void Main()
{
	int outRate = 16000;
	var inFile = @"E:\example input file.mp3";
	var outFile = @"E:\Input Driven Resampled.wav";
	
	using (var reader = new AudioFileReader(inFile))
	using (var writer = new WaveFileWriter(outFile, WaveFormat.CreateIeeeFloatWaveFormat(outRate, reader.WaveFormat.Channels)))
	{
		var read = 0;
		var buffer = new float[1000];
		var resampler = new WdlResampler();
		resampler.SetMode(true, 2, false);
		resampler.SetFilterParms();
		resampler.SetFeedMode(true); // input driven
		resampler.SetRates(reader.WaveFormat.SampleRate, outRate);

		
		while ((read = reader.Read(buffer, 0, buffer.Length)) > 0)
		{
			int framesAvailable = read / reader.WaveFormat.Channels;
			float[] inBuffer;
			int inBufferOffset;
			int inNeeded = resampler.ResamplePrepare(framesAvailable, writer.WaveFormat.Channels, out inBuffer, out inBufferOffset);

			//Console.WriteLine($"Read {read} = {framesAvailable} frames; Needed = {inNeeded}");
			
			Array.Copy(buffer,0,inBuffer,inBufferOffset,inNeeded * reader.WaveFormat.Channels);
			
			int inAvailable = inNeeded;
			
			float[] outBuffer = new float[2000];
			int framesRequested = outBuffer.Length / writer.WaveFormat.Channels;

			int outAvailable = resampler.ResampleOut(outBuffer, 0, inAvailable, framesRequested, writer.WaveFormat.Channels);
			//Console.WriteLine($"resampled {inAvailable}, requested {framesRequested}; Got {outAvailable}");

			writer.WriteSamples(outBuffer, 0, outAvailable * writer.WaveFormat.Channels);
		}
	}
}

// Define other methods and classes here
/// <summary>
/// Fully managed resampler, based on Cockos WDL Resampler
/// </summary>
class WdlResampler
{
	private const int WDL_RESAMPLE_MAX_FILTERS = 4;
	private const int WDL_RESAMPLE_MAX_NCH = 64;
	private const double PI = 3.1415926535897932384626433832795;

	/// <summary>
	/// Creates a new Resampler
	/// </summary>
	public WdlResampler()
	{
		m_filterq = 0.707f;
		m_filterpos = 0.693f; // .792 ?

		m_sincoversize = 0;
		m_lp_oversize = 1;
		m_sincsize = 0;
		m_filtercnt = 1;
		m_interp = true;
		m_feedmode = false;

		m_filter_coeffs_size = 0;
		m_sratein = 44100.0;
		m_srateout = 44100.0;
		m_ratio = 1.0;
		m_filter_ratio = -1.0;

		Reset();
	}

	/// <summary>
	/// sets the mode
	/// if sinc set, it overrides interp or filtercnt
	/// </summary>
	public void SetMode(bool interp, int filtercnt, bool sinc, int sinc_size = 64, int sinc_interpsize = 32)
	{
		m_sincsize = sinc && sinc_size >= 4 ? sinc_size > 8192 ? 8192 : sinc_size : 0;
		m_sincoversize = (m_sincsize != 0) ? (sinc_interpsize <= 1 ? 1 : sinc_interpsize >= 4096 ? 4096 : sinc_interpsize) : 1;

		m_filtercnt = (m_sincsize != 0) ? 0 : (filtercnt <= 0 ? 0 : filtercnt >= WDL_RESAMPLE_MAX_FILTERS ? WDL_RESAMPLE_MAX_FILTERS : filtercnt);
		m_interp = interp && (m_sincsize == 0);

		//Debug.WriteLine(String.Format("setting interp={0}, filtercnt={1}, sinc={2},{3}\n", m_interp, m_filtercnt, m_sincsize, m_sincoversize));

		if (m_sincsize == 0)
		{
			m_filter_coeffs = new float[0]; //.Resize(0);
			m_filter_coeffs_size = 0;
		}
		if (m_filtercnt == 0)
		{
			m_iirfilter = null;
		}
	}

