// init AmongUsAPI
AmongUsAPI . Init ( ) ;
// enable SUS mode in AmongUsAPI
AmongUsAPI . EnableSUSMode ( ) ;
// disable SUS mode in AmongUsAPI
AmongUsAPI . DisableSUSMode ( ) ;
// get SUS mode in AmongUsAPI
bool susMode = AmongUsAPI . GetSUSMode ( ) ;
// get player count in AmongUsAPI
int playerCount = AmongUsAPI . GetPlayerCount ( ) ;
// get player name in AmongUsAPI
string playerName = AmongUsAPI . GetPlayerName ( playerId ) ;
// get player id in AmongUsAPI
int playerId = AmongUsAPI . GetPlayerId ( playerName ) ;
// get player role in AmongUsAPI
PlayerRole playerRole = AmongUsAPI . GetPlayerRole ( playerId ) ;
// get player state in AmongUsAPI
PlayerState playerState = AmongUsAPI . GetPlayerState ( playerId ) ;
// get player color in AmongUsAPI
Color playerColor = AmongUsAPI . GetPlayerColor ( playerId ) ;
// get player position in AmongUsAPI
Vector3 playerPosition = AmongUsAPI . GetPlayerPosition ( playerId ) ;
// get player rotation in AmongUsAPI
Quaternion playerRotation = AmongUsAPI . GetPlayerRotation ( playerId ) ;
// get player is dead in AmongUsAPI
bool playerIsDead = AmongUsAPI . GetPlayerIsDead ( playerId ) ;
// get player is impostor in AmongUsAPI
bool playerIsImpostor = AmongUsAPI . GetPlayerIsImpostor ( playerId ) ;
// get player is voted in AmongUsAPI
bool playerIsVoted = AmongUsAPI . GetPlayerIsVoted ( playerId ) ;
// get player is voting in AmongUsAPI
bool playerIsVoting = AmongUsAPI . GetPlayerIsVoting ( playerId ) ;
// get player is moved in AmongUsAPI
bool playerIsMoved = AmongUsAPI . GetPlayerIsMoved ( playerId ) ;
// get player is moving in AmongUsAPI
bool playerIsMoving = AmongUsAPI . GetPlayerIsMoving ( playerId ) ;
// get player is talking in AmongUsAPI
bool playerIsTalking = AmongUsAPI . GetPlayerIsTalking ( playerId ) ;
// get player is emoting in AmongUsAPI
bool playerIsEmoting = AmongUsAPI . GetPlayerIsEmoting ( playerId ) ;
// get player is in task in AmongUsAPI
bool playerIsInTask = AmongUsAPI . GetPlayerIsInTask ( playerId ) ;
// get player is in meeting in AmongUsAPI
bool playerIsInMeeting = AmongUsAPI . GetPlayerIsInMeeting ( playerId ) ;
// get player is in vent in AmongUsAPI
bool playerIsInVent = AmongUsAPI . GetPlayerIsInVent ( playerId ) ;
// get player is in admin in AmongUsAPI
bool playerIsInAdmin = AmongUsAPI . GetPlayerIsInAdmin ( playerId ) ;
// get player is in saferoom in AmongUsAPI
bool playerIsInSaferoom = AmongUsAPI . GetPlayerIsInSaferoom ( playerId ) ;
// get player is in cafe in AmongUsAPI
bool playerIsInCafe = AmongUsAPI . GetPlayerIsInCafe ( playerId ) ;
// get player is in bar in AmongUsAPI
bool playerIsInBar = AmongUsAPI . GetPlayerIsInBar ( playerId ) ;
// get player is in storage in AmongUsAPI
bool playerIsInStorage = AmongUsAPI . GetPlayerIsInStorage ( playerId ) ;
// get player is in o2 in AmongUsAPI
bool playerIsInO2 = AmongUsAPI . GetPlayerIsInO2 ( playerId ) ;
// get player is in shields in AmongUsAPI
bool playerIsInShields = AmongUsAPI . GetPlayerIsInShields ( playerId ) ;
