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Q-Sys Redis Client
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Redis = (function(host, port) | |
local R = { _ = {} }; | |
-- Socket management | |
R._.Host = host; | |
R._.Port = port; | |
R._.Socket = TcpSocket.New(); | |
R._.Socket.ReconnectTimeout = 0.1; | |
R._.Socket.EventHandler = function(sock, evt) | |
print(evt); | |
end; | |
R.Reconnect = function() | |
if(R._.Socket.IsConnected) then R._.Socket:Disconnect(); end; | |
R._.Socket:Connect(host, port); | |
end | |
-- Command queue & timeout timer | |
R.Timeout = 1000; -- one second | |
R._.TimeoutTimer = Timer.New(); | |
R._.CmdQueue = {}; | |
function enqueue(msg) | |
table.insert(R._.CmdQueue, msg); -- add the command to the queue | |
if(not R._.Waiting) then dequeue(); end; -- send immediately if we can | |
end; | |
function dequeue() | |
local msg = table.remove(R._.CmdQueue, 1); | |
if(not msg) then return; end; -- bail out if the queue is empty | |
R._.Waiting = msg; -- store command details for data handler | |
R._.Socket:Write(msg.s); -- send command out to the socket | |
R._.TimeoutTimer:Start(R.Timeout / 1000); -- start timeout timer in milliseconds | |
end; | |
R._.TimeoutTimer.EventHandler = function() | |
R._.TimeoutTimer:Stop(); | |
R.Reconnect(); | |
error('redis - timeout waiting for response to ' .. (R._.Waiting.cmd) .. ' (' .. R.Timeout .. 'ms)'); | |
end | |
-- Multi-mode response tokenizer | |
function s_read(sock, amt) | |
return (sock.BufferLength > amt) and sock:Read(amt) or nil; | |
end | |
R._.Deserializer = { read = 'crlf' }; | |
R._.Socket.Data = function(sock) | |
local d = R._.Deserializer; | |
-- modes: linemode & binary mode. | |
while(d.read ~= 'crlf' and sock.BufferLength > d.read+2 or sock:Search('\r\n')) do | |
if(d.read == 'crlf') then | |
handleToken(sock:ReadLine(TcpSocket.EOL.CrLf), 'line'); | |
else | |
handleToken(sock:Read(d.read), 'bin'); | |
sock:Read(2);; -- discard a CrLf | |
d.read = 'crlf'; -- go back to line mode | |
end; | |
end | |
end; | |
-- Result inflater | |
R._.ObjectConstructor = { tree = {}, obj = {} }; | |
function handleToken(val, typ) | |
local d = R._.ObjectConstructor; | |
local el, more, err = (function() | |
if(typ == 'line') then | |
return deserialize(val) | |
else | |
return val, 0 | |
end | |
end)(); | |
-- Track the depth into the resultant object, and the number of items at that level | |
local target = d.tree[#d.tree] or { obj = d.obj, len = 1 }; | |
local new_leaf = {obj = el or target.obj, len = more}; | |
-- Construct the result object | |
table.insert(target.obj, el); | |
target.len = target.len - 1; | |
-- Walk back up the tree as far as we can | |
table.insert(d.tree, new_leaf); | |
while(#d.tree > 0 and d.tree[#d.tree].len == 0) do | |
table.remove(d.tree); | |
end; | |
-- If we're back at level 0, we've parsed all the objects and can return. | |
if(#d.tree == 0) then | |
R._.TimeoutTimer:Stop(); | |
R._.Waiting.cb(d.obj[1], err); | |
R._.Waiting = nil; | |
d.obj = {}; | |
dequeue(); | |
end; | |
end; | |
-- Serialization | |
function serializeCommand(parts) | |
local serialized = '*' -- commands are sent as an array | |
.. (#parts) .. '\r\n'; -- number of parts = array length | |
for _,p in ipairs(parts) do -- serialize each part | |
serialized = serialized .. '$' -- as a bulk string type | |
.. (#p) ..'\r\n' -- with a given length | |
.. p .. '\r\n' -- the string itself | |
end | |
return serialized; | |
end | |
function deserialize(line) | |
local resp_type, data = line:match('(.)(.+)'); | |
if(resp_type == '+') then -- it's a string | |
return data, 0; | |
elseif(resp_type == '$') then -- it's a bulk string | |
if(data == '-1') then | |
return nil, 0; | |
else | |
R._.Deserializer.read = tonumber(data); | |
return nil,1; | |
end; | |
elseif(resp_type == '-') then -- it's an error | |
return nil, 0, data; | |
elseif(resp_type == ':') then -- it's an integer | |
return tonumber(data), 0; | |
elseif(resp_type == '*') then -- it's an array! | |
if(data == '-1') then | |
return nil, 0; | |
else | |
return {}, tonumber(data); | |
end; | |
else | |
error('redis: unrecognized type ' .. resp_type); | |
end; | |
end; | |
function sendCommand(cmd, args, cb) | |
-- Serialize command | |
cmd = cmd:upper(); | |
local parts = {cmd}; | |
for i=1,#args do table.insert(parts, tostring(args[i])); end; | |
local s = serializeCommand(parts); | |
-- Enqueue for sending | |
enqueue({s=s, cb=cb, cmd=cmd}); | |
end; | |
-- Lazy creation of methods for the Redis API | |
setmetatable(R, { | |
__index = function(o,k) | |
k = k:gsub('_',' '):upper(); | |
local method = function(...) | |
local args = {...}; | |
local cb = table.remove(args); | |
sendCommand(k:upper(), args, cb); | |
end; | |
R[k] = method; -- cache the function | |
return method; | |
end | |
}); | |
R.Reconnect(); | |
return R; | |
end); | |
local redis = Redis('localhost', 6379); | |
--[[ | |
EXAMPLE USAGE: | |
redis.auth('mypassword', function(result, err) | |
if(result ~= 'OK') then error(err); end; | |
end) | |
redis.get('foo', function(result, err) | |
if(err) then error(err); end; | |
print('RESULT: ', result); | |
end); | |
]] |
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