func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). // Use a UIHostingController as window root view controller guard let scene = scene as? UIWindowScene else { return assertionFailure() } let window = UIWindow(windowScene: scene) configure( window: window, activity: connectionOptions.userActivities.first ?? session.stateRestorationActivity) self.window = window window.makeKeyAndVisible() }