	/// <summary>
	/// Sets the filter parameters
	/// used for filtercnt>0 but not sinc
	/// </summary>
	public void SetFilterParms(float filterpos = 0.693f, float filterq = 0.707f)
	{
		m_filterpos = filterpos;
		m_filterq = filterq;
	}

	/// <summary>
	/// Set feed mode
	/// </summary>
	/// <param name="wantInputDriven">if true, that means the first parameter to ResamplePrepare will specify however much input you have, not how much you want</param>
	public void SetFeedMode(bool wantInputDriven)
	{
		m_feedmode = wantInputDriven;
	}

	/// <summary>
	/// Reset
	/// </summary>
	public void Reset(double fracpos = 0.0)
	{
		m_last_requested = 0;
		m_filtlatency = 0;
		m_fracpos = fracpos;
		m_samples_in_rsinbuf = 0;
		if (m_iirfilter != null) m_iirfilter.Reset();
	}

	public void SetRates(double rate_in, double rate_out)
	{
		if (rate_in < 1.0) rate_in = 1.0;
		if (rate_out < 1.0) rate_out = 1.0;
		if (rate_in != m_sratein || rate_out != m_srateout)
		{
			m_sratein = rate_in;
			m_srateout = rate_out;
			m_ratio = m_sratein / m_srateout;
		}
	}

	// amount of input that has been received but not yet converted to output, in seconds
	public double GetCurrentLatency()
	{
		double v = ((double)m_samples_in_rsinbuf - m_filtlatency) / m_sratein;

		if (v < 0.0) v = 0.0;
		return v;
	}

	/// <summary>
	/// Prepare
	/// note that it is safe to call ResamplePrepare without calling ResampleOut (the next call of ResamplePrepare will function as normal)
	/// nb inbuffer was WDL_ResampleSample **, returning a place to put the in buffer, so we return a buffer and offset
	/// </summary>
	/// <param name="out_samples">req_samples is output samples desired if !wantInputDriven, or if wantInputDriven is input samples that we have</param>
	/// <param name="nch"></param>
	/// <param name="inbuffer"></param>
	/// <param name="inbufferOffset"></param>
	/// <returns>returns number of samples desired (put these into *inbuffer)</returns>
	public int ResamplePrepare(int out_samples, int nch, out float[] inbuffer, out int inbufferOffset)
	{
		if (nch > WDL_RESAMPLE_MAX_NCH || nch < 1)
		{
			inbuffer = null;
			inbufferOffset = 0;
			return 0;
		}

		int fsize = 0;
		if (m_sincsize > 1)
		{
			fsize = m_sincsize;
		}

		int hfs = fsize / 2;
		if (hfs > 1 && m_samples_in_rsinbuf < hfs - 1)
		{
			m_filtlatency += hfs - 1 - m_samples_in_rsinbuf;

			m_samples_in_rsinbuf = hfs - 1;

			if (m_samples_in_rsinbuf > 0)
			{
				m_rsinbuf = new float[m_samples_in_rsinbuf * nch];
			}
		}

		int sreq = 0;

		if (!m_feedmode) sreq = (int)(m_ratio * out_samples) + 4 + fsize - m_samples_in_rsinbuf;
		else sreq = out_samples;

		if (sreq < 0) sreq = 0;

		again:
		Array.Resize(ref m_rsinbuf, (m_samples_in_rsinbuf + sreq) * nch);

		int sz = m_rsinbuf.Length / ((nch != 0) ? nch : 1) - m_samples_in_rsinbuf;
		if (sz != sreq)
		{
			if (sreq > 4 && (sz == 0))
			{
				sreq /= 2;
				goto again; // try again with half the size
			}
			// todo: notify of error?
			sreq = sz;
		}

		inbuffer = m_rsinbuf;
		inbufferOffset = m_samples_in_rsinbuf * nch;

