~12% chance for this effect to activate", | |
"At +9 luck every tear you fire will be a tooth" | |
] | |
}, | |
"130": { | |
"id": 130, | |
"name": "Chewed Pen", | |
"pickup": "It's leaking", | |
"description": [ | |
"Tears have a chance to slow enemies" | |
] | |
}, | |
"131": { | |
"id": 131, | |
"name": "Blessed Penny", | |
"pickup": "Wealth of purity", | |
"description": [ | |
"Chance to spawn half a soul heart when picking up a coin", | |
"The chance scales up based on the coin's worth: Penny = 16.66%, Double Penny = 30.5%, Nickel = 59.7%, Dime = 83.3%" | |
] | |
}, | |
"132": { | |
"id": 132, | |
"name": "Broken Syringe", | |
"pickup": "Mystery medicine", | |
"description": [ | |
"Gives you a random syringe effect every room", | |
"The effect can be The Virus, Roid Rage, Speed Ball, Experimental Treatment, Synthoil, Euthanasia or Growth Hormones" | |
] | |
}, | |
"133": { | |
"id": 133, | |
"name": "Short Fuse", | |
"pickup": "Faster explosions", | |
"description": [ | |
"Placed bombs explode after 0.66 seconds instead of the usual 1.5 seconds", | |
"This was called Exploded Firecracker in Antibirth" | |
] | |
}, | |
"134": { | |
"id": 134, | |
"name": "Gigante Bean", | |
"pickup": "Mega farts", | |
"description": [ | |
"Farts produced by Isaac or familiars will be twice as large" | |
] | |
}, | |
"135": { | |
"id": 135, | |
"name": "A Lighter", | |
"pickup": "Watch the world burn", | |
"description": [ | |
"Chance for enemies to burn when entering a room", | |
"The chance for this effect to activate is effected by your Luck stat" | |
] | |
}, | |
"136": { | |
"id": 136, | |
"name": "Broken Padlock", | |
"pickup": "Bombs are key", | |
"description": [ | |
"Explosions can open locked doors", | |
"This includes key blocks and golden chests" | |
] | |
}, | |
"137": { | |
"id": 137, | |
"name": "Myosotis", | |
"pickup": "Forget me not...", | |
"description": [ | |
"Pickups left on current floor will appear in the starting room of the next floor, up to a maximum of 4 pickups" | |
] | |
}, | |
"138": { | |
"id": 138, | |
"name": " 'M", | |
"pickup": "t's broken9Reroll your dest ", | |
"description": [ | |
"Active items will be rerolled upon using them", | |
"Using with Book of Virtues will only reroll the item the book is holding", | |
"Has no effect with Notched Axe due to how its durability works" | |
] | |
}, | |
"139": { | |
"id": 139, | |
"name": "Teardrop Charm", | |
"pickup": "It feels lucky", | |
"description": [ | |
"Random luck-based tear effects have an extra chance of occurring", | |
"The additional chance is effectively +3 Luck Up" | |
] | |
}, | |
"140": { | |
"id": 140, | |
"name": "Apple of Sodom", | |
"pickup": "It feels empty", | |
"description": [ | |
"Picking up red hearts now has a high chance to spawn 1-4 blue attack spiders, instead of giving you health back", | |
"This effect also works while fully healed, giving a guaranteed chance of getting spiders", | |
"While missing any red health the chance for spiders is less", | |
"Works for characters that don't use red health, which always gives you spiders", | |
"Hearts in Shops can be converted into spiders for free" | |
] | |
}, | |
"141": { | |
"id": 141, | |
"name": "Forgotten Lullaby", | |
"pickup": "Sing for your friends", | |
"description": [ | |
"Gives your familiars improved rate of fire while held", | |
"In Antibirth this trinket was called Song of the Siren" | |
] | |
}, | |
"142": { | |
"id": 142, | |
"name": "Beth's Faith", | |
"pickup": "My faith protects me", | |
"description": [ | |
"While held at the start of each floor, this trinket spawns four wisp familiar orbitals around Isaac", | |
"These wisps are the same as the ones created by the Book of Virtues item" | |
] | |
}, | |
"143": { | |
"id": 143, | |
"name": "Old Capacitor", | |
"pickup": "Voltage starving", | |
"description": [ | |
"Your active item no longer gains charges, but battery drops become much more common" | |
] | |
}, | |
"144": { | |
"id": 144, | |
"name": "Brain Worm", | |
"pickup": "Ding!", | |
"description": [ | |
"Tears that miss enemies will redirect themselves and travel 90 degrees towards enemies", | |
"Tears must be roughly 2 tiles or closer to activate this effect" | |
] | |
}, | |
"145": { | |
"id": 145, | |
"name": "Perfection", | |
"pickup": "Luck way up. Don't lose it!", | |
"description": [ | |
"+10 Luck while held, but the trinket is destroyed when damage is taken", | |
"Blood donation machines, Curse Rooms and Sacrifice Rooms wont destroy it", | |
"Taking a hit and activating Holy Mantle won't destroy it", | |
"Can be dropped in order to avoid breaking it", | |
"This trinket is automatically given to you after clearing 3 bosses without taking damage" | |
] | |
}, | |
"146": { | |
"id": 146, | |
"name": "Devil's Crown", | |
"pickup": "His special customer", | |
"description": [ | |
"Treasure Rooms are replaced with Red Treasure Rooms, which contain a deal with the devil in place of a regular item pedestal", | |
"If an item room has not yet been entered, it can be transformed to either a regular or Red Treasure Room by picking up or dropping this trinket before entering", | |
"Does not affect the mirrored treasure room in Downpour II" | |
] | |
}, | |
"147": { | |
"id": 147, | |
"name": "Charged Penny", | |
"pickup": "Wealth of power", | |
"description": [ | |
"Every time you pick up a coin, you have a small chance to gain 1 bar of charge on your active item", | |
"The chance for this effect to happen is 1/6th of the value of the coin picked up", | |
"Can only activate once per coin collected", | |
"In Antibirth this trinket was called Electric Penny" | |
] | |
}, | |
"148": { | |
"id": 148, | |
"name": "Friendship Necklace", | |
"pickup": "Gather round", | |
"description": [ | |
"While held, your familiars will now orbit around Isaac instead of following behind him" | |
] | |
}, | |
"149": { | |
"id": 149, | |
"name": "Panic Button", | |
"pickup": "Push in case of emergency", | |
"description": [ | |
"Activates your active item just before damage would be taken", | |
"It doesn't activate for free - the charges are used up as normal if this effect activates. This means the trinket does nothing if your active item isn't fully charged", | |
"Single-use active items are consumed as normal" | |
] | |
}, | |
"150": { | |
"id": 150, | |
"name": "Blue Key", | |
"pickup": "Look between the rooms", | |
"description": [ | |
"Doors can be opened without using up a key", | |
"However, when entering the door you are taken to a blue womb room with enemies to defeat. This room will always drop a reward at the end, then allow you to exit back to the real floor" | |
] | |
}, | |
"151": { | |
"id": 151, | |
"name": "Flat File", | |
"pickup": "No more spikes", | |
"description": [ | |
"While held this trinket causes spikes to retract into the floor", | |
"Works for curse rooms - you no longer take damage entering or leaving", | |
"Allows you to open spiked chests without taking damage" | |
] | |
}, | |
"152": { | |
"id": 152, | |
"name": "Telescope Lens", | |
"pickup": "Seek the stars", | |
"description": [ | |
"+9% chance for a Planetarium to spawn", | |
"Allows Planetariums to spawn in the Womb/Utero floors", | |
"Planetarium have a base 1% chance to appear, which increases by +20% whenever you skip an Item Room (Must not enter to count as skipped)", | |
"After entering a Planetarium the chance goes back to 1%. Holding this trinket increase that chance by +15%", | |
"Does not drop in Greed Mode" | |
] | |
}, | |
"153": { | |
"id": 153, | |
"name": "Mom's Lock", | |
"pickup": "A piece of her love", | |
"description": [ | |
"Has a high chance to give you the effect of a random Mom item every room" | |
] | |
}, | |
"154": { | |
"id": 154, | |
"name": "Dice Bag", | |
"pickup": "Bonus roll", | |
"description": [ | |
"Every time you enter a brand new room, you have a chance to get a random one-time use Dice (e.g. D6, D20 etc.)" | |
] | |
}, | |
"155": { | |
"id": 155, | |
"name": "Holy Crown", | |
"pickup": "Walk the path of the saint", | |
"description": [ | |
"Causes Item rooms and Shops to appear in the Cathedral" | |
] | |
}, | |
"156": { | |
"id": 156, | |
"name": "Mother's Kiss", | |
"pickup": "HP up", | |
"description": [ | |
"While held you get +1 HP Up", | |
"The first time you pick this trinket up, the heart container will be filled. This effect can't be abused - next time it will be empty if dropped" | |
] | |
}, | |
"157": { | |
"id": 157, | |
"name": "Torn Card", | |
"pickup": "Death awaits", | |
"description": [ | |
"Every 15 shots you will shoot an Ipecac + My Reflection shot", | |
"The tear will fly in the air for about 3 seconds and follows Isaac until it falls and explodes. You need to move out of the way or it will hurt Isaac, but can be used to open anything requiring a bomb e.g. Secret Rooms" | |
] | |
}, | |
"158": { | |
"id": 158, | |
"name": "Torn Pocket", | |
"pickup": "A hole in your pocket", | |
"description": [ | |
"Every time you take damage, you drop up to 2 different types of consumables on the ground", | |
"Dropped consumables can be any variant of its kind - e.g. a bomb can become a troll bomb, or a dropped coin can become a dime", | |
"Does nothing if you have no consumables" | |
] | |
}, | |
"159": { | |
"id": 159, | |
"name": "Gilded Key", | |
"pickup": "Less is more", | |
"description": [ | |
"All new chests become locked Golden chests" | |
] | |
}, | |
"160": { | |
"id": 160, | |
"name": "Lucky Sack", | |
"pickup": "Free goodies!", | |
"description": [ | |
"Spawns a sack at the start of each new floor" | |
] | |
}, | |
"161": { | |
"id": 161, | |
"name": "Wicked Crown", | |
"pickup": "Walk the path of the wicked", | |
"description": [ | |
"Causes an Item Room and Shop to appear in Sheol" | |
] | |
}, | |
"162": { | |
"id": 162, | |
"name": "Azazel's Stump", | |
"pickup": "Unleash your inner demon", | |
"description": [ | |
"When entering a new room, gives a small chance to gain Azazel's short-range Brimstone laser for the current room and the ability to fly" | |
] | |
}, | |
"163": { | |
"id": 163, | |
"name": "Dingle Berry", | |
"pickup": "Oops!", | |
"description": [ | |
"Spawns 2 friendly Dips upon clearing a room", | |
"Dips that spawn after killing a Squirt turn friendly" | |
] | |
}, | |
"164": { | |
"id": 164, | |
"name": "Ring Cap", | |
"pickup": "Twice the bang!", | |
"description": [ | |
"Drops 2 bombs at once (only 1 bomb is removed from your total)" | |
] | |
}, | |
"165": { | |
"id": 165, | |
"name": "Nuh Uh!", | |
"pickup": "Don't want!", | |
"description": [ | |
