Skip to content

Instantly share code, notes, and snippets.

View WangleLine's full-sized avatar

WangleLine WangleLine

View GitHub Profile
@WangleLine
WangleLine / extract.sh
Last active May 5, 2026 02:09
ffmpeg: extract 24bit pcm wav audio from all videos in the folder
for f in *.mov *.mp4 *.mkv *.avi *.webm *.flv *.m4v; do
[ -f "$f" ] || continue
ffmpeg -i "$f" -vn -acodec pcm_s24le "${f%.*}.wav"
done
@WangleLine
WangleLine / line_audio.gml
Created March 1, 2023 15:39
Stop gamemaker audio instances with fadeout time - run line_audio_update() once per step
// Update Line Audio
function line_audio_update()
{
// Stop Faded-out Sounds
var length = array_length(global.__line_audio_stop_over_time_array)
for(var i=0;i<length;i++)
{
var sound_instance = global.__line_audio_stop_over_time_array[i];
if audio_sound_get_gain(sound_instance) == 0
{