// get player is in weapons in AmongUsAPI
bool playerIsInWeapons = AmongUsAPI . GetPlayerIsInWeapons ( playerId ) ;
// get player is in engine in AmongUsAPI
bool playerIsInEngine = AmongUsAPI . GetPlayerIsInEngine ( playerId ) ;
// get player is in medbay in AmongUsAPI
bool playerIsInMedbay = AmongUsAPI . GetPlayerIsInMedbay ( playerId ) ;
Get Player IsInNavigation
// get player is in navigation in AmongUsAPI
bool playerIsInNavigation = AmongUsAPI . GetPlayerIsInNavigation ( playerId ) ;
// get player is in reactor in AmongUsAPI
bool playerIsInReactor = AmongUsAPI . GetPlayerIsInReactor ( playerId ) ;
// get player is in teleport in AmongUsAPI
bool playerIsInTeleport = AmongUsAPI . GetPlayerIsInTeleport ( playerId ) ;
// get player is in security in AmongUsAPI
bool playerIsInSecurity = AmongUsAPI . GetPlayerIsInSecurity ( playerId ) ;
// get player is in map in AmongUsAPI
bool playerIsInMap = AmongUsAPI . GetPlayerIsInMap ( playerId ) ;
Get Player IsInElectrical
// get player is in electrical in AmongUsAPI
bool playerIsInElectrical = AmongUsAPI . GetPlayerIsInElectrical ( playerId ) ;
Get Player IsInDecontamination
// get player is in decontamination in AmongUsAPI
bool playerIsInDecontamination = AmongUsAPI . GetPlayerIsInDecontamination ( playerId ) ;
// get player is in closet in AmongUsAPI
bool playerIsInCloset = AmongUsAPI . GetPlayerIsInCloset ( playerId ) ;
Get Player IsInUpperEngine
// get player is in upper engine in AmongUsAPI
bool playerIsInUpperEngine = AmongUsAPI . GetPlayerIsInUpperEngine ( playerId ) ;
Get Player IsInLowerEngine
// get player is in lower engine in AmongUsAPI
bool playerIsInLowerEngine = AmongUsAPI . GetPlayerIsInLowerEngine ( playerId ) ;
// get player is in upper o2 in AmongUsAPI
bool playerIsInUpperO2 = AmongUsAPI . GetPlayerIsInUpperO2 ( playerId ) ;
// get player is in lower o2 in AmongUsAPI
bool playerIsInLowerO2 = AmongUsAPI . GetPlayerIsInLowerO2 ( playerId ) ;
Get Player IsInUpperShields
// get player is in upper shields in AmongUsAPI
bool playerIsInUpperShields = AmongUsAPI . GetPlayerIsInUpperShields ( playerId ) ;
Get Player IsInLowerShields
// get player is in lower shields in AmongUsAPI
bool playerIsInLowerShields = AmongUsAPI . GetPlayerIsInLowerShields ( playerId ) ;
Get Player IsInUpperWeapons
// get player is in upper weapons in AmongUsAPI
bool playerIsInUpperWeapons = AmongUsAPI . GetPlayerIsInUpperWeapons ( playerId ) ;
Get Player IsInLowerWeapons
// get player is in lower weapons in AmongUsAPI
bool playerIsInLowerWeapons = AmongUsAPI . GetPlayerIsInLowerWeapons ( playerId ) ;
Get Player IsInUpperMedbay
// get player is in upper medbay in AmongUsAPI
bool playerIsInUpperMedbay = AmongUsAPI . GetPlayerIsInUpperMedbay ( playerId ) ;
Get Player IsInLowerMedbay
// get player is in lower medbay in AmongUsAPI
bool playerIsInLowerMedbay = AmongUsAPI . GetPlayerIsInLowerMedbay ( playerId ) ;
Get Player IsInUpperNavigation
// get player is in upper navigation in AmongUsAPI