"Beyond the womb floor, replaces all coin and key spawns with a random pickup as follows:", | |
"Bomb - 26.6% chance. Heart - 26.6% chance", | |
"Pill - 16.6% chance. Card - 16.6% chance", | |
"Trinket - 6.6% chance. Battery - 6.6% chance", | |
"Also adds a 20% chance to spawn a fly if the original drop was a coin", | |
"Doesn't spawn in Greed Mode" | |
] | |
}, | |
"166": { | |
"id": 166, | |
"name": "Modeling Clay", | |
"pickup": "???", | |
"description": [ | |
"Each brand new room, this trinket has a chance to transform into a copy of a random passive item, which gives you the effect for the duration of this room" | |
] | |
}, | |
"167": { | |
"id": 167, | |
"name": "Polished Bone", | |
"pickup": "Friends from beyond", | |
"description": [ | |
"Gives a small chance to spawn a friendly Bony when clearing a room, which will throw bones at enemies until it takes enough damage to die", | |
"Can be either the regular white Bony or the black variant" | |
] | |
}, | |
"168": { | |
"id": 168, | |
"name": "Hollow Heart", | |
"pickup": "A brittle blessing", | |
"description": [ | |
"Gives you +1 Bone Heart every time you enter a new floor" | |
] | |
}, | |
"169": { | |
"id": 169, | |
"name": "Kid's Drawing", | |
"pickup": "Looks familiar...", | |
"description": [ | |
"Counts as 1 of 3 cat items needed towards the Guppy transformation", | |
"Dropping this trinket again removes the transformation if you dont have 3 other Guppy items" | |
] | |
}, | |
"170": { | |
"id": 170, | |
"name": "Crystal Key", | |
"pickup": "Call to the other side", | |
"description": [ | |
"Each time you clear a room there is a chance a Red Room will spawn at one of the walls.", | |
"The chance for a Red Room to unlock increases as you pick up more Crystal Keys.", | |
"While in a regular room, the chances to spawn a Red Room are: 1 Key = 33.33% chance. 2 keys = 50% chance. 3 or more keys = 100% chance.", | |
"While in a Red room, the chances to spawn a Red Room are: 1 Key = 12.5% chance. 2 keys = 16.6% chance. 3 keys = 25% chance. 4 keys = 50% chance. 5 keys = 100% chance.", | |
"Passive rooms with no enemies don't have a chance to spawn Red Rooms.", | |
"It's possible to hold more than one trinket by taking Mom's Purse, Belly Button or using the Smelter to convert them into passive items. Having a golden version of this trinket counts as 2 keys.", | |
"Doesn't spawn in Greed Mode" | |
] | |
}, | |
"171": { | |
"id": 171, | |
"name": "Keeper's Bargain", | |
"pickup": "Money talks", | |
"description": [ | |
"Has a decent chance for Devil Deals to cost money instead of Health", | |
"The conversion rate is 1 heart container to 15 coins", | |
"Items can be on discount similar to the shop, making it 1 heart container = 7 coins instead", | |
"No effect on Lost or Tainted Lost", | |
"Can be dropped to disable this effect while in the room" | |
] | |
}, | |
"172": { | |
"id": 172, | |
"name": "Cursed Penny", | |
"pickup": "Wealth of misery", | |
"description": [ | |
"While held, you will be teleported to a random room everytime you pick up a coin" | |
] | |
}, | |
"173": { | |
"id": 173, | |
"name": "Your Soul", | |
"pickup": "Give it to me", | |
"description": [ | |
"Allows you to pay for a devil deal with this trinket" | |
] | |
}, | |
"174": { | |
"id": 174, | |
"name": "Number Magnet", | |
"pickup": "6", | |
"description": [ | |
"+10% devil room chance while held", | |
"Changes Devil Room layouts. The new rooms contain 0-3 Devil Deal Items, 1-3 Black Hearts and random enemies from the Sheol floor", | |
"Prevents Krampus from appearing" | |
] | |
}, | |
"175": { | |
"id": 175, | |
"name": "Strange Key", | |
"pickup": "What could it open?", | |
"description": [ | |
"Opens the door to the Blue Womb, regardless of whether you meet the 30 minute speed timer", | |
"Opening Pandora's Box while holding this item will ignore the normal effect and instead spawn 6 item pedestals from random item pools. Both the box and trinket are consumed when this happens" | |
] | |
}, | |
"176": { | |
"id": 176, | |
"name": "Lil Clot", | |
"pickup": "Mini friend", | |
"description": [ | |
"A small clot friend will hug Isaac, following his exact movements (similar to how Jacob & Esau work) and shooting tears when he does", | |
"The clot can be moved around by collision with an object/wall, allowing you to re-position it", | |
"The clot's damage is roughly 1/3 of your tear damage", | |
"If it takes a few hits it will die, and respawn in the next room" | |
] | |
}, | |
"177": { | |
"id": 177, | |
"name": "Temporary Tattoo", | |
"pickup": "You feel braver", | |
"description": [ | |
"Spawns a random chest after completing a regular Challenge Room", | |
"Spawns a pedestal item after completing a boss Challenge Room", | |
"Doesn't spawn in Greed Mode" | |
] | |
}, | |
"178": { | |
"id": 178, | |
"name": "Swallowed M80", | |
"pickup": "Bang!", | |
"description": [ | |
"When taking damage you have a chance to explode and deal 185 damage to all enemies around you (Same damage as a Mr. Mega bomb)" | |
] | |
}, | |
"179": { | |
"id": 179, | |
"name": "RC Remote", | |
"pickup": "Controllable buddies!", | |
"description": [ | |
"Familiars follow Isaac's exact movements, (similar to how Jacob & Esau work) instead of following loosely like they usually do", | |
"Holding the drop button (Ctrl on Steam version) causes them to stop moving", | |
"Doesn't affect some familiars with specific movement patterns, e.g. Abel" | |
] | |
}, | |
"180": { | |
"id": 180, | |
"name": "Found Soul", | |
"pickup": "Finally!", | |
"description": [ | |
"Gives you a familiar that follows Isaac's exact movements (similar to how Jacob & Esau work) and shoots spectral tears", | |
"Similar to Jacob and Esau, positions can be altered by running it into objects, or holding the drop button (Ctrl on Steam version)", | |
"When you place a bomb, the Found Soul will drop one too", | |
"If it takes any damage, it will die and not respawn until the next floor", | |
"Will always match your current movement speed" | |
] | |
}, | |
"181": { | |
"id": 181, | |
"name": "Expansion Pack", | |
"pickup": "Fun extras", | |
"description": [ | |
"Everytime you use your active item, you have a chance to activate another random active item", | |
"Glowing Hourglass effect is blocked from this item" | |
] | |
}, | |
"182": { | |
"id": 182, | |
"name": "Beth's Essence", | |
"pickup": "Virtue's reward", | |
"description": [ | |
"Taking damage gives you a chance to spawn a flame orbital, similar to the ones created by Book of Virtues", | |
"Entering an Angel Room gives you +5 flame orbitals. The angel room spawned by The Stairway item also counts", | |
"Giving money to a beggar gives a flame orbital" | |
] | |
}, | |
"183": { | |
"id": 183, | |
"name": "The Twins", | |
"pickup": "I'm seeing double...", | |
"description": [ | |
"Upon entering each new room, this trinket has a chance to copy one of your current familiars", | |
"If you have no familiars instead it will spawn either Brother Bobby or Sister Maggy", | |
"Only lasts for the current room" | |
] | |
}, | |
"184": { | |
"id": 184, | |
"name": "Adoption Papers", | |
"pickup": "Give them a home", | |
"description": [ | |
"All shops only sell familiars while holding this trinket", | |
"If you enter a shop while holding this trinket, the effect won't undo by dropping it until you move to a new floor" | |
] | |
}, | |
"185": { | |
"id": 185, | |
"name": "Cricket Leg", | |
"pickup": "Infested", | |
"description": [ | |
"Every time an enemy dies you have a chance to gain a random Locust", | |
"Different color Locusts correspond to the horsemen. Each of them deal double your tear damage, similar to how standard blue flies work", | |
"War (Red) - Explodes when touching the enemy. The actual explosion deals flat 60 damage", | |
"Pestilence (Green) - Poisons the enemy it attacks", | |
"Famine (Brown) - Applies a slowing effect", | |
"Death (Black) - Deals x4 damage instead of x2", | |
"Conquest (White) - Spawns 2-5 at once" | |
] | |
}, | |
"186": { | |
"id": 186, | |
"name": "Apollyon's Best Friend", | |
"pickup": "Attack buddy", | |
"description": [ | |
"Gives you a red attack fly, that will charge at enemies in the same direction you are shooting", | |
"Deals damage equal to your current tear damage", | |
"Stops charging once it hits an enemy and returns to Isaac's side" | |
] | |
}, | |
"187": { | |
"id": 187, | |
"name": "Broken Glasses", | |
"pickup": "Double vision?", | |
"description": [ | |
"Gives a 33% chance to spawn an extra blind pedestal item in all future item rooms. This one will be a hidden question mark", | |
"Allows you to see what both items are on alternative path floors (Downpour/Dross, Mines/Ashpit, Gehenna/Mausoleum)" | |
] | |
}, | |
"188": { | |
"id": 188, | |
"name": "Ice Cube", | |
"pickup": "Stay frosty", | |
"description": [ | |
"Gives a small chance when entering a room for enemies to be petrified for 4 seconds. Killing a petrified enemy will freeze it.", | |
"The chance for this effect to activate depends on your Luck stat.", | |
"Frozen enemies can be pushed into obstacles where they shatter on contact and fire ice shards around them. Any other enemies hit by these shards will become frozen too", | |
"Frozen enemies are considered dead by the game, and won't unfreeze or move again. The room doors will open if only frozen enemies remain" | |
] | |
}, | |
"189": { | |
"id": 189, | |
"name": "Sigil of Baphomet", | |
"pickup": "Revel in death", | |
"description": [ | |
"Every time you kill an enemy you get an invincibility shield for 1 second", | |
"While shielded, each enemy killed adds +1 seconds to the duration" | |
] | |
}, | |
"1": { | |
"id": 1, | |
"name": "Swallowed Penny", | |
"pickup": "Gulp!", | |
"description": [ | |
"Each time you get hit, you drop a coin or two" | |
] | |
}, | |
"2": { | |
"id": 2, | |
"name": "Petrified Poop", | |
"pickup": "It feels lucky?", | |
"description": [ | |
"While held, Isaac has a significantly higher chance to find drops when breaking poops" | |
] | |
}, | |
"3": { | |
"id": 3, | |
"name": "AAA Battery", | |
"pickup": "Trickle charge", | |
"description": [ | |
"Lowers your spacebar item charge rate by 1", | |
"Cannot lower the charge of your spacebar item below 1 room", | |
"For example, you will now be able to use a 3 room charge item after 2 rooms instead" | |
] | |
}, | |
"4": { | |
"id": 4, | |
"name": "Broken Remote", | |
"pickup": "It's broken", | |
"description": [ | |
"Does the teleport effect every time you use your current spacebar item", | |
