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Cyang39 / readme.md
Last active November 17, 2024 09:20
Termux PalWorld Server (Run PalWorld Server on android and no root required)

Run PalWorld Server on Android

Step.1 Install FEXDroid

gametra4u/FEXDroid

curl -o install https://raw.githubusercontent.com/gamextra4u/FEXDroid/main/install && chmod +x install && ./install

When login into proot, use ./rootfs to download rootfs for FEX.

@jimfoltz
jimfoltz / tw5-server.rb
Last active February 15, 2025 17:03
A local server for TiddlyWiki5 that allows saving wiki.
require 'webrick'
require 'fileutils'
BIND_ADDRESS = "127.0.0.1"
PORT = 8080
BACKUP_DIR = 'bak'
if ARGV.length != 0
root = ARGV.first.gsub('\\', '/')
anonymous
anonymous / untrusted-lvl9-solution.js
Created March 19, 2018 12:11
Solution to level 9 in Untrusted: http://alex.nisnevich.com/untrusted/
/**********************
* fordingTheRiver.js *
**********************
*
* And there's the river. Fortunately, I was prepared for this.
* See the raft on the other side?
*
* Everything is going according to plan.
*/
anonymous
anonymous / untrusted-lvl8-solution.js
Created March 19, 2018 12:07
Solution to level 8 in Untrusted: http://alex.nisnevich.com/untrusted/
/*******************
* intoTheWoods.js *
*******************
*
* Ah, you're out of the woods now. Or into the woods, as the
* case may be.
*
* So take a deep breath, relax, and remember what you're here
* for in the first place.
*
anonymous
anonymous / untrusted-lvl7-solution.js
Created March 19, 2018 01:17
Solution to level 7 in Untrusted: http://alex.nisnevich.com/untrusted/
/*************
* colors.js *
*************
*
* You're almost at the exit. You just need to get past this
* color lock.
*
* Changing your environment is no longer enough. You must
* learn to change yourself. I've sent you a little something
* that should help with that.
anonymous
anonymous / untrusted-lvl6-solution.js
Created March 18, 2018 14:19
Solution to level 6 in Untrusted: http://alex.nisnevich.com/untrusted/
/****************
* drones101.js *
****************
*
* Do you remember, my dear Professor, a certain introductory
* computational rationality class you taught long ago? Assignment
* #2, behavior functions of autonomous agents? I remember that one
* fondly - but attack drones are so much easier to reason about
* when they're not staring you in the face, I would imagine!
anonymous
anonymous / untrusted-lvl5-solution.js
Created March 18, 2018 14:00
Solution to level 5 in Untrusted: http://alex.nisnevich.com/untrusted/
/******************
* minesweeper.js *
******************
*
* So much for Asimov's Laws. They're actually trying to kill
* you now. Not to be alarmist, but the floor is littered
* with mines. Rushing for the exit blindly may be unwise.
* I need you alive, after all.
*
* If only there was some way you could track the positions
anonymous
anonymous / untrusted-lvl4-solution.js
Created March 18, 2018 13:54
Solution to level 4 in Untrusted: http://alex.nisnevich.com/untrusted/
/*******************
* multiplicity.js *
*******************
*
* Out of one cell and into another. They're not giving you
* very much to work with here, either. Ah, well.
*
* Level filenames can be hints, by the way. Have I
* mentioned that before?
*
anonymous
anonymous / untrusted-lvl3-solution.js
Created March 18, 2018 13:47
Solution to level 3 in Untrusted: http://alex.nisnevich.com/untrusted/
/************************
* validationEngaged.js *
************************
*
* They're really on to us now! The validateLevel function
* has been activated to enforce constraints on what you can
* do. In this case, you're not allowed to remove any blocks.
*
* They're doing all they can to keep you here. But you
* can still outsmart them.
anonymous
anonymous / untrusted-lvl2-solution.js
Created March 18, 2018 13:27
Solution to level 2 in Untrusted: http://alex.nisnevich.com/untrusted/
/********************
* theLongWayOut.js *
********************
*
* Well, it looks like they're on to us. The path isn't as
* clear as I thought it'd be. But no matter - four clever
* characters should be enough to erase all their tricks.
*/
function startLevel(map) {