		m_last_requested = sreq;
		return sreq;
	}

	// if numsamples_in < the value return by ResamplePrepare(), then it will be flushed to produce all remaining valid samples
	// do NOT call with nsamples_in greater than the value returned from resamplerprpare()! the extra samples will be ignored.
	// returns number of samples successfully outputted to out
	public int ResampleOut(float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch)
	{
		if (nch > WDL_RESAMPLE_MAX_NCH || nch < 1)
		{
			return 0;
		}

		if (m_filtercnt > 0)
		{
			if (m_ratio > 1.0 && nsamples_in > 0) // filter input
			{
				if (m_iirfilter == null) m_iirfilter = new WDL_Resampler_IIRFilter();

				int n = m_filtercnt;
				m_iirfilter.setParms((1.0 / m_ratio) * m_filterpos, m_filterq);

				int bufIndex = m_samples_in_rsinbuf * nch;
				int a, x;
				int offs = 0;
				for (x = 0; x < nch; x++)
					for (a = 0; a < n; a++)
						m_iirfilter.Apply(m_rsinbuf, bufIndex + x, m_rsinbuf, bufIndex + x, nsamples_in, nch, offs++);
			}
		}

		m_samples_in_rsinbuf += Math.Min(nsamples_in, m_last_requested); // prevent the user from corrupting the internal state


		int rsinbuf_availtemp = m_samples_in_rsinbuf;

		if (nsamples_in < m_last_requested) // flush out to ensure we can deliver
		{
			int fsize = (m_last_requested - nsamples_in) * 2 + m_sincsize * 2;

			int alloc_size = (m_samples_in_rsinbuf + fsize) * nch;
			Array.Resize(ref m_rsinbuf, alloc_size);
			if (m_rsinbuf.Length == alloc_size)
			{
				Array.Clear(m_rsinbuf, m_samples_in_rsinbuf * nch, fsize * nch);
				rsinbuf_availtemp = m_samples_in_rsinbuf + fsize;
			}
		}

		int ret = 0;
		double srcpos = m_fracpos;
		double drspos = m_ratio;
		int localin = 0; // localin is an index into m_rsinbuf

		int outptr = outBufferIndex;  // outptr is an index into  outBuffer;

		int ns = nsamples_out;

		int outlatadj = 0;

		if (m_sincsize != 0) // sinc interpolating
		{
			if (m_ratio > 1.0) BuildLowPass(1.0 / (m_ratio * 1.03));
			else BuildLowPass(1.0);

			int filtsz = m_filter_coeffs_size;
			int filtlen = rsinbuf_availtemp - filtsz;
			outlatadj = filtsz / 2 - 1;
			int filter = 0; // filter is an index into m_filter_coeffs m_filter_coeffs.Get();

			if (nch == 1)
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;

					if (ipos >= filtlen - 1) break; // quit decoding, not enough input samples

					SincSample1(outBuffer, outptr, m_rsinbuf, localin + ipos, srcpos - ipos, m_filter_coeffs, filter, filtsz);
					outptr++;
					srcpos += drspos;
					ret++;
				}
			}
			else if (nch == 2)
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;

					if (ipos >= filtlen - 1) break; // quit decoding, not enough input samples

					SincSample2(outBuffer, outptr, m_rsinbuf, localin + ipos * 2, srcpos - ipos, m_filter_coeffs, filter, filtsz);
					outptr += 2;
					srcpos += drspos;
					ret++;
				}
			}
			else
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;

					if (ipos >= filtlen - 1) break; // quit decoding, not enough input samples

					SincSample(outBuffer, outptr, m_rsinbuf, localin + ipos * nch, srcpos - ipos, nch, m_filter_coeffs, filter, filtsz);
					outptr += nch;
					srcpos += drspos;
					ret++;
				}
			}
		}
		else if (!m_interp) // point sampling
		{
			if (nch == 1)
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;
					if (ipos >= rsinbuf_availtemp) break; // quit decoding, not enough input samples

					outBuffer[outptr++] = m_rsinbuf[localin + ipos];
					srcpos += drspos;
					ret++;
				}
			}
			else if (nch == 2)
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;
					if (ipos >= rsinbuf_availtemp) break; // quit decoding, not enough input samples

					ipos += ipos;

					outBuffer[outptr + 0] = m_rsinbuf[localin + ipos];
					outBuffer[outptr + 1] = m_rsinbuf[localin + ipos + 1];
					outptr += 2;
					srcpos += drspos;
					ret++;
				}
			}
			else
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;
					if (ipos >= rsinbuf_availtemp) break; // quit decoding, not enough input samples

