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step_sequencer script skeleton
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# This is written for use with https://github.com/maxpleaner/step_sequencer | |
# It should be loaded from the step_sequencer repl using pry's `play` command, | |
# e.g. `play song.rb` | |
Player = StepSequencer::SoundPlayer | |
Builder = StepSequencer::SoundBuilder | |
DrumsPlayer = Player.new %{ | |
"Symbol.mp3", | |
"Hat.mp3", | |
"Snare.mp3", | |
"Kick.mp3" | |
} | |
BassPlayer = Player.new Builder.build( | |
sources: ["middle_c_bass.mp3"], | |
effect: :Scale, | |
args: [{scale: :equal_temperament}] | |
).first.first(6) | |
LeadPlayer = Player.new Builder.build( | |
sources: ["middle_c_lead.mp3"], | |
effect: :Scale, | |
args: [{scale: :equal_temperament}] | |
).first.first(6) | |
DrumsRiff1 = <<-TXT | |
x _ _ _ | |
_ x x _ _ x x _ x x _ x _ _x _ x x | |
_ _ _ _ x _ _ _ _ _ _ _ x _ _ _ _ _ | |
x _ _ x _ x _ x _ _ x _ _ x _ x _ _ | |
TXT | |
BassRiff1 = <<-TXT | |
_ | |
_ _ _ _ _ _ _ _ _ _ x x _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ x x _ _ x x | |
x x x x x x x x x x _ _ _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ x x _ _ | |
_ | |
TXT | |
LeadRiff1 = <<-TXT | |
_ | |
_ _ _ _ _ _ _ _ _ _ x x _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ x x _ _ x x | |
x x x x x x x x x x _ _ _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ x x _ _ | |
_ | |
TXT | |
Riff1Reps = 2 | |
Riff1Length = 18 | |
DrumsPlayer.play string: DrumsRiff1, limit: (Riff1Length * Riff1Reps) | |
BassPlayer.play string: BassRiff1, limit: (Riff1Length * Riff1Reps) | |
LeadPlayer.play string: LeadRiff1, limit: (Riff1Length * Riff1Reps) | |
sleep while [DrumsPlayer, BassPlayer, LeadPlayer].any? &:playing | |
DrumsRiff2 = <<-TXT | |
_ | |
_ _ x x _ _ x x _ _ x x _ _ x x | |
_ _ _ _ x _ _ _ _ _ _ _ x _ _ _ | |
x _ _ _ _ _ _ _ x _ _ _ _ _ _ _ | |
TXT | |
BassRiff2 = <<-TXT | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
x _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ x _ x _ _ _ _ _ _ _ _ _ _ _ _ _ | |
_ _ _ _ x _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ x _ x _ _ _ _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ x _ _ _ _ _ x _ _ _ _ _ _ _ _ _ x _ _ _ _ _ x _ | |
_ _ _ _ _ _ _ _ _ _ _ _ x _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ x _ _ _ | |
TXT | |
LeadRiff2 = <<-TXT | |
_ _ _ x _ _ _ _ _ _ _ x _ _ _ _ | |
_ _ _ _ x _ _ _ _ _ _ _ x _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | |
TXT | |
Riff2Reps = 2 | |
Riff2Length = 18 | |
DrumsPlayer.play string: DrumsRiff2, limit: (Riff2Length * Riff1Reps) | |
BassPlayer.play string: BassRiff2, limit: (Riff2Length * Riff1Reps) | |
LeadPlayer.play string: LeadRiff2, limit: (Riff2Length * Riff1Reps) | |
sleep while [DrumsPlayer, BassPlayer, LeadPlayer].any? &:playing |
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