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January 23, 2021 19:18
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Logging to C:/Data/Users/NTUST/AppData/Local/Packages/Template3D_pzq3xp76mxafg/TempState/UnityPlayer.log | |
Loading native plugins | |
Loading opus_egpv.dll | |
Loading mrwebrtc.dll | |
Loading AudioPluginMsHRTF.dll | |
Module information: | |
Built with Compiler Ver '191627012' | |
Built from '2019.4/release' branch | |
Version is '2019.4.18f1 (3310a4d4f880)' | |
Master build | |
Application type 'D3D' | |
OS 'Windows 10 (10.0.19041)' | |
[Subsystems] Discovering subsystems at path C:/data/Programs/WindowsApps/Template3D_0.0.31.0_arm__pzq3xp76mxafg/Data/UnitySubsystems | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 11.0 [level 11.1] | |
Renderer: Qualcomm(R) Adreno(TM) 630 GPU (ID=0x45373230) | |
Vendor: (null) | |
VRAM: 1932 MB | |
Initialize engine version: 2019.4.18f1 (3310a4d4f880) | |
D3D11 device created for Microsoft Media Foundation video decoding. | |
Created eye textures with a "texture array" layout. The "single-pass instancing" stereo mode will be used. | |
UnloadTime: 3.264375 ms | |
Can not play a disabled audio source | |
UnityEngine.AudioSource:PlayOneShot(AudioClip) | |
UnityEngine.Events.UnityAction`1:Invoke(T0) | |
UnityEngine.Events.InvokableCall`1:Invoke(T1) | |
UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[]) | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 2238] | |
(Filename: Line: 2238) | |
PUN Basics Tutorial/Launcher: OnConnectedToMaster() was called by PUN | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
SAting.HoloLens.Launcher:OnConnectedToMaster() | |
Photon.Realtime.ConnectionCallbacksContainer:OnConnectedToMaster() | |
Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
PUN Basics Tutorial/Launcher:OnJoinRandomFailed() was called by PUN. No random room available, so we create one. | |
Calling: PhotonNetwork.CreateRoom | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
SAting.HoloLens.Launcher:OnJoinRandomFailed(Int16, String) | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinRandomFailed(Int16, String) | |
Photon.Realtime.LoadBalancingClient:CallbackRoomEnterFailed(OperationResponse) | |
Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
We are Instantiating LocalPlayer from new kai_porting | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, String, Object[]) | |
UnityEngine.Debug:LogFormat(String, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
Registered PhotonView: 1001 | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Pun.PhotonNetwork:RegisterPhotonView(PhotonView) | |
Photon.Pun.PhotonView:set_ViewID(Int32) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PhotonVoiceNetwork singleton.PhotonVoiceNetwork] 2021-01-23T18:52:44:PUN joined room, now connecting Voice client | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogInfo(String, Object[]) | |
Photon.Voice.PUN.PhotonVoiceNetwork:ConnectOrJoin() | |
Photon.Voice.PUN.PhotonVoiceNetwork:FollowPun() | |
Photon.Voice.PUN.PhotonVoiceNetwork:OnEnable() | |
UnityEngine.GameObject:Internal_AddComponentWithType(Type) | |
UnityEngine.GameObject:AddComponent() | |
Photon.Voice.PUN.PhotonVoiceNetwork:get_Instance() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
SocketUdp, .Net, Unity. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
ExitGames.Client.Photon.SocketUdp:.ctor(PeerBase) | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[]) | |
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) | |
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) | |
System.Activator:CreateInstance(Type, Object[]) | |
ExitGames.Client.Photon.PhotonPeer:Connect(String, String, String, Object) | |
Photon.Realtime.LoadBalancingClient:ConnectUsingSettings(AppSettings) | |
Photon.Voice.Unity.VoiceConnection:ConnectUsingSettings(AppSettings) | |
Photon.Voice.PUN.PhotonVoiceNetwork:Connect() | |
Photon.Voice.PUN.PhotonVoiceNetwork:ConnectOrJoin() | |
Photon.Voice.PUN.PhotonVoiceNetwork:FollowPun() | |
Photon.Voice.PUN.PhotonVoiceNetwork:OnEnable() | |
UnityEngine.GameObject:Internal_AddComponentWithType(Type) | |
UnityEngine.GameObject:AddComponent() | |
Photon.Voice.PUN.PhotonVoiceNetwork:get_Instance() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PhotonVoiceNetwork singleton.PhotonVoiceNetwork] 2021-01-23T18:52:44:An instance of PhotonVoiceNetwork was automatically created in the scene. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogInfo(String, Object[]) | |