"Can be used infinitely every room if you have Guppy's Paw and no red heart containers (Can be exploited to get to the boss room without clearing any other rooms)" | |
] | |
}, | |
"5": { | |
"id": 5, | |
"name": "Purple Heart", | |
"pickup": "Challenge up", | |
"description": [ | |
"Higher chance for champion enemies while held" | |
] | |
}, | |
"6": { | |
"id": 6, | |
"name": "Broken Magnet", | |
"pickup": "It kinda works", | |
"description": [ | |
"Has a partial Magneto effect and will attract coins, pulling them into Isaac from a distance", | |
"Does not attract other pickups like the full Magneto item does" | |
] | |
}, | |
"7": { | |
"id": 7, | |
"name": "Rosary Bead", | |
"pickup": "Faith up", | |
"description": [ | |
"Increases your chances to find an Angel Room instead of a Devil Room", | |
"Normally there is a 50%/50% chance of a Angel or Devil room with if a door spawns after the boss. The Rosary Bead changes this to a 75%/25% chance of an angel or devil room (respectively)" | |
] | |
}, | |
"8": { | |
"id": 8, | |
"name": "Cartridge", | |
"pickup": "I remember these", | |
"description": [ | |
"When Isaac takes damage, there is a chance he will gain the Gamekid effect, turning him invincible and dealing contact damage to any enemies he touches", | |
"The chance to activate the invincibility effect is affected by your luck stat and at +38 Luck it will activate every time you get hit" | |
] | |
}, | |
"9": { | |
"id": 9, | |
"name": "Pulse Worm", | |
"pickup": "Wub wub!", | |
"description": [ | |
"Tears shrink and grow in size as they go across the room", | |
"Does not appear to affect your damage and only the hitbox size of tears" | |
] | |
}, | |
"10": { | |
"id": 10, | |
"name": "Wiggle Worm", | |
"pickup": "Wiggle wiggle!", | |
"description": [ | |
"Tears now move in a wave fashion across the room", | |
"Grants spectral tears", | |
"+0.4 Tears up" | |
] | |
}, | |
"11": { | |
"id": 11, | |
"name": "Ring Worm", | |
"pickup": "Woop woop!", | |
"description": [ | |
"While held, tears move in a spiral pattern across the screen at high speed", | |
"Grants spectral tears", | |
"+0.4 Tears up", | |
"Effectively increases your range due to the tear pattern" | |
] | |
}, | |
"12": { | |
"id": 12, | |
"name": "Flat Worm", | |
"pickup": "Blub blub!", | |
"description": [ | |
"Tears become flat and disc shaped giving them a larger hitbox", | |
"Higher knockback effect with your tears" | |
] | |
}, | |
"13": { | |
"id": 13, | |
"name": "Store Credit", | |
"pickup": "YES!", | |
"description": [ | |
"While this trinket is held, all items in the Shop cost 0 coins", | |
"After buying any 0 cent item in the Shop, the trinket disappears" | |
] | |
}, | |
"14": { | |
"id": 14, | |
"name": "Callus", | |
"pickup": "Your feet feel stronger", | |
"description": [ | |
"Isaac no longer takes damage from walking over spikes and blood creep while this trinket is held" | |
] | |
}, | |
"15": { | |
"id": 15, | |
"name": "Lucky Rock", | |
"pickup": "There's something inside", | |
"description": [ | |
"33% chance to drop a coin for every rock that you destroy" | |
] | |
}, | |
"16": { | |
"id": 16, | |
"name": "Mom's Toenail", | |
"pickup": "???", | |
"description": [ | |
"Mom's Leg will now appear every 20 seconds and stomp down randomly in the room dealing 300 damage to enemies", | |
"Be warned though, Mom's leg can also stomp and hurt Isaac too!" | |
] | |
}, | |
"17": { | |
"id": 17, | |
"name": "Black Lipstick", | |
"pickup": "Evil up", | |
"description": [ | |
"Increases the chance for Black hearts to spawn" | |
] | |
}, | |
"18": { | |
"id": 18, | |
"name": "Bible Tract", | |
"pickup": "Faith up", | |
"description": [ | |
"Gives you a higher chance of eternal hearts", | |
"Contrary to popular belief, the Bible Tract doesn't allow Angel Rooms to appear after paying for a Devil Deal" | |
] | |
}, | |
"19": { | |
"id": 19, | |
"name": "Paper Clip", | |
"pickup": "Master of lockpicking", | |
"description": [ | |
"Allows you to unlock golden chests without needing a key", | |
"Does not work on locked rooms", | |
"Cain starts with this trinket after donating 68 coins to the Greed Donation Machine" | |
] | |
}, | |
"20": { | |
"id": 20, | |
"name": "Monkey Paw", | |
"pickup": "Wish granted", | |
"description": [ | |
"When you reach half a heart of life remaining, a black heart will spawn", | |
"After three black hearts have spawned, the trinket dissapears" | |
] | |
}, | |
"21": { | |
"id": 21, | |
"name": "Mysterious Paper", | |
"pickup": "???", | |
"description": [ | |
"Imitates the behaviours of some of the other 'paper' items/trinkets", | |
"A Missing Page: When taking damage, Isaac has a chance to deal damage to the entire room in a Necronomicon style effect", | |
"Has a chance to trigger the Polaroid or Negative effect every time you take damage with half a red heart or less", | |
"Missing Poster: Dying in a sacrifice room while holding this trinket will reveal a puzzle piece on the death screen. Finding all the puzzle pieces will help you to reveal the final secret, unlocking the hidden character 'The Lost'", | |
"If held when you touch the chest after the Satan or Isaac fight and you don't have the relevant item to go to the next floor (Polaroid or Negative), you have a small chance to be taken there anyway" | |
] | |
}, | |
"22": { | |
"id": 22, | |
"name": "Daemon's Tail", | |
"pickup": "Evil up", | |
"description": [ | |
"80% of heart drops are replaced with keys", | |
"Hearts turn into black hearts where possible. This doesn't convert hearts that dropped before picking up this trinket, and doesn't apply to set heart drops, i.e. the eternal hearts that drop in angel themed super secret rooms", | |
"All heart drops from Ace of Hearts will be Black Hearts" | |
] | |
}, | |
"23": { | |
"id": 23, | |
"name": "Missing Poster", | |
"pickup": "???", | |
"description": [ | |
"Dying in a sacrifice room while holding this trinket will unlock The Lost character", | |
"After The Lost is unlocked, dying anywhere with this trinket will bring you back to life as The Lost and the trinket will be deleted", | |
"When playing as Tainted Lost, you don't swap to being regular Lost, it simply acts as an extra life" | |
] | |
}, | |
"24": { | |
"id": 24, | |
"name": "Butt Penny", | |
"pickup": "Wealth of gas", | |
"description": [ | |
"Everytime you pick up a coin, you fart, inflicting poison damage to nearby enemies", | |
"Greatly increases the chance of coins dropping from poops" | |
] | |
}, | |
"25": { | |
"id": 25, | |
"name": "Mysterious Candy", | |
"pickup": "Uh-oh!", | |
"description": [ | |
"Causes Isaac to create poops randomly" | |
] | |
}, | |
"26": { | |
"id": 26, | |
"name": "Hook Worm", | |
"pickup": "Zip zoop!", | |
"description": [ | |
"Tears now move forwards at right angles, shifting left and right across the room", | |
"+0.4 Tears up", | |
"Grants spectral tears", | |
"Increases your range stat by +10.0 while held but due to the fire pattern, your tears travel a similar distance to normal" | |
] | |
}, | |
"27": { | |
"id": 27, | |
"name": "Whip Worm", | |
"pickup": "Wooosh!", | |
"description": [ | |
"+0.5 Shot Speed Up", | |
"Your tears now whip across the room at a very high shot speed", | |
"Shot speed gives your tears more effective range, but doesn't increase your range stat directly" | |
] | |
}, | |
"28": { | |
"id": 28, | |
"name": "Broken Ankh", | |
"pickup": "Eternal life?", | |
"description": [ | |
"Has a 22.22% chance to respawn with 3 Soul hearts as Blue Baby when you die" | |
] | |
}, | |
"29": { | |
"id": 29, | |
"name": "Fish Head", | |
"pickup": "It stinks", | |
"description": [ | |
"Everytime Isaac takes damage, one blue fly will spawn" | |
] | |
}, | |
"30": { | |
"id": 30, | |
"name": "Pinky Eye", | |
"pickup": "Poison shots", | |
"description": [ | |
"Isaac's tears have a chance to poison enemies", | |
"The poison effect leaves a damage over time, which deals 4 or 6 damage per tick", | |
"The chance to poison enemies is affected by your luck stat and at +18 Luck it will activate every time" | |
] | |
}, | |
"31": { | |
"id": 31, | |
"name": "Push Pin", | |
"pickup": "Piercing shots", | |
"description": [ | |
"Isaac now has a chance to make a spectral and piercing tear", | |
"The chance to fire a piercing tear is affected by your luck stat and at +18 Luck it will activate every time" | |
] | |
}, | |
"32": { | |
"id": 32, | |
"name": "Liberty Cap", | |
"pickup": "Touch fuzzy, get dizzy!", | |
"description": [ | |
"While held, this trinket gives a random mushroom effect each room", | |
"Possible mushrooms include: Mini Mush, Odd Mushroom (Thin), Odd Mushroom (Thick), The Compass" | |
] | |
}, | |
"33": { | |
"id": 33, | |
"name": "Umbilical Cord", | |
"pickup": "Fetal protection", | |
"description": [ | |
"While at 1/2 a red heart of health, you gain a Little Steve familiar that follows you and shoots homing tears", | |
"Umbilical Cord has a high chance to spawn a Gemini familiar for the room when Isaac takes damage. This effect is stackable" | |
] | |
}, | |
"34": { | |
"id": 34, | |
"name": "Child's Heart", | |
"pickup": "It calls out to its brothers", | |
"description": [ | |
"Gives Isaac a higher chance to find hearts from drops after clearing a room and from chests" | |
] | |
}, | |
"35": { | |
"id": 35, | |
"name": "Curved Horn", | |
"pickup": "DMG up", | |
"description": [ | |
"+2 Damage Up" | |
] | |
}, | |
"36": { | |
"id": 36, | |
"name": "Rusted Key", | |
"pickup": "It feels lucky?", | |
"description": [ | |
"Gives Isaac a higher chance to find keys and chests" | |
] | |
}, | |
"37": { | |
"id": 37, | |
"name": "Goat Hoof", | |
"pickup": "Speed up", | |
"description": [ | |
"+0.15 Speed Up" | |
] | |
}, | |
"38": { | |
"id": 38, | |
"name": "Mom's Pearl", | |
"pickup": "It emanates purity", | |
"description": [ | |
"Grants a secondary chance of any non-specific heart drop turning into a soul heart" | |
] | |
}, | |
"39": { | |
"id": 39, | |
"name": "Cancer", | |
"pickup": "Yay, cancer!", | |
"description": [ | |
"-2 Tear Delay (Tears Up)", | |
"The fire rate increase is applied in such a way that the higher your tear stat is, the more effective Cancer is", | |
"Breaks the normal fire rate cap, allowing you to fire faster than the normal maximum" | |
] | |
}, | |
"40": { | |
"id": 40, | |
"name": "Red Patch", | |
"pickup": "Your rage grows", | |
"description": [ | |
"You have a chance when taking damage to gain +1.8 Damage Up for the rest of the room" | |
] | |
}, | |
"41": { | |
"id": 41, | |
"name": "Match Stick", | |
"pickup": "Tastes like burning", | |
"description": [ | |