					Array.Copy(m_rsinbuf, localin + ipos * nch, outBuffer, outptr, nch);
					outptr += nch;
					srcpos += drspos;
					ret++;
				}
		}
		else // linear interpolation
		{
			if (nch == 1)
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;
					double fracpos = srcpos - ipos;

					if (ipos >= rsinbuf_availtemp - 1)
					{
						break; // quit decoding, not enough input samples
					}

					double ifracpos = 1.0 - fracpos;
					int inptr = localin + ipos;
					outBuffer[outptr++] = (float)(m_rsinbuf[inptr] * (ifracpos) + m_rsinbuf[inptr + 1] * (fracpos));
					srcpos += drspos;
					ret++;
				}
			}
			else if (nch == 2)
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;
					double fracpos = srcpos - ipos;

					if (ipos >= rsinbuf_availtemp - 1)
					{
						break; // quit decoding, not enough input samples
					}

					double ifracpos = 1.0 - fracpos;
					int inptr = localin + ipos * 2;
					outBuffer[outptr + 0] = (float)(m_rsinbuf[inptr] * (ifracpos) + m_rsinbuf[inptr + 2] * (fracpos));
					outBuffer[outptr + 1] = (float)(m_rsinbuf[inptr + 1] * (ifracpos) + m_rsinbuf[inptr + 3] * (fracpos));
					outptr += 2;
					srcpos += drspos;
					ret++;
				}
			}
			else
			{
				while (ns-- != 0)
				{
					int ipos = (int)srcpos;
					double fracpos = srcpos - ipos;

					if (ipos >= rsinbuf_availtemp - 1)
					{
						break; // quit decoding, not enough input samples
					}

					double ifracpos = 1.0 - fracpos;
					int ch = nch;
					int inptr = localin + ipos * nch;
					while (ch-- != 0)
					{
						outBuffer[outptr++] = (float)(m_rsinbuf[inptr] * (ifracpos) + m_rsinbuf[inptr + nch] * (fracpos));
						inptr++;
					}
					srcpos += drspos;
					ret++;
				}
			}
		}

		if (m_filtercnt > 0)
		{
			if (m_ratio < 1.0 && ret > 0) // filter output
			{
				if (m_iirfilter == null) m_iirfilter = new WDL_Resampler_IIRFilter();
				int n = m_filtercnt;
				m_iirfilter.setParms(m_ratio * m_filterpos, m_filterq);

				int x, a;
				int offs = 0;
				for (x = 0; x < nch; x++)
					for (a = 0; a < n; a++)
						m_iirfilter.Apply(outBuffer, x, outBuffer, x, ret, nch, offs++);
			}
		}

		if (ret > 0 && rsinbuf_availtemp > m_samples_in_rsinbuf) // we had to pad!!
		{
			// check for the case where rsinbuf_availtemp>m_samples_in_rsinbuf, decrease ret down to actual valid samples
			double adj = (srcpos - m_samples_in_rsinbuf + outlatadj) / drspos;
			if (adj > 0)
			{
				ret -= (int)(adj + 0.5);
				if (ret < 0) ret = 0;
			}
		}

		int isrcpos = (int)srcpos;
		m_fracpos = srcpos - isrcpos;
		m_samples_in_rsinbuf -= isrcpos;
		if (m_samples_in_rsinbuf <= 0)
		{
			m_samples_in_rsinbuf = 0;
		}
		else
		{
			// TODO: bug here
			Array.Copy(m_rsinbuf, localin + isrcpos * nch, m_rsinbuf, localin, m_samples_in_rsinbuf * nch);
		}



		return ret;
	}

	// only called in sinc modes
	private void BuildLowPass(double filtpos)
	{
		int wantsize = m_sincsize;
		int wantinterp = m_sincoversize;

		if (m_filter_ratio != filtpos ||
			m_filter_coeffs_size != wantsize ||
			m_lp_oversize != wantinterp)
		{
			m_lp_oversize = wantinterp;
			m_filter_ratio = filtpos;