Photon.Voice.PUN.PhotonVoiceNetwork:get_Instance() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[Sphere(Clone).Recorder] 2021-01-23T18:52:44:Setting recorder's source to Unity microphone device | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogInfo(String, Object[]) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[Sphere(Clone).Recorder] 2021-01-23T18:52:44:[PV] MicWrapper: initializing microphone '', suggested frequency = 24000). | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogInfo(String, Object[]) | |
Photon.Voice.Unity.MicWrapper:.ctor(String, Int32, ILogger) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[Sphere(Clone).Recorder] 2021-01-23T18:52:44:[PV] MicWrapper does not support suggested frequency 24000 (min: 48000, max: 48000). Setting to 48000 | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogWarning(String, Object[]) | |
Photon.Voice.Unity.MicWrapper:.ctor(String, Int32, ILogger) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[Sphere(Clone).Recorder] 2021-01-23T18:52:44:[PV] MicWrapper: microphone '' initialized, frequency = 48000, channels = 1. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogInfo(String, Object[]) | |
Photon.Voice.Unity.MicWrapper:.ctor(String, Int32, ILogger) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PV] Local AudioOpus v#1 ch#0: Creating default encoder | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Voice.LoadBalancingTransport:LogInfo(String, Object[]) | |
Photon.Voice.LocalVoice:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, Int32) | |
Photon.Voice.LocalVoiceFramedBase:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, Int32, Int32) | |
Photon.Voice.LocalVoiceFramed`1:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, Int32, Int32) | |
Photon.Voice.LocalVoiceAudio`1:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.LocalVoiceAudioFloat:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.LocalVoiceAudio`1:Create(VoiceClient, Byte, IEncoder, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.<>c__DisplayClass46_0`1:<CreateLocalVoiceAudio>b__0(Byte, Int32) | |
System.Comparison`1:Invoke(T, T) | |
Photon.Voice.VoiceClient:createLocalVoice(Int32, Func`3) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudio(VoiceInfo, IAudioDesc, Int32, IEncoder) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudioFromSource(VoiceInfo, IAudioDesc, AudioSampleType, Int32, IEncoder) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PV] OpusCodec.Encoder created. Opus version libopus 1.1.x-git. Bitrate 30000. EncoderDelay Delay20ms | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Voice.LoadBalancingTransport:LogInfo(String, Object[]) | |
Photon.Voice.Encoder`1:.ctor(VoiceInfo, ILogger) | |
Photon.Voice.EncoderFloat:.ctor(VoiceInfo, ILogger) | |
Photon.Voice.Factory:CreateEncoder(VoiceInfo, ILogger) | |
Photon.Voice.LocalVoiceAudio`1:CreateDefaultEncoder(VoiceInfo) | |
Photon.Voice.LocalVoice:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, Int32) | |
Photon.Voice.LocalVoiceFramedBase:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, Int32, Int32) | |
Photon.Voice.LocalVoiceFramed`1:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, Int32, Int32) | |
Photon.Voice.LocalVoiceAudio`1:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.LocalVoiceAudioFloat:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.LocalVoiceAudio`1:Create(VoiceClient, Byte, IEncoder, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.<>c__DisplayClass46_0`1:<CreateLocalVoiceAudio>b__0(Byte, Int32) | |
System.Comparison`1:Invoke(T, T) | |
Photon.Voice.VoiceClient:createLocalVoice(Int32, Func`3) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudio(VoiceInfo, IAudioDesc, Int32, IEncoder) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudioFromSource(VoiceInfo, IAudioDesc, AudioSampleType, Int32, IEncoder) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PV] Local voice #1 audio source frequency 48000 and encoder sampling rate 24000 do not match. Resampling will occur before encoding. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Voice.LoadBalancingTransport:LogWarning(String, Object[]) | |
Photon.Voice.LocalVoiceAudio`1:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.LocalVoiceAudioFloat:.ctor(VoiceClient, IEncoder, Byte, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.LocalVoiceAudio`1:Create(VoiceClient, Byte, IEncoder, VoiceInfo, IAudioDesc, Int32) | |
Photon.Voice.<>c__DisplayClass46_0`1:<CreateLocalVoiceAudio>b__0(Byte, Int32) | |
System.Comparison`1:Invoke(T, T) | |
