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package com.ZaidaZadkiel.ValueTime; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.math.Interpolation; | |
public class ValueTime { | |
public float values[]; | |
public float times[]; | |
public int lastindex=0; |
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/* | |
* OpenSimplex Noise in Java. | |
* by Kurt Spencer | |
* | |
* v1.1 (October 5, 2014) | |
* - Added 2D and 4D implementations. | |
* - Proper gradient sets for all dimensions, from a | |
* dimensionally-generalizable scheme with an actual | |
* rhyme and reason behind it. | |
* - Removed default permutation array in favor of |
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-- PlayerCommands plugin | |
-- | |
-- Commands: | |
-- /starterkit | |
-- /addkititem <item name> <amount> <interval in minutes> (-1 for only once) | |
-- /removekititem <item name> | |
-- /who <page number> | |
import("System") |