Created
July 23, 2018 14:09
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function Mutilator(data, name, context) { | |
this.n = name || `mutilation-${+new Date()}`; | |
this.d = data; | |
this.c = context || window; | |
this.isArr = function(p) { | |
return this.d[p].constructor == Array; | |
}; | |
this.dispatch = function(p, v, t) { | |
this.c.dispatchEvent( | |
new CustomEvent(this.n, { | |
detail: { | |
prop: p, | |
val: v, | |
type: t | |
} | |
}) | |
); | |
}; | |
} | |
Mutilator.prototype = { | |
change: function(p, v) { | |
this.d[p] = v; | |
this.dispatch(p, v, "change"); | |
}, | |
add: function(p, v) { | |
this.isArr(p) ? this.d[p].push(v) : (this.d[p] = [this.d[p], v]); | |
this.dispatch(p, v, "add"); | |
}, | |
remove: function(p, v) { | |
!this.isArr(p) ? delete this.d[p] : this.d[p].splice(v, 1); | |
this.dispatch(p, p[v], "remove"); | |
}, | |
recoil: function(f, r) { | |
this.c.addEventListener(this.n, e => { | |
if (!r || r.some(p => e.detail.prop.indexOf(p) > -1)) { | |
return f(e, this.d); | |
} | |
}); | |
} | |
}; | |
export default Mutilator; |
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Here's a version that just uses getters/setters:
Initialize
Listening to events
If you set
mutable.string = 'bar'
, the eventmutilated:string
is emitted (onwindow
by default).