Photon.Voice.VoiceClient:createLocalVoice(Int32, Func`3) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudio(VoiceInfo, IAudioDesc, Int32, IEncoder) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudioFromSource(VoiceInfo, IAudioDesc, AudioSampleType, Int32, IEncoder) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PV] Local AudioOpus v#1 ch#0 added enc: c=AudioOpus f=24000 ch=1 d=20000 s=480 b=30000 w=0 h=0 ud=1001 | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Voice.LoadBalancingTransport:LogInfo(String, Object[]) | |
Photon.Voice.VoiceClient:createLocalVoice(Int32, Func`3) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudio(VoiceInfo, IAudioDesc, Int32, IEncoder) | |
Photon.Voice.VoiceClient:CreateLocalVoiceAudioFromSource(VoiceInfo, IAudioDesc, AudioSampleType, Int32, IEncoder) | |
Photon.Voice.Unity.Recorder:CreateLocalVoiceAudioAndSource() | |
Photon.Voice.Unity.Recorder:Setup() | |
Photon.Voice.Unity.Recorder:StartRecording() | |
Photon.Voice.Unity.Recorder:Init(VoiceConnection) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder(Recorder) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorder() | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[Sphere(Clone).PhotonVoiceView] 2021-01-23T18:52:44:PhotonVoiceView.RecorderInUse.TransmitEnabled is false, don't forget to set it to true to enable transmission. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogWarning(String, Object[]) | |
Photon.Voice.PUN.PhotonVoiceView:SetupRecorderInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[Sphere(Clone).PhotonVoiceView] 2021-01-23T18:52:44:Speaker not needed | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogWarningFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogWarning(String, Object[]) | |
Photon.Voice.PUN.PhotonVoiceView:SetupSpeakerInUse() | |
Photon.Voice.PUN.PhotonVoiceView:Init() | |
UnityEngine.GameObject:SetActive(Boolean) | |
Photon.Pun.PhotonNetwork:NetworkInstantiate(InstantiateParameters, Boolean, Boolean) | |
Photon.Pun.PhotonNetwork:Instantiate(String, Vector3, Quaternion, Byte, Object[]) | |
SAting.HoloLens.Launcher:Instantiate() | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
PUN Basics Tutorial/Launcher: OnJoinedRoom() called by PUN. Now this client is in a room. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
2b453733-35dc-4db6-a819-8ce5f0089968 | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
Holo | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
SAting.HoloLens.Launcher:OnJoinedRoom() | |
Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() | |
Photon.Realtime.LoadBalancingClient:OnEvent(EventData) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Pun.PhotonHandler:Dispatch() | |
Photon.Pun.PhotonHandler:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PV] Local AudioOpus v#1 ch#0 removed | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Voice.LoadBalancingTransport:LogInfo(String, Object[]) | |
Photon.Voice.LocalVoice:RemoveSelf() | |
Photon.Voice.Unity.Recorder:RemoveVoice(Boolean) | |
Photon.Voice.Unity.Recorder:StopRecording() | |
Voice_Settings:Update() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
ns.exitgames.com resolved to 1 address(es): 172.65.212.118 (InterNetwork(2)) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
ExitGames.Client.Photon.<>c__DisplayClass109_0:<EnqueueDebugReturn>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
OpAuthenticate() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingPeer:OpAuthenticate(String, String, AuthenticationValues, String, Boolean) | |
Photon.Realtime.LoadBalancingClient:CallAuthenticate() | |
Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) | |
ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
Received your UserID from server. Updating local value to: bb3bf787-8550-46f3-b7d7-84af3e0219e3 | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
SocketUdp.Disconnect() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
ExitGames.Client.Photon.<>c__DisplayClass109_0:<EnqueueDebugReturn>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
AuthOnceWss mode. On disconnect switches TransportProtocol to ExpectedProtocol: Udp. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) | |
ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
SocketUdp, .Net, Unity. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
ExitGames.Client.Photon.SocketUdp:.ctor(PeerBase) | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[]) | |
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) | |
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) | |
System.Activator:CreateInstance(Type, Object[]) | |
ExitGames.Client.Photon.PhotonPeer:Connect(String, String, String, Object) | |
Photon.Realtime.LoadBalancingClient:ConnectToMasterServer() | |
Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) | |
ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
OpAuthenticate() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingPeer:OpAuthenticate(String, String, AuthenticationValues, String, Boolean) | |
Photon.Realtime.LoadBalancingClient:CallAuthenticate() | |
Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) | |
ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
[PhotonVoiceNetwork singleton.PhotonVoiceNetwork] 2021-01-23T18:52:45:PUN joined room, now joining Voice room | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Debug:LogFormat(Object, String, Object[]) | |
Photon.Voice.Unity.VoiceLogger:LogInfo(String, Object[]) | |
Photon.Voice.PUN.PhotonVoiceNetwork:ConnectOrJoin() | |
Photon.Voice.PUN.PhotonVoiceNetwork:FollowPun() | |
Photon.Voice.PUN.PhotonVoiceNetwork:OnVoiceStateChanged(ClientState, ClientState) | |
System.Action`2:Invoke(T1, T2) | |
Photon.Realtime.LoadBalancingClient:set_State(ClientState) | |
Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
OpJoinRoom() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingPeer:OpJoinRoom(EnterRoomParams) | |
Photon.Realtime.LoadBalancingClient:OpJoinOrCreateRoom(EnterRoomParams) | |
Photon.Voice.PUN.PhotonVoiceNetwork:ConnectOrJoin() | |
Photon.Voice.PUN.PhotonVoiceNetwork:FollowPun() | |
Photon.Voice.PUN.PhotonVoiceNetwork:OnVoiceStateChanged(ClientState, ClientState) | |
System.Action`2:Invoke(T1, T2) | |
Photon.Realtime.LoadBalancingClient:set_State(ClientState) | |
Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
SocketUdp.Disconnect() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
ExitGames.Client.Photon.<>c__DisplayClass109_0:<EnqueueDebugReturn>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
SocketUdp, .Net, Unity. | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
ExitGames.Client.Photon.SocketUdp:.ctor(PeerBase) | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[]) | |
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) | |
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) | |
System.Activator:CreateInstance(Type, Object[]) | |
ExitGames.Client.Photon.PhotonPeer:Connect(String, String, String, Object) | |
Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) | |
ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
OpAuthenticate() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingPeer:OpAuthenticate(String, String, AuthenticationValues, String, Boolean) | |
Photon.Realtime.LoadBalancingClient:CallAuthenticate() | |
Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) | |
ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueStatusCallback>b__0() | |
UnityEngine.AndroidJavaRunnable:Invoke() | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
OpJoinRoom() | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) | |
Photon.Realtime.LoadBalancingPeer:OpJoinRoom(EnterRoomParams) | |
Photon.Realtime.LoadBalancingClient:OnOperationResponse(OperationResponse) | |
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) | |
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() | |
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() | |
Photon.Voice.Unity.VoiceConnection:FixedUpdate() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Uploading Crash Report | |
ArgumentOutOfRangeException: Selection is out of range. | |
Parameter name: selection | |
at UnityEngine.TouchScreenKeyboard.set_selection (UnityEngine.RangeInt value) [0x00000] in <00000000000000000000000000000000>:0 | |
at TMPro.TMP_InputField.ActivateInputFieldInternal () [0x00000] in <00000000000000000000000000000000>:0 | |
at TMPro.TMP_InputField.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 | |
(Filename: currently not available on il2cpp Line: -1) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Capability 'webcam' is required, please enable it in Package.appxmanifest because you're using PhotoCapture. | |
UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(Boolean, OnCaptureResourceCreatedCallback) | |
TakePhoto:GoCapture() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.Interactable:SendOnClick(IMixedRealityPointer) | |
Microsoft.MixedReality.Toolkit.UI.Interactable:TriggerOnClick() | |
Microsoft.MixedReality.Toolkit.PhysicalPressEventRouter:OnHandPressTriggered() | |
UnityEngine.Events.UnityAction:Invoke() | |
UnityEngine.Events.InvokableCall:Invoke() | |
UnityEngine.Events.UnityEvent:Invoke() | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:UpdatePressedState(Single) | |
Microsoft.MixedReality.Toolkit.UI.PressableButton:Update() | |
[ line 157] | |
(Filename: Line: 157) | |
Trimming D3D resources. |
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