- no audio
- game does not continue smoothly after video finishes
- Intro movie continues playing & showing after skipping it. Expected behaviour : video stops and plate is destroyed/invisible
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object: | |
logic: | |
actions: | |
-type: pythonfile | |
pythonfile: | |
file: blabla.py |
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plString input1 = plString("abCdcBÁèab"); | |
//available accented char, case sensitive | |
result = input1.Find('Á',plString::kCaseSensitive); | |
EXPECT_EQ(6,result); | |
Actual: 7 | |
Expected: 6 | |
//available accented char, case insensitive | |
result = input1.Find('è',plString::kCaseInsensitive); | |
EXPECT_EQ(7,result); |
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class Vertex | |
{ | |
union {struct {float x, y, z ;}; float pos[3];}; | |
union {struct {float nx, ny, nz ;}; float normal[3];}; | |
union {struct {float s, t ;}; float texPos[2];}; | |
}; |
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plString input1 = plString("abCdcBÀéab");=> fShort 0x00c0fa64 "abCdcBÀéab" char [16] |
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Error41998 error C2555: 'plGeneralAttrib::GetName': overriding virtual function return type differs and is not covariant from 'CustAttrib::GetName' D:\Development\Plasma\Sources\Tools\MaxMain\main.cpp 240 |
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TEST(PlStringTest,ToUtf16) | |
{ | |
uint16_t text[] = {0xFEFF0061,0xFEFF00E8,0xFEFF03A3,0xFEFF2F49}; | |
plStringBuffer<uint16_t> expected = plStringBuffer<uint16_t>(text,4); | |
plStringBuffer<uint16_t> output = plString("aèΣ⽉").ToUtf16(); | |
//EXPECT_EQ(expected,output); Compare expected and output in some way | |
} |
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typedef struct element | |
{ | |
char * woord; | |
struct element * next; | |
} ELEMENT; | |
char* word; | |
ELEMENT * node; | |
ELEMENT * newNode |