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using UnityEngine; | |
public class FloatySpinny : MonoBehaviour | |
{ | |
public bool m_Spin = true; | |
public Vector3 m_SpinAxis = Vector3.up; | |
public float m_SpinSpeed = 1.0f; | |
public bool m_Float = false; | |
public Vector3 m_FloatAxis = Vector3.up; |
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# Image formats: | |
*.tga filter=lfs diff=lfs merge=lfs -text | |
*.png filter=lfs diff=lfs merge=lfs -text | |
*.tif filter=lfs diff=lfs merge=lfs -text | |
*.jpg filter=lfs diff=lfs merge=lfs -text | |
*.gif filter=lfs diff=lfs merge=lfs -text | |
*.psd filter=lfs diff=lfs merge=lfs -text | |
*.ai filter=lfs diff=lfs merge=lfs -text | |
*.svg filter=lfs diff=lfs merge=lfs -text |
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.DS_Store | |
[Ll]ibrary/ | |
[Ll]ogs/ | |
[Tt]emp/ | |
[Oo]bj/ | |
[Bb]uild/ | |
[Bb]uilds/ | |
[Ll]ogs/ | |
Assets/AssetStoreTools* |