"Gives Isaac a higher chance to find bombs", | |
"Picking up the Match Stick is the only way to remove the Tick trinket" | |
] | |
}, | |
"42": { | |
"id": 42, | |
"name": "Lucky Toe", | |
"pickup": "Luck up!", | |
"description": [ | |
"+1 Luck Up while held" | |
] | |
}, | |
"43": { | |
"id": 43, | |
"name": "Cursed Skull", | |
"pickup": "Cursed?", | |
"description": [ | |
"When you take damage while on 1/2 a heart, you are teleported back to the previous room" | |
] | |
}, | |
"44": { | |
"id": 44, | |
"name": "Safety Cap", | |
"pickup": "Don't swallow it", | |
"description": [ | |
"Gives Isaac a higher chance to find pills" | |
] | |
}, | |
"45": { | |
"id": 45, | |
"name": "Ace of Spades", | |
"pickup": "Luck of the draw", | |
"description": [ | |
"Gives Isaac a higher chance to find Tarot cards after clearing a room or from chests" | |
] | |
}, | |
"46": { | |
"id": 46, | |
"name": "Isaac's Fork", | |
"pickup": "Consume thy enemy", | |
"description": [ | |
"After clearing a room, you have a chance to heal for half a red heart" | |
] | |
}, | |
"48": { | |
"id": 48, | |
"name": "A Missing Page", | |
"pickup": "It glows with power", | |
"description": [ | |
"When taking damage, Isaac has a chance to deal damage to the entire room in a Necronomicon style effect", | |
"The chance to damage enemies is affected by your luck stat and at +50 or more Luck it will activate 50% of the time" | |
] | |
}, | |
"49": { | |
"id": 49, | |
"name": "Bloody Penny", | |
"pickup": "Wealth of health", | |
"description": [ | |
"Everytime you pick up a penny, you have a 25% chance to spawn a red heart on the floor" | |
] | |
}, | |
"50": { | |
"id": 50, | |
"name": "Burnt Penny", | |
"pickup": "Wealth of chaos", | |
"description": [ | |
"Everytime you pick up a coin, you have a 25% chance to spawn a bomb on the floor" | |
] | |
}, | |
"51": { | |
"id": 51, | |
"name": "Flat Penny", | |
"pickup": "Wealth of answers", | |
"description": [ | |
"Everytime you pick up a coin, you have a 25% chance to spawn a key" | |
] | |
}, | |
"52": { | |
"id": 52, | |
"name": "Counterfeit Penny", | |
"pickup": "Wealth of wealth", | |
"description": [ | |
"When picking up a coin, you have a chance to automatically gain one more coin" | |
] | |
}, | |
"53": { | |
"id": 53, | |
"name": "Tick", | |
"pickup": "Well, that's not coming off", | |
"description": [ | |
"When you enter a boss room, immediately remove 15% health from the boss and restore 1 red heart", | |
"This trinket cannot be dropped by holding the drop key or picking up other trinkets. The only way to remove it is via having a second trinket slot (Mom's Purse, Belly Button) or absorbing it (Marbles, Smelter, Gulp! pill) or picking up the Match Stick trinket, which will burn it off you" | |
] | |
}, | |
"54": { | |
"id": 54, | |
"name": "Isaac's Head", | |
"pickup": "Dead friend", | |
"description": [ | |
"While held, this trinket gives Isaac a familiar that shoots piercing tears that deal 3.5 damage" | |
] | |
}, | |
"55": { | |
"id": 55, | |
"name": "Maggy's Faith", | |
"pickup": "Faith's reward", | |
"description": [ | |
"At the start of a new floor, you get an eternal heart" | |
] | |
}, | |
"56": { | |
"id": 56, | |
"name": "Judas' Tongue", | |
"pickup": "Payment received", | |
"description": [ | |
"Items which cost 2 heart containers in a deal with the devil are reduced to only cost 1 heart" | |
] | |
}, | |
"57": { | |
"id": 57, | |
"name": "???'s Soul", | |
"pickup": "Imaginary friend", | |
"description": [ | |
"Creates a familiar which moves around the room in a similar fashion to The Peeper, shooting tears in the same direction as Isaac" | |
] | |
}, | |
"58": { | |
"id": 58, | |
"name": "Samson's Lock", | |
"pickup": "Your rage grows", | |
"description": [ | |
"When you kill an enemy, you have a chance to get +0.5 damage up for the current room" | |
] | |
}, | |
"59": { | |
"id": 59, | |
"name": "Cain's Eye", | |
"pickup": "May you see your destination", | |
"description": [ | |
"Gives a 25% chance to reveal map icons at the start of a new floor (The same effect as the Compass)" | |
] | |
}, | |
"60": { | |
"id": 60, | |
"name": "Eve's Bird Foot", | |
"pickup": "Revenge from beyond", | |
"description": [ | |
"When you kill an enemy, you have a chance to spawn a transparent Dead Bird familiar", | |
"The Dead Bird familiar deals 2 damage per tick to enemies while in contact with them" | |
] | |
}, | |
"61": { | |
"id": 61, | |
"name": "The Left Hand", | |
"pickup": "The left hand path reaps dark rewards", | |
"description": [ | |
"Replaces chest spawns with red chests", | |
"Doesn't replace chests that have already spawned" | |
] | |
}, | |
"62": { | |
"id": 62, | |
"name": "Shiny Rock", | |
"pickup": "It shines for it's brothers", | |
"description": [ | |
"While held, tinted rocks and rocks with a crawlspace below them will flash white every 10 seconds" | |
] | |
}, | |
"63": { | |
"id": 63, | |
"name": "Safety Scissors", | |
"pickup": "Fuse cutter", | |
"description": [ | |
"Turns all troll bombs into bombs which you can pick up and use", | |
"Super Troll bombs turn into 1+1 free double bomb pickups" | |
] | |
}, | |
"64": { | |
"id": 64, | |
"name": "Rainbow Worm", | |
"pickup": "Bleep bloop blop", | |
"description": [ | |
"Gives your tears a random worm effect every few seconds", | |
"The possible tear effects include: Whip Worm, Ring Worm, Wiggle Worm, Flat Worm, Hook Worm, Pulse Worm, Tape Worm and Lazy Worm" | |
] | |
}, | |
"65": { | |
"id": 65, | |
"name": "Tape Worm", | |
"pickup": "Floooooooooop!", | |
"description": [ | |
"While held, Tape Worm doubles your range stat and halves your tear height stat" | |
] | |
}, | |
"66": { | |
"id": 66, | |
"name": "Lazy Worm", | |
"pickup": "Pft", | |
"description": [ | |
"-0.4 Shot Speed Down" | |
] | |
}, | |
"67": { | |
"id": 67, | |
"name": "Cracked Dice", | |
"pickup": "You feel cursed... kinda.", | |
"description": [ | |
"Every time you get hit, you have a chance to activate the D6, D20, D8, D10 or D12 effect" | |
] | |
}, | |
"68": { | |
"id": 68, | |
"name": "Super Magnet", | |
"pickup": "It pulls", | |
"description": [ | |
"While held this trinket causes all pickups and enemies to move slowly towards you", | |
"Will also attract the Mom's Foot and Ultra Greed door entities" | |
] | |
}, | |
"69": { | |
"id": 69, | |
"name": "Faded Polaroid", | |
"pickup": "You feel faded", | |
"description": [ | |
"Randomly Isaac will gain a camouflage for a few seconds and all enemies in the current room will have a confused status effect applied to them", | |
"This trinket can be used to open the door to Mausoleum in Depths II" | |
] | |
}, | |
"70": { | |
"id": 70, | |
"name": "Louse", | |
"pickup": "Itchy, tasty...", | |
"description": [ | |
"Gives a small chance to spawn a friendly attack spider while in a hostile room with enemies" | |
] | |
}, | |
"71": { | |
"id": 71, | |
"name": "Bob's Bladder", | |
"pickup": "Creepy bombs", | |
"description": [ | |
"Leaves a pool of green creep under all bombs you place, which damages enemies that walk over it" | |
] | |
}, | |
"72": { | |
"id": 72, | |
"name": "Watch Battery", | |
"pickup": "Lil charge", | |
"description": [ | |
"Gives a +6.66% chance of a getting a small battery after clearing a room", | |
"Gives a +2.0% chance for pickups to be small batteries", | |
"Gives a +5.0% chance to add an extra charge to your active item after clearing a room" | |
] | |
}, | |
"73": { | |
"id": 73, | |
"name": "Blasting Cap", | |
"pickup": "Pop! Pop!", | |
"description": [ | |
"Exploding bombs now have a chance to drop another bomb that you can pick up" | |
] | |
}, | |
"74": { | |
"id": 74, | |
"name": "Stud Finder", | |
"pickup": "The ground below feels hollow...", | |
"description": [ | |
"Higher chance to find crawl spaces when exploding rocks" | |
] | |
}, | |
"75": { | |
"id": 75, | |
"name": "Error", | |
"pickup": "Effect not found?", | |
"description": [ | |
"Gives a different trinket effect per room, randomly choosing between any of the other available trinkets in the game", | |
"Each room is locked to a specific trinket effect, meaning if you exit and re-enter a room, that specific room will always have the same effect" | |
] | |
}, | |
"76": { | |
"id": 76, | |
"name": "Poker Chip", | |
"pickup": "It's double down time!", | |
"description": [ | |
"Chests now have a 50/50 chance to either pay out with extra consumables or nothing/an enemy" | |
] | |
}, | |
"77": { | |
"id": 77, | |
"name": "Blister", | |
"pickup": "Bounce back!", | |
"description": [ | |
"Tears have a stronger knockback effect while this trinket is held" | |
] | |
}, | |
"78": { | |
"id": 78, | |
"name": "Second Hand", | |
"pickup": "Extended stat effect time", | |
"description": [ | |
"Increases the time that status effects stay on enemies. e.g. With poison effects, the damage over time poison will last for much longer" | |
] | |
}, | |
"79": { | |
"id": 79, | |
"name": "Endless Nameless", | |
"pickup": "I'm stuck in a loop...", | |
"description": [ | |
"While held there is a small chance when using a tarot card or pill that a copy of it will be dropped on the floor next to you" | |
] | |
}, | |
"80": { | |
"id": 80, | |
"name": "Black Feather", | |
"pickup": "With darkness comes power", | |
"description": [ | |
"+0.2 Damage Up for each 'evil' item you have", | |
"Items classed as evil in this case are Black Candle, Ceremonial Robes, Abaddon, Goat Head, Match Book, Missing Page 2, Safety Pin" | |
] | |
}, | |
"81": { | |
"id": 81, | |
"name": "Blind Rage", | |
"pickup": "Blind to damage", | |
"description": [ | |
"Invincibility lasts longer after getting hit (Increased i-frames)", | |
"This makes it possible to use the Blood Donation machine twice from one hit of damage" | |
] | |
}, | |
"82": { | |
"id": 82, | |
"name": "Golden Horse Shoe", | |
"pickup": "Feel lucky?", | |
"description": [ | |
"+15% chance to get a double item room to spawn on the next floor", | |
"If the effect activates, two items spawn in your item room, however only one can be taken (Same effect as the More Options item)", | |
"The chance doubles to +30% with the effect from Mom's Box" | |
] | |
}, | |
"83": { | |
"id": 83, | |
"name": "Store Key", | |
"pickup": "Stores are open", | |
"description": [ | |
"Automatically opens all shop room doors for free" | |
] | |
}, | |
"84": { | |
"id": 84, | |
"name": "Rib of Greed", | |
"pickup": "Feels greedy", | |
"description": [ | |
"Forces the Greed and Super Greed mini bosses to no longer appear in shops or secret rooms", | |
"Holding Rib of Greed increase your chance to receive coin drops" | |
