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class ShapeShadowViewController: UIViewController { | |
var starView: UIView! | |
var roundedView: UIView! | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
starView = UIView() | |
starView.translatesAutoresizingMaskIntoConstraints = false | |
view.addSubview(starView) | |
starView.widthAnchor.constraint(equalToConstant: 200.0).isActive = true | |
starView.heightAnchor.constraint(equalTo: starView.widthAnchor, multiplier: 1.0).isActive = true | |
starView.topAnchor.constraint(equalTo: view.topAnchor, constant: 100.0).isActive = true | |
starView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 0.0).isActive = true | |
starView.backgroundColor = .clear | |
roundedView = UIView() | |
roundedView.translatesAutoresizingMaskIntoConstraints = false | |
view.addSubview(roundedView) | |
roundedView.widthAnchor.constraint(equalToConstant: 200.0).isActive = true | |
roundedView.heightAnchor.constraint(equalTo: roundedView.widthAnchor, multiplier: 1.0).isActive = true | |
roundedView.topAnchor.constraint(equalTo: starView.bottomAnchor, constant: 60.0).isActive = true | |
roundedView.centerXAnchor.constraint(equalTo: view.centerXAnchor, constant: 0.0).isActive = true | |
roundedView.backgroundColor = .clear | |
} | |
override func viewDidLayoutSubviews() { | |
super.viewDidLayoutSubviews() | |
let starMaskLayer = CAShapeLayer() | |
let xCenter = starView.bounds.midX | |
let yCenter = starView.bounds.midY | |
let xThird = starView.bounds.width * 0.33 | |
let yThird = starView.bounds.height * 0.33 | |
let xMax = starView.bounds.maxX | |
let yMax = starView.bounds.maxY | |
let starPath = UIBezierPath() | |
starPath.move(to: CGPoint(x: xCenter, y: 0.0)) | |
starPath.addLine(to: CGPoint(x: xThird * 2.0, y: yThird)) | |
starPath.addLine(to: CGPoint(x: xMax, y: yCenter)) | |
starPath.addLine(to: CGPoint(x: xThird * 2.0, y: yThird * 2.0)) | |
starPath.addLine(to: CGPoint(x: xCenter, y: yMax)) | |
starPath.addLine(to: CGPoint(x: xThird, y: yThird * 2.0)) | |
starPath.addLine(to: CGPoint(x: 0.0, y: yCenter)) | |
starPath.addLine(to: CGPoint(x: xThird, y: yThird)) | |
starPath.close() | |
starMaskLayer.frame = starView.bounds | |
starMaskLayer.fillColor = UIColor.red.cgColor | |
starMaskLayer.path = starPath.cgPath | |
starView.layer.addSublayer(starMaskLayer) | |
starView.layer.shadowOpacity = 0.9 | |
starView.layer.shadowOffset = CGSize(width: -0.1, height: 4) | |
roundedView.layer.shadowRadius = 3.0 | |
starView.layer.shadowColor = UIColor.lightGray.cgColor | |
let roundedShapeLayer = CAShapeLayer() | |
let roundedMaskPath = UIBezierPath(roundedRect: roundedView.bounds, | |
byRoundingCorners: [.bottomLeft, .bottomRight], | |
cornerRadii: CGSize(width: 14, height: 14)) | |
roundedShapeLayer.frame = roundedView.bounds | |
roundedShapeLayer.fillColor = UIColor.cyan.cgColor | |
roundedShapeLayer.path = roundedMaskPath.cgPath | |
roundedView.layer.addSublayer(roundedShapeLayer) | |
roundedView.layer.shadowOpacity = 0.9 | |
roundedView.layer.shadowOffset = CGSize(width: -0.1, height: 4) | |
roundedView.layer.shadowRadius = 3.0 | |
roundedView.layer.shadowColor = UIColor.lightGray.cgColor | |
} | |
} |
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