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using UnityEngine; | |
using System.Collections.Generic; | |
using Warudo.Core.Attributes; | |
using Warudo.Core.Graphs; | |
using Warudo.Core.Scenes; | |
using Warudo.Plugins.Core.Assets; | |
using Warudo.Plugins.Core.Assets.Cinematography; | |
[NodeType( | |
Id = "545a376a-050f-4b4d-8b6c-c6a46b168f36", |
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# You need to install the 'pygame' and 'pythonosc' libraries | |
# Since the LTEK is a gamepad, VRChat will read its button presses as game inputs which we do not want | |
# A solution to that is to use https://github.com/ViGEm/HidHide to hide the controller input to the VRChat process. | |
import collections, pygame | |
from pythonosc import udp_client | |
# These are the VRC avatar parameters it'll send the events to | |
OSC_MAP = { | |
0: 'DDR_LEFT', |
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/* Single emotes as sticker */ | |
span:only-of-type .jumboable { | |
width: 160px; | |
height: 160px; | |
image-rendering: pixelated; | |
} | |
/* Hide GIF picker button */ | |
button[aria-label="Open GIF picker"] { | |
visibility: hidden; |