] | |
}, | |
"85": { | |
"id": 85, | |
"name": "Karma", | |
"pickup": "Karma up", | |
"description": [ | |
"Donating to a Donation Machine has a chance to heal Isaac for a full red heart or spawn a Beggar", | |
"Can't spawn in greed mode" | |
] | |
}, | |
"86": { | |
"id": 86, | |
"name": "Lil Larva", | |
"pickup": "the poop is moving...", | |
"description": [ | |
"Destroying poops now gives you a blue fly" | |
] | |
}, | |
"87": { | |
"id": 87, | |
"name": "Mom's Locket", | |
"pickup": "you feel her love", | |
"description": [ | |
"While held, you heal for half a red heart every time you use a key to open a door or golden chest", | |
"Changes all half red hearts into full hearts", | |
"Hearts dropped from Tainted Magdalene's mechanic will be always full red hearts" | |
] | |
}, | |
"88": { | |
"id": 88, | |
"name": "NO!", | |
"pickup": "Never again!", | |
"description": [ | |
"While this trinket is held you have a significantly lower chance to find spacebar/active items", | |
"It will cause passive items to spawn except when the game cannot generate any more passive items and will then instead choose spacebar/active items", | |
"Some hard coded spacebar items from bosses and mini-bosses (i.e. Krampus Head) can still spawn", | |
"Bible drops caused by the Rosary item are not prevented by this trinket" | |
] | |
}, | |
"89": { | |
"id": 89, | |
"name": "Child Leash", | |
"pickup": "Keep your friends close...", | |
"description": [ | |
"Causes your familiars to stay closer to each other" | |
] | |
}, | |
"90": { | |
"id": 90, | |
"name": "Brown Cap", | |
"pickup": "Fartoom!", | |
"description": [ | |
"Poop in the environment will now explode when destroyed" | |
] | |
}, | |
"91": { | |
"id": 91, | |
"name": "Meconium", | |
"pickup": "Eww", | |
"description": [ | |
"While held you have an increased chance for Black Poops to spawn, which deal damage to all enemies in the room when destroyed", | |
"Gives The Poop active item a chance to spawn a Black Poop too" | |
] | |
}, | |
"92": { | |
"id": 92, | |
"name": "Cracked Crown", | |
"pickup": "Boost Stats", | |
"description": [ | |
"Boosts speed, range, shot speed, tears and damage if they are above their base values by roughly +20%", | |
"Affects stat bonuses from passive items, trinkets that are absorbed or in a second trinket slot, and permanent bonuses given by items such as Void" | |
] | |
}, | |
"93": { | |
"id": 93, | |
"name": "Used Diaper", | |
"pickup": "You Stink", | |
"description": [ | |
"While held, gives the Skatole effect only in certain rooms, which will turn hostile flies to neutral and stop others from shooting", | |
"Attack, Dart and Ring Flies turn into neutral Black Flies and Pooters and Fat Flies will no longer fire at you" | |
] | |
}, | |
"94": { | |
"id": 94, | |
"name": "Fish Tail", | |
"pickup": "It also stinks!", | |
"description": [ | |
"Items and trinkets which generate blue flies and spiders will have double the effect, causing twice as many to spawn" | |
] | |
}, | |
"95": { | |
"id": 95, | |
"name": "Black Tooth", | |
"pickup": "It looks dead", | |
"description": [ | |
"Some tears will randomly become a black tooth, that deal double your normal tear damage and can poison enemies" | |
] | |
}, | |
"96": { | |
"id": 96, | |
"name": "Ouroboros Worm", | |
"pickup": "Foop foop!", | |
"description": [ | |
"Tears become spectral and travel in a huge spiral pattern", | |
"+1.5 Range Up", | |
"+0.4 Tears up" | |
] | |
}, | |
"97": { | |
"id": 97, | |
"name": "Tonsil", | |
"pickup": "Sick...", | |
"description": [ | |
"Every time you take damage you have a very small chance to gain a Tonsil familiar, which follows you and blocks enemy projectiles", | |
"This effect can happen twice before the Tonsil trinket is destroyed", | |
"Does not deal contact damage to enemies" | |
] | |
}, | |
"98": { | |
"id": 98, | |
"name": "Nose Goblin", | |
"pickup": "Seems magic...", | |
"description": [ | |
"Your tears have a random chance to become booger tears", | |
"Booger tears stick on to enemies and deal periodic poison damage until they die or 60 seconds passes. Each tick of poison damage is equal to your normal tear damage", | |
"The boogers will have a homing effect" | |
] | |
}, | |
"99": { | |
"id": 99, | |
"name": "Super Ball", | |
"pickup": "Boing!", | |
"description": [ | |
"Some random tears will gain the Rubber Cement effect and become bouncy" | |
] | |
}, | |
"100": { | |
"id": 100, | |
"name": "Vibrant Bulb", | |
"pickup": "It needs power", | |
"description": [ | |
"Grants +0.25 Speed, +0.75 Range, +0.1 Shot Speed, +0.2 Tears, +0.5 Damage and +1 Luck when Isaac's active item is fully charged", | |
"Infinite use items such as Potato Peeler count as charged and provide the bonus from this trinket" | |
] | |
}, | |
"101": { | |
"id": 101, | |
"name": "Dim Bulb", | |
"pickup": "I think it's broken", | |
"description": [ | |
"Grants +0.5 Speed, +1.5 Range, +0.3 Shot Speed, +0.4 Tears, +1.5 Damage when Isaac's active item is completely uncharged", | |
"One-time use items such as Mama Mega count as uncharged and provide the bonus from this trinket" | |
] | |
}, | |
"102": { | |
"id": 102, | |
"name": "Fragmented Card", | |
"pickup": "Double moon", | |
"description": [ | |
"Gives you another secret room on each new floor while held", | |
"Does not spawn more than one super secret room, only the normal secret room" | |
] | |
}, | |
"103": { | |
"id": 103, | |
"name": "Equality!", | |
"pickup": "=", | |
"description": [ | |
"When you have the same amount of coins, bombs and keys, half consumables turn into their doubled version", | |
"This effect works for any number of consumables, including 0 and 99, as long as the count for coins/keys/bombs is equal" | |
] | |
}, | |
"104": { | |
"id": 104, | |
"name": "Wish Bone", | |
"pickup": "Make a wish", | |
"description": [ | |
"Every time you take damage you have a very small chance to spawn a random pedestal item", | |
"When the effect triggers, the trinket is destroyed" | |
] | |
}, | |
"105": { | |
"id": 105, | |
"name": "Bag Lunch", | |
"pickup": "I wonder what it is", | |
"description": [ | |
"Every time you take damage you have a very small chance to spawn the Lunch item, which gives +1 HP up", | |
"When the effect triggers, this trinket is destroyed" | |
] | |
}, | |
"106": { | |
"id": 106, | |
"name": "Lost Cork", | |
"pickup": "Uncorked", | |
"description": [ | |
"Increases the radius of any creep you produce" | |
] | |
}, | |
"107": { | |
"id": 107, | |
"name": "Crow Heart", | |
"pickup": "Drain me", | |
"description": [ | |
"While held, any damage taken remove red hearts first, before soul hearts, black hearts and rotten heart damage", | |
"While at 1/2 of a red heart, it will begin to remove your other hearts again" | |
] | |
}, | |
"108": { | |
"id": 108, | |
"name": "Walnut", | |
"pickup": "Thats a hard nut to crack!", | |
"description": [ | |
"The Walnut has a chance to break when taking damage from an explosion. If it does, it will drop a random trinket, coin, heart and key", | |
"The Walnut trinket is destroyed once the effect activates" | |
] | |
}, | |
"109": { | |
"id": 109, | |
"name": "Duct Tape", | |
"pickup": "Stuck!", | |
"description": [ | |
"Causes any orbitals you have to stop moving while held", | |
"Stops shooting familiars from moving (including Lilith's Incubus)", | |
"Some familiars with irregular movement are not affected by Duct Tape, such as Abel, BBF, Bumbo, Guppy's Hair Ball, Lil Gurdy, Punching Bag, Robo-Baby 2.0, Succubus" | |
] | |
}, | |
"110": { | |
"id": 110, | |
"name": "Silver Dollar", | |
"pickup": "Feels lucky...", | |
"description": [ | |
"While held, shops will now appear on the womb floors (The Womb, Utero and Scarred Womb)" | |
] | |
}, | |
"111": { | |
"id": 111, | |
"name": "Bloody Crown", | |
"pickup": "Drips with blood...", | |
"description": [ | |
"While held, item rooms now appear on the womb floors (The Womb, Utero and Scarred Womb)", | |
"Causes item rooms to appear on the Corpse floors" | |
] | |
}, | |
"112": { | |
"id": 112, | |
"name": "Pay To Win", | |
"pickup": "...", | |
"description": [ | |
"While held, restock boxes will always spawn in item rooms" | |
] | |
}, | |
"113": { | |
"id": 113, | |
"name": "Locust of War", | |
"pickup": "I Bring Wrath", | |
"description": [ | |
"Upon entering a room with enemies, spawns a Red Locust which detonates upon impact with enemies, dealing double tear damage for the impact of the Locust and 60 damage for the explosion", | |
"Can be dangerous as the fly will target the nearest enemy, which can be close enough to catch Isaac in its blast radius" | |
] | |
}, | |
"114": { | |
"id": 114, | |
"name": "Locust of Pestilence", | |
"pickup": "I Bring Pestilence", | |
"description": [ | |
"At the start of each new hostile room you spawn a green attack fly, which will target a nearby enemy, deal double your tear damage and then poison them" | |
] | |
}, | |
"115": { | |
"id": 115, | |
"name": "Locust of Famine", | |
"pickup": "I bring Famine", | |
"description": [ | |
"At the start of each new hostile room you spawn a yellow attack fly, which will target a nearby enemy, deal double your tear damage and apply a slowing effect to it" | |
] | |
}, | |
"116": { | |
"id": 116, | |
"name": "Locust of Death", | |
"pickup": "I bring Death", | |
"description": [ | |
"Upon entering a room with enemies, spawns a Black Locust that deals quadruple Isaac's damage, applied as two hits of double damage" | |
] | |
}, | |
"117": { | |
"id": 117, | |
"name": "Locust of Conquest", | |
"pickup": "I Bring Conquest", | |
"description": [ | |
"At the start of each new hostile room you spawn 2-5 white attack flies, which will target a nearby enemy and deal double your tear damage to it" | |
] | |
}, | |
"118": { | |
"id": 118, | |
"name": "Bat Wing", | |
"pickup": "They Are Growing...", | |
"description": [ | |
"When killing an enemy, you have a very small chance to gain the ability to fly for the rest of the room" | |
] | |
}, | |
"119": { | |
"id": 119, | |
"name": "Stem Cell", | |
"pickup": "Regen!", | |
"description": [ | |
"Stem Cell heals Isaac's red heart containers to 50% each floor", | |
"If Isaac already has 50% health or more, it heals half of a heart instead" | |
] | |
}, | |
"120": { | |
"id": 120, | |
"name": "Hairpin", | |
"pickup": "Danger charge", | |
"description": [ | |
"Fully recharges your active item at the start of each boss fight", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Zaratus" | |
] | |
}, | |
"121": { | |
"id": 121, | |
