This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Threading; // Added | |
using System.Windows.Forms; // Ensure this is present for MessageBox | |
namespace TextToSpeechApp | |
{ | |
internal static class Program | |
{ | |
/// <summary> | |
/// The main entry point for the application. | |
/// </summary> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using PiperSharp.Models; // For VoiceModel | |
using System; // For StringIsNullOrWhiteSpace, ToLowerInvariant, Split, ArgumentNullException | |
namespace TextToSpeechApp | |
{ | |
public class VoiceViewModel | |
{ | |
public VoiceModel Model { get; } | |
public string DisplayName { get; } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.IO; | |
using System.Linq; | |
using System.Collections.Generic; // Added | |
using System.Text.RegularExpressions; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; | |
using PiperSharp; // For PiperProvider, PiperDownloader | |
using PiperSharp.Models; // For VoiceModel, PiperConfiguration, AudioOutputType |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
namespace TextToSpeechApp | |
{ | |
partial class Form1 | |
{ | |
private System.ComponentModel.IContainer components = null; | |
private System.Windows.Forms.Button btnSelectFile; | |
private System.Windows.Forms.TextBox txtEditor; | |
private System.Windows.Forms.Button btnSelectFolder; | |
private System.Windows.Forms.Label lblSelectedFolder; | |
private System.Windows.Forms.ComboBox cmbVoiceSelection; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
namespace TextToSpeechApp | |
{ | |
partial class Form1 | |
{ | |
private System.ComponentModel.IContainer components = null; | |
private System.Windows.Forms.Button btnSelectFile; | |
private System.Windows.Forms.TextBox txtEditor; | |
private System.Windows.Forms.Button btnSelectFolder; | |
private System.Windows.Forms.Label lblSelectedFolder; | |
private System.Windows.Forms.ComboBox cmbVoiceSelection; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
I notice that there is no dessert folder. Seem like their should be. | |
Sorry if this not the right place for this comment, but it's the best I could fine. |