// This prints a list of buttons that on tap will fire a different type of haptic vibration

import SwiftUI

struct ContentView: View {
    let generator = UINotificationFeedbackGenerator()
    
    var body: some View {
        VStack(alignment: .center, spacing: 30.0) {
            Button(action: {
                self.generator.notificationOccurred(.success)
            }) {
                Text("Notification - Success")
            }
            
            Button(action: {
                self.generator.notificationOccurred(.error)
            }) {
                Text("Notification - Error")
            }
            
            Button(action: {
                self.generator.notificationOccurred(.warning)
            }) {
                Text("Notification - Warning")
            }
            
            Button(action: {
                let impactLight = UIImpactFeedbackGenerator(style: .light)
                impactLight.impactOccurred()
            }) {
                Text("Impact - Light")
            }
            
            Button(action: {
                let impactMed = UIImpactFeedbackGenerator(style: .medium)
                impactMed.impactOccurred()
            }) {
                Text("Impact - Medium")
            }
            
            Button(action: {
                let impactHeavy = UIImpactFeedbackGenerator(style: .heavy)
                impactHeavy.impactOccurred()
            }) {
                Text("Impact - Heavy")
            }
            
            Button(action: {
                let selectionFeedback = UISelectionFeedbackGenerator()
                selectionFeedback.selectionChanged()
            }) {
                Text("Selection Feedback - Changed")
            }
        }
        .padding(.all, 30.0)
    }
}

struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}