Created
July 7, 2025 18:17
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Save AsyncOperator/e1729e9b5c14a0735b1514a3d9e19acf to your computer and use it in GitHub Desktop.
Useful for quickly inspecting serialized/private fields or locking focus on selected objects. Ideal for debugging and advanced editor usage.
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[Shortcut("AsyncOperator/Toggle Inspector Lock", KeyCode.Q, ShortcutModifiers.Alt)] | |
private static void ToggleInspectorLock() | |
{ | |
if (ActiveEditorTracker.sharedTracker.activeEditors.Length > 0) | |
{ | |
ActiveEditorTracker.sharedTracker.isLocked = !ActiveEditorTracker.sharedTracker.isLocked; | |
ActiveEditorTracker.sharedTracker.ForceRebuild(); | |
} | |
} | |
[Shortcut("AsyncOperator/Toggle Inspector Mode", KeyCode.E, ShortcutModifiers.Alt)] | |
private static void ToggleInspectorMode() | |
{ | |
Type type = typeof(EditorWindow).Assembly.GetType("UnityEditor.InspectorWindow"); | |
EditorWindow editorWindow = EditorWindow.GetWindow(type); | |
if (editorWindow != null) | |
{ | |
FieldInfo field = type.GetField("m_InspectorMode", BindingFlags.NonPublic | BindingFlags.Instance); | |
InspectorMode mode = (InspectorMode)field.GetValue(editorWindow); | |
mode = (mode == InspectorMode.Normal ? InspectorMode.Debug : InspectorMode.Normal); | |
MethodInfo method = type.GetMethod("SetMode", BindingFlags.NonPublic | BindingFlags.Instance); | |
method.Invoke(editorWindow, new object[] { mode }); | |
editorWindow.Repaint(); | |
} | |
} |
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