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        Save Borod4r/fcfbfe72681d64006fdb416638ff083b to your computer and use it in GitHub Desktop. 
    .gitignore for Unity projects
  
        
  
    
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  | # =================================================== | |
| # Unity folders | |
| # =================================================== | |
| /[Bb]uild/ | |
| /[Bb]uilds/ | |
| /[Ll]ibrary/ | |
| /[Ll]ogs/ | |
| /[Mm]emoryCaptures/ | |
| /[Oo]bj/ | |
| /[Rr]ecordings/ | |
| /[Tt]emp/ | |
| /[Uu]ser[Ss]ettings/ | |
| # =================================================== | |
| # Unity3D generated meta files | |
| # =================================================== | |
| *.pidb.meta | |
| *.pdb.meta | |
| *.mdb.meta | |
| # =================================================== | |
| # Unity3D Generated File On Crash Reports | |
| # =================================================== | |
| sysinfo.txt | |
| # =================================================== | |
| # Rider | |
| # =================================================== | |
| /.idea/ | |
| # Autogenerated Jetbrains Rider plugin | |
| /[Aa]ssets/Plugins/Editor/JetBrains* | |
| # Jetbrains Rider personal-layer settings | |
| *.DotSettings.user | |
| # =================================================== | |
| # Visual Studio cache directory | |
| # =================================================== | |
| .vs/ | |
| # =================================================== | |
| # Gradle | |
| # =================================================== | |
| .gradle/ | |
| # ======================================================= | |
| # Autogenerated VS/MD/Consulo solution and project files | |
| # ======================================================= | |
| ExportedObj/ | |
| .consulo/ | |
| *.csproj | |
| *.unityproj | |
| *.sln | |
| *.suo | |
| *.tmp | |
| *.user | |
| *.userprefs | |
| *.pidb | |
| *.booproj | |
| *.svd | |
| *.pdb | |
| *.mdb | |
| *.opendb | |
| *.VC.db | |
| # ======================================================= | |
| # Crashlytics generated file | |
| # ======================================================= | |
| crashlytics-build.properties | |
| # ======================================================= | |
| # TestRunner generated files | |
| # ======================================================= | |
| InitTestScene*.unity* | |
| # ======================================================= | |
| # Auto-generated scenes by play mode tests | |
| # ======================================================= | |
| /[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* | |
| # ======================================================= | |
| # Addressables | |
| # ======================================================= | |
| # Addressables default ignores, before user customizations | |
| /ServerData | |
| /[Aa]ssets/StreamingAssets/aa* | |
| /[Aa]ssets/AddressableAssetsData/link.xml* | |
| /[Aa]ssets/Addressables_Temp* | |
| # By default, Addressables content builds will generate addressables_content_state.bin | |
| # files in platform-specific subfolders, for example: | |
| # /Assets/AddressableAssetsData/OSX/addressables_content_state.bin | |
| /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* | |
| # ======================================================= | |
| # Visual Scripting auto-generated files | |
| # ======================================================= | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta | |
| # ======================================================= | |
| # Local-only assets | |
| # ======================================================= | |
| /[Aa]ssets/[Ll]ocal/ | |
| /[Aa]ssets/[Ll]ocal.meta | 
  
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