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| all: | |
| gcc lut.c -mconsole -mwindows -o lut |
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| all: | |
| gcc -Wall -O2 -o charges charges.c `sdl2-config --cflags --libs` |
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| local ip = '91.239.66.190' -- Your server IP address -> example '192.168.0.5' | |
| local port = '36963' -- Your server port number -> example '36963' | |
| local interval = 5 -- DO NOT EDIT | |
| local host = 'http://cheathunter.tk/' -- DO NOT EDIT | |
| local file = 'serverinfo.php' -- DO NOT EDIT | |
| local h | |
| os.execute("touch "..file) |
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| all: | |
| gcc -O3 asdf.c -o asdf -lGL |
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| bind "MWHEELUP" "+jump" | |
| cl_bob 0 | |
| cl_cmdrate 100 | |
| cl_crosshair_color "50 250 50" | |
| cl_crosshair_size "large" | |
| cl_crosshair_translucent "0" | |
| cl_dynamiccrosshair 0 | |
| cl_logocolor "#Valve_Ltblue" | |
| cl_updaterate 100 | |
| ex_interp 0.01 |
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| -------------------------------- | |
| --2DDM - port of CSDM by FlooD-- | |
| -------------------------------- | |
| parse("sv_gamemode 2") | |
| parse("mp_infammo 1") | |
| parse("mp_freezetime 0") | |
| dm_preset={} | |
| dm_preset[1]="2DDM: Equip,New Weapons,Previous Setup,2+Don't show menu again" |
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| all: | |
| gcc -O3 -lm -Wall -pedantic -std=c99 -o circ circ.c |
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| usgn_name = {} | |
| usgn_name[1] = "DC" | |
| usgn_name[2] = "DivineDominion" | |
| usgn_name[3] = "mikede" | |
| usgn_name[5] = "INpac" | |
| usgn_name[6] = "darky" | |
| usgn_name[8] = "Inarie" | |
| usgn_name[9] = "Neutral General" | |
| usgn_name[11] = "ZaRaK" | |
| usgn_name[12] = "knochen-jochen" |
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| ---------------------------------------------------------------- | |
| --LUA Lag Compensation version 2.0 + pointer speccing by FlooD-- | |
| ---------------------------------------------------------------- | |
| --thx to Jermuk for his custom server, which first encouraged--- | |
| -- me to make lag compensation.------------------------------ | |
| --thx to lasthope and def3ct for initial testing.--------------- | |
| --thx to 3rr0r for ideas and suggestions for refining the code.- | |
| ---------------------------------------------------------------- | |
| --visit cs2d.nl/index.php?mod=board&action=thread&where=120 for- | |
| -- the lastest version and information----------------------- |
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| if not antispam then antispam = {} | |
| antispam.blocked = {} | |
| function antispam.unblock(id) | |
| antispam.blocked[tonumber(id)] = nil | |
| end | |
| function antispam.generic(id) | |
| if antispam.blocked[id] then | |
| return 1 |
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