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February 20, 2020 21:48
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Performance benchmark for using Math.Sin(...) and Math.Cos(...) vs accessing values from a precalculated sine wave array.
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ModelHelper.InitialiseTrigonometry(); | |
Random rand = new Random(); | |
int count = 524288; | |
float[] randoms = new float[count]; | |
float[] result = new float[count]; | |
int[] mathTimes = new int[100]; | |
int[] arrayTimes = new int[100]; | |
for (int c = 0; c < 100; c++) | |
{ | |
for (int i = 0; i < count; i++) | |
randoms[i] = (float)(rand.NextDouble() * 100 - 50); | |
Stopwatch ss = new Stopwatch(); | |
ss.Start(); | |
for (int i = 0; i < count; i++) | |
{ | |
var sin = Math.Sin(randoms[i]); | |
var cos = Math.Cos(randoms[i]); | |
} | |
mathTimes[c] = (int)ss.Elapsed.Ticks; | |
ss.Restart(); | |
for (int i = 0; i < count; i++) | |
{ | |
float sin, cos; | |
ModelHelper.GetSinAndCosCheap(randoms[i], out sin, out cos); | |
} | |
arrayTimes[c] = (int)ss.Elapsed.Ticks; | |
} | |
for (int i = 0; i < 100; i++) | |
Console.WriteLine(mathTimes[i]); | |
Console.WriteLine("\n-----\n"); | |
for (int i = 0; i < 100; i++) | |
Console.WriteLine(arrayTimes[i]); |
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