- This file declares a class,
Player, instantiates it, and assigns it to a globalplayervariable. - The
Playerclass contains four methods:constructor()playPause()skipTo()setVolume()
- The
constructor()method sets initial values for thecurrentlyPlaying,playState,volume, andsoundObjectproperties.currentlyPlayingis set to the first item inalbum.songs.- The initial
playStateis"stopped". - The
volumeis set to the number80. - The
soundObjectinstantiates a newbuzz.soundobject using thesoundFileUrlproperty ofthis.currentlyPlaying. Thebuzzvariable doesn't appear to be initialized here, so presumably it's a dependency loaded elsewhere.
- The
playPause()method accepts one parameter,song. It sets it tothis.currentlyPlayingby default. It checks to see ifthis.currentlyPlayingis different fromsong, and if so, it:- Stops the
soundObjectproperty. - Removes the
"playing"and"paused"classes from theelementproperty ofthis.currentlyPlaying. - Sets
this.currentlyPlayingto the function's parameter,song. - Changes the
playStateproperty to"stopped". - Instantiates a new sound object using
this.currentlyPlaying, which was just updated tosong.
- Stops the
- The
skipTo(percent)accepts apercentvariable and ifthis.playStateequates toplaying; the function does nothing and returns.this.soundObjectsets the time according to the percentage recieved.
- The
setVolume(percent)accepts apercentvariable and applies the value to the variable named volume.this.soundObjectsets volume based on percent revieved.
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player.js analysis
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