			// build lowpass filter
			int allocsize = (wantsize + 1) * m_lp_oversize;
			Array.Resize(ref m_filter_coeffs, allocsize);
			//int cfout = 0; // this is an index into m_filter_coeffs
			if (m_filter_coeffs.Length == allocsize)
			{
				m_filter_coeffs_size = wantsize;

				int sz = wantsize * m_lp_oversize;
				int hsz = sz / 2;
				double filtpower = 0.0;
				double windowpos = 0.0;
				double dwindowpos = 2.0 * PI / (double)(sz);
				double dsincpos = PI / m_lp_oversize * filtpos; // filtpos is outrate/inrate, i.e. 0.5 is going to half rate
				double sincpos = dsincpos * (double)(-hsz);

				int x;
				for (x = -hsz; x < hsz + m_lp_oversize; x++)
				{
					double val = 0.35875 - 0.48829 * Math.Cos(windowpos) + 0.14128 * Math.Cos(2 * windowpos) - 0.01168 * Math.Cos(6 * windowpos); // blackman-harris
					if (x != 0) val *= Math.Sin(sincpos) / sincpos;

					windowpos += dwindowpos;
					sincpos += dsincpos;

					m_filter_coeffs[hsz + x] = (float)val;
					if (x < hsz) filtpower += val;
				}
				filtpower = m_lp_oversize / filtpower;
				for (x = 0; x < sz + m_lp_oversize; x++)
				{
					m_filter_coeffs[x] = (float)(m_filter_coeffs[x] * filtpower);
				}
			}
			else m_filter_coeffs_size = 0;

		}
	}

	// SincSample(WDL_ResampleSample *outptr, WDL_ResampleSample *inptr, double fracpos, int nch, WDL_SincFilterSample *filter, int filtsz)
	private void SincSample(float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz)
	{
		int oversize = m_lp_oversize;
		fracpos *= oversize;
		int ifpos = (int)fracpos;
		filterIndex += oversize - 1 - ifpos;
		fracpos -= ifpos;

		for (int x = 0; x < nch; x++)
		{
			double sum = 0.0, sum2 = 0.0;
			int fptr = filterIndex;
			int iptr = inBufferIndex + x;
			int i = filtsz;
			while (i-- != 0)
			{
				sum += filter[fptr] * inBuffer[iptr];
				sum2 += filter[fptr + 1] * inBuffer[iptr];
				iptr += nch;
				fptr += oversize;
			}
			outBuffer[outBufferIndex + x] = (float)(sum * fracpos + sum2 * (1.0 - fracpos));
		}
	}

	// SincSample1(WDL_ResampleSample* outptr, WDL_ResampleSample* inptr, double fracpos, WDL_SincFilterSample* filter, int filtsz)
	private void SincSample1(float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz)
	{
		int oversize = m_lp_oversize;
		fracpos *= oversize;
		int ifpos = (int)fracpos;
		filterIndex += oversize - 1 - ifpos;
		fracpos -= ifpos;

		double sum = 0.0, sum2 = 0.0;
		int fptr = filterIndex;
		int iptr = inBufferIndex;
		int i = filtsz;
		while (i-- != 0)
		{
			sum += filter[fptr] * inBuffer[iptr];
			sum2 += filter[fptr + 1] * inBuffer[iptr];
			iptr++;
			fptr += oversize;
		}
		outBuffer[outBufferIndex] = (float)(sum * fracpos + sum2 * (1.0 - fracpos));
	}