"name": "Wooden Cross", | |
"pickup": "My faith protects me", | |
"description": [ | |
"Gives you the Holy Mantle shield effect at the start of every new floor, which protects you from the next hit of damage you take", | |
"Does not recharge until the start of the next floor", | |
"Stacks with the effects from Holy Mantle and Blanket, but it does not stack with Holy Card", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Ep and Mills" | |
] | |
}, | |
"122": { | |
"id": 122, | |
"name": "Butter!", | |
"pickup": "Can't hold it!", | |
"description": [ | |
"Using your active item while holding this trinket will drop it back on a pedestal on the ground", | |
"Also after taking damage, you have a very small chance to drop one of your passive items", | |
"One-time use active items will be consumed and not dropped", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by MarkusLeben and iguesti" | |
] | |
}, | |
"123": { | |
"id": 123, | |
"name": "Filigree Feather", | |
"pickup": "Angelic spoils!", | |
"description": [ | |
"Holding this trinket will cause the Angel mini bosses to drop normal items instead of Key Pieces", | |
"Added as part of the Afterbirth+ Booster Pack #2, designed by Edmund McMillen" | |
] | |
}, | |
"124": { | |
"id": 124, | |
"name": "Door Stop", | |
"pickup": "Hold the door!", | |
"description": [ | |
"While held, the last door Isaac went through stays open, allowing him to leave the room even if enemies are in it", | |
"This trinket works on boss rooms (except Ultra Greed) and devil rooms containing Krampus, allowing you to exit out mid-fight", | |
"Does not drop in Greed mode" | |
] | |
}, | |
"125": { | |
"id": 125, | |
"name": "Extension Cord", | |
"pickup": "Charged friends", | |
"description": [ | |
"After being picked up, a yellow laser chain now flows through Isaac's familiars", | |
"Added as part of the Afterbirth+ Booster Pack #4 and based on the Steam Workshop mod created by Strawrat and Aczom" | |
] | |
}, | |
"126": { | |
"id": 126, | |
"name": "Rotten Penny", | |
"pickup": "Wealth of flies", | |
"description": [ | |
"While held, spawns +1 friendly blue fly every time you pick up a coin", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Eufuu" | |
] | |
}, | |
"127": { | |
"id": 127, | |
"name": "Baby-Bender", | |
"pickup": "Feed them magic!", | |
"description": [ | |
"While held this trinket gives your familiars homing shots", | |
"Added as part of the Afterbirth+ Booster Pack #5. Based on the Steam Workshop mod created by Ink Tears" | |
] | |
}, | |
"128": { | |
"id": 128, | |
"name": "Finger Bone", | |
"pickup": "It looks brittle", | |
"description": [ | |
"While held, gives you a 5% chance to gain a bone heart everytime you take damage", | |
"Added as part of the Afterbirth+ Booster Pack #5" | |
] | |
} | |
}, | |
"misc": { | |
"1": { | |
"id": 1, | |
"name": "O - The Fool", | |
"pickup": "Where your journey begins", | |
"description": [ | |
"Teleports the player to the first room of the current floor", | |
"There is a guaranteed Fool card in the Depths 2, if you bomb the skull with an X on it. This is intended give you a guaranteed way to teleport out of the Mom's Foot fight, for accessing the path to the Mausoleum floor" | |
] | |
}, | |
"2": { | |
"id": 2, | |
"name": "I - The Magician", | |
"pickup": "May you never miss your goal", | |
"description": [ | |
"For the current room, tears now have the Spoon Bender effect, which allows them to curve towards enemies and gives them a purple appearance." | |
] | |
}, | |
"3": { | |
"id": 3, | |
"name": "II - The High Priestess", | |
"pickup": "Mother is watching you", | |
"description": [ | |
"Summons Mom's foot which will stomp on a random enemy in the current room, dealing 300 damage", | |
"If no enemies are in the current room, the foot will target Isaac (and do damage if it hits), however it can be used to break rocks" | |
] | |
}, | |
"4": { | |
"id": 4, | |
"name": "III - The Empress", | |
"pickup": "May your rage bring power", | |
"description": [ | |
"Gives the player the Whore of Babylon effect for the current room, increasing damage and speed" | |
] | |
}, | |
"5": { | |
"id": 5, | |
"name": "IV - The Emperor", | |
"pickup": "Challenge me!", | |
"description": [ | |
"Teleports the player to the Boss room on the current floor" | |
] | |
}, | |
"6": { | |
"id": 6, | |
"name": "V - The Hierophant", | |
"pickup": "Two prayers for the lost", | |
"description": [ | |
"Spawns 2 Soul hearts on the floor" | |
] | |
}, | |
"7": { | |
"id": 7, | |
"name": "VI - The Lovers", | |
"pickup": "May you prosper and be in good health", | |
"description": [ | |
"Spawns 2 red hearts on the floor", | |
"If used in a Super Secret Room containing a Black Heart or Eternal Heart, it will spawn those types of hearts instead" | |
] | |
}, | |
"8": { | |
"id": 8, | |
"name": "VII - The Chariot", | |
"pickup": "May nothing stand before you", | |
"description": [ | |
"Grants the same effect as 'My Little Unicorn', which makes Isaac invincible and deal 40 contact damage to enemies per hit" | |
] | |
}, | |
"9": { | |
"id": 9, | |
"name": "VIII - Justice", | |
"pickup": "May your future become balanced", | |
"description": [ | |
"Spawns 1 bomb, 1 key, 1 coin, 1 heart, which can be random variants of each" | |
] | |
}, | |
"10": { | |
"id": 10, | |
"name": "IX - The Hermit", | |
"pickup": "May you see what life has to offer", | |
"description": [ | |
"Teleports the player to the Shop", | |
"On or below the Womb, this acts as a random teleport, since there are no shops on those floors" | |
] | |
}, | |
"11": { | |
"id": 11, | |
"name": "X - Wheel of Fortune", | |
"pickup": "Spin the wheel of destiny", | |
"description": [ | |
"Spawns a Slot Machine or a Fortune Machine" | |
] | |
}, | |
"12": { | |
"id": 12, | |
"name": "XI - Strength", | |
"pickup": "May your power bring rage", | |
"description": [ | |
"Gives the player the Magic Mushroom effect, which increasing size and all stats by 1 for the current room", | |
"If you use the Strength card with 12 heart containers, it will take you down to 11 when you leave the room" | |
] | |
}, | |
"13": { | |
"id": 13, | |
"name": "XII - The Hanged Man", | |
"pickup": "May you find enlightenment", | |
"description": [ | |
"Gives the player the flying effect for the current room, allowing the player to fly over obstacles in the room", | |
"This card is useless if you have any item which allows you to permanently fly" | |
] | |
}, | |
"14": { | |
"id": 14, | |
"name": "XIII - Death", | |
"pickup": "Lay waste to all that oppose you", | |
"description": [ | |
"Deals 40 damage to all enemies in the room in a similar style to the Necronomicon" | |
] | |
}, | |
"15": { | |
"id": 15, | |
"name": "XIV - Temperance", | |
"pickup": "May you be pure in heart", | |
"description": [ | |
"Spawns a Blood Donation Machine" | |
] | |
}, | |
"16": { | |
"id": 16, | |
"name": "XV - The Devil", | |
"pickup": "Revel in the power of your darkness", | |
"description": [ | |
"Gives the Book of Belial effect for the current room, increasing damage" | |
] | |
}, | |
"17": { | |
"id": 17, | |
"name": "XVI - The Tower", | |
"pickup": "Destruction brings creation", | |
"description": [ | |
"Spawns some troll bombs at random locations in the current room", | |
"Each bomb deals 60 damage (normal bomb damage" | |
] | |
}, | |
"18": { | |
"id": 18, | |
"name": "XVII - The Stars", | |
"pickup": "May you find what you desire", | |
"description": [ | |
"Teleports the player to the Item Room", | |
"On or below the Womb, this acts as a random teleport, since there are no item rooms on those floors" | |
] | |
}, | |
"19": { | |
"id": 19, | |
"name": "XVIII - The Moon", | |
"pickup": "May you find all you have lost", | |
"description": [ | |
"Teleports the player to the Secret Room" | |
] | |
}, | |
"20": { | |
"id": 20, | |
"name": "XIX - The Sun", | |
"pickup": "May the light heal and enlighten you", | |
"description": [ | |
"A card with three uses: A full heal, deals 100 damage to all enemies in the current room and reveals the entire map for the current floor (Treasure Map + The Compass)" | |
] | |
}, | |
"21": { | |
"id": 21, | |
"name": "XX - Judgement", | |
"pickup": "Judge lest ye be judged", | |
"description": [ | |
"Spawns a beggar", | |
"Has a chance to be a demon beggar", | |
"Killing a Devil Beggar, Key Master, or Shell Game Beggar gives you an increased chance of finding Angel rooms instead of Devil rooms. See the dedicated Devil room page for more details" | |
] | |
}, | |
"22": { | |
"id": 22, | |
"name": "XXI - The World", | |
"pickup": "Open your eyes and see", | |
"description": [ | |
"Reveals the entire map and shows the icons for every room which has one", | |
"This is completely useless if you currently have both the Treasure Map and The Compass" | |
] | |
}, | |
"23": { | |
"id": 23, | |
"name": "2 of Clubs", | |
"pickup": "Item multiplier", | |
"description": [ | |
"Doubles the number of Bombs you have", | |
"If you have no bombs, it gives you two" | |
] | |
}, | |
"24": { | |
"id": 24, | |
"name": "2 of Diamonds", | |
"pickup": "Item multiplier", | |
"description": [ | |
"Doubles the number of coins you have", | |
"If you have no coins, it gives you two" | |
] | |
}, | |
"25": { | |
"id": 25, | |
"name": "2 of Spades", | |
"pickup": "Item multiplier", | |
"description": [ | |
"Doubles the number of keys you have", | |
"If you have no keys, it gives you two" | |
] | |
}, | |
"26": { | |
"id": 26, | |
"name": "2 of Hearts", | |
"pickup": "Item multiplier", | |
"description": [ | |
"Doubles your current red hearts up to full health", | |
"This card is useless for the Blu\u00d0\u00b5 Baby" | |
] | |
}, | |
"27": { | |
"id": 27, | |
"name": "Ace of Clubs", | |
"pickup": "Convert all", | |
"description": [ | |
"When used, turns all pickups, chests and non-boss enemies in the room into Bombs" | |
] | |
}, | |
"28": { | |
"id": 28, | |
"name": "Ace of Diamonds", | |
"pickup": "Convert all", | |
"description": [ | |
"When used, turns all pickups, chests and non-boss enemies in the room into Coins" | |
] | |
}, | |
"29": { | |
"id": 29, | |
"name": "Ace of Spades", | |
"pickup": "Convert all", | |
"description": [ | |
"When used, turns all pickups, chests and non-boss enemies in the room into Keys" | |
] | |
}, | |
"30": { | |
"id": 30, | |
"name": "Ace of Hearts", | |
"pickup": "Convert all", | |
"description": [ | |
"When used, turns all pickups, chests and non-boss enemies in the room into Hearts" | |
] | |
}, | |
"31": { | |
"id": 31, | |
"name": "The Joker", | |
"pickup": "???", | |
