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@SharpSeeEr
Last active November 8, 2023 22:47
Forza Motorsport Tuning Notes

Tires

  • 28-32 PSI on Race tires
  • On track temps near 32-33 psi
  • Lower pressure = smoother loss of grip
  • Lower Front/Higher Rear = Oversteer
  • Higher Front/Lower Rear = Understeer

Drop front a notch to correct understeer for specific tracks

Gearing

Longer gears needed for tracks with long straights, especially if you are pegging out your last gear on the straights Tweak final drive if shifting is awkward for corners on a track

Alignment

Camber

Base Camber:

  • RWD = -1.6 F, -1.3 R
  • FWD = -1.3 F, -1.6 R
  • AWD = -1.4 F, -1.4 R
  • Higher = More corner grip, less straight line grip
  • Lower = More stability, understeer
  • Keep outside tires in the negative
  • If they never go below -1, you can decrease it

Caster

Raise caster for more mid-corner front camber

  • Caster range: 5-7
  • Higher = more front camber in corners, stability, strong 'self centering' feel
  • Lower = more 'lively' steering on straights/exits

Feel > Numbers - telemetry is a tool, not a rule.

Toe

  • Front toe is usually adjusted out, rear in
  • Never more than .5 degrees in either direction
  • Out = Turn in / rotation
  • In = Stability

Anti-roll bars

  • Start with even front/rear
  • Base 40F, 40R
  • Higher = Responsiveness, less body roll
  • Lower = Smooth response, more body roll
  • Lower Front/Higher rear = Oversteer
  • Higher Front/Lower rear = Understeer
  • Extremes can work. 1/40 for AWD & 40/1 for RWD may be viable
  • Good ARBs allow for good rotation/transitions within control.
  • You don't want it to snap and cause oversteer.

Springs

Base: Stock, or 50/50

Range: Varies, 20-60% is a good zone to stay within

  • Higher = Responsive, stiff overall feel, more "twitchy"
  • Lower = Smooth, softer overall feel, more body roll
  • Lower Front/Higher Rear = Oversteer
  • Higher Front/Lower Rear = Understeer

Ride Height

Base: 2-3 notches above minimum

Range: as low as possible

  • Higher = More body roll and suspension travel, better on kerbs
  • Lower = Improved center of gravity, grip and stability on smooth track

Damping

  • Base: 4-4 Bump, 11-11 Rebound
  • Range: 2-4 Bump, 9-13 Rebound
  • Bump = compression rate, lower gives more grip
  • Rebound = extension rate, higher gives more grip
  • Find the lowest bump and highest rebount that still allows for stable kerbs, use F/R balance to dial in corner feel
  • Lowering bump into the 2's will give more grip but can upset the car when going over bumps/kerbs
  • Higher rebound will give more grip, but can upset the car when going over bumps/kerbs
  • Rebound can often be maxed
  • Bump should be raised first if you run into issues on kerbs/bumps

Suspension geometry

Roll-center Height Offset

Base: Stock, neutral

  • Higher = Less suspension movement, less force on springs
  • Lower = More forces applied to springs, more weight transfer

Very powerful - make sure spring stiffness is set well before adjusting this

Anti Geometry Percent

Affects how car feels during heavy acceleration and braking

  • Low anti-dive - front of car dives on braking,
  • High anti-dive = car stays level on braking, providing more stability and understeer
  • Low anti-squat = Stable rear during exit
  • High anti-squat = Active rear during exit
  • Dive: Higher = understeer
  • Squat: Higher = oversteer

Fine tune corner entry and exit feel with these settings

Aero

Base: Max front, rear should be based on power/drivetrain

Range: Rear varies, front should always be high

  • Higher = More grip at speed
  • Lower = Less drag
  • FWD can usually run minimum rear
  • RWD will usually be higher in the rear

Too high of downforce can lock the car down causing understeer

Brakes

Bias

Base: Stock, 50%

Range: 70-40%

  • Front bias: understeer while braking
  • Rear biar: oversteer while braking
  • Find a comfortable balance for corner entries
  • Don't make big adjustments - a single percentage can provide a big impact.
  • If struggling to keep the car straight and controllable while braking adding a little front bias can help
  • If you want more rotation while braking move bias to rear by a couple of points

Pressure

Base: 100%

Range: 100-200% (never below 100%)

  • Higher = Faster, harder braking response
  • Lower = Smoother braking response
  • Higher settings mean the brakes will hit full pressure sooner, meaning they will also lock up sooner.
  • Find highest setting you are comfortable with, make sure you can still lightly apply the brakes

Differential

Accel range:

  • 90-100 for FWD or front diff on AWD
  • 50-90 for RWD

Decel range: 0-25

Center range (AWD): 50-80

  • High accel: Oversteer
  • High decel: Understeer
  • High decel prevents rear from rotating
  • Low decel allows rear to rotate freely

Find the highest accel setting you can run while maintaining grip and control

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