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Generic mod config
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addonsystem: | |
- handle mounting/unmounting of addons | |
- download/upload of UGC files | |
- mounting/unmounting of games too? |
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// Goals: | |
// - Common config configuring mod search paths, game data, instance paths and workshop settings | |
// - Use modern keyvalues3 syntax | |
// - Config should work for non-workshop mods and custom folder mods | |
{ | |
mod = "Portal 2: CE" | |
id = 1234 // Workshop ID of the mod, If 0, none. (Default: 0) | |
// Short description (Default: "") | |
description = "Portal 2 on Chaos Engine with various enhancements" | |
// List of authors. (Default: []) | |
authors = | |
[ | |
"Chaos Initiative" | |
] | |
// Paths to the output directories for everything. These are defaults but may be overridden | |
asset_paths = | |
{ | |
materials = "materials" | |
models = "models" | |
maps = "maps" | |
} | |
// All instance paths, default just includes the root one | |
instance_paths = | |
[ | |
"${root}/sdk_content/instances", // ${root} == P2CE install dir | |
"instances" // This is relative to the directory where this file lives | |
] | |
// Dependencies, either games or workshop items (Default: []) | |
dependencies = | |
[ | |
"workshop:123456", | |
"game:440", | |
"game:320", | |
"game:220" | |
] | |
// Basically same as GameData in gameinfo but an array. (Default: []) | |
gamedata = | |
[ | |
"p2ce.fgd", // Relative to this file | |
"${game:440}/bin/tf.fgd", | |
"${workshop:123456}/mymod.fgd" | |
] | |
// Workshop tags (Default: []) | |
tags = | |
[ | |
"realism", "fun", "crap" | |
] | |
// Workshop mod type (Default: "map") | |
type = "campaign" | |
// Arbitrary info that may be attached to this addon. Can be read via API pretty easily. | |
metadata = | |
{ | |
} | |
} |
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