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diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/instance/ClassMaster.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/instance/ClassMaster.java | |
index 8a024382..a31acc7e 100644 | |
--- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/instance/ClassMaster.java | |
+++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/instance/ClassMaster.java | |
@@ -228,7 +281,28 @@ public final class ClassMaster extends Folk | |
player.getSubClasses().get(player.getClassIndex()).setClassId(player.getActiveClass()); | |
else | |
player.setBaseClass(player.getActiveClass()); | |
- | |
+ |
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diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Npc.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Npc.java | |
index 0b89f2d..03ffaea 100644 | |
--- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Npc.java | |
+++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Npc.java | |
@@ -1424,7 +1424,10 @@ | |
} | |
if (Config.FREE_TELEPORT || teleport.getPriceCount() == 0 || player.destroyItemByItemId(teleport.getPriceId(), teleport.getCalculatedPriceCount(player), true)) | |
+ { | |
+ Config.TELEPORT_EFFECT.entrySet().stream().filter(entry -> entry.getKey() == getNpcId()).findFirst().ifPresent(entry -> player.sendPacket(new MagicSkillUse(player, player, entry.getValue(), 1, 1, 0))); |
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diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminSpawn.java b/aCis_gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminSpawn.java | |
index 0a20e4a..a367708 100644 | |
--- a/aCis_gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminSpawn.java | |
+++ b/aCis_gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminSpawn.java | |
@@ -197,7 +197,7 @@ | |
spawn.setRespawnDelay(respawnTime); | |
spawn.doSpawn(false); | |
- SpawnManager.getInstance().addSpawn(spawn); | |
+ SpawnManager.getInstance().addSpawn(spawn, true); |
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diff --git a/L2jOne_C6_Interlude/config/npcs.properties b/L2jOne_C6_Interlude/config/npcs.properties | |
index 6c82330..29034f1 100644 | |
--- a/L2jOne_C6_Interlude/config/npcs.properties | |
+++ b/L2jOne_C6_Interlude/config/npcs.properties | |
@@ -120,6 +120,10 @@ | |
# Show clan && alliance crests on summons, default: False | |
ShowSummonCrest = False | |
+# Fragment Boss reward. | |
+# Configure: BossId-ItemId,ItemCount; |
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diff --git a/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java b/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java | |
index 07a0eba..698732d 100644 | |
--- a/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java | |
+++ b/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java | |
@@ -2,6 +2,8 @@ | |
import java.util.Map.Entry; | |
+import net.sf.l2j.commons.pool.ThreadPool; | |
+ |
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diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Playable.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Playable.java | |
index d49e367..ebabbaa 100644 | |
--- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Playable.java | |
+++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Playable.java | |
@@ -31,7 +31,7 @@ | |
import net.sf.l2j.gameserver.model.item.instance.ItemInstance; | |
import net.sf.l2j.gameserver.model.item.kind.EtcItem; | |
import net.sf.l2j.gameserver.model.pledge.Clan; | |
-import net.sf.l2j.gameserver.model.zone.type.MultiZone; | |
+import net.sf.l2j.gameserver.model.zone.type.RandomZone; |
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diff --git a/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/AutoBanking.java b/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/AutoBanking.java | |
new file mode 100644 | |
index 0000000..92cd85f | |
--- /dev/null | |
+++ b/L2jOne_C6_Interlude/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/AutoBanking.java | |
@@ -0,0 +1,59 @@ | |
+package net.sf.l2j.gameserver.handler.voicecommandhandlers; | |
+ | |
+import java.util.concurrent.ScheduledFuture; | |
+ |
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diff --git a/aCis_datapack/data/html/en/admin/enchant.htm b/aCis_datapack/data/html/en/admin/enchant.htm | |
new file mode 100644 | |
index 0000000..887727f | |
--- /dev/null | |
+++ b/aCis_datapack/data/html/en/admin/enchant.htm | |
@@ -0,0 +1,16 @@ | |
+<html><title>Enchant</title><body> | |
+<table width=260><tr> | |
+<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td> | |
+<td width=180><center>Item Enchant Menu</center></td> |
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#============================================================= | |
# PC Bang Point | |
#============================================================= | |
# ING - Time interval to receive Bang Point, set (in minutes). BangPointID = 65436 | |
# BR - Intervalo de Tempo para receber Bang Point, configure (em minutos). BangPointID = 65436 | |
PcBangPointTime = 0 | |
# ING - Minimum Player level. | |
# BR - Mínimo Jogador level. | |
PcBangPointMinLevel = 1 |
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# ING - Announce players when losing their buffs on death. Use the variables %player%, %clan%, %zone% | |
# BR - Anuncie os jogadores que perderam seus buffs ao morrer. Use as variaveis %player%, %clan%, %zone% | |
AnnounceClanMemberSelf = A Clan member %clan% left %player% Self! | |
AnnouncePlayerSelf = %player% Self! |
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