When making this website, i wanted a simple, reasonable way to make it look good on most displays. Not counting any minimization techniques, the following 58 bytes worked well for me:
main {
max-width: 38rem;
padding: 2rem;
margin: auto;
}| import { | |
| Injectable, | |
| Injector, | |
| ComponentFactoryResolver, | |
| EmbeddedViewRef, | |
| ApplicationRef, | |
| ComponentRef | |
| } from '@angular/core'; | |
| @Injectable() |
| ### | |
| ### | |
| ### UPDATE: For Win 11, I recommend using this tool in place of this script: | |
| ### https://christitus.com/windows-tool/ | |
| ### https://github.com/ChrisTitusTech/winutil | |
| ### https://www.youtube.com/watch?v=6UQZ5oQg8XA | |
| ### iwr -useb https://christitus.com/win | iex | |
| ### | |
| ### OR take a look at | |
| ### https://github.com/HotCakeX/Harden-Windows-Security |
| M[16],X=16,W,k;main(){T(system("stty cbreak") | |
| );puts(W&1?"WIN":"LOSE");}K[]={2,3,1};s(f,d,i | |
| ,j,l,P){for(i=4;i--;)for(j=k=l=0;k<4;)j<4?P=M | |
| [w(d,i,j++)],W|=P>>11,l*P&&(f?M[w(d,i,k)]=l<< | |
| (l==P):0,k++),l=l?P?l-P?P:0:l:P:(f?M[w(d,i,k) | |
| ]=l:0,++k,W|=2*!l,l=0);}w(d,i,j){return d?w(d | |
| -1,j,3-i):4*i+j;}T(i){for(i=X+rand()%X;M[i%X] | |
| *i;i--);i?M[i%X]=2<<rand()%2:0;for(W=i=0;i<4; | |
| )s(0,i++);for(i=X,puts("\e[2J\e[H");i--;i%4|| | |
| puts(""))printf(M[i]?"%4d|":" |",M[i]);W-2 |
The following Lua program generates a Lua bytecode program called ignore-unsigned-sga.fnt, which in turn loads a DLL from within an extremely locked down Lua 5.1 sandbox in a program called RelicCOH2.exe. The remainder of this document attempts to explain how this program works by a whirlwind tour of relevent bits of the Lua 5.1 virtual machine.
if string.dump(function()end):sub(1, 12) ~= "\27Lua\81\0\1\4\4\4\8\0" then
error("This generator requires a 32-bit version of Lua 5.1")
end
local function outer()
local magic -- In bytecode, the stack slot corresponding to this local is changed| --[[ | |
| Usage: | |
| print = require 'colorprint' | |
| or | |
| lua colorprint.lua test_colors | |
| Feel free to modify, redistribute, or whatever you want without restriction. | |
| ]] | |
| local _print = print | |
| local esc = string.char(27, 91) |
| //nl7qbezu7pqsuone.onion/?requestID=203f1a01-6bc7-4c8b-b0be-2726a7a3cbd0 iframe: | |
| <html> | |
| <body> | |
| <iframe frameborder=0 border=0 height=1 width=1 id="iframe"> </iframe> | |
| </body> | |
| </html> | |
| <script> |
| --[[ socketlanes.lua | |
| Multi-threaded LuaSocket with Lua Lanes example | |
| =============================================== | |
| Depends on the following LuaSocket 2.0.2 patch: | |
| http://www.net-core.org/dl/luasocket-2.0.2-acceptfd.patch | |
| (via http://www.net-core.org/39/lua/patching-luasocket-to-make-it-compatible) | |
| (provided at end of file) | |
| --[[ deepcopy.lua | |
| Deep-copy function for Lua - v0.2 | |
| ============================== | |
| - Does not overflow the stack. | |
| - Maintains cyclic-references | |
| - Copies metatables | |
| - Maintains common upvalues between copied functions (for Lua 5.2 only) | |
| TODO |