"description": [ | |
"Teleports you to the Devil Deal Room on the current floor" | |
] | |
}, | |
"32": { | |
"id": 32, | |
"name": "Rune of Hagalaz", | |
"pickup": "Destruction", | |
"description": [ | |
"When used, this rune will destroy all breakable objects in the current room, such as poop, rocks, secret room entrances", | |
"This includes Key Blocks" | |
] | |
}, | |
"33": { | |
"id": 33, | |
"name": "Rune of Jera", | |
"pickup": "Abundance", | |
"description": [ | |
"When used this rune will double all pickups on the floor in the room", | |
"Creates copies of pickups in the Shop which can be taken for free, even if you haven't purchased them yet", | |
"Can be used to double the number of item chests in the first room of the final Chest / Dark Room floors", | |
"Cloned chests have the same types of items as the first one", | |
"Cannot be used to clone trinkets or other Jera runes" | |
] | |
}, | |
"34": { | |
"id": 34, | |
"name": "Rune of Ehwaz", | |
"pickup": "Passage", | |
"description": [ | |
"Creates a trapdoor on the floor", | |
"Digging in certain spots with objects or markings on the floor will guarantee a crawlspace once per floor" | |
] | |
}, | |
"35": { | |
"id": 35, | |
"name": "Rune of Dagaz", | |
"pickup": "Purity", | |
"description": [ | |
"Removes the curse which is in effect on the current floor (except Curse of the Labyrinth)", | |
"Can also cure the effect of the Amnesia pill", | |
"+1 Soul Heart" | |
] | |
}, | |
"36": { | |
"id": 36, | |
"name": "Rune of Ansuz", | |
"pickup": "Vision", | |
"description": [ | |
"When used, reveals the entire map including all the secret room locations and other icon rooms" | |
] | |
}, | |
"37": { | |
"id": 37, | |
"name": "Rune of Perthro", | |
"pickup": "Change", | |
"description": [ | |
"Rerolls all pedestal items in the current room (One time use of the D6)" | |
] | |
}, | |
"38": { | |
"id": 38, | |
"name": "Rune of Berkano", | |
"pickup": "Companionship", | |
"description": [ | |
"Summons 3 blue friendly spiders and 3 blue flies" | |
] | |
}, | |
"39": { | |
"id": 39, | |
"name": "Rune of Algiz", | |
"pickup": "Resistance", | |
"description": [ | |
"When used, gives you an invincibility effect which lasts for 20 seconds" | |
] | |
}, | |
"40": { | |
"id": 40, | |
"name": "Blank Rune", | |
"pickup": "???", | |
"description": [ | |
"When used, gives a random Mystic rune effect", | |
"Possible effects include: Algiz, Ansuz, Berkano, Dagaz, Ehwaz, Hagalaz, Jera, Perthro", | |
"Also has a 25% chance to spawn another Blank Rune upon use" | |
] | |
}, | |
"41": { | |
"id": 41, | |
"name": "Black Rune", | |
"pickup": "Void", | |
"description": [ | |
"When used, this rune deals 40 damage to all enemies in the room and consumes all pedestal items in the room, giving you a random stat increase for each item consumed", | |
"Also consumes all pickups in the room and turns them into blue flies and spiders" | |
] | |
}, | |
"42": { | |
"id": 42, | |
"name": "Chaos Card", | |
"pickup": "???", | |
"description": [ | |
"A card which can be thrown as a projectile directly infront of Isaac, instantly killing anything it hits, including most bosses", | |
"If thrown at a multi-phase boss with multiple forms such Satan, Mega Satan or Hush it will only kill that particular phase of the boss", | |
"If thrown at a multi-phase boss that works from a single health bar such as Isaac, ??? or The Lamb, it will die instantly", | |
"Will not kill Delirium or The Beast", | |
"Will destroy rocks and poop in its path", | |
"Can also be thrown against a door to open it (Doesn't work against Mega Satan's door)", | |
"Throwing this at the Great Gideon boss will trigger a special animation and reveal a crawl space containing several chests and items!" | |
] | |
}, | |
"43": { | |
"id": 43, | |
"name": "Credit Card", | |
"pickup": "Charge it!", | |
"description": [ | |
"When used, removes the price tag from all items in the current shop or devil deal, making everything free", | |
"The effect of the Credit Card only lasts for the current room" | |
] | |
}, | |
"44": { | |
"id": 44, | |
"name": "Rules Card", | |
"pickup": "???", | |
"description": [ | |
"Displays a random cryptic message on the screen similar to the fortune machine ones. One of the following messages may show:", | |
"'Rooms may yield more than you expect'", | |
"'Some doors require a blessing. Carry them with you'", | |
"'The walls will harden over time. Time is the essence'", | |
"'Sleeping gatekeepers will need to be awoken with a loud sound'", | |
"'A piece of paper is your guide'", | |
"'Deny his gifts to attain your reward'", | |
"'A dark market lies under your feet", | |
"'Chub dislikes smoke!'" | |
] | |
}, | |
"45": { | |
"id": 45, | |
"name": "Card Against Humanity", | |
"pickup": "Something stinks...", | |
"description": [ | |
"When used, fills the entire room with poop!" | |
] | |
}, | |
"46": { | |
"id": 46, | |
"name": "Suicide King", | |
"pickup": "A true ending?", | |
"description": [ | |
"When used, instantly kills you and spawns 10 pickup on the floor", | |
"Each of the 10 things spawned can be any type of consumable or sometimes a pedestal item (up to a maximum of 3 pedestal items)", | |
"Any pedestal item created by Suicide King will be related to the room where it was used, meaning that using it in the Angel room will spawn Angel room items" | |
] | |
}, | |
"47": { | |
"id": 47, | |
"name": "Get Out Of Jail Free Card", | |
"pickup": "Open sesame", | |
"description": [ | |
"When used, will open all doors in the current room, similar to a one-time use of Dad's Key" | |
] | |
}, | |
"48": { | |
"id": 48, | |
"name": "? Card", | |
"pickup": "Double active", | |
"description": [ | |
"When used this card will activate a use of your spacebar item for free" | |
] | |
}, | |
"49": { | |
"id": 49, | |
"name": "Dice Shard", | |
"pickup": null, | |
"description": [ | |
"Gives a one-time use of the D6 and D20 effects at the same time" | |
] | |
}, | |
"50": { | |
"id": 50, | |
"name": "Emergency Contact", | |
"pickup": "Help from above", | |
"description": [ | |
"When used will cause two of Mom's Hand to come down and grab a random enemy" | |
] | |
}, | |
"51": { | |
"id": 51, | |
"name": "Holy Card", | |
"pickup": "You feel protected", | |
"description": [ | |
"Grants the Holy Mantle effect for, which will negate your next hit of damage", | |
"The effect persist between rooms/floors", | |
"Tainted Lost starts with this card, and while playing as this character all cards and runes have a 10% chance to turn into a Holy Card" | |
] | |
}, | |
"52": { | |
"id": 52, | |
"name": "Huge Growth", | |
"pickup": "Become immense!", | |
"description": [ | |
"Temporarily makes Isaac huge, giving him +7 Damage Up and +30 Range Up for the rest of the current room", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Coper140" | |
] | |
}, | |
"53": { | |
"id": 53, | |
"name": "Ancient Recall", | |
"pickup": "Draw 3 cards", | |
"description": [ | |
"Spawns 3 random cards on the floor when used", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Coper140" | |
] | |
}, | |
"54": { | |
"id": 54, | |
"name": "Era Walk", | |
"pickup": "Savor the moment", | |
"description": [ | |
"When used, this card will slow down enemies, Isaac's tears by -1 Shot Speed, but speed up Isaac's movement speed by +0.50 for the rest of the current room", | |
"Added as part of the Afterbirth+ Booster Pack #1 and based on the Steam Workshop mod created by Coper140" | |
] | |
}, | |
"55": { | |
"id": 55, | |
"name": "Rune Shard", | |
"pickup": "It still glows faintly", | |
"description": [ | |
"Activates a random rune effect. The effect is weaker than normal runes.", | |
"These only appear if not all runes have been unlocked yet." | |
] | |
}, | |
"56": { | |
"id": 56, | |
"name": "O - The Fool?", | |
"pickup": "Let go and move on", | |
"description": [ | |
"When used, this card drops all of your hearts (including non-red hearts), coins, keys and bombs on the floor", | |
"This effect is done in the most efficient way possible - e.g. if you have 99 coins it will create 3 x Quarters, 2 Dimes and 4 Pennies. If you have 40 bombs it will spawn 4 x Boom! pedestal items", | |
"Picking up all dropped items leaves you with the same health and consumables you had before", | |
"This allows you to manipulate your consumables in lots of different ways, for example by rerolling them with the D6/D20, re-arrange your Bone heart containers and more", | |
"If you have the Tarot Cloth item, this card will also drop all your passive items on the floor as pedestals" | |
] | |
}, | |
"57": { | |
"id": 57, | |
"name": "I - The Magician?", | |
"pickup": "May no harm come to you", | |
"description": [ | |
"Gives you a blue aura that repels enemy projectiles, causing them to slowly curve away from Isaac and avoid hitting him", | |
"Lasts for 60 seconds" | |
] | |
}, | |
"58": { | |
"id": 58, | |
"name": "II - The High Priestess?", | |
"pickup": "Run", | |
"description": [ | |
"Causes Mom's Foot to keep stomping down randomly for 60 seconds where Isaac is standing" | |
] | |
}, | |
"59": { | |
"id": 59, | |
"name": "III - The Empress?", | |
"pickup": "May your love bring protection", | |
"description": [ | |
"Gives 2 HP Up and +1.5 Tears Up for 60 seconds" | |
] | |
}, | |
"60": { | |
"id": 60, | |
"name": "IV - The Emperor?", | |
"pickup": "May you find a worthy opponent", | |
"description": [ | |
"Teleports you to an extra boss room, that drops a Boss room item as normal. This room isn't part of the actual floor, and leaving it returns you to where you teleported from", | |
"The boss isn't necessarily from the current floor - e.g. you could find a caves boss in the basement" | |
] | |
}, | |
"61": { | |
"id": 61, | |
"name": "V - The Hierophant?", | |
"pickup": "Two prayers for the forgotten", | |
"description": [ | |
"Spawns 2 Bone hearts on the floor" | |
] | |
}, | |
"62": { | |
"id": 62, | |
"name": "VI - The Lovers?", | |
"pickup": "May your heart shatter to pieces", | |
"description": [ | |
"Spawns a random pedestal item from the current room's item pool", | |
"In exchange, turns one heart container or 2 soul hearts into a broken heart. Broken hearts permanently subtract from your total possible health containers" | |
] | |
}, | |
"63": { | |
"id": 63, | |
"name": "VII - The Chariot?", | |
"pickup": "May nothing walk past you", | |
"description": [ | |
"Isaac turns to stone and can't move for 10 seconds, but your tear rate goes up significantly for the duration" | |
] | |
}, | |
"64": { | |
"id": 64, | |
"name": "VIII - Justice?", | |