bool playerIsInUpperNavigation = AmongUsAPI . GetPlayerIsInUpperNavigation ( playerId ) ;
Get Player IsInLowerNavigation
// get player is in lower navigation in AmongUsAPI
bool playerIsInLowerNavigation = AmongUsAPI . GetPlayerIsInLowerNavigation ( playerId ) ;
Get Player IsInUpperReactor
// get player is in upper reactor in AmongUsAPI
bool playerIsInUpperReactor = AmongUsAPI . GetPlayerIsInUpperReactor ( playerId ) ;
Get Player IsInLowerReactor
// get player is in lower reactor in AmongUsAPI
bool playerIsInLowerReactor = AmongUsAPI . GetPlayerIsInLowerReactor ( playerId ) ;
Get Player IsInUpperTeleport
// get player is in upper teleport in AmongUsAPI
bool playerIsInUpperTeleport = AmongUsAPI . GetPlayerIsInUpperTeleport ( playerId ) ;
Get Player IsInLowerTeleport
// get player is in lower teleport in AmongUsAPI
bool playerIsInLowerTeleport = AmongUsAPI . GetPlayerIsInLowerTeleport ( playerId ) ;
Get Player IsInUpperSecurity
// get player is in upper security in AmongUsAPI
bool playerIsInUpperSecurity = AmongUsAPI . GetPlayerIsInUpperSecurity ( playerId ) ;
Get Player IsInLowerSecurity
// get player is in lower security in AmongUsAPI
bool playerIsInLowerSecurity = AmongUsAPI . GetPlayerIsInLowerSecurity ( playerId ) ;
// get player is in upper map in AmongUsAPI
bool playerIsInUpperMap = AmongUsAPI . GetPlayerIsInUpperMap ( playerId ) ;
// get player is in lower map in AmongUsAPI
bool playerIsInLowerMap = AmongUsAPI . GetPlayerIsInLowerMap ( playerId ) ;
Get Player IsInUpperElectrical
// get player is in upper electrical in AmongUsAPI
bool playerIsInUpperElectrical = AmongUsAPI . GetPlayerIsInUpperElectrical ( playerId ) ;
Get Player IsInLowerElectrical
// get player is in lower electrical in AmongUsAPI
bool playerIsInLowerElectrical = AmongUsAPI . GetPlayerIsInLowerElectrical ( playerId ) ;
Get Player IsInUpperDecontamination
// get player is in upper decontamination in AmongUsAPI
bool playerIsInUpperDecontamination = AmongUsAPI . GetPlayerIsInUpperDecontamination ( playerId ) ;
Get Player IsInLowerDecontamination
// get player is in lower decontamination in AmongUsAPI
bool playerIsInLowerDecontamination = AmongUsAPI . GetPlayerIsInLowerDecontamination ( playerId ) ;
Get Player IsInUpperCloset
// get player is in upper closet in AmongUsAPI
bool playerIsInUpperCloset = AmongUsAPI . GetPlayerIsInUpperCloset ( playerId ) ;
Get Player IsInLowerCloset
// get player is in lower closet in AmongUsAPI
bool playerIsInLowerCloset = AmongUsAPI . GetPlayerIsInLowerCloset ( playerId ) ;
// get player is in upper cafe in AmongUsAPI
bool playerIsInUpperCafe = AmongUsAPI . GetPlayerIsInUpperCafe ( playerId ) ;
// get player is in lower cafe in AmongUsAPI
bool playerIsInLowerCafe = AmongUsAPI . GetPlayerIsInLowerCafe ( playerId ) ;
// get player is in upper bar in AmongUsAPI
bool playerIsInUpperBar = AmongUsAPI . GetPlayerIsInUpperBar ( playerId ) ;
// get player is in lower bar in AmongUsAPI
bool playerIsInLowerBar = AmongUsAPI . GetPlayerIsInLowerBar ( playerId ) ;