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// utilizes the browser eventsystem | |
// usefull in cases where you need communication between independent components | |
// registered events are automatically removed onunload with preserving any other onunload handler | |
var eventsMixin = function(target) { | |
var _subscriptions = []; | |
target.broadcast = function(type, payload) { | |
var ev = new CustomEvent(type, { | |
detail: payload, |
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/***************************************** | |
/* DOM touch support module | |
/*****************************************/ | |
if (!window.CustomEvent) { | |
window.CustomEvent = function (event, params) { | |
params = params || { bubbles: false, cancelable: false, detail: undefined }; | |
var evt = document.createEvent('CustomEvent'); | |
evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail); | |
return evt; | |
}; |
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var WebSocketServer = require('ws').Server; | |
var wss = new WebSocketServer({port: 8080}); | |
var jwt = require('jsonwebtoken'); | |
/** | |
The way I like to work with 'ws' is to convert everything to an event if possible. | |
**/ | |
function toEvent (message) { | |
try { |