"pickup": "May your sins come back to torment you", | |
"description": [ | |
"Spawns 2-4 locked gold chests" | |
] | |
}, | |
"65": { | |
"id": 65, | |
"name": "IX - The Hermit?", | |
"pickup": "May you see the value of all things in life", | |
"description": [ | |
"When used, all items and pickups in the current room are turned into money. Everything is sold for its shop price, e.g. Items for 15c, hearts for 3c, sacks for 7c" | |
] | |
}, | |
"66": { | |
"id": 66, | |
"name": "X - Wheel of Fortune?", | |
"pickup": "Throw the dice of fate", | |
"description": [ | |
"Activates a random effect from a Dice room", | |
"See the dice icon above for each possible effect" | |
] | |
}, | |
"67": { | |
"id": 67, | |
"name": "XI - Strength?", | |
"pickup": "May you break their resolve", | |
"description": [ | |
"All enemies in the current room are slowed and take double damage" | |
] | |
}, | |
"68": { | |
"id": 68, | |
"name": "XII - The Hanged Man?", | |
"pickup": "May your greed know no bounds", | |
"description": [ | |
"You turn into the Keeper, gaining triple shot, -0.1 Speed Down for 30 seconds", | |
"Enemies drop random coins while this effect is active" | |
] | |
}, | |
"69": { | |
"id": 69, | |
"name": "XIII - Death?", | |
"pickup": "May life spring forth from the fallen", | |
"description": [ | |
"Activates the Book of the Dead effect, spawning a bone orbital or charmed Bony for each enemy killed in the current room" | |
] | |
}, | |
"70": { | |
"id": 70, | |
"name": "XIV - Temperance?", | |
"pickup": "May your hunger be satiated", | |
"description": [ | |
"When used, this card activates 5 random pill effects one after the other" | |
] | |
}, | |
"71": { | |
"id": 71, | |
"name": "XV - The Devil?", | |
"pickup": "Bask in the light of your mercy", | |
"description": [ | |
"Activates The Bible effect (granting flight) and gives a Seraphim familiar for 30 seconds" | |
] | |
}, | |
"72": { | |
"id": 72, | |
"name": "XVI - The Tower?", | |
"pickup": "Creation brings destruction", | |
"description": [ | |
"Spawns 6 clusters of rocks and objects that normally appear on this floor", | |
"It won't block any doors that exist", | |
"Rocks have a pretty good chance to become tinted rocks" | |
] | |
}, | |
"73": { | |
"id": 73, | |
"name": "XVII - The Stars?", | |
"pickup": "May your loss bring fortune", | |
"description": [ | |
"Removes your oldest item and spawns 2 pedestal items from the current room's pool", | |
"Can remove either passive or active items", | |
"Doesn't remove your character's starting items" | |
] | |
}, | |
"74": { | |
"id": 74, | |
"name": "XVIII - The Moon?", | |
"pickup": "May you remember lost memories", | |
"description": [ | |
"Teleports you to the ultra secret room on the floor", | |
"The ultra secret room is a red room containing an item from the angel room item pool. Can only be accessed via the Red Key, Crystal Key or Cracked Key. Using this card will also open a pathway of red rooms back to the regular floor" | |
] | |
}, | |
"75": { | |
"id": 75, | |
"name": "XIX - The Sun?", | |
"pickup": "May the darkness swallow all around you", | |
"description": [ | |
"When used, grants +1.5 Damage Up, turns your hearts to Bone hearts and the Spirit of the Night effect (Spectral tears and the ability to fly) for the current floor", | |
"Also gives the Curse of Darkness effect that can't be removed for the current floor" | |
] | |
}, | |
"76": { | |
"id": 76, | |
"name": "XX - Judgement?", | |
"pickup": "May you redeem those found wanting", | |
"description": [ | |
"Spawns a Restock machine" | |
] | |
}, | |
"77": { | |
"id": 77, | |
"name": "XXI - The World?", | |
"pickup": "Step into the abyss", | |
"description": [ | |
"Creates a trapdoor to a guaranteed crawl space" | |
] | |
}, | |
"78": { | |
"id": 78, | |
"name": "Cracked Key", | |
"pickup": "???", | |
"description": [ | |
"This is a one-time use of the Red Key item.", | |
"The main purpose of the Cracked Key is to unlock Tainted character in the Home floor without needing to find the Red Key. You can force spawn a cracked key by droping any trinket in a Boss Room or Item room, on any floor on your way down to Depths II. When you take the reverse path back up to Home, the trinket will turn into Cracked Key in the same floor/room you dropped it before." | |
] | |
}, | |
"79": { | |
"id": 79, | |
"name": "Queen of Hearts", | |
"pickup": "<3", | |
"description": [ | |
"Drops 1-20 full red hearts on the floor" | |
] | |
}, | |
"80": { | |
"id": 80, | |
"name": "Wild Card", | |
"pickup": "Again", | |
"description": [ | |
"When used, this copies the effect of the card, pill, rune, soul stone or active item you used most recently" | |
] | |
}, | |
"81": { | |
"id": 81, | |
"name": "Soul of Isaac", | |
"pickup": "Reroll... or not", | |
"description": [ | |
"Turns all pedestal items in the current room into rotating items, which cycle between the old item and a random new item every second", | |
"This allows you to effectively reroll items like with The D6, but choose the old item as well if you want", | |
"Tainted Isaac has this effect passively for all items", | |
"If you use more than one in the same room, each pedestal item will cycle through +1 random item", | |
"Items are chosen from the item pool related to the current item" | |
] | |
}, | |
"82": { | |
"id": 82, | |
"name": "Soul of Magdalene", | |
"pickup": "Give me your love!", | |
"description": [ | |
"When used, all enemies in the current room drop half a red heart that will disappear after 2 seconds if not picked up" | |
] | |
}, | |
"83": { | |
"id": 83, | |
"name": "Soul of Cain", | |
"pickup": "Opens the unopenable", | |
"description": [ | |
"When used, this Soul Stone creates Red rooms for every possible exit in the current room", | |
"Red outlines of doors appear where this Soul Stone will create exits for", | |
"See the Red Key item description for more information about these Red rooms behave" | |
] | |
}, | |
"84": { | |
"id": 84, | |
"name": "Soul of Judas", | |
"pickup": "Right behind you", | |
"description": [ | |
"Activates the Dark Arts item effect, which turns Isaac into a ghost for a few seconds. While in this form you can walk over enemies to mark them for death. After a few seconds, he will quickly attack each target, chaining higher damage for each enemy it hits" | |
] | |
}, | |
"85": { | |
"id": 85, | |
"name": "Soul of ???", | |
"pickup": "Chemical warfare", | |
"description": [ | |
"When used this will cause 8 poison farts that leave a brown creep behind, and then drop 7 Butt Bombs very quickly", | |
"Standing in the creep gives you +1 Damage Up and +1.35 Tears Up" | |
] | |
}, | |
"86": { | |
"id": 86, | |
"name": "Soul of Eve", | |
"pickup": "Your very own murder", | |
"description": [ | |
"For the current room, 14 Dead Birds fly in from off the screen and attack all enemies, dealing low but frequent damage" | |
] | |
}, | |
"87": { | |
"id": 87, | |
"name": "Soul of Samson", | |
"pickup": "Slay a thousand", | |
"description": [ | |
"Isaac gains the Berserk! effect for 10 seconds. This gives Isaac a bone sword and he goes on a killing rampage, gaining +0.4 Speed, +3 Flat Damage Up" | |
] | |
}, | |
"88": { | |
"id": 88, | |
"name": "Soul of Azazel", | |
"pickup": "Demon rage!", | |
"description": [ | |
"Activates the Mega Blast item effect, which gives you a giant laser that deals x5 your tear damage per tick to anything in its path and pushing Isaac back by the force", | |
"The effect lasts for 8 seconds but does persist between rooms" | |
] | |
}, | |
"89": { | |
"id": 89, | |
"name": "Soul of Lazarus", | |
"pickup": "Life after death", | |
"description": [ | |
"When used this kills Isaac and revives him with 1/2 a red heart. You get a couple of seconds of invincibility to move away after", | |
"The main benefit of this Soul Stone is that it automatically activates if you die, meaning it is effectively an extra passive life while held" | |
] | |
}, | |
"90": { | |
"id": 90, | |
"name": "Soul of Eden", | |
"pickup": "Embrace chaos", | |
"description": [ | |
"Activates the D6 and D20 effects, rerolling all items and pickups in the room. Unlike the regular D6, rerolled items can pick from any item pool" | |
] | |
}, | |
"91": { | |
"id": 91, | |
"name": "Soul of the Lost", | |
"pickup": "Leave your body behind", | |
"description": [ | |
"When used, Isaac dies and becomes The Lost for the current room. This gives you his ability to fly, and the Holy Mantle effect. However if you take damage a second time you die like the Lost does", | |
"Same effect as touching a white fire, but only lasts one room" | |
] | |
}, | |
"92": { | |
"id": 92, | |
"name": "Soul of Lilith", | |
"pickup": "Motherhood", | |
"description": [ | |
"Gives you 1 random permanent familiar" | |
] | |
}, | |
"93": { | |
"id": 93, | |
"name": "Soul of the Keeper", | |
"pickup": "$$$", | |
"description": [ | |
"Spawns up to 25 random coins on the floor" | |
] | |
}, | |
"94": { | |
"id": 94, | |
"name": "Soul of Apollyon", | |
"pickup": "Bringer of calamity", | |
"description": [ | |
"Creates 15 random Locusts", | |
"Locusts are variants of blue flies, except they have special effects based on the color", | |
"War (Red) - Explodes when touching the enemy. The actual explosion deals flat 60 damage", | |
"Pestilence (Green) - Poisons the enemy it attacks", | |
"Famine (Brown) - Applies a slowing effect", | |
"Death (Black) - Deals x4 damage instead of x2", | |
"Conquest (White) - Spawns 2-5 at once" | |
] | |
}, | |
"95": { | |
"id": 95, | |
"name": "Soul of the Forgotten", | |
"pickup": "Skeletal protector", | |
"description": [ | |
"Gives you The Forgotten as a temporary familiar, with 2 Bone hearts and his bone weapon. He behaves the same as how Esau works with Jacob, following your exact movements", | |
"Disappears after the current room or if he takes enough damage and dies" | |
] | |
}, | |
"96": { | |
"id": 96, | |
"name": "Soul of Bethany", | |
"pickup": "Friends from beyond", | |
"description": [ | |
"Creates 6 wisps, similar to the Book of Virtues effect", | |
"Mosts wisps will be the standard blue ones, but have a chance to have random special properties" | |
] | |
}, | |
"97": { | |
"id": 97, | |
"name": "Soul of Jacob and Esau", | |
"pickup": "Bound by blood", | |
"description": [ | |
"Spawns Esau as a temporary familiar, who copies your exact movements the same as how the Jacob & Esau character works", | |
"Disappears after the current room or if he takes enough damage and dies" | |
] | |
} | |
} |
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