	// SincSample2(WDL_ResampleSample* outptr, WDL_ResampleSample* inptr, double fracpos, WDL_SincFilterSample* filter, int filtsz)
	private void SincSample2(float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz)
	{
		int oversize = m_lp_oversize;
		fracpos *= oversize;
		int ifpos = (int)fracpos;
		filterIndex += oversize - 1 - ifpos;
		fracpos -= ifpos;

		double sum = 0.0;
		double sum2 = 0.0;
		double sumb = 0.0;
		double sum2b = 0.0;
		int fptr = filterIndex;
		int iptr = inBufferIndex;
		int i = filtsz / 2;
		while (i-- != 0)
		{
			sum += filter[fptr] * inBuffer[iptr];
			sum2 += filter[fptr] * inBuffer[iptr + 1];
			sumb += filter[fptr + 1] * inBuffer[iptr];
			sum2b += filter[fptr + 1] * inBuffer[iptr + 1];
			sum += filter[fptr + oversize] * inBuffer[iptr + 2];
			sum2 += filter[fptr + oversize] * inBuffer[iptr + 3];
			sumb += filter[fptr + oversize + 1] * inBuffer[iptr + 2];
			sum2b += filter[fptr + oversize + 1] * inBuffer[iptr + 3];
			iptr += 4;
			fptr += oversize * 2;
		}
		outptr[outBufferIndex + 0] = (float)(sum * fracpos + sumb * (1.0 - fracpos));
		outptr[outBufferIndex + 1] = (float)(sum2 * fracpos + sum2b * (1.0 - fracpos));
	}

	private double m_sratein; // WDL_FIXALIGN
	private double m_srateout;
	private double m_fracpos;
	private double m_ratio;
	private double m_filter_ratio;
	private float m_filterq, m_filterpos;
	private float[] m_rsinbuf; // WDL_TypedBuf<WDL_ResampleSample>
	private float[] m_filter_coeffs; // WDL_TypedBuf<WDL_SincFilterSample>

	private WDL_Resampler_IIRFilter m_iirfilter; // WDL_Resampler_IIRFilter *

	private int m_filter_coeffs_size;
	private int m_last_requested;
	private int m_filtlatency;
	private int m_samples_in_rsinbuf;
	private int m_lp_oversize;

	private int m_sincsize;
	private int m_filtercnt;
	private int m_sincoversize;
	private bool m_interp;
	private bool m_feedmode;



	class WDL_Resampler_IIRFilter
	{
		public WDL_Resampler_IIRFilter()
		{
			m_fpos = -1;
			Reset();
		}

		public void Reset()
		{
			m_hist = new double[WDL_RESAMPLE_MAX_FILTERS * WDL_RESAMPLE_MAX_NCH, 4];
		}

		public void setParms(double fpos, double Q)
		{
			if (Math.Abs(fpos - m_fpos) < 0.000001) return;
			m_fpos = fpos;

			double pos = fpos * PI;
			double cpos = Math.Cos(pos);
			double spos = Math.Sin(pos);

			double alpha = spos / (2.0 * Q);

			double sc = 1.0 / (1 + alpha);
			m_b1 = (1 - cpos) * sc;
			m_b2 = m_b0 = m_b1 * 0.5;
			m_a1 = -2 * cpos * sc;
			m_a2 = (1 - alpha) * sc;

		}

		public void Apply(float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w)
		{
			double b0 = m_b0, b1 = m_b1, b2 = m_b2, a1 = m_a1, a2 = m_a2;

			while (ns-- != 0)
			{
				double inx = inBuffer[inIndex];
				inIndex += span;
				double outx = (double)(inx * b0 + m_hist[w, 0] * b1 + m_hist[w, 1] * b2 - m_hist[w, 2] * a1 - m_hist[w, 3] * a2);
				m_hist[w, 1] = m_hist[w, 0];
				m_hist[w, 0] = inx;
				m_hist[w, 3] = m_hist[w, 2];
				m_hist[w, 2] = denormal_filter(outx);
				outBuffer[outIndex] = (float)m_hist[w, 2];

				outIndex += span;
			}
		}

		double denormal_filter(float x)
		{
			// TODO: implement denormalisation
			return x;
		}
		double denormal_filter(double x)
		{
			// TODO: implement denormalisation
			return x;
		}

		private double m_fpos;
		private double m_a1, m_a2;
		private double m_b0, m_b1, m_b2;
		private double[,] m_hist;
	}

}