Created
August 16, 2010 17:07
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/** | |
* SocketManager - Singleton to manage socket 'routing', live (in memory) sessions and message routing | |
* | |
* Requires Socket.IO-node and Socket.IO client libraries. | |
* | |
* Usage: | |
* in your main app.js file (or whereever you create the server) | |
* | |
* var io = require('socket.io'), | |
* sm = require('socketmanager'); | |
* | |
* socket = io.listen(server); // or io.listen(app) in express | |
* | |
* sm.register(socket); | |
* | |
* // Then Register methods that will be run based on the 'msgType' attribute sent from the client in each message | |
* sm.on('joinChat', function(client, messageJSON){ | |
* // do something here (i.e. send message back to client, broadcast something, etc.) | |
* }); | |
* | |
*/ | |
exports = function SocketManager(){ | |
socket: null, | |
messageMethods: {}, | |
sessions: {}, | |
register: function(socket){ | |
var context = this; | |
this.socket = socket; | |
this.socket.on('connection', function(client){ | |
context.connect(client); | |
client.on('message', function(msg){ | |
context.receive(client, msg); | |
}); | |
client.on('disconnect', function(){ | |
context.disconnect(client); | |
}); | |
}); | |
}, | |
connect: function(client){ | |
this.sessions[client.sessionId] = client; | |
}, | |
disconnect: function(client){ | |
delete this.sessions[client.sessionId]; | |
}, | |
receive: function(client, msg){ | |
var parsed = JSON.parse(msg); | |
if (parsed.msgType && this.messageMethods[parsed.msgType]){ | |
this.messageMethods[parsed.msgType](client, parsed); | |
} | |
}, | |
on: function(methodName, closure){ | |
this[methodName] = closure; | |
